Guide to chemistry

Revision as of 04:22, 14 August 2013 by imported>Kingofkosmos

This guide will primarily be useful for chemists but may come in handy to any player and especially traitors.

Chemicals

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Most pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.

Chemical Description Notes
Water A ubiquitous chemical substance that is composed of hydrogen and oxygen. Also known as Dihydrogen Monoxide. Put out toxin fires with this.
Oxygen A colorless, odorless gas.
Nitrogen A colorless, odorless, tasteless gas.
Hydrogen A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas.
Potassium A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water. Mixing with water will cause this to explode.
Mercury A liquid metal. Poisonous, do not inject or swallow.
Carbon A highly stable element found in organics.
Chlorine A noxious gas.
Fluorine A highly reactive chemical element.
Phosphorus A highly reactive element, glows on contact with oxygen.
Lithium A soft, silver metallic element.
Sulphur A foul smelling non-metallic crystalline element.
Sulphuric Acid A strong mineral acid with the molecular formula H2SO4. Very dangerous, do not splash on faces, eat, or inject people with this.
Radium Radium is an alkaline earth metal. It is extremely radioactive. Deals out radiation damage, and will raise the radiation level of the subject it is used on.
Iron A metallic element, reacts with oxygen. Cures certain diseases. May be worthwhile to create a pill bottle of this. Also used in certain alcoholic concoctions.
Aluminum A silvery white and ductile member of the boron group of chemical elements.
Silicon A tetravalent metalloid, silicon is less reactive than its chemical analog carbon.
Plasma Liquefied plasma. Highly dangerous when ingested, must acquire from the mines.
Sugar The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
Ethanol A well-known alcohol with a variety of applications. Do not drink unless seeking pure drunkatude.
Uranium A black, incredibly dense, slightly radioactive, actinide. Often used in its depleted state in military ballistics and heavy armor. Must acquire from the mines, radioactive!
Gold A dark yellow, dense, valuable conductive metal. Often used in electronics. Must acquire from the mines!
Silver A white, valuable conductive metal. Often used in harmonic wiring. Must acquire from the mines!

Formulas

These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.

Pharmaceutical chemicals can usually be identified by a light pink-ish color.

Medicine

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance.

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Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

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Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.