Guide to chemistry: Difference between revisions

Reformatted and highlighted overdose-effects for increased readability. Also added link to medical-cyborgs for dexalin.
(Reformatted and highlighted overdose-effects for increased readability.)
(Reformatted and highlighted overdose-effects for increased readability. Also added link to medical-cyborgs for dexalin.)
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!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C8A5DC;background-color:white">▮</span>
|Suffocation
|Suffocation
|Heals 2 oxygen damage per tick (slower than [[#Salbutamol|Salbutamol]]). If overdosed deals 2 oxygen damage per tick. Used by medibots.
|Heals 2 oxygen damage per tick (slower than [[#Salbutamol|Salbutamol]]).<br>'''Overdose-Effect:''' Deals 2 oxygen damage per tick. Used by medibots and [[Cyborg#Medical|medical-cyborgs]].
|0.4 units per tick
|0.4 units per tick
|30 Units
|30 Units
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!style='background-color:#FFEE88;'|{{anchor|Lavaland Extract}}Lavaland Extract<span style="color:#FFEBEB;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Lavaland Extract}}Lavaland Extract<span style="color:#FFEBEB;background-color:white">▮</span>
|Brute, burn
|Brute, burn
|Very quickly heals damaged bodyparts. Survival medipens come with 2u of this, and also have several other chemicals. If overdosed it will deal 3 brute, burn and toxin damage per tick. Has very low overdose threshold.  
|Very quickly heals damaged bodyparts. Survival medipens come with 2u of this, and also have several other chemicals.<br>'''Overdose-Effect:''' Deals 3 brute, burn and toxin damage per tick. Has very low overdose threshold.  
|0.4 units per tick
|0.4 units per tick
|3 Units
|3 Units
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