Guide to Construction: Difference between revisions

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Swaps some old images out for newer ones and gifs
(Adds Floor Light)
(Swaps some old images out for newer ones and gifs)
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Metal
|name = Metal
|image = Metal.png
|image = AniMetal.gif
|foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]].<br>[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.
|foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]].<br>[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.
|usedfor = Constructing various things from supportive elements to decorations
|usedfor = Constructing various things from supportive elements to decorations
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|strategy = Hold in active hand and activate to start building
|strategy = Hold in active hand and activate to start building
|description =  
|description =  
[[File:Glass.png|64px]]'''Glass:'''
[[File:AniGlass.gif|64px]]'''Glass:'''
<br>Things you can make by having Glass in your hand and activating it:
<br>Things you can make by having Glass in your hand and activating it:
::*[[#One directional|One Directional Glass panel]] (1 sheet)
::*[[#One directional|One Directional Glass panel]] (1 sheet)
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::*Glass Lenses to grenade casings.
::*Glass Lenses to grenade casings.
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)
<br>[[File:Glass_r.png|64px]]'''Reinforced Glass:'''
<br>[[File:Sheet Rglass.gif|64px]]'''Reinforced Glass:'''
<br>Things you can make by having Reinforced Glass in your hand and activating it:
<br>Things you can make by having Reinforced Glass in your hand and activating it:
::*[[#One directional|One Directional Reinforced Glass panel]] (1 sheet)
::*[[#One directional|One Directional Reinforced Glass panel]] (1 sheet)
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Plasteel/Reinforced Metal
|name = Plasteel/Reinforced Metal
|image = Metal_r.png
|image = Sheet_Plasteel.gif
|foundin = A stack exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].<br>[[Shaft Miner]]s have the ability to smelt more with iron and plasma ores. [[Cargo]] can order more, but they are very expensive.
|foundin = A stack exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].<br>[[Shaft Miner]]s have the ability to smelt more with iron and plasma ores. [[Cargo]] can order more, but they are very expensive.
|usedfor = Reinforcing walls, mechs, building an AI Core
|usedfor = Reinforcing walls, mechs, building an AI Core
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Rods
|name = Rods
|image = rods.png
|image = AniRods.gif
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].<br>More can be made from Metal sheets.
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].<br>More can be made from Metal sheets.
|usedfor = Constructing grilles and reinforcing
|usedfor = Constructing grilles and reinforcing
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Cloth
|name = Cloth
|image = Sheet_cloth1.png
|image = Sheet_Cloth.gif
|foundin = Ready stacks can be found nowhere, but can be produced.  
|foundin = Ready stacks can be found nowhere, but can be produced.  
|usedfor = Crafting certain textiles
|usedfor = Crafting certain textiles
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Plastic
|name = Plastic
|image = Sheet_plastic1.png
|image = Sheet_Plastic.gif
|foundin = Ready stacks can be found nowhere, but can be produced.  
|foundin = Ready stacks can be found nowhere, but can be produced.  
|usedfor = Making a few plastic products, or used in a department Protolathe/Techfab
|usedfor = Making a few plastic products, or used in a department Protolathe/Techfab
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===Reinforced Floor===
===Reinforced Floor===
This is a reinforced floor, used in science and similar areas for better protection against fire or explosions.
This is a reinforced floor, used in science and similar areas for better protection against fire or explosions.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{|class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! rowspan="2" style="background-color:#FFEE88;" |[[File:Reinforced Floor.png|64px|Reinforced Floor]]<br>Reinforced Floor
!rowspan="2" style="background-color:#FFEE88;" |[[File:Reinforced Floor.png|64px|Reinforced Floor]]<br>Reinforced Floor
! style="background-color:#FFDD66; width:20%" |Requires to build
!style="background-color:#FFDD66; width:20%" |Requires to build
! style="background-color:#FFDD66" |How to build
!style="background-color:#FFDD66" |How to build
|-
|-
|[[File:Rods.png|Rods]]x2
|[[File:Metal.png|Rods]]x1
| style="vertical-align: top; padding: 10px;" |
|style="vertical-align: top; padding: 10px;" |
Use rods on a plating.
Use a metal sheet on plating.
|-
|-
! colspan="3" style="background-color:#FFDD66" |How to deconstruct
!colspan="3" style="background-color:#FFDD66" |How to deconstruct
|-
|-
! colspan="1" style="background-color:#FFDD66; width:20%" |Tools
!colspan="1" style="background-color:#FFDD66; width:20%" |Tools
| colspan="3" rowspan="2" |
|colspan="3" rowspan="2" |
Use a '''wrench''' to dismantle it to two rods.
Use a '''wrench''' to dismantle it into one metal sheet.
|-
|-
| colspan="1" style="text-align: center;" |
|colspan="1" style="text-align: center;" |
[[File:Wrench.png|Wrench]]
[[File:Wrench.png|Wrench]]
|}
|}
===Carpeted Floor Tile===
===Carpeted Floor Tile===
{{anchor|Carpet Tile}}{{anchor|Carpet}}
{{anchor|Carpet Tile}}{{anchor|Carpet}}
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! colspan="1" style="background-color:#99ccff; width:20%" |Tools
! colspan="1" style="background-color:#99ccff; width:20%" |Tools
| colspan="3" rowspan="2" |
| colspan="3" rowspan="2" |
#Swipe '''Card''' to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery then proceed to step 3.
#Swipe '''Card''' to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), you can use a crowbar to remove the cover, allowing access to the battery then proceed to step 3.
#Open the panel and disengage the cover lock.
#Open the panel and disengage the cover lock.
#Remove power cell by '''hand'''.
#Remove power cell by '''hand'''.
#'''Screwdriver''' to unsecure electronics.
#'''Screwdriver''' to unsecure electronics.
#'''Crowbar''' to lift floor tile in front of APC
#'''Wirecutters''' to remove cables.
#'''Wirecutters''' to remove cables.
#'''Crowbar''' to lift floor tile in front of APC
#'''Crowbar''' to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)
#'''Crowbar''' to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)
#'''Welder''' to remover from wall.
#'''Welder''' to remove from wall.
#'''Wrenching''' the frame, that is now detached from the wall, deconstructs it to two metal sheets.
|-
|-
| colspan="1" style="text-align: center;" |
| colspan="1" style="text-align: center;" |
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]]
|}
|}
====[[Air Alarm]]====
====[[Air Alarm]]====
[[Air Alarm|Info about Air Alarms can be found here.]]
[[Air Alarm|Info about Air Alarms can be found here.]]
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| colspan="3" rowspan="2" |
| colspan="3" rowspan="2" |
#Open cover with '''screwdriver'''.
#Open cover with '''screwdriver'''.
#Cut all wires except the syphon wire using '''wirecutters'''.
#Cut the power wire using '''wirecutters'''.
#Use '''wirecutters''' on the air alarm to cut the remaining wires.
#Use '''wirecutters''' on the air alarm to cut the remaining wires.
#Pry out the circuit using the '''crowbar'''.
#Pry out the circuit using the '''crowbar'''.
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This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |[[File:AirLockButton.png|A Button]]<br>Button
! rowspan="2" style="background-color:#cce6ff;" |[[File:AirLockButton.png|64px|A Button]]<br>Button
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" | How to build
! style="background-color:#99ccff" | How to build
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This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |[[File:firelock.png|A Firelock]]<br>Firelock
! rowspan="2" style="background-color:#cce6ff;" |[[File:firelock.png|64px|A Firelock]]<br>Firelock
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" |How to build
! style="background-color:#99ccff" |How to build
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====Reflector====
====Reflector====
{{anchor|Reflector}}
{{anchor|Reflector}}
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also "box" reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters' beams go through a single path. ''Ballistic projectiles will not be reflected!''  
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also "box" reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters' beams go through a single path. ''Ballistic projectiles will not be reflected!''
*You can '''weld''' it to anchor it to or unanchor it from the floor, or to repair it.
*You can '''weld''' it to anchor it to or unanchor it from the floor, or to repair it.
*Use a '''screwdriver''' to lock or unlock its rotation.
*Use a '''screwdriver''' to lock or unlock its rotation.
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{{anchor|Machine}}
{{anchor|Machine}}
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |[[File:Machine_Frame_Board.png|64px|A machine frame with wiring and board installed]]<br>A machine frame with wiring and board installed
! rowspan="2" style="background-color:#cce6ff;" |[[File:Machine_Frame_Construction.gif|64px|A machine frame with wiring and board installed]]<br>A machine frame with wiring and board installed
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" |How to build
! style="background-color:#99ccff" |How to build
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{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |Conveyor Belt and Conveyor Belt Switch
! rowspan="2" style="background-color:#cce6ff;" |Conveyor Belt and Conveyor Belt Switch
[[File:ConveyorBelt.png]]
[[File:ConveyorBelt.gif|64px]]
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" | How to build
! style="background-color:#99ccff" | How to build
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[[File:Wrench.png|Wrench]]<br>
[[File:Wrench.png|Wrench]]<br>
|}
|}
===Furniture===
===Furniture===
====Chairs====
====Chairs====
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Holds any number of books inside.
Holds any number of books inside.
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:Bookcase.png|64px|Bookcase]]<br>Bookcase
! rowspan="2" style="background-color:#ddddff;" |[[File:Bookcase.gif|64px|Bookcase]]<br>Bookcase
! style="background-color:#ccccee; width:20%" |Requires to build  
! style="background-color:#ccccee; width:20%" |Requires to build  
! style="background-color:#ccccee" |How to build
! style="background-color:#ccccee" |How to build
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