Guide to Combat: Difference between revisions

61 bytes added ,  07:42, 3 February 2016
imported>Thundercoot
m (→‎Make Shift Weapon: added link for anaesthetic tank)
imported>Bandit
Line 360: Line 360:
!{{anchor|Energy Crossbow}}Energy Crossbow
!{{anchor|Energy Crossbow}}Energy Crossbow
|[[File:Powercell.png|50px]]<br>Energy
|[[File:Powercell.png|50px]]<br>Energy
|6 Bolts (recharges by itself)
|6 Bolts (needs to be recharged)
|10 Toxin + stun
|10 Toxin + stun
|[[Syndicate Uplink]].
|[[Syndicate Uplink]].
|Syndicate
|Syndicate
|The syndicate's energy crossbow, small, silent and deadly. Cannot be used in recharging units. It's worth noting that the stun is shorter than the standard taser gun.
|The syndicate's energy crossbow, small, silent and deadly. Cannot be used in recharging units. It's worth noting that the stun is shorter than the standard taser gun, and you will have to manually recharge it after each shot.
|-
|-


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