Guide to Combat: Difference between revisions

79 bytes removed ,  14:04, 11 September 2022
m
Remove the redundant and misnamed weapon section and move its text to offense. Move the PKA to the misc energy gun section, organize the modkits in a collasped table and remove all the description text that I could in an attempt to make in not strech the cells on 5 kilometers. Rename the mining section to plasma cutters since it's now only plasma cutters and replace the dismemberment chance on the damage description with a line of text in the introduction of the section.
(→‎Actual Melee Weapon: adds both mantis blades and adjusts brass longsword desc)
m (Remove the redundant and misnamed weapon section and move its text to offense. Move the PKA to the misc energy gun section, organize the modkits in a collasped table and remove all the description text that I could in an attempt to make in not strech the cells on 5 kilometers. Rename the mining section to plasma cutters since it's now only plasma cutters and replace the dismemberment chance on the damage description with a line of text in the introduction of the section.)
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This is a table of some common, or just robust, things. This is not a list of how much damage each item does, just the best items and short notes on how to use them best. If you feel something should be added, please go ahead and do so, if it's robust enough. This is in alphabetical order:
This is a table of some common, or just robust, things. This is not a list of how much damage each item does, just the best items and short notes on how to use them best. If you feel something should be added, please go ahead and do so, if it's robust enough.
=Weapons=
 
=Offense=
While most items in the game can be used as a makeshift weapon, actual dedicated weapons are far more effective in harming, subduing or killing a target.
While most items in the game can be used as a makeshift weapon, actual dedicated weapons are far more effective in harming, subduing or killing a target.


It should be noted that during combat, if an organic suffers over 15 damage in one second, their tenacious heart will produce a small amount of adrenals. This chemical will prevent damage slowdown while processed in the body's system. This fight-or-flight response lasts about ten seconds. It will not happen again in said organic for ten minutes after triggering.
It should be noted that during combat, if an organic suffers over 15 damage in one second, their tenacious heart will produce a small amount of adrenals. This chemical will prevent damage slowdown while processed in the body's system. This fight-or-flight response lasts about ten seconds. It will not happen again in said organic for ten minutes after triggering.
=Offense=
==Melee Weapons==
==Melee Weapons==
Most station personal lack access to proper firearms, thus if push comes to shove most people will have to rely on the old fashion method of melee combat to deal with a attacker.
Most station personal lack access to proper firearms, thus if push comes to shove most people will have to rely on the old fashion method of melee combat to deal with a attacker.
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![[File:Ammo_38.png]]
![[File:Ammo_38.png]]
!Standard ammo
!Standard ammo
| 15 Brute + 35 Stamina
|15 Brute + 35 Stamina
|-
|-
![[File:Ammo_38gut.png]]
![[File:Ammo_38gut.png]]
!Gutterpunch
!Gutterpunch
| 15 Brute, induces nausea in target
|15 Brute, induces nausea in target
|-
|-
![[File:Ammo_38hot.png]]
![[File:Ammo_38hot.png]]
!Hot Shot
!Hot Shot
| 15 Brute, sets the target on fire
|15 Brute, sets the target on fire
|-
|-
![[File:Ammo_38ice.png]]
![[File:Ammo_38ice.png]]
!Iceblox
!Iceblox
| 15 Brute, freezes target
|15 Brute, freezes target
|-
|-
! style="background-color:#d3d3d3" |[[File:357.png]]
! style="background-color:#d3d3d3" |[[File:357.png]]
! style="background-color:#d3d3d3" |.357
! style="background-color:#d3d3d3" |.357
| style="background-color:#d3d3d3" | 40 Brute
| style="background-color:#d3d3d3" |40 Brute
|}
|}
|[[Detective]]'s locker
|[[Detective]]'s locker
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|Security
|Security
|Four shots will fully incapacitate a target.  
|Four shots will fully incapacitate a target.  
|-
![[File:KineticAccelerator.png|64px]][[File:KineticAccelerator mega.png|64px]]
!{{anchor|Proto-Kinetic Accelerator}}Proto-Kinetic Accelerator
|[[File:Powercell.png|64px]]<br>Energy (Self-Charging)
|Infinite Blasts (needs to cooldown after shooting)
|40 Brute,<br> 10 Brute in standard pressure
|
* Located in miner lockers in the [[Mining Dock]], the [[Mining Station]], the [[Auxiliary Base]].
* Can be purchased at the mining vendor for 750 points.
* Mega variant obtained by utilizing the [[Shaft Miner#The Wonders of Plasma Magmite|World Anvil]].
|Prospectors
|The proto-kinetic accelerator utilizes a kinetic pressure system which requires the user to firmly hold the PKA in-hand to charge its kinetic blast via the lever that is on its grip. Pulling the trigger when it has collected enough energy fires the kinetic blast. While it can mine rock, it's main feature is its ability to do massive damage to living targets in an environment below standard pressure. This means it is the staple for dealing with any pesky fauna that may accost you.
Its standard cooldown is 1.6 seconds and its standard range is 3 tiles.
Compatible with several modkits. It has a standard mod capacity of 100%. The mega version has a max mod capacity of 120%.
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+ style="white-space:nowrap; border:1px solid; padding:3px" |Upgrades
|-
! class="unsortable" |Name
! class="unsortable" |Capacity
! class="unsortable" |Description
|-
!Range Increase
!25%
|Increases the number of tiles the blast can travel by 1.
|-
!Damage Increase
!30%
|Increases the damage done by 10. Pressurized damage is only increased by 2.5.
|-
!Cooldown Decrease
!30%
|Modifies the current cooldown time by 74.5%. This means each cooldown mod after the first saves you less time.
|-
!Hardiness Increase
!10%
|Permits the projectile to destroy hardened basalt in one hit, instead of two.
|-
!Mining Explosion
!30%
|Will cause the kinetic blast to mine in an area around the impact location.
|-
!Offensive Mining Explosion
!30%,<br>max 3
|Will cause the kinetic blast to both mine and damage mobs in a small area around the impact location.
|-
!Offensive Explosion
!30%
|Will cause the kinetic blast to damage mobs in a small area around the impact location.
|-
!Minebot Passthrough
!0%
|The kinetic blast will ignore minebots.
|-
!Rapid Repeater
!50%
|Modifies the current cooldown time by 187.5%. However, if a kinetic blast hits a living creature, it alters the modified cooldown time by 25%.
|-
!Lifesteal Crystal
!20%
|Heals the user of 2.5 damage if the kinetic blast hits a living creature.
|-
!Resonator Blast
!30%
|Creates a resonator blast where the kinetic blast impacts.
|-
!Death Syphon
!30%
|Will allow the KPA to collect up to 25 Bounty. Bounty is gained upon killing or assisting in the kill of a creature, granting a stack of that creature type. Bounty stacks make the kinetic blast do additional damage to the type of creature they belong to.
|-
!Decrease Pressure Penalty
!35%,<br>max 2
|Doubles the damage done by the kinetic blast in a standard pressure.
|-
!Modified Trigger Guard
!20%
|Removes species limitations for using the PKA.
|}
|-
|-
![[File:Ionrifle.png|64px]]
![[File:Ionrifle.png|64px]]
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|A mythical weapon that shoot more powerful projectiles the more it has charge remaining in its battery. Also shoot bullets instead of energy projectiles.
|A mythical weapon that shoot more powerful projectiles the more it has charge remaining in its battery. Also shoot bullets instead of energy projectiles.
|}
|}
=== Mining ===
===Plasma Cutters===
Mining energy weaponry, save the proto-kinetic accelerator, is powered by plasma ore and sheets, rather than an internal cell. They fire plasma projectiles that will cut through rock present on [[Lavaland]] or any meteors like butter. They can also double as welding tools. Range represents how far the projectile will normally travel, while Mine Range represents the additional number of tiles the projectile will travel through rock.
Effective mining tools that can also serve as weapons, powered by plasma ore and sheets, rather than an internal cell. They fire plasma projectiles that will cut through rock present on [[Lavaland]] or any meteors like butter and are also very effective at delimbing organic targets. They can also double as welding tools. Range represents how far the projectile will normally travel, while Mine Range represents the additional number of tiles the projectile will travel through rock.


The proto-kinetic accelerator instead utilizes a kinetic pressure system which requires the user to firmly hold the PKA in-hand to charge its kinetic blast via the lever that is on its grip. Pulling the trigger when it has collected enough energy fires the kinetic blast.
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
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! scope="col" style="background-color:#F0DC82;" |Faction Usage
! scope="col" style="background-color:#F0DC82;" |Faction Usage
! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes  
! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes  
|-
![[File:KineticAccelerator.png|64px]][[File:KineticAccelerator mega.png|64px]]
!{{anchor|Proto-Kinetic Accelerator}}Proto-Kinetic Accelerator
|[[File:Powercell.png|64px]]<br>Energy (Self-Charging)
|Infinite Blasts (needs to cooldown after shooting)
|40 Bomb, 10 Bomb in standard pressure<br>Range 3
|
* Located in miner lockers in the [[Mining Dock]], the [[Mining Station]], the [[Auxiliary Base]].
* Can be purchased at the mining vendor for 750 points.
* Mega variant obtained by utilizing the [[Shaft Miner#The Wonders of Plasma Magmite|World Anvil]].
|Prospectors
|The bread and butter of any miner. While it can mine rock, it's slower than using a plasma cutter or a kinetic crusher. Its massive utility comes from its ability to do massive damage to living targets in an environment below standard pressure. This means it is the staple for dealing with any pesky fauna that may accost you, or any pesky fauna that you accost.
Its standard cooldown is 1.6 seconds.
Compatible with several modkits. It has a standard mod capacity of 100%. The mega version has a max mod capacity of 120%. The following is a list of the ones that affect its stats or properties:
'''Range Increase''' (25%): Increases the number of tiles the blast can travel by 1.
'''Damage Increase''' (30%): Increases the damage done by 10. Pressurized damage is only increased by 2.5.
'''Cooldown Decrease''' (30%): Modifies the current cooldown time by 74.5%. This means each cooldown mod after the first saves you less time.
'''Hardiness Increase''' (10%): Permits the projectile to destroy hardened basalt in one hit, instead of two.
'''Mining Explosion''' (30%): Will cause the kinetic blast to mine in an area around the impact location.
'''Offensive Mining Explosion''' (30%, max 3): Will cause the kinetic blast to both mine and damage mobs in a small area around the impact location.
'''Offensive Explosion''' (30%): Will cause the kinetic blast to damage mobs in a small area around the impact location.
'''Minebot Passthrough''' (0%): The kinetic blast will ignore minebots.
'''Rapid Repeater''' (50%): Modifies the current cooldown time by 187.5%. However, if a kinetic blast hits a living creature, it alters the modified cooldown time by 25%.
'''Lifesteal Crystal''' (20%): Heals the user of 2.5 damage if the kinetic blast hits a living creature.
'''Resonator Blast''' (30%): Creates a resonator blast where the kinetic blast impacts.
'''Death Syphon''' (30%): Will allow the KPA to collect up to 25 Bounty. Bounty is gained upon killing or assisting in the kill of a creature, granting a stack of that creature type. Bounty stacks make the kinetic blast do additional damage to the type of creature they belong to.
'''Decrease Pressure Penalty''' (35%, max 2): Doubles the damage done by the kinetic blast in a standard pressure.
'''Modified Trigger Guard''' (20%): Removes species limitations for using the PKA.
|-
|-
![[File:Plasmacutter mini.png|64px]]
![[File:Plasmacutter mini.png|64px]]
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|[[File:Plasmaore.png|64px]]<br>Plasma
|[[File:Plasmaore.png|64px]]<br>Plasma
|15 plasma bursts
|15 plasma bursts
|3 Brute, 5 Dismemberment<br>Range 4, Mine Range 0
|3 Brute<br>Range 4, Mine Range 0
|
|
* Obtained via redemption of voucher at mining vendor for the Mini Plasma Cutter Kit.
* Obtained via redemption of voucher at mining vendor for the Mini Plasma Cutter Kit.
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|[[File:Plasmaore.png|64px]]<br>Plasma
|[[File:Plasmaore.png|64px]]<br>Plasma
|40 plasma bursts
|40 plasma bursts
|5 Brute, 20 Dismemberment<br>Range 4, Mine Range 3
|5 Brute<br>Range 4, Mine Range 3
|
|
* Printable at the Cargo protolathe once researched.
* Printable at the Cargo protolathe once researched.
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|[[File:Plasmaore.png|64px]]<br>Plasma
|[[File:Plasmaore.png|64px]]<br>Plasma
|100 plasma bursts
|100 plasma bursts
|7 Brute, 20 Dismemberment<br>Range 5, Mine Range 5<br>'''Mega''': Range 7, Mine Range 7
|7 Brute<br>Range 5, Mine Range 5<br>'''Mega''': Range 7, Mine Range 7
|
|
* Printable at the Cargo protolathe once researched.
* Printable at the Cargo protolathe once researched.
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|[[File:Plasmaore.png|64px]]<br>Plasma
|[[File:Plasmaore.png|64px]]<br>Plasma
|28 plasma bursts
|28 plasma bursts
|6 total pellets in a wide spread which do:<br>2 Brute, 0 Dismemberment<br>Range 5, Mine Range 2<br>'''Mega''': Range 7, Mine Range 3
|6 total pellets in a wide spread which do:<br>2 Brute<br>Range 5, Mine Range 2<br>'''Mega''': Range 7, Mine Range 3
|
|
* Can be purchased at the mining vendor for 6000 points.
* Can be purchased at the mining vendor for 6000 points.
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