Guide to Combat: Difference between revisions
→Armor
imported>Elyina (→Armor) |
imported>Elyina (→Armor) |
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Armor only protects the region that it covers on your body. No armor protects your entire body. | Armor only protects the region that it covers on your body. No armor protects your entire body. | ||
===Body Armor=== | |||
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2" | ||
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|} | |} | ||
===Helmets=== | |||
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2" | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|Icon | |||
! scope="col" style='background-color:Lightblue;'|Item | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|How to acquire | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|Protection | |||
! scope="col" class="unsortable" style='background-color:Lightblue; width:80px'|Defense values % | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|Notes | |||
|- | |||
![[File:Helmet.png|50px]] | |||
!{{anchor|Helmet}}[[Helmet]] | |||
|[[Security Office]] | |||
|Standard head gear for security mooks. Keeps your head safe. | |||
|melee = 50 <br>bullet = 15 <br>laser = 50 <br>energy = 10 <br>bomb = 25 | |||
|Brave officers may opt to wear the security beret or hat instead. The warden's hat offers the same protection as this. | |||
|- | |||
![[File:Swathelmet.png|50px]] | |||
!{{anchor|Swat Helmet}}[[Swat Helmet]] | |||
|[[Derelict]] | |||
|A rare and extremely powerful helmet that protects against all kinds of damage. Spaceworthy. | |||
|melee = 80 <br>bullet = 60 <br>laser = 50 <br>energy = 25 <br>bomb = 50 <br>bio = 10 | |||
|If you get this, be proud that you are wearing the best protective headgear in the game. | |||
|- | |||
![[File:Riothelm.png|50px]] | |||
!{{anchor|Riot Helmet}}[[Riot Helmet]] | |||
|[[Armory]] | |||
|Provides excellent melee protection, but lacks in other areas. | |||
|melee = 82 <br>bullet = 15 <br>laser = 5 <br>energy = 5 <br>bomb = 5 <br>bio = 2 | |||
|Useful during revolutions, and other situations where you might be swarmed with melee weapons. | |||
|- | |||
![[File:Hoscap.png|50px]] | |||
!{{anchor|Head of Security Hat}}[[Head of Security Hat]] | |||
|[[HoS]] | |||
|Provides robust head protection in all damage types. The HoS starts with this. | |||
|melee = 80 <br>bullet = 60 <br>laser = 50 <br>energy = 10 <br>bomb = 25 <br>bio = 10 | |||
|Powerful and stylish, also for showing who is in charge around here. The dermal armor in the HoS's locker offers the same protection as this. | |||
|- | |||
![[File:Deathsquadhelm.png|50px]] | |||
!{{anchor|Deathsquad Helmet}}Deathsquad Helmet | |||
|[[Deathsquad]] | |||
|A strong helmet that provides reduction against most damage types. Spaceworthy. | |||
|melee = 65 <br>bullet = 55 <br>laser = 35 <br>energy = 20 <br>bomb = 30 <br>bio = 30 <br> rad = 30 | |||
|Underwhelming compared to the deathsquad body armor | |||
|} | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |