Guide to Chemistry: Difference between revisions

Jump to navigation Jump to search
2,779 bytes added ,  02:20, 2 October 2022
m
→‎Components: changes healing on saltpetre and ammonia for phytosians, can't find robust harvest to adjust that based on #15887
(→‎Superior Healing Medicines: rhigoxane OD causes liver damage PR#14953)
m (→‎Components: changes healing on saltpetre and ammonia for phytosians, can't find robust harvest to adjust that based on #15887)
(11 intermediate revisions by 3 users not shown)
Line 149: Line 149:
! style="background-color:#FFEE88;" |{{anchor|Ammonia}}Ammonia
! style="background-color:#FFEE88;" |{{anchor|Ammonia}}Ammonia
|3 parts Hydrogen<br>1 part Nitrogen
|3 parts Hydrogen<br>1 part Nitrogen
|An effective fertilizer. Adds adds 1u of nutrient, heals plants and increases yield, though it isn't as powerful as {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}. Ingredient in [[#Diethylamine|Diethylamine]], [[#Silver Sulfadiazine|Silver Sulfadiazine]], [[#Salbutamol|Salbutamol]], [[#Pentetic Acid|Pentetic Acid]], [[#Crank|Crank]], [[#Modafinil|Modafinil]], [[#Nitrous Oxide|Nitrous Oxide]], [[#Space Cleaner|Space Cleaner]], [[#Cyanide|Cyanide]], [[#Itching Powder|Itching Powder]] and [[#Weed Killer|Weed Killer]]. (Results in 3 units instead of 4). Heals [[Podpeople]] for 1 brute and 1 burn damage / tick.
|An effective fertilizer. Adds adds 1u of nutrient, heals plants and increases yield, though it isn't as powerful as {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}. Ingredient in [[#Diethylamine|Diethylamine]], [[#Silver Sulfadiazine|Silver Sulfadiazine]], [[#Salbutamol|Salbutamol]], [[#Pentetic Acid|Pentetic Acid]], [[#Crank|Crank]], [[#Modafinil|Modafinil]], [[#Nitrous Oxide|Nitrous Oxide]], [[#Space Cleaner|Space Cleaner]], [[#Cyanide|Cyanide]], [[#Itching Powder|Itching Powder]] and [[#Weed Killer|Weed Killer]]. (Results in 3 units instead of 4). Heals [[Podpeople]] for 0.5 brute and 0.5 burn damage / tick.
|-
|-
|{{User:Helpful Herbert/ChemBottle|#60A584|32px}}
|{{User:Helpful Herbert/ChemBottle|#60A584|32px}}
! style="background-color:#FFEE88;" |{{anchor|Saltpetre}}Saltpetre
! style="background-color:#FFEE88;" |{{anchor|Saltpetre}}Saltpetre
|3 parts Oxygen<br>1 part Potassium<br>1 part Nitrogen
|3 parts Oxygen<br>1 part Potassium<br>1 part Nitrogen
|Works as a fertilizer. Heals your plant, increases potency and decreases production time. Doesn't add nutrient. Ingredient in [[#Bath Salts|Bath Salts]] and [[#Black Powder|Black Powder]]. (Results in 3 units instead of 5). Heals [[Podpeople]] for 1 brute and 2.5 burn damage / tick.
|Works as a fertilizer. Heals your plant, increases potency and decreases production time. Doesn't add nutrient. Ingredient in [[#Bath Salts|Bath Salts]] and [[#Black Powder|Black Powder]]. (Results in 3 units instead of 5). Heals [[Podpeople]] for 0.5 toxin and 1.5 burn damage / tick.
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
Line 173: Line 173:
Strange Seeds
Strange Seeds
|Ingredient in [[Guide to Chemistry#Bicaridine|Bicaridine]], [[Guide to Chemistry#Kelotane|Kelotane]], and [[Guide to Chemistry#Anti-Toxin|Anti-Toxin]]. Cannot be normally synthesized.  
|Ingredient in [[Guide to Chemistry#Bicaridine|Bicaridine]], [[Guide to Chemistry#Kelotane|Kelotane]], and [[Guide to Chemistry#Anti-Toxin|Anti-Toxin]]. Cannot be normally synthesized.  
|-
|}
|}
==Medicines{{anchor|Medicines}}==
==Medicines{{anchor|Medicines}}==
Line 220: Line 219:
|Instantly heals 2 brute and burn damage per unit of the chemical applied on corpses, but only up to 60 units will be effective at healing. Used to prepare corpses for defibrillation (needs under 180 brute and burn) and to repair burn husks (100 units applied while the body has under 50 burn damage).<br>Touch and [[#Smoke|smoke]] application only. Does nothing while inside a mob's bloodstream or on a living mob.
|Instantly heals 2 brute and burn damage per unit of the chemical applied on corpses, but only up to 60 units will be effective at healing. Used to prepare corpses for defibrillation (needs under 180 brute and burn) and to repair burn husks (100 units applied while the body has under 50 burn damage).<br>Touch and [[#Smoke|smoke]] application only. Does nothing while inside a mob's bloodstream or on a living mob.
|0.4u / tick
|0.4u / tick
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#00FFFF|32px}}
! style="background-color:#FFEE88;" |{{anchor|Salbutamol}}Salbutamol
|1 part {{Tooltip|[[#Salicyclic Acid|Salicyclic Acid]]|{{RecursiveChem/Salicyclic Acid}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Aluminium<br>1 part Bromine<br>1 part Lithium
|Suffocation
|Quickly heals oxygen damage at a rate of 3 per tick while slowing down suffocation. Great for stabilizing critical patients!
|0.1u / tick
|N/A
|N/A
|-
|-
Line 260: Line 251:
|Heals 2.25 brute damage per tick. Produces [[#Mitogen_Metabolism_Factor|Mitogen Metabolism Factor]] if ingested, which in turn causes additional healing from eating. Will tire the user.<br>'''Overdose-Effect:''' User falls asleep.
|Heals 2.25 brute damage per tick. Produces [[#Mitogen_Metabolism_Factor|Mitogen Metabolism Factor]] if ingested, which in turn causes additional healing from eating. Will tire the user.<br>'''Overdose-Effect:''' User falls asleep.
|0.2u / tick
|0.2u / tick
|30u
|20u
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
Line 281: Line 272:
! style="background-color:#FFEE88;" |{{anchor|Lenturi}}Lenturi
! style="background-color:#FFEE88;" |{{anchor|Lenturi}}Lenturi
|1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Silver<br>1 part Sulfur<br>1 part Oxygen<br>1 part Bromine
|1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Silver<br>1 part Sulfur<br>1 part Oxygen<br>1 part Bromine
|Brute
|Burn
|Heals 3 burn damage per tick while in the bloodstream. Deals 0.4 damage to the stomach every tick. Makes you move slower when in your system.
|Heals 3 burn damage per tick while in the bloodstream. Deals 0.4 damage to the stomach every tick. Makes you move slower when in your system.
|0.2u / tick
|0.2u / tick
Line 424: Line 415:
|0.2u / tick
|0.2u / tick
|25u
|25u
|-
|{{User:Helpful Herbert/ChemBottle|#00FFFF|32px}}
! style="background-color:#FFEE88;" |{{anchor|Salbutamol}}Salbutamol
|1 part {{Tooltip|[[#Salicyclic Acid|Salicyclic Acid]]|{{RecursiveChem/Salicyclic Acid}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Aluminium<br>1 part Bromine<br>1 part Lithium
|Suffocation
|Quickly heals oxygen damage at a rate of 3 per tick while slowing down suffocation. Great for stabilizing critical patients!
|0.1u / tick
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#DCDCDC|32px}}
|{{User:Helpful Herbert/ChemBottle|#DCDCDC|32px}}
Line 489: Line 488:
|0.4u / tick
|0.4u / tick
|N/A
|N/A
|-
|}
|}
===Unique Healing Medicines===
===Unique Healing Medicines===
These healing drugs perform niche functions that help against less common ailments.
These healing drugs perform niche functions that help against less common ailments.
Line 689: Line 686:
|2 parts {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Lithium
|2 parts {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Lithium
|Heart attack
|Heart attack
|Prevents cardiac arrest, fully protects from heart attack damage as well as liver failure.
|Prevents cardiac arrest, fully protects from heart attack damage as well as liver failure. '''Overdose-Effect:''' Causes heart, liver and brain damage.
|0.4u / tick
|0.4u / tick
|N/A
|30u
|N/A
|N/A
|-
|-
Line 738: Line 735:
|N/A
|N/A
| N/A
| N/A
|-
|-
|-
|{{User:Helpful Herbert/ChemBottle|#9423FF|32px}}
|{{User:Helpful Herbert/ChemBottle|#9423FF|32px}}
Line 762: Line 758:
|2 parts Carbon<br>2 parts Hydrogen<br>1 part Ethanol<br>1 part Oxygen<br>Temperature 480K
|2 parts Carbon<br>2 parts Hydrogen<br>1 part Ethanol<br>1 part Oxygen<br>Temperature 480K
|Slowdown and Surgery
|Slowdown and Surgery
|Will allow you to run at full speed, even when hurt or in a hardsuit, but you'll fall asleep if it's in your system for 24 ticks. Can be ordered from [[Supply_crates#Medical_Supplies_Crate|Cargo]], be grown at [[Guide_to_hydroponics#Reishi|Botany]] or be found in a NanoMed Plus. (Results in 3 units instead of 6).<br>'''Addiction/Overdose-Effect:''' If overdosed or addicted it will cause jitteriness, dizziness and force the victim to drop items in their hands. If addicted it will also eventually deal 0/1/2/3 toxin damage.
|Will allow you to run at full speed, even when hurt or in a hardsuit, but you'll fall asleep if it's in your system for 24 ticks. Will also give a mood buff while in your system. Can be ordered from [[Supply_crates#Medical_Supplies_Crate|Cargo]], be grown at [[Guide_to_hydroponics#Reishi|Botany]] or be found in a NanoMed Plus. (Results in 3 units instead of 6).<br>'''Addiction/Overdose-Effect:''' If overdosed or addicted it will cause jitteriness, dizziness and force the victim to drop items in their hands. If addicted it will also eventually deal 0/1/2/3 toxin damage.
|0.2u / tick
|0.2u / tick
|30u
|30u
|25u
|25u
|-
|-
|{{User:Helpful Herbert/ChemBottle|#727272|32px}}
! style="background-color:#FFEE88;" |{{anchor|Liquid Solder}}Liquid Solder
|1 part Ethanol<br>1 part Copper<br>1 part Silver<br>Temperature 370K
|Brain damage on [[IPC]]
|Heal 3 brain damage per tick and has a chance to heal mild and special brain traumas each tick.<br> Only works on [[IPC]].
|0.4 / tick
|N/A
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#F1C40F|32px}}
! style="background-color:#FFEE88;" |{{anchor|System Cleaner}}System Cleaner
|1 part Ethanol<br>1 part Chlorine<br>2 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Potassium
|Toxin damage on [[IPC]]
|Heals 2 toxin damage per tick, and will purge other chemicals at a rate of 1u per tick.<br> Only works on [[IPC]].
|0.2u / tick
|N/A
|N/A
|}
|}
===Non-craftable Medicines===
===Non-craftable Medicines===
These healing drugs are used in some situations, but are otherwise uncraftable.
These healing drugs are used in some situations, but are otherwise uncraftable.
Line 819: Line 831:
| N/A
| N/A
| N/A
| N/A
|-
|}
|}
==Narcotics==
==Narcotics==
Line 907: Line 918:
|30u
|30u
|N/A
|N/A
|-
|}
|}
===Non-craftable Narcotics===
===Non-craftable Narcotics===
Line 925: Line 935:
|N/A
|N/A
|N/A
|N/A
|-
|}
|}
==Pyrotechnics==
==Pyrotechnics==
Line 1,082: Line 1,091:
|1 part {{Tooltip|[[#Space Drugs|Space Drugs]]|{{RecursiveChem/Space Drugs}}}}<br>1 part Blood
|1 part {{Tooltip|[[#Space Drugs|Space Drugs]]|{{RecursiveChem/Space Drugs}}}}<br>1 part Blood
|Creates a carpet on the floor. Best used in a {{Tooltip|[[#Smoke|smoke]]|{{RecursiveChem/Smoke}}}} machine/[[grenade]] or spray bottle. Ingredient in {{Tooltip|[[#Barber's Aid|Barber's Aid]]|{{RecursiveChem/Barber's Aid}}}}.
|Creates a carpet on the floor. Best used in a {{Tooltip|[[#Smoke|smoke]]|{{RecursiveChem/Smoke}}}} machine/[[grenade]] or spray bottle. Ingredient in {{Tooltip|[[#Barber's Aid|Barber's Aid]]|{{RecursiveChem/Barber's Aid}}}}.
|-
|{{User:Helpful Herbert/ChemBottle|#ffb94f|32px}}
!style="background-color:#FFEE88;" |{{anchor|Chicken Powder}}Chicken Powder
|1 part Egg Yolk<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K
|Combine 30 units with 1 unit water to create a chicken.
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
Line 1,097: Line 1,111:
|1 part {{Tooltip|[[#Colorful Reagent|Colorful Reagent]]|{{RecursiveChem/Colorful Reagent}}}}<br>1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part Nutriment<br>1 part Blood<br>Temperature 374K
|1 part {{Tooltip|[[#Colorful Reagent|Colorful Reagent]]|{{RecursiveChem/Colorful Reagent}}}}<br>1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part Nutriment<br>1 part Blood<br>Temperature 374K
|Creates your own Corgi!
|Creates your own Corgi!
|-
|{{User:Helpful Herbert/ChemBottle|#fffbf1|32px}}
!style="background-color:#FFEE88;" |{{anchor|Cow Powder}}Cow Powder
|1 part Milk<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K
|Combine 30 units with 1 unit water to create a cow.
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
Line 1,127: Line 1,146:
|3 parts Corn Oil<br>1 part Sulphuric Acid
|3 parts Corn Oil<br>1 part Sulphuric Acid
|Requires blended corn, so thus help from the botanist. Used to make {{Tooltip|[[#Nitroglycerin|nitroglycerin]]|{{RecursiveChem/Nitroglycerin}}}}. Slippery like water. (Results in 1 unit instead of 4)
|Requires blended corn, so thus help from the botanist. Used to make {{Tooltip|[[#Nitroglycerin|nitroglycerin]]|{{RecursiveChem/Nitroglycerin}}}}. Slippery like water. (Results in 1 unit instead of 4)
|-
|{{User:Helpful Herbert/ChemBottle|#8a8782|32px}}
! style="background-color:#FFEE88;" |{{anchor|Goat Powder}}Goat Powder
|1 part Plant-Be-Gone<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K
|Combine 30 units with 1 unit water to create a goat.<br>Combine 30 units, 30 units gorilla powder and 2 units radium to create a huge goat.<br>Combine 30 units with 5 units colorful reagent to create a colorful goat.<br>Combine 30 units, 5 units plasma and 1 unit strange reagent to create a non-colorful goat.<br>Combine 30 units with 5 units laughter to create a clown goat.
|-
|-
|{{User:Helpful Herbert/ChemBottle|#020202|32px}}
|{{User:Helpful Herbert/ChemBottle|#020202|32px}}
! style="background-color:#FFEE88;" |{{anchor|Monkey Powder}}Gorilla Powder
! style="background-color:#FFEE88;" |{{anchor|Monkey Powder}}Gorilla Powder
|Grind a gorilla cube.
|Grind a gorilla cube.
| Combine 30 units with 1 unit water to create a gorilla.
|Combine 30 units with 1 unit water to create a gorilla.
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
Line 1,162: Line 1,186:
|10 parts {{Tooltip|[[#Amanitin|Amanitin]]|{{RecursiveChem/Amanitin}}}}<br>20 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>20 parts {{Tooltip|[[#Aloe Juice|Aloe Juice]]|{{RecursiveChem/Aloe Juice}}}}<br>'''or'''<br>15 parts {{Tooltip|[[#Entropic Polypnium|Entropic Polypnium]]|{{RecursiveChem/EntropicPolypnium}}}}<br>20 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>12 parts {{Tooltip|[[#Tinea Luxor|Tinea Luxor]]|{{RecursiveChem/TineaLuxor}}}}
|10 parts {{Tooltip|[[#Amanitin|Amanitin]]|{{RecursiveChem/Amanitin}}}}<br>20 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>20 parts {{Tooltip|[[#Aloe Juice|Aloe Juice]]|{{RecursiveChem/Aloe Juice}}}}<br>'''or'''<br>15 parts {{Tooltip|[[#Entropic Polypnium|Entropic Polypnium]]|{{RecursiveChem/EntropicPolypnium}}}}<br>20 parts {{Tooltip|[[#Cellulose|Cellulose]]|{{RecursiveChem/Cellulose}}}}<br>12 parts {{Tooltip|[[#Tinea Luxor|Tinea Luxor]]|{{RecursiveChem/TineaLuxor}}}}
|Creates mourning poultices, a stack of healing items that can be used on dead bodies. Heals a decent amount of brute AND burn but causes oxygen damage equal to the amount healed.
|Creates mourning poultices, a stack of healing items that can be used on dead bodies. Heals a decent amount of brute AND burn but causes oxygen damage equal to the amount healed.
|-
|{{User:Helpful Herbert/ChemBottle|#8a8782|32px}}
!style="background-color:#FFEE88;" |{{anchor|Mouse Powder}}Mouse Powder
|1 part Blood<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K
|Combine 30 units with 1 unit water to create a mouse.
|-
|-
|
|
Line 1,197: Line 1,226:
! style="background-color:#FFEE88;" |{{anchor|Nitrous Oxide}}Nitrous Oxide
! style="background-color:#FFEE88;" |{{anchor|Nitrous Oxide}}Nitrous Oxide
|2 parts {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>2 parts Oxygen<br>1 part Nitrogen<br>Temperature 525K
|2 parts {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>2 parts Oxygen<br>1 part Nitrogen<br>Temperature 525K
|Creates [[Guide to Atmospherics#The Gases and Their Functions|N2O]] in liquid form. Explodes when heated to 575K. Will cause drowsiness on touch. When consumed or injected it also causes anemia, confusion and loss of breath. Spilling this will release gas form N2O into the atmosphere.
|Creates [[Guide to Atmospherics#The Gases and Their Functions|N2O]] in liquid form. Will cause drowsiness on touch. When consumed or injected it also causes anemia, confusion and loss of breath. Spilling this will release gas form N2O into the atmosphere.
|-
|-
|{{User:Helpful Herbert/ChemBottle|#9f5a2f|32px}}
|{{User:Helpful Herbert/ChemBottle|#9f5a2f|32px}}
Line 1,228: Line 1,257:
|???
|???
|A delicious sauce created with a secret, non-static recipe. What could it be.
|A delicious sauce created with a secret, non-static recipe. What could it be.
|-
|{{User:Helpful Herbert/ChemBottle|#ffffff|32px}}
!style="background-color:#FFEE88;" |{{anchor|Sheep Powder}}Sheep Powder
|1 part Carpet<br>1 part Liquid Gibs<br>2 parts Nutriment<br>Temperature 500K
|Combine 30 units with 1 unit water to create a sheep.
|-
|-
|[[File:Soap.png]]
|[[File:Soap.png]]
Line 1,253: Line 1,287:
! style="background-color:#FFEE88;" |{{anchor|Space Lube}}Space Lube
! style="background-color:#FFEE88;" |{{anchor|Space Lube}}Space Lube
|1 part Oxygen<br>1 part Silicon<br>1 part Water
|1 part Oxygen<br>1 part Silicon<br>1 part Water
|Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment. (Results in 4 units instead of 3)
|Space Lube is a high-performance lubricant intended for the maintenance of extremely complex mechanical equipment. Will massively increase the speed of IPC units at the cost of dealing 3 burn damage per tick. (Results in 4 units instead of 3)
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
Line 1,801: Line 1,835:
|Poison
|Poison
|20% chance to deal 10 stamina, 2 brain-, 3 toxin and 4 oxygen damage / tick. Also knocks you unconcious after 10 ticks.
|20% chance to deal 10 stamina, 2 brain-, 3 toxin and 4 oxygen damage / tick. Also knocks you unconcious after 10 ticks.
|0.4u / tick
|-
|{{User:Helpful Herbert/ChemBottle|#B5A213|32px}}
! style="background-color:#FFEE88;" |{{anchor|Mushroom Power}}Mushroom Powder
|Grind mushroom caps or leaves
|Poison
|Will deal 0.1 toxin damage per tick.
|0.4u / tick
|0.4u / tick
|-
|-
Line 1,816: Line 1,857:
|80% chance to heal 1 burn and 1 brute damage each tick.
|80% chance to heal 1 burn and 1 brute damage each tick.
|0.4u / tick
|0.4u / tick
|-
|}
|}
==Reagent Delivery{{anchor|Reagent Delivery}}==
==Reagent Delivery{{anchor|Reagent Delivery}}==
870

edits

Navigation menu