Guide to Chemistry: Difference between revisions

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2 bytes added ,  15:21, 15 September 2021
cobbychems have a base metabolism of 0.2 so those got reddited
m (→‎Core Healing Medicines: Return of the u)
(cobbychems have a base metabolism of 0.2 so those got reddited)
(One intermediate revision by one other user not shown)
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|Suffocation
|Suffocation
|Heals 3 oxygen damage per tick. Makes the user drowsy and prolonged exposure will cause the user to fall asleep once completely metabolized (Produces 5 parts instead of 6).
|Heals 3 oxygen damage per tick. Makes the user drowsy and prolonged exposure will cause the user to fall asleep once completely metabolized (Produces 5 parts instead of 6).
|0.4u / tick
|0.2u / tick
|N/A
|N/A
|-
|-
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|Brute
|Brute
|A very basic brute damage medicine which heals 3 brute damage per tick while in the bloodstream. Deals 0.3 damage to the liver every tick.<br>'''Overdose-Effect:''' Deals liver and stomach damage.
|A very basic brute damage medicine which heals 3 brute damage per tick while in the bloodstream. Deals 0.3 damage to the liver every tick.<br>'''Overdose-Effect:''' Deals liver and stomach damage.
|0.4u / tick
|0.2u / tick
|30u
|30u
|-
|-
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|Brute
|Brute
|Heals 2.25 brute damage per tick. Produces [[#Mitogen_Metabolism_Factor|Mitogen Metabolism Factor]] if ingested, which in turn causes additional healing from eating. Will tire the user.<br>'''Overdose-Effect:''' User falls asleep.
|Heals 2.25 brute damage per tick. Produces [[#Mitogen_Metabolism_Factor|Mitogen Metabolism Factor]] if ingested, which in turn causes additional healing from eating. Will tire the user.<br>'''Overdose-Effect:''' User falls asleep.
|0.4u / tick
|0.2u / tick
|30u
|30u
|-
|-
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|Burn
|Burn
|A very basic burn medicine which heals 2 burn damage per tick while in the bloodstream. Deals 0.25 damage to the eyes every tick.<br>'''Overdose-Effect:''' Deals liver and stomach damage.
|A very basic burn medicine which heals 2 burn damage per tick while in the bloodstream. Deals 0.25 damage to the eyes every tick.<br>'''Overdose-Effect:''' Deals liver and stomach damage.
|0.4u / tick
|0.2u / tick
|30u
|30u
|-
|-
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|Brute
|Brute
|Heals 3 burn damage per tick while in the bloodstream. Deals 0.4 damage to the stomach every tick. Makes you move slower when in your system.
|Heals 3 burn damage per tick while in the bloodstream. Deals 0.4 damage to the stomach every tick. Makes you move slower when in your system.
|0.4u / tick
|0.2u / tick
|N/A
|N/A
|-
|-
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|Heals 1.5 * [the amount of the reagent transferred] toxin per tick. The amount of reagent transferred must be above 0.6 and is capped at 2. Ontop of this 1 toxin per tick is healed. The liver is damaged 0.8 per tick. <br>Metabolizes into Musiver (the reaction will be slower if the liver is damaged). Intended to be used injected via IV and diluted with other chemicals.
|Heals 1.5 * [the amount of the reagent transferred] toxin per tick. The amount of reagent transferred must be above 0.6 and is capped at 2. Ontop of this 1 toxin per tick is healed. The liver is damaged 0.8 per tick. <br>Metabolizes into Musiver (the reaction will be slower if the liver is damaged). Intended to be used injected via IV and diluted with other chemicals.
|0.3u / tick
|0.3u / tick
|6
|6u
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
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|Burn
|Burn
|If you have more than 50 burn damage, heals 2 burn damage. If you have less than 25 burn damage, heals 1.25. Will cool the user and, if applied as a vapor, will extinguisher the user if they're on fire.<br>'''Overdose-Effect:''' Will dramatically cool the user, likely resulting in temperature damage.
|If you have more than 50 burn damage, heals 2 burn damage. If you have less than 25 burn damage, heals 1.25. Will cool the user and, if applied as a vapor, will extinguisher the user if they're on fire.<br>'''Overdose-Effect:''' Will dramatically cool the user, likely resulting in temperature damage.
|0.4u / tick
|0.2u / tick
|25u
|25u
|-
|-
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|-
|-
|}
|}
===Unique Healing Medicines===
===Unique Healing Medicines===
These healing drugs perform niche functions that help against less common ailments.
These healing drugs perform niche functions that help against less common ailments.
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|Radiation/Toxin
|Radiation/Toxin
|Heals radiation or toxin depending on the temperature of the chemical when it's in the body. Heals 1 toxin damage for every 175 degrees past 125 degrees the chemical is heated to (stops at 5 per tick).<br>Heals 1 rad every 6 kelvin under 273 degrees. If cooled below a random temperature ranging from 223.15 to 123.15 degrees, 10% of the radiation is healed as well. If cooled below a random temperature ranging from 22.315 to 12.315 degrees, an additional 15% of radiation damage is healed. <br> 1 point of heart damage is dealt for every 5 points of toxin damage healed. 1 point of heart damage is dealt for every 25 points of rad damage healed.
|Heals radiation or toxin depending on the temperature of the chemical when it's in the body. Heals 1 toxin damage for every 175 degrees past 125 degrees the chemical is heated to (stops at 5 per tick).<br>Heals 1 rad every 6 kelvin under 273 degrees. If cooled below a random temperature ranging from 223.15 to 123.15 degrees, 10% of the radiation is healed as well. If cooled below a random temperature ranging from 22.315 to 12.315 degrees, an additional 15% of radiation damage is healed. <br> 1 point of heart damage is dealt for every 5 points of toxin damage healed. 1 point of heart damage is dealt for every 25 points of rad damage healed.
|0.4u / tick
|0.2u / tick
|N/A
|N/A
|N/A
|N/A

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