Clerk: Difference between revisions

1,703 bytes added ,  04:40, 20 August 2019
Page rewrite - could use further fleshing out
(Fixed syndicate agent link)
(Page rewrite - could use further fleshing out)
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{{MetaInfoBox|headerbgcolor = yellowgreen|headerfontcolor = black|imagebgcolor = #ccff99}}
{{JobPageHeader
|headerbgcolor = lightgreen
|headerfontcolor = BLACK
|stafftype = SERVICE
|imagebgcolor = #EEEEFF
|img_generic = Clerk.png
|img = Clerk.png
|jobtitle = Clerk
|access = [[Gift Shop]]
|additional = N/A
|difficulty = Very Easy
|superior = [[Head of Personnel]]
|duties = Keep your gift shop stocked, sell goods to Tourists and the unwary, sell funny costumes to the [[Clown]]
|guides = N/A
|quote = Genuine Roman Sandals! Yours for the taking, only 50 Credits! Did I say 50? I meant 15!
}}


== Clerk Overview ==
== Overview ==
The Clerk's job is basically to stand in the [[Gift Shop]] selling people gifts. Your source of gifts is the Gift Vendor. You have access to quite a few toys, including toy pistols and grenades. These will be very popular with the [[Clown]]. You also have some shooting targets in the back room, one shaped like a human, one like a [[Xenomorph]], and one like a [[Traitor|Syndicate Agent]]. The Clerk is an ok job for beginners, as the Gift Shop is not visited by the crew very often.
As a Clerk, your main responsibility is to staff the station's Gift Shop, and to attempt to sell overpriced miscellaneous objects to those that stop at your snake-oil stall.
 
Your trinkets come mainly from the vending machines, and you are advised to familiarize yourself with your stock, from the various musical instruments to fake weaponry to gaudy outfits and clothing. Your stock will tends to be quite popular with less professional individuals, such as the [[Clown]]. However, you may also attract [[Security|lawmen]] looking to make a purchase, as you have some shooting targets in the back room, one shaped like a human, one like a [[Xenomorph]], and one like a [[Traitor|Syndicate Agent]], which they can use in their firing range.
 
Most of your shift will be spent idly staring into space, or playing with your pet goat, Spiffles. However, there are ways to enhance this experience. Putting in a few requests with [[Engineering]] could get you tools and materials to redecorate your shop and make it more appealing to passerby's. A careful trade deal with [[Medbay|various]] [[Science|other]] [[Kitchen|Departments]] can net you new stock to proudly place on display and hock off to unsuspecting buyers. Additionally, you can collaborate with your supervisor, the Head of Personnel, to push larger, more complicated trades and partnerships with other parts of teh station.
 
 
== Dark Deals ==
 
As a [[Traitor]] Clerk, your options are rather limited. You are all but an Assistant, with a marginal amount of access. However, many people will look completely past the Clerk, so this position affords you some valuable anonymity. Additionally, setting up the right trade deals with different Departments can also net you various supplies and tools without arousing too much suspicion. The only limit is your creativity.


Stab people in the groin with your keys too.


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[[Category:Jobs]]
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