Chaplain: Difference between revisions

2,335 bytes added ,  15:04, 5 July 2022
Adds a list of Holy Book names based on the player's religion name
(Fixed miss-information that came to bite me in the ass. Chaplain's null rod can NOT dispel heretic runes.)
(Adds a list of Holy Book names based on the player's religion name)
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In your possession are several important items with various utility If you can keep it in your possession, you should.
In your possession are several important items with various utility If you can keep it in your possession, you should.
===Holy Book===
===Holy Book===
Arguably the most important tool in your arsenal is your bible. It may be named differently depending on your religion, but for the sake of this page, it will be referred to as a bible. Certain religion names will give you a custom bible name. For example, setting your religion to Hinduism will name it "The Vedas", while setting it to Christianity will name it "The Holy Bible". Otherwise, it is simply titled "The Holy Book of [Religion]". Feel free to experiment with different names/words to see what they result in or check the [https://github.com/yogstation13/Yogstation/blob/master/code/modules/jobs/job_types/chaplain.dm file] for a full list.
Arguably the most important tool in your arsenal is your bible. It may be named differently depending on your religion, but for the sake of this page, it will be referred to as a bible. Certain religion names will give you a custom bible name. For example, setting your religion to Hinduism will name it "The Vedas", while setting it to Christianity will name it "The Holy Bible". Otherwise, it is simply titled "The Holy Book of [Religion]".  


When you interact with it directly, you will be first prompted to select a skin from ones available. They are purely cosmetic, so feel free to choose whichever you like the most. After this, you will be able to access the inside storage compartment of the bible, which holds a bottle of whiskey. You can put almost anything else in there, however.
When you interact with it directly, you will be first prompted to select a skin from ones available. They are purely cosmetic, so feel free to choose whichever you like the most. After this, you will be able to access the inside storage compartment of the bible, which holds a bottle of whiskey. You can put almost anything else in there, however.


Hitting somebody in the head with your bible will heal 10 points of brute and burn damage on organic limbs (robotic limbs are refused to be healed) while dealing 5 points of brain damage to them, up to a total of 60 brain damage. However, this can change depending on your selected sect: see [[#Altar_of_Gods|Altar of Gods]] below.
Hitting somebody in the head with your bible will heal 10 points of brute and burn damage on organic limbs (robotic limbs are refused to be healed) while dealing 5 points of brain damage to them, up to a total of 60 brain damage. However, this can change depending on your selected sect: see [[#Altar_of_Gods|Altar of Gods]] below.
Note that the bible can't be used by non-chaplains, sizzling in their hands if they try to do so. However, they can still access the contents of the bible itself.
{| class="mw-collapsible mw-collapsed " border="1" style="cellspacing=" cellpadding="2" 0" wikitable"
|+ class="nowrap" |'''Holy Book Name Variations'''
! style="background-color:#808080; color:#fff" |Book Name
! style="background-color:#808080; color:#fff" |Religion Name
|-
| The Holy Bible
The Dead Sea Scrolls
|Christianity
|-
|The Sutras
|Buddhism
|-
|The Tenets of Servicia
Happy, Full, Clean. Live it and give it
|Space Dionysus
Space Bacchus
Partying
Servicia
|-
|The Holy Joke Book
Just a Prank
Hymns to the Honkmother
|Clownism
Honkmother
Honk
Honkism
Comedy
|-
|The Book of Lorgar
|Chaos
|-
|The Necronomicon
|Cthulhu
|-
|The Vedas
|Hinduism
|-
|The Avesta
|Zoroastrism
|-
|Guys Gone Wild
Coming Out of the Closet
|Homosexuality
|-
|Uplifting Primer
|Imperium
|-
|Quran
|Islam
|-
|The Torah
|Judaism
|-
|Fluorescent Incandescence
|Lampism
|-
|Woodys Got Wood: The Aftermath
War of the Cocks
Sweet Bro and Hella Jef: Expanded Edition
F.A.T.A.L. Rulebook
|lol
wtf
gay
penis
ass
poo
badmin
shitmin
deadmin
cock
cocks
meme
memes
|-
|Going Bananas
Bananas Out for Harambe
|Monkeyism
Apism


Note that the bible can't be used by non-chaplains, sizzling in their hands if they try to do so. However, they can still access the contents of the bible itself.
Gorillism
 
Primatism
|-
|The Book of Mormon
|Mormonism
|-
|The Gospel of the Flying Spaghetti Monster
|Pastafarianism
|-
|The Holy Piby
|Rastafarism
Rasta
|-
|The Unholy Bible
|Satanism
|-
|Principle of Relativity
Quantum Enigma: Physics Encounters Consciousness
 
Programming the Universe
 
Quantum Physics and Theology
 
String Theory for Dummies
 
How To: Build Your Own Warp Drive
 
The Mysteries of Bluespace
 
Playing God: Collector's Edition
|Science
|-
|The Biography of L. Ron Hubbard
Dianetics
|Scientology
|-
|Book of SubGenius
|Subgenius
|-
|Toolbox Manifesto
iGlove Assistants
|Toolboxia
Greytide
|-
|Fanfiction Compendium
Japanese for Dummies
 
The Manganomicon
 
Establishing Your O.T.P
|Weeboo
Kawaii
|-
|Blood of the Geometer
|Cult of the Geometer
|-
|Radioactive Bible
Fusion Bible
 
Atmosian Bible
|Plasmanimus
|-
|The Holy Book of Darth Beet
|Beetism
|-
|Space Jesus
|Space Christianity
|-
|Enchanted Bible
|Space Magicks
|-
|The Gondola Manifesto
|Gondola
|-
|The Bone Lord
|The Bone Lord
|-
|420Verses
|Church of Aesthetic
|-
|The Word of Lord Singuloth
|The Cult of Lord Singuloth
|-
|The Coming Storm
|Prethoryn Scourge Clan
|-
|End of the Cycle
|Cult of the Shroud
|-
|Antmans Diary
|Fellowship of Thanos
|-
|4th Wall Break
|Metaism
|-
|Station Repair Drone User Manual
|Alletoidian
|-
|A Tenders Tale
|Nugget
|-
|The Holy Flame
|The Holy Flame
Holy Flame
 
Okran
|-
|Marjes Guide to Robustness
|Egotism
|}
===Null Rod===
===Null Rod===
The second most important tool in your arsenal, the null rod can be a fair variety of weaponry that makes you immune against direct [[Blood Cult|Nar'Sian]] and [[Clockwork Cult|Ratvarian]] magic, and certain [[Wizard]] spells as well as heretic mansus. However, it usually can't stop a sword.
The second most important tool in your arsenal, the null rod can be a fair variety of weaponry that makes you immune against direct [[Blood Cult|Nar'Sian]] and [[Clockwork Cult|Ratvarian]] magic, and certain [[Wizard]] spells as well as heretic mansus. However, it usually can't stop a sword.
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! style="width:22%; background-color:#808080; color:#fff" |Weapon
! style="width:22%; background-color:#808080; color:#fff" |Weapon
! style="width:15%; background-color:#808080; color:#fff" |Damage
! style="width:15%; background-color:#808080; color:#fff" |Damage
! style="background-color:#808080; color:#fff" |Notes
! style="background-color:#808080; color:#fff" | Notes
|-
|-
|<div class="center">[[File:Null.png|48px]]<br>'''Null Rod'''</div>
|<div class="center">[[File:Null.png|48px]]<br>'''Null Rod'''</div>
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|-
|-
|<div class="center">[[File:Scythe.png|48px]][[File:Highfrequency.png|48px]][[File:Spellblade.png|48px]]<br>'''Reaper Scythe'''<br>'''High-Frequency Blade'''<br>'''Dormant Spellblade'''</div>
|<div class="center">[[File:Scythe.png|48px]][[File:Highfrequency.png|48px]][[File:Spellblade.png|48px]]<br>'''Reaper Scythe'''<br>'''High-Frequency Blade'''<br>'''Dormant Spellblade'''</div>
|18 brute<br>10 brute (thrown)
| 18 brute<br>10 brute (thrown)
|They only fit on the back. They have 35 armor penetration. They are sharp.
|They only fit on the back. They have 35 armor penetration. They are sharp.
|-
|-
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|<div class="center">[[File:Hypertool.png|48px]]<br>'''Hypertool'''</div>
|<div class="center">[[File:Hypertool.png|48px]]<br>'''Hypertool'''</div>
|18 brain damage<br>10 brain damage (thrown)
|18 brain damage<br>10 brain damage (thrown)
|It has 35 armor penetration.
| It has 35 armor penetration.
|-
|-
|<div class="center">[[File:Warhammer.png|48px]]<br>'''Relic War Hammer'''</div>
|<div class="center">[[File:Warhammer.png|48px]]<br>'''Relic War Hammer'''</div>
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|-
|-
|<div class="center">[[File:ClownRender.png|48px]]<br>'''Clown Dagger'''</div>
|<div class="center">[[File:ClownRender.png|48px]]<br>'''Clown Dagger'''</div>
|18 brute<br>10 brute (thrown)
| 18 brute<br>10 brute (thrown)
|It is sharp.
| It is sharp.
|-
|-
|<div class="center">[[File:Chain.png|48px]]<br>'''Holy Whip'''</div>
|<div class="center">[[File:Chain.png|48px]]<br>'''Holy Whip'''</div>
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|-
|-
|<div class="center">[[File:Pharoah_sceptre.png|48px]]<br>'''Egyptian Staff'''</div>
|<div class="center">[[File:Pharoah_sceptre.png|48px]]<br>'''Egyptian Staff'''</div>
|18 brute<br>10 brute (thrown)
| 18 brute<br>10 brute (thrown)
|It is a normal item.
|It is a normal item.
|-
|-
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! style="background-color:#808080; color:#fff; width:30%" |Bless
! style="background-color:#808080; color:#fff; width:30%" |Bless
! style="background-color:#808080; color:#fff" |Favor
! style="background-color:#808080; color:#fff" |Favor
! style="background-color:#808080; color:#fff; width:20%" |Rituals
! style="background-color:#808080; color:#fff; width:20%" | Rituals
|-
|-
|Puritanism (Default)
|Puritanism (Default)
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|Heals 5 points of each type of damage, but only for silicons and robotic limbs. It also charges.
|Heals 5 points of each type of damage, but only for silicons and robotic limbs. It also charges.
|1.5 kJ (power cell)
|1.5 kJ (power cell)
| 50 Favor = Creates a bot
|50 Favor = Creates a bot
200 Favor = Get an implant
200 Favor = Get an implant


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|-
|-
|Gathering of the Old Gods
|Gathering of the Old Gods
|A sect dedicated to the Old Gods.
| A sect dedicated to the Old Gods.
|
|
|Meat
|Meat
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|
|
|A burning corpse
|A burning corpse
| 200 Favor = 5 candles that never melt
|200 Favor = 5 candles that never melt
1,000 = Make a piece of clothing fireproof
1,000 = Make a piece of clothing fireproof
|}
|}
==Becoming a Prophet ==
==Becoming a Prophet==
Every chaplain needs their own religion. While you can use one that already exists, whether it's something real like Christianity or Zoroastrianism or one unique to SS13 like Ratvarianism or the Cult of the Honkmother, sometimes it's fun to come up with your own.
Every chaplain needs their own religion. While you can use one that already exists, whether it's something real like Christianity or Zoroastrianism or one unique to SS13 like Ratvarianism or the Cult of the Honkmother, sometimes it's fun to come up with your own.


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*Is your religion organized? Does it have a leader?
*Is your religion organized? Does it have a leader?
*How do "normal" people relate to the divine? What are they expected to do?
*How do "normal" people relate to the divine? What are they expected to do?
* How do the clergy relate to the divine? What are they expected to do? Are there multiple types, each expected to fill their own roles?
*How do the clergy relate to the divine? What are they expected to do? Are there multiple types, each expected to fill their own roles?
* How do people join the religion? What do they need to do or have to join?
*How do people join the religion? What do they need to do or have to join?
== Duties==
==Duties==
Individual chaplains are free to invent their own specific rituals, but there are some matters shared across all types of chaplain, such as:
Individual chaplains are free to invent their own specific rituals, but there are some matters shared across all types of chaplain, such as:
*'''Funerals''' – You have a stock of coffins, burial garments, a mass driver, and a crematorium. To properly "bury" someone, strip them of all of their equipment (save for their ID), set those off to the side or return it to the departed's former department, dress them in the burial garments, and put them in a coffin. From here, you may hold a proper funeral in the chapel (be sure to announce it over the radio in advance) and have someone (or a few people) perform an eulogy, after which you should either use the mass driver to launch the coffin into space or cremate the body and put the resulting ashes in an urn from the ChapDrobe.
*'''Funerals''' – You have a stock of coffins, burial garments, a mass driver, and a crematorium. To properly "bury" someone, strip them of all of their equipment (save for their ID), set those off to the side or return it to the departed's former department, dress them in the burial garments, and put them in a coffin. From here, you may hold a proper funeral in the chapel (be sure to announce it over the radio in advance) and have someone (or a few people) perform an eulogy, after which you should either use the mass driver to launch the coffin into space or cremate the body and put the resulting ashes in an urn from the ChapDrobe.
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Rust heretics spread their rust across the station in a variety of ways, slowly healing on rusted tiles, and can destroy most structures as well as armor that you are wearing. Rust heretic blades inject you with poisonous eldritch water, and have unlimited smoke grenades. When a rust heretic ascends, they will heal incredibly quickly on rust tiles as well as having self spreading rust. Rust heretics are weak to stuns and as such can usually easily be stunned and killed while you get the chance to do damage.  
Rust heretics spread their rust across the station in a variety of ways, slowly healing on rusted tiles, and can destroy most structures as well as armor that you are wearing. Rust heretic blades inject you with poisonous eldritch water, and have unlimited smoke grenades. When a rust heretic ascends, they will heal incredibly quickly on rust tiles as well as having self spreading rust. Rust heretics are weak to stuns and as such can usually easily be stunned and killed while you get the chance to do damage.  
===And More===
===And More ===
If [[admin|your god(s)]] hate you enough, you may also encounter a [[Revenant]], an undead ghost creature that wants your souls. Again, your null rod is incredibly robust against these creatures. Use holy water to prevent their movement and check places with corpses to see it harvesting souls. When it's dead, don't forget to disperse the ashes.
If [[admin|your god(s)]] hate you enough, you may also encounter a [[Revenant]], an undead ghost creature that wants your souls. Again, your null rod is incredibly robust against these creatures. Use holy water to prevent their movement and check places with corpses to see it harvesting souls. When it's dead, don't forget to disperse the ashes.
==Tips==
==Tips ==
*Your bible doesn't just store bottles of booze. It can actually hold a great deal of things, from decks of cards to food to even certain null rods.
* Your bible doesn't just store bottles of booze. It can actually hold a great deal of things, from decks of cards to food to even certain null rods.
*Due to the Mass Driver working on just about anything that can fit on top of it, [[Curator|some]] may want to use it to quickly reach distant ruins.
*Due to the Mass Driver working on just about anything that can fit on top of it, [[Curator|some]] may want to use it to quickly reach distant ruins.
* Your incinerator will not work without power and can be destroyed. Also make sure whoever you burn does not have important items because those will be destroyed too.
*Your incinerator will not work without power and can be destroyed. Also make sure whoever you burn does not have important items because those will be destroyed too.
*Hitting a water tank with your bible converts the entire tank's water into holy water.
*Hitting a water tank with your bible converts the entire tank's water into holy water.
* While it is true that with a null rod you are immune to most magic it can also counter some types of magic and instead force the spell on the person who cast it.
* While it is true that with a null rod you are immune to most magic it can also counter some types of magic and instead force the spell on the person who cast it.
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*'''DO NOT USE RANDOM BODIES WITHOUT SOULS/SSD FOR RITE SACRIFICES.'''
*'''DO NOT USE RANDOM BODIES WITHOUT SOULS/SSD FOR RITE SACRIFICES.'''
*Your null rod gives you magic resistance, not you. If you lose it, you will lose your combat affinity against the paranormal and, if lost and put into the wrong hands of a [[Blood Cult|certain book club]], it could spell the doom of everyone.
*Your null rod gives you magic resistance, not you. If you lose it, you will lose your combat affinity against the paranormal and, if lost and put into the wrong hands of a [[Blood Cult|certain book club]], it could spell the doom of everyone.
==The Inquisition==
== The Inquisition ==
As a traitor, your curse of being ignored by everyone becomes a valuable asset. The chapel is a relatively secluded part of the station, and odds are the AI won't be keeping an eye on it. You have a null rod, which gives you a leg up - you don't have to purchase a weapon unless you want to. Also don't forget that your bible is a useful storage compartment that won't attract suspicion (but does frequently get searched). You can drag around bodies, as well as both space and cremate bodies without looking suspicious: it's your job, after all.
As a traitor, your curse of being ignored by everyone becomes a valuable asset. The chapel is a relatively secluded part of the station, and odds are the AI won't be keeping an eye on it. You have a null rod, which gives you a leg up - you don't have to purchase a weapon unless you want to. Also don't forget that your bible is a useful storage compartment that won't attract suspicion (but does frequently get searched). You can drag around bodies, as well as both space and cremate bodies without looking suspicious: it's your job, after all.


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