Chaplain: Difference between revisions

Added Blades of the Apostate
m (→‎Holy Book: bible healing changes?)
(Added Blades of the Apostate)
 
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|jobtitle = Chaplain
|jobtitle = Chaplain
|titles=Priest, Preacher, Cleric, Exorcist, Vicar
|titles=Priest, Preacher, Cleric, Exorcist, Vicar
|access = [[Chapel]] Office, Crematorium, [[Morgue]], [[Theater]]
|access = [[Chapel]] Office, Crematorium, [[Morgue]], [[Theater]], Service Hall
|additional = N/A
|additional = N/A
|difficulty = Easy
|difficulty = Easy
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|They are sharp. They cannot be put down.
|They are sharp. They cannot be put down.
|-
|-
|<div class="center">[[File:Claymore.png|48px]][[File:Cultblade.gif|48px]][[File:Chainsawsword.png|48px]][[File:Forceweapon.png|48px]][[File:Katana.gif|48px]]<br>'''Holy Claymore'''<br>'''Dark Blade'''<br>'''Sacred Chainsaw Sword'''<br>'''Force Weapon'''<br>'''Hanzo Steel'''</div>
|<div class="center">[[File:Claymore.png|48px]][[File:Cultblade.gif|48px]][[File:Chainsawsword.png|48px]][[File:Katana.gif|48px]]<br>'''Holy Claymore'''<br>'''Dark Blade'''<br>'''Sacred Chainsaw Sword'''<br>'''Hanzo Steel'''</div>
|18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|They are sharp. They can only be worn on the back or on the belt. They have 30 block chance, but 0 against projectiles.
|They are sharp. They can only be worn on the back or on the belt. They have 30 block chance, but 0 against projectiles.
|-
|-
|<div class="center">[[File:Darkenergy.png|48px]][[File:Lightenergy.png|48px]][[File:cutlass1.gif|48px]]<br>'''Dark Energy Sword'''<br>'''Light Energy Sword'''<br>'''Nautical Energy Sword'''</div>
|<div class="center">[[File:Forceweapon.png|48px]]<br>'''Force Weapon'''</div>
|18 brute<br>10 brute (thrown)
|It is sharp and can be worn on the back or the belt. Acts as a strong light source.
|-
|<div class="center">[[File:Darkenergy.png|48px]][[File:Lightenergy.png|48px]]<br>'''Dark Energy Sword'''<br>'''Light Energy Sword'''</div>
|18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|Unlike normal energy swords, these cannot be retracted. They inherit the stats of the holy claymore (sharpness, only back/belt storage, and 30 block chance except against projectiles).
|Unlike normal energy swords, these cannot be retracted. They inherit the stats of the holy claymore (sharpness, only back/belt storage, and 30 block chance except against projectiles).
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|Can be folded, reducing its size and concealing it when held. Fits in the belt slot.
|Can be folded, reducing its size and concealing it when held. Fits in the belt slot.
|-
|-
|<div class="center">[[File:Extradimensionablade.png|48px]]<br>'''Extradimensional Blade'''</div>
|<div class="center">[[File:Godstaffblue.png|48px]]<br>'''Blue Holy Staff'''</div>
|1 to 30 brute, randomized<br>10 brute (thrown)
|Identical to holy claymore, except for damage and sprite.
|-
|<div class="center">[[File:Godstaffblue.png|48px]][[File:Godstaffred.png|48px]]<br>'''Red and Blue Holy Staff'''</div>
|5 brute<br>10 brute (thrown)
|5 brute<br>10 brute (thrown)
|They have a shield conferring 30 block chance onto the user.
|Grants the user a shield that blocks 2 shots every 20 seconds.
|-
|-
|<div class="center">[[File:Scythe.png|48px]][[File:Highfrequency.png|48px]][[File:Spellblade.png|48px]]<br>'''Reaper Scythe'''<br>'''High-Frequency Blade'''<br>'''Dormant Spellblade'''</div>
|<div class="center">[[File:Vibroblade.gif|48px]][[File:Spellblade.png|48px]]<br>'''High-Frequency Blade'''<br>'''Dormant Spellblade'''</div>
| 18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|They only fit on the back. They have 35 armor penetration. They are sharp.
|They only fit on the back. They have 35 armor penetration. They are sharp.
|-
|-
|<div class="center">[[File:Possessedsword.png|48px]]<br>'''Possessed Blade'''</div>
|<div class="center">[[File:Possessedsword.png|48px]]<br>'''Possessed Blade'''</div>
|18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|Identical to the scythes, apart from being able to summon a ghost into it to rename the item and talk. Hitting the blade with your bible will exorcise it, allowing a new ghost to possess the blade.
|Can summon a ghost into it to rename the item and talk. Hitting the blade with your bible will exorcise it, allowing a new ghost to possess the blade. When thrown, will turn into a flying mob that turns back into the sword when killed. Whoever summons a ghost into the sword can slowly recall the sword back to them.
|-
|-
|<div class="center">[[File:Hypertool.png|48px]]<br>'''Hypertool'''</div>
|<div class="center">[[File:Hypertool.png|48px]]<br>'''Hypertool'''</div>
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|<div class="center">[[File:Warhammer.png|48px]]<br>'''Relic War Hammer'''</div>
|<div class="center">[[File:Warhammer.png|48px]]<br>'''Relic War Hammer'''</div>
|18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|It can only fit on the belt.
|It can only fit on the belt and requires two hands to use, but pushes people back on hit (not a throw- it can't impact people against objects).
|-
|<div class="center">[[File:Pride_Hammer.gif|48px]]<br>'''Pride-Struck Hammer'''</div>
|16 brute<br>15 brute (thrown)
|It can only fit on the back. Each hit has a 30% chance of transferring all chemicals inside of you to whoever you hit.
|-
|-
|<div class="center">[[File:ClownRender.png|48px]]<br>'''Clown Dagger'''</div>
|<div class="center">[[File:ClownRender.png|48px]]<br>'''Clown Dagger'''</div>
|18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|It is sharp.
|It is sharp and will be slipped on when on the ground.
|-
|-
|<div class="center">[[File:Chain.png|48px]]<br>'''Holy Whip'''</div>
|<div class="center">[[File:Chain.png|48px]]<br>'''Holy Whip'''</div>
|18 brute<br>10 brute (thrown)
|16 brute<br>10 brute (thrown)
|It can only fit on the belt. It deals double damage against vampires and has a three-tile range.
|It can only fit on the belt. It deals double damage against vampires and has a four-tile range.
|-
|-
|<div class="center">[[File:Fedora.png|48px]]<br>'''Atheist's Fedora'''</div>
|<div class="center">[[File:Fedora.png|48px]]<br>'''Atheist's Fedora'''</div>
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|-
|-
|<div class="center">[[File:Monkstaff.png|48px]]<br>'''Monk's Staff'''</div>
|<div class="center">[[File:Monkstaff.png|48px]]<br>'''Monk's Staff'''</div>
|15 stamina<br>10 stamina (thrown)
|18 stamina<br>10 stamina (thrown)
|It is considered non-lethal and can only fit on the back. It has a block chance of 40, but 0 against projectiles.
|It is considered non-lethal and can only fit on the back. It has a block chance of 40, but 0 against projectiles.
|-
|-
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|18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|It cannot be put anywhere. It is sharp. It will cause your speed to randomly and wildly fluctuate while held.
|It cannot be put anywhere. It is sharp. It will cause your speed to randomly and wildly fluctuate while held.
|-
|<div class="center">[[File:Pitchfork.png|48px]]<br>'''Unholy Pitchfork'''</div>
|18 brute<br>10 brute (thrown)
|It is a normal item. It is sharp.
|-
|-
|<div class="center">[[File:Pharoah_sceptre.png|48px]]<br>'''Egyptian Staff'''</div>
|<div class="center">[[File:Pharoah_sceptre.png|48px]]<br>'''Egyptian Staff'''</div>
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|-
|-
|<div class="center">[[File:Ratvarian_spear.png|48px]]<br>'''Bronze Spear'''</div>
|<div class="center">[[File:Ratvarian_spear.png|48px]]<br>'''Bronze Spear'''</div>
|18 brute<br>15 brute (thrown)
|16 brute<br>16 brute (thrown)
|It can fit in the belt. It has 25 armor penetration. It is sharp.
|It can fit in the belt. It has 35 armor penetration. It is sharp.
|-
|-
|<div class="center">[[File:Servo_Skull.png|48px]]<br>'''Servitor Skull'''</div>
|<div class="center">[[File:Servo_Skull.png|48px]]<br>'''Servitor Skull'''</div>
|7 brute<br>15 brute (thrown)
|7 brute<br>15 brute (thrown)
|Can be worn on the neck slot to provide a medical and diagnostic hud.  
|Can be worn on the neck slot to provide a medical and diagnostic hud.
|-
|-
|<div class ="center">[[File:Cross.png|48px]]<br>'''Golden Crucifix'''</div>
|<div class="center">[[File:Cross.png|48px]]<br>'''Golden Crucifix'''</div>
|0 brute<br>0 brute (thrown)
|0 brute<br>0 brute (thrown)
|It can fit in the belt and is small-sized, like the normal null rod. When used in hand, will target a cone in front of the user to deal tick damage to any mobs inside of it so long as you stand still. Standard mobs take about 5 burn and 15 stamina per second. Unholy creatures, or those otherwise tainted by unholiness, will take about 10 burn and 10 stamina per second.
|It can fit in the belt and is small-sized, like the normal null rod. When used in hand, will target a cone in front of the user to deal tick damage to any mobs inside of it so long as you stand still. Standard mobs take about 5 burn and 15 stamina per second. Unholy creatures, or those otherwise tainted by unholiness, will take about 10 burn and 10 stamina per second.
|-
|<div class="center">[[File:Fairyboots.png|48px]]<br>'''Fairy Boots'''</div>
|
|The wearer starts with a slowdown, but gains speed the further they walk. Also gives you a fancy trail when you are sped up.
|-
|<div class="center">[[File:Aspergillum.png|48px]]<br>'''Aspergillum and Aspersorium'''</div>
|
|An everfilling bucket of holy water. Works as a fire extinguisher but instead using holy water. Does not bless tiles the water touches.
|-
|<div class="center">[[File:ApostateBlades.png|48px]]<br>'''Blades of the Apostate'''</div>
|12 brute each<br>Can't be thrown
|A belt holding a pair of blades. Alt-click to unsheathe them, drawing both swords at once. Attacking uses both swords at once, inflicting double the damage. Dropping or throwing them will automatically bring them back to the belt.
|}
|}
===Armaments Beacon===
===Armaments Beacon===
The armaments beacon can be found in the ChapDrobe. When you use it, you will be presented with six options:
The armaments beacon can be found in the ChapDrobe. When you use it, you will be presented with six options:
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*'''Followers of the Chaplain Kit''' – A leader hoodie and four follower hoodies. The follower hoodies barely have armor in every category, while the leader hoodie is slightly better, especially with melee armor. Does not slow you down.
*'''Followers of the Chaplain Kit''' – A leader hoodie and four follower hoodies. The follower hoodies barely have armor in every category, while the leader hoodie is slightly better, especially with melee armor. Does not slow you down.
*'''Founder Kit of the Black Templars''' – A moderately armored Black Templar Chaplain suit and three slightly lighter armored Black Templar Follower suits. Better against rads, fire, and acid than any other set from the beacon. Slows you down a little less than a riot suit would. While the suits are technically hardsuits, they do not grant protection from bright lights or vacuum.
*'''Founder Kit of the Black Templars''' – A moderately armored Black Templar Chaplain suit and three slightly lighter armored Black Templar Follower suits. Better against rads, fire, and acid than any other set from the beacon. Slows you down a little less than a riot suit would. While the suits are technically hardsuits, they do not grant protection from bright lights or vacuum.
===Altar of Gods===
===Altar of Gods ===
Attacking it with your bible will allow you to choose a sect. Currently, there are six:
Attacking it with your bible will allow you to choose a sect. Currently, there are six:
(Favor represents how much/what type of materials you need for 1 Favor.)
(Favor represents how much/what type of materials you need for 1 Favor.)
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! style="background-color:#808080; color:#fff; width:30%" |Bless
! style="background-color:#808080; color:#fff; width:30%" |Bless
! style="background-color:#808080; color:#fff" |Favor
! style="background-color:#808080; color:#fff" |Favor
! style="background-color:#808080; color:#fff; width:20%" | Rituals
! style="background-color:#808080; color:#fff; width:20%" |Rituals
|-
|-
|Puritanism (Default)
|Puritanism (Default)
|Nothing at all!<br>Nothing at all!<br>Nothing at all!
|Nothing at all!<br>Nothing at all!<br>Nothing at all!  
|See [[#Holy_Book|Holy Book]].
|See [[#Holy_Book|Holy Book]].
|None.
|None.
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|A sect dedicated to plants.
|A sect dedicated to plants.
|See [[#Holy_Book|Holy Book]].
|See [[#Holy_Book|Holy Book]].
|A grown crop
|A grown crop  
|400 Favor = Turns someone into wooden golem
|400 Favor = Turns someone into wooden golem
|-
|-
|Gathering of the Old Gods
|Gathering of the Old Gods  
| A sect dedicated to the Old Gods.
|A sect dedicated to the Old Gods.
|See [[#Holy_Book|Holy Book]].
|See [[#Holy_Book|Holy Book]].
|Meat
|Meat
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|Ever-Burning Candle
|Ever-Burning Candle
|A sect dedicated to candles.
|A sect dedicated to candles.
|Heals 40 points of burn
|Heals 40 points of burn  
|A burning corpse
|A burning corpse
|200 Favor = 5 candles that never melt
|200 Favor = 5 candles that never melt
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|Cult of the Honkmother
|Cult of the Honkmother
|A sect dedicated to the clown goddess, the Honkmother.
|A sect dedicated to the clown goddess, the Honkmother.
|Heals only clowns.  
|Heals only clowns.
|Bananas
|Bananas
|50 Favor = Creates a banana cream pie
|50 Favor = Creates a banana cream pie
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1000 Favor = Creates a sheet of bananium
1000 Favor = Creates a sheet of bananium
|-
|Holy Light
|A sect dedicated to healing.
|Heals twice as much as a normal bible but with a 12 second cooldown.
Heals all limb types.
Costs favor to heal.
|Each point of damage healed with your bible generates 1 favor point.
You get a 100% increase (200% in the chapel) to healing when the holy light bible is used on you, this additional healing is turned into favor.
|150 Favor = Creates a one-use autosurgeon that implants a medhud
250 Favor = Summons a medbot
400 Favor = Creates a better version of rod of asclepius called Rod of White
650 Favor = Fully heals a buckled mob. If dead, revives them with 75 clone damage.
|}
|}
==Becoming a Prophet==
==Becoming a Prophet==
Every chaplain needs their own religion. While you can use one that already exists, whether it's something real like Christianity or Zoroastrianism or one unique to SS13 like Ratvarianism or the Cult of the Honkmother, sometimes it's fun to come up with your own.
Every chaplain needs their own religion. While you can use one that already exists, whether it's something real like Christianity or Zoroastrianism or one unique to SS13 like Ratvarianism or the Cult of the Honkmother, sometimes it's fun to come up with your own.
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===Ringing Up the [[Contributors#Staff|Gods]]===
===Ringing Up the [[Contributors#Staff|Gods]]===
The Pray command, like an [[Adminhelp]], contacts all of the currently-online admins. However, it is treated as [[IC]], and should be worded differently as a result. More specifically, avoid asking for specific items or equipment. For example, "can i have an rcd", even with proper punctuation and capitalization, would be ignored at best and result in a smiting at worst. However, changing it into "Oh, Space Father who art in Space Heaven, please grant me a way to escape/construct things." will be more likely to give a result, even if it may not be what you wanted.
The Pray command, like an [[Adminhelp]], contacts all of the currently-online admins. However, it is treated as [[IC]], and should be worded differently as a result. More specifically, avoid asking for specific items or equipment. For example, "can i have an rcd", even with proper punctuation and capitalization, would be ignored at best and result in a smiting at worst. However, changing it into "Oh, Space Father who art in Space Heaven, please grant me a way to escape/construct things." will be more likely to give a result, even if it may not be what you wanted.
==You vs the Forces of Evil==
==You vs the Forces of Evil ==
Even as the most divine person on the station, remember: '''you are a civilian, not a [[Security Officer]]'''. As such, most "mundane" threats such as [[Traitor|Syndicate spies]], [[Revolution|disgruntled employees]], or [[Gang_War|warring gangs]] aren't matters you should involve yourself in. However, for ''supernatural'' threats, you're suddenly the expert.
Even as the most divine person on the station, remember: '''you are a civilian, not a [[Security Officer]]'''. As such, most "mundane" threats such as [[Traitor|Syndicate spies]], [[Revolution|disgruntled employees]], or [[Gang_War|warring gangs]] aren't matters you should involve yourself in. However, for ''supernatural'' threats, you're suddenly the expert.


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Rust heretics spread their rust across the station in a variety of ways, slowly healing on rusted tiles, and can destroy most structures as well as armor that you are wearing. Rust heretic blades inject you with poisonous eldritch water, and have unlimited smoke grenades. When a rust heretic ascends, they will heal incredibly quickly on rust tiles as well as having self spreading rust. Rust heretics are weak to stuns and as such can usually easily be stunned and killed while you get the chance to do damage.  
Rust heretics spread their rust across the station in a variety of ways, slowly healing on rusted tiles, and can destroy most structures as well as armor that you are wearing. Rust heretic blades inject you with poisonous eldritch water, and have unlimited smoke grenades. When a rust heretic ascends, they will heal incredibly quickly on rust tiles as well as having self spreading rust. Rust heretics are weak to stuns and as such can usually easily be stunned and killed while you get the chance to do damage.  
===And More ===
===And More===
If [[admin|your god(s)]] hate you enough, you may also encounter a [[Revenant]], an undead ghost creature that wants your souls. Again, your null rod is incredibly robust against these creatures. Use holy water to prevent their movement and check places with corpses to see it harvesting souls. When it's dead, don't forget to disperse the ashes.
If [[admin|your god(s)]] hate you enough, you may also encounter a [[Revenant]], an undead ghost creature that wants your souls. Again, your null rod is incredibly robust against these creatures. Use holy water to prevent their movement and check places with corpses to see it harvesting souls. When it's dead, don't forget to disperse the ashes.
==Tips ==
==Tips==
* Your bible doesn't just store bottles of booze. It can actually hold a great deal of things, from decks of cards to food to even certain null rods.
*Your bible doesn't just store bottles of booze. It can actually hold a great deal of things, from decks of cards to food to even certain null rods.
*Due to the Mass Driver working on just about anything that can fit on top of it, [[Curator|some]] may want to use it to quickly reach distant ruins.
*Due to the Mass Driver working on just about anything that can fit on top of it, [[Curator|some]] may want to use it to quickly reach distant ruins.
*Your incinerator will not work without power and can be destroyed. Also make sure whoever you burn does not have important items because those will be destroyed too.
*Your incinerator will not work without power and can be destroyed. Also make sure whoever you burn does not have important items because those will be destroyed too.
*Hitting a water tank with your bible converts the entire tank's water into holy water.
*Hitting a water tank with your bible converts the entire tank's water into holy water.
* While it is true that with a null rod you are immune to most magic it can also counter some types of magic and instead force the spell on the person who cast it.
*While it is true that with a null rod you are immune to most magic it can also counter some types of magic and instead force the spell on the person who cast it.
*During any cult or heretic round you can use your book to get rid of ritual markings.
*During any cult or heretic round you can use your book to get rid of ritual markings.
*'''DO NOT USE RANDOM BODIES WITHOUT SOULS/SSD FOR RITE SACRIFICES.'''
*'''DO NOT USE RANDOM BODIES WITHOUT SOULS/SSD FOR RITE SACRIFICES.'''
*Your null rod gives you magic resistance, not you. If you lose it, you will lose your combat affinity against the paranormal and, if lost and put into the wrong hands of a [[Blood Cult|certain book club]], it could spell the doom of everyone.
*Your null rod gives you magic resistance, not you. If you lose it, you will lose your combat affinity against the paranormal and, if lost and put into the wrong hands of a [[Blood Cult|certain book club]], it could spell the doom of everyone.
== The Inquisition ==
==The Inquisition==
As a traitor, your curse of being ignored by everyone becomes a valuable asset. The chapel is a relatively secluded part of the station, and odds are the AI won't be keeping an eye on it. You have a null rod, which gives you a leg up - you don't have to purchase a weapon unless you want to. Also don't forget that your bible is a useful storage compartment that won't attract suspicion (but does frequently get searched). You can drag around bodies, as well as both space and cremate bodies without looking suspicious: it's your job, after all.
As a traitor, your curse of being ignored by everyone becomes a valuable asset. The chapel is a relatively secluded part of the station, and odds are the AI won't be keeping an eye on it. You have a null rod, which gives you a leg up - you don't have to purchase a weapon unless you want to. Also don't forget that your bible is a useful storage compartment that won't attract suspicion (but does frequently get searched). You can drag around bodies, as well as both space and cremate bodies without looking suspicious: it's your job, after all.


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