Chaplain: Difference between revisions

423 bytes added ,  15:45, 24 November 2017
no edit summary
No edit summary
Line 37: Line 37:
You can transform it in a holy weapon of choice by using it in hand! Options are:
You can transform it in a holy weapon of choice by using it in hand! Options are:


* [[File:Null_rod.png]]'''Basic Null rod:''' Fits in pockets, 18 brute damage on hit.
* [[File:Null.png]]'''Basic Null rod:''' Fits in pockets, 18 brute damage on hit.
* [[File:Godhand.png]]'''God Hand:''' Deals Burn damage instead of Brute, but you can never put it down.
* [[File:Disintegrate.png]]'''God Hand:''' Deals Burn damage instead of Brute, but you can never put it down.
* '''Genesis:''' Activate it, and put a message inside of it. Attack someone, and it'll send that message. Intensity varies by intent
* [[File:Disintegrate.png]]'''Genesis:''' Activate it, and put a message inside of it. Attack someone, and it'll send that message. Deals burn damage, can never be put down.
* [[File:Staff_red.png]][[File:Staff_blue.png]]'''Red Staff/Blue staff:''' Only fits on back, but high (50%) block chance. Very low damage. Projects a shield around you to represent the block chance.
* [[File:Godstaffblue.png]][[File:Godstaffred.png]]'''Blue staff/Red Staff:''' Only fits on back, but high (50%) block chance. Very low damage. Projects a shield around you to represent the block chance.
* [[File:Claymore.png]][[File:Katana.gif]]'''Claymore/Hanzo Steel:''' Deals normal damage, has a low (30%) block chance (not against projectiles), doesn't fit in bags but can be worn on the back or belt slot. Sharp.
* [[File:Darkblade.png]] '''Dark Blade:''' Low block chance. Sharp. Fits on the belt slot.
* [[File:Cult_blade.png]][[File:Chainsword.gif]][[File:Force_weapon.png]]'''Dark Blade/Chainsaw Sword/Force Weapon:''' Like above, but cannot be worn on the back slot.
* [[File:Chainsawsword.png]] '''Sacred Chainsaw Sword:''' Low block chance. Sharp. Fits on the belt slot.
* [[File:ESword.png]]'''Light/Dark/Nautical Energy Sword''' A weaker version of an energy sword. Cannot be sheathed like a typical energy sword, doesn't fit in bags. Doesn't deal more damage than a null rod, but it is sharp.
* [[File:Forceweapon.png]]'''Force Weapon:''' Low block chance. Sharp. Fits on the belt slot.
* [[File:Scythe.png]][[File:High_frequency_blade.png]][[File:Spellblade.png]]'''Scythe/High Frequency Blade/Dormant Spellblade:''' Penetrates some armour, only fits on back. Same strength as null rod. Sharp.
* [[File:Katana.gif]]'''Hanzo Steel:''' Deals normal damage, has a low (30%) block chance (not against projectiles), doesn't fit in bags but can be worn on the back or belt slot. Sharp.
* [[File:Possessed_blade.png]]'''Possessed Blade:'''Has the same statistics as a scythe. When used in hand, it will attempt to summon a ghost to possess the blade; if a ghost accepts, it'll become your talking sword. The ghost gets to pick the sword's name after that.
* [[File:extradimensionablade.png]]'''Extradimensional Blade:''' Sharp. Can be worn on the belt slot.
* [[File:Multiverse_sword.gif]]'''Extradimensional Blade:''' Deals 1-30 damage when attacking.
* [[File:darkenergy.png]][[File:lightenergy.png]][[File:Nauticalenergy.png]]'''Dark/Light/Nautical Energy Sword''' A weaker version of an energy sword. Cannot be sheathed like a typical energy sword, doesn't fit in bags. Doesn't deal more damage than a null rod, but it is sharp.
* [[File:Sord.png]]'''UNREAL SORD:''' Complete shit. Deals 4.13 damage.
* [[File:Monkstaff.png]]'''Monk's Staff:''' Has a 40% block chance, but deals slightly less damage than a Null Rod. Can be worn on the back slot.
* [[File:Chap_hammer.png]]'''Relic Hammer:''' Same stats as a Null Rod, but can only be worn on the belt slot.
* [[File:Claymore.png]]'''Holy Claymore:''' Deals normal damage, has a low (30%) block chance (not against projectiles), doesn't fit in bags but can be worn on the back or belt slot. Sharp.
* [[File:Sord.png]]'''UNREAL SORD:''' Complete shit. Deals 4.13 damage. Can fit in bags and on the belt slot.
* [[File:Highfrequency.png]]'''High Frequency Blade:''' Penetrates some armour, only fits on back. Same strength as null rod. Sharp.
* [[File:Possessedsword.png]]'''Possessed Blade:'''Has the same statistics as a scythe. When used in hand, it will attempt to summon a ghost to possess the blade; if a ghost accepts, it'll become your talking sword. The ghost gets to pick the sword's name after that.
* [[File:Scythe.png]]'''Scythe:''' Penetrates some armour, only fits on back. Same strength as null rod. Sharp.
* [[File:Warhammer.png]]'''Relic War Hammer:''' Fits on the belt slot. Same strength as null rod.
* [[File:Chainsaw.gif]]'''Chainsaw Hand:''' Basically just a mounted chainsaw. Deals the same damage as a Null Rod, but cannot be dropped and is sharp.
* [[File:Chainsaw.gif]]'''Chainsaw Hand:''' Basically just a mounted chainsaw. Deals the same damage as a Null Rod, but cannot be dropped and is sharp.
* [[File:Dark_blessing.png]]'''Dark Blessing:''' Like the chainsaw hand, but it looks like a [[changeling]]'s armblade.
* [Broken Image]'''Clown Dagger:''' No damage changes, honks on attack. It's sharp.
* [[File:Honk_render.png]]'''Clown Dagger:''' No damage changes, looks like a honkrender and honks on attack. It's sharp.
* [Broken Image]'''Holy Whip:''' No stat change, but can be worn on the belt slot and can fit in bags.
* [[File:Chain.png]]'''Whip:''' No stat change, but can be worn on the belt slot.
* [Broken Image]'''Athiest's Fedora:''' Goes on your head. Does high(20) throwing damage. No melee damage. Sharp.
* [[File:Fedora.png]]'''Fedora:''' Goes on your head. Does high(30) throwing damage. No melee damage. Sharp.
* [[File:Arm_blade.png]]'''Dark Blessing:''' Like the chainsaw hand, but it looks like a [[changeling]]'s armblade.
* [[File:Carp_plush.png]]'''Carp-Sie Plushie:''' Less damage than nullrod, looks/sounds like a carp plushie. Using it inhand makes the chaplain gain the carp faction. He will be ignored by wild carp.
* [Broken Image]'''Carp-Sie Plushie:''' Less damage than nullrod, looks/sounds like a carp plushie. Using it inhand makes the chaplain gain the carp faction. He will be ignored by wild carp.
* [[File:Bo_staff.png]]'''Bo Staff:''' Has a 40% block chance, but deals slightly less damage than a Null Rod. Can be worn on the back slot.
* [[File:Bdagger.png]]'''Arrhythmic Knife:''' Cannot be stored or worn anywhere. While holding it, it speeds you up and slows you down randomly.
* [[File:Bdagger.png]]'''Arrhythmic Knife:''' Cannot be stored or worn anywhere. While holding it, it speeds you up and slows you down randomly.
* [[File:Pitchfork.png]]'''Pitchfork:''' Same damage as a Null Rod, but it's sharp and cannot be put in pockets.
* [[File:Pitchfork.png]]'''Pitchfork:''' Same damage as a Null Rod, but it's sharp and cannot be put in pockets. Can be put in bags.
 
You can only re-pick once.


== Duties ==
== Duties ==
Wiki Staff
6,186

edits