BurnMix: Difference between revisions

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== Page under construction. nothing should link to this yet ==
''For the chemical, see [[Guide_to_Chemistry#BurnMix|BurnMix]]''
==Crafting==
{| border="1" cellspacing="0" cellpadding="2" style="background-color:white;" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#FF8C00; width:50px;"|Method
! scope="col" style="background-color:#FF8C00; width:500px;"|Recipe
! scope="col" style="background-color:#FF8C00; width:500px;"|Notes
|-


== BurnMix ==
!style='background-color:#FFF2CC;'|Chemistry
|1 part Welding Fuel<br>1 part Carbon<br>1 part Iron<br>Temperature 700K
|
|-
!style='background-color:#FFF2CC; width:200px;"'|Ghetto
|1 part Welding Fuel<br>1 part Nutriment<br>2 parts Ash<br>Temperature 500K
|Burn some paper for ash. Take any container and blend up some nutriment (almost every food contains some). Put some welding fuel in the container before heating it up with a lighter a few times.
|-
!style='background-color:#FFF2CC;'|Ghetto
|1 part Welding Fuel<br>3 parts Space Beer<br>2 parts Ash<br>Temperature 500K
|Take a beer bottle. Drink some beer (you deserve it). Add welding fuel. Burn some paper for ash and add the ash to the bottle. Heat up the bottle with a lighter until you get BurnMix.<br>Wasteful as most of the ethanol dissolves in the process.
|}


==Effects==
===Heal per Tick===
{| border="1" cellspacing="0" cellpadding="2" style="background-color:white;" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#FF8C00;"|Chemical Mix
! scope="col" style="background-color:#FF8C00; width:50px;"|No overdose (Minimum)
! scope="col" style="background-color:#FF8C00; width:50px;"|No overdose (Maximum)
! scope="col" style="background-color:#FF8C00; width:50px;"|Overdose (Minimum)
! scope="col" style="background-color:#FF8C00; width:50px;"|Overdose (Maximum)
|-
!style='background-color:#FFF2CC;'|BurnMix
|0.1
|0.2
|0.2
|0.4
|-
!style='background-color:#FFF2CC;'|With [[Guide_to_Chemistry#Perfluorodecalin|perfluorodecalin]]
|0.3
|0.4
|0.6
|0.8
|-
!style='background-color:#FFF2CC;'|With [[Guide_to_Chemistry#Epinephrine|epinephrine]]
|0.25
|0.35
|0.65
|0.75
|-
!style='background-color:#FFF2CC;'|With both
|0.55
|0.75
|1.25
|1.55
|}


<!-- Thank you Helpful Herbert for this cool looking burnmix table-->
===Toxin per Tick===
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;"
{| border="1" cellspacing="0" cellpadding="2" style="background-color:white;" class="wikitable sortable"
! scope="col" class="unsortable" style='background-color:#FFDD66;'|
! scope="col" class="unsortable" style="background-color:#FF8C00; "|Chemical Mix
! scope="col" style='width:150px; background-color:#FFDD66;'|Name
! scope="col" style="background-color:#FF8C00; width:50px;"|Toxin Damage Chance
! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe
! scope="col" style="background-color:#FF8C00; width:50px;"|No overdose (Minimum)
! scope="col" style='background-color:#FFDD66;'|Treatment for
! scope="col" style="background-color:#FF8C00; width:50px;"|Overdose (Maximum)
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate
! scope="col" style='background-color:#FFDD66;'|Overdose Threshold
|-
|-
|{{User:Helpful Herbert/ChemBottle|#BD328A|32px}}
!style='background-color:#FFF2CC;'|BurnMix
!style='background-color:#FFEE88;'|{{anchor|BurnMix}}BurnMix
|0%
|1 part Welding Fuel<br>1 part Carbon<br>1 part Iron<br>Temperature 700K
|0
|Brute, burn
|0
|It heals brute and burn damage at the cost of dizziness. Won't heal in crit.<br>'''Overdose-Effect:''' All effects (positive and negative) are increased over 15 units. Effects are also boosted when Epinephrine and/or Perfluorodecalin is present in the body.
|-
|40u
!style='background-color:#FFF2CC;'|With [[Guide_to_Chemistry#Perfluorodecalin|perfluorodecalin]]
|15u
|25%
|0.25
|0.5
|-
!style='background-color:#FFF2CC;'|With [[Guide_to_Chemistry#Epinephrine|epinephrine]]
|35%
|0
|0.5
|-
!style='background-color:#FFF2CC;'|With both
|25%, 35%
|0.25, 0
|0.5, 0.5
|}
|}


== heal per tick ==
===Brain Damage per Tick===
[[File:BurnMix HealPerTick.png]]
Brain damage only happens during overdose.
{| border="1" cellspacing="0" cellpadding="2" style="background-color:white;" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#FF8C00; "|Chemical Mix
! scope="col" style="background-color:#FF8C00; width:50px;"|Brain Damage Chance
! scope="col" style="background-color:#FF8C00; width:50px;"|Overdose (Minimum)
! scope="col" style="background-color:#FF8C00; width:50px;"|Overdose (Maximum)
|-
!style='background-color:#FFF2CC;'|BurnMix
|40%
|<nowiki>-</nowiki>2.5
|2
|-
!style='background-color:#FFF2CC;'|With [[Guide_to_Chemistry#Perfluorodecalin|perfluorodecalin]]
|40%
|<nowiki>-</nowiki>2.5
|2
|-
!style='background-color:#FFF2CC;'|With [[Guide_to_Chemistry#Epinephrine|epinephrine]]
|40%
|<nowiki>-</nowiki>1
|1
|-
!style='background-color:#FFF2CC;'|With both
|40%, 40%
|<nowiki>-2.5, -1</nowiki>
|2, 1
|}


== Toxin per tick ==
==Other Uses==
[[File:BurnMix ToxinPerTick.png]]
Burn mix acts like a ghetto RNG synthflesh on corpses if applied via touch.


== Brain per tick ==
Has a chance to do one of the following:
[[File:BurnMix BrainPerTick.png]]
*Heal 0.5, 0.25 or 0.1 damage per unit of BurnMix
*Nothing
*Deal 0.2 of burn and brute damage
10

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