Bartender: Difference between revisions

352 bytes added ,  08:29, 26 March 2016
m
imported>DemonFiren
(→‎Serving up a cool glass of pain: Maint loot randomised, map rotation, beer goggles...)
imported>Anonmare
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* While you only start with non-lethal Beanbag Shells, don't be afraid to ask Cargo for a few alternatives from their Autolathe: Incendiary Shells, Shotgun Slugs, and Buckshot are all excellent options for the Bartender who needs to deal with the more rowdy clientele. R&D can also produce Stun Shells that act as a Taser Electrode, if putting holes in people isn't your style.
* While you only start with non-lethal Beanbag Shells, don't be afraid to ask Cargo for a few alternatives from their Autolathe: Incendiary Shells, Shotgun Slugs, and Buckshot are all excellent options for the Bartender who needs to deal with the more rowdy clientele. R&D can also produce Stun Shells that act as a Taser Electrode, if putting holes in people isn't your style.
===[[File:Barman.png]] Traitor Bartender===
===[[File:Barman.png]] Traitor Bartender===
* Beepsky Smash is more potent than Chloral Hydrate - If you can find a way to apply it, your victim will spend a very long time on the floor
* An emag can make a Syndicate Café sign when used on your bartender screen... Not terribly useful but good to know, right?
* Neurotoxin is more potent than Chloral Hydrate - If you can find a way to apply it, your victim will spend a very long time on the floor
* Beepsky Smash makes someone incapable of holding items in their hands. Mix this with your poisons to completely debilitate your targets.
* The Double-Barreled Shotgun can be sawed-off to fit in your pocket via a Circular Saw (Try Robotics, Cargo, or Medbay!). Be sure to unload it before applying the saw, unless you enjoy buckshot to the face.
* The Double-Barreled Shotgun can be sawed-off to fit in your pocket via a Circular Saw (Try Robotics, Cargo, or Medbay!). Be sure to unload it before applying the saw, unless you enjoy buckshot to the face.
* You can stun somebody with a bottle of alcohol (Any of the several in the Booze-o-Matic) provided they aren't wearing robust headgear. This also drenches them in flammable fluids - Combine with a Lighter for ignition!
* You can stun somebody with a bottle of alcohol (Any of the several in the Booze-o-Matic) provided they aren't wearing robust headgear. This also drenches them in flammable fluids - Combine with a Lighter for ignition!
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** Combining the other 3 chemicals (Itching Powder, Arsenic, and Histamine) will give you a brutal followup that almost entirely prevents self-treatment due to the massive amount of debuffs and damage being caused
** Combining the other 3 chemicals (Itching Powder, Arsenic, and Histamine) will give you a brutal followup that almost entirely prevents self-treatment due to the massive amount of debuffs and damage being caused
** Even without darts, the toxins kit is incredibly strong - 5u of Polonium is very lethal, as are the other chemicals
** Even without darts, the toxins kit is incredibly strong - 5u of Polonium is very lethal, as are the other chemicals
 
* Some of your drinks can be used for nefarious purposes as well as legitimate. Experiment!


{{Jobs}}
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[[Category: Jobs]]
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