Atmospherics: Difference between revisions

177 bytes added ,  09:47, 4 September 2013
Changed the atmos quick-setup steps, since no one ever uses the other "schools of thought" and they are just confusing.
imported>Kingofkosmos
imported>Kingofkosmos
(Changed the atmos quick-setup steps, since no one ever uses the other "schools of thought" and they are just confusing.)
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<font size="4">'''[[Guide to Atmospherics|For the Advanced Guide to Atmospherics, click here.]]'''<font size="2">
{{Location
{{Location
  |headerbgcolor=lightblue
  |headerbgcolor=lightblue
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*Set up the secondary [[Singularity Engine]].
*Set up the secondary [[Singularity Engine]].
[[category: Locations]]
[[category: Locations]]


===HOW TO BE A GOOD ATMOS TECH===
===HOW TO BE A GOOD ATMOS TECH===
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Atmospherics is pretty simple, but the pipe layout makes it slightly confusing for the untrained eye.
Atmospherics is pretty simple, but the pipe layout makes it slightly confusing for the untrained eye.
There are 4 major pipe "loops":
There are 4 major pipe "loops":
*The dark blue loop is the distribution loop. It sends air to all the vents on the station and is fed by the cyan and orange loops.
*The '''dark blue loop''' is the distribution loop. It sends air to all the vents on the station and is fed by the cyan and orange loops.
*The cyan air mix loop, which is specialized to mix and provide the air mix to the distribution loop, and is used to fill air pumps outside the front door of atmospherics.
*The '''cyan air mix loop''', which is specialized to mix and provide the air mix to the distribution loop, and is used to fill air pumps outside the front door of atmospherics.
*The red/green loop, which retrieves the gas in the station via the air scrubbers (red) and passes them through a set of filters (green).
*The '''red/green loop''', which retrieves the gas in the station via the air scrubbers (red) and passes them through a set of filters (green).
*The yellow loop, internal to Atmospherics, which is used for custom gas mixes that can be fed into the canister charging station in the middle of atmospherics, or fed into the mixing tank. It takes outputs from the N2-, 02-, CO2-, Plasma- and N20 tank.
*The '''yellow loop''', internal to Atmospherics, which is used for custom gas mixes that can be fed into the canister charging station in the middle of atmospherics, or fed into the mixing tank. It takes outputs from the N2-, 02-, CO2-, Plasma- and N20 tank.




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To create a custom mix of gas, turn on the output of the supply control computers, open the manual valves, and turn the output of the pump to what you wish it to be. The gas will travel through the orange pipes into the mixing chamber. The gas mix is pumped into the mixing chamber via a pump north of the orange loop. The mix obtained can then be pumped into the distribution and filtering loop or used to fill canisters. Remember to turn off the pump between the yellow and red pipe network or your custom mix will just go into the red waste loop.
To create a custom mix of gas, turn on the output of the supply control computers, open the manual valves, and turn the output of the pump to what you wish it to be. The gas will travel through the orange pipes into the mixing chamber. The gas mix is pumped into the mixing chamber via a pump north of the orange loop. The mix obtained can then be pumped into the distribution and filtering loop or used to fill canisters. Remember to turn off the pump between the yellow and red pipe network or your custom mix will just go into the red waste loop.
[[category: Locations]]
[[category: Locations]]
See also: [[Guide to Atmospherics]]




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# Go to every red circled pump and filter.  Make sure they're all on and set to max pressure (4500 kPa), so gas will actually be moved.
# Go to every red circled pump and filter.  Make sure they're all on and set to max pressure (4500 kPa), so gas will actually be moved.
# Go to the blue circled pump.  '''There are four schools of thought''', '''a clever school''' that sets it to 300 kPa (which allows unwrenching of pipes), '''a cautious school''' that sets it to 400-700 kPa (within human tolerance), '''a robust school''' that sets it to 4,500 kPa (beyond human tolerance) and '''a genius school''' who sets it to 315 kPa (high enough that people can't mess with the distribution system, but low enough that it can be drained in decent time to make changes.)  Due to the volume of the distribution pipes themselves, it takes quite some time to fill the network past human tolerances and make pipes dangerous if broken. A good middle road is to use full pressure, wait for the pipes to fill to 300 or 400-700 kPa and then dial the pump down to match.
# Go to the blue circled pump.  There are '''two schools of thought''':
# (optional) Go to the red lockers pointed to by the red arrow, get a hard hat, gas mask and everything else that might be of use. Remember that you need both a fire suit AND a hard hat to be resistant to weak fires. One will be useless without the other.
::* '''Old-skool school''' that set it to 315 kPa (high enough that people can't mess with the distribution system, but low enough that it can be drained in decent time to make changes to pipes).
# (optional) Go grab the Fire Axe from the wall mount and hide it somewhere the [[Clown|chucklefucks]] won't get it and go killing.
::* '''Robust school''' that set it to over 9000 kPa with a volume pump, enabling an efficient air distribution to where air is needed (can be controlled through vents & air alarm rather than dragging air pumps and canisters around) and making sure that people don't mess with the pipe system. This is a high-risk, high-reward style since people messing with air alarms now can be very dangerous. The robust school also changes the Waste In -pump with a volume pump, so that wastes are sucked in faster from the station.
 
<ol start="3">
<li> (optional) Go to the red lockers pointed to by the red arrow, get a hard hat, gas mask and everything else that might be of use. Remember that you need both a fire suit AND a hard hat to be resistant to weak fires. One will be useless without the other.
<li> (optional) Go grab the Fire Axe from the wall mount and hide it somewhere the [[Clown|chucklefucks]] won't get it and go killing.
</ol>
Done correctly, Atmosia should be pumping good air just faster than it's lost, and draining bad air away away as fast as the traitors can set it on fire or alternatively draining good air away as fast as a malf AI can syphon it. You can go kick back in the bar like a boss, and wait for the inevitable minor station damage and cries of "Call the shuttle!" on the radio from folks who don't even know it ain't a big deal.
Done correctly, Atmosia should be pumping good air just faster than it's lost, and draining bad air away away as fast as the traitors can set it on fire or alternatively draining good air away as fast as a malf AI can syphon it. You can go kick back in the bar like a boss, and wait for the inevitable minor station damage and cries of "Call the shuttle!" on the radio from folks who don't even know it ain't a big deal.


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They default to CO2 only, the AI can easily help you with it.
They default to CO2 only, the AI can easily help you with it.
Congratulations, you are now more competent than 90% of all Atmos techs.
Congratulations, you are now more competent than 90% of all Atmos techs.


===WHAT PIPE DO===
===WHAT PIPE DO===
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'''Devices'''
'''Devices'''
*Connector - Used to attach canisters, pumps or scrubbers to a pipe network. If you can't get a pipe network easily to the filter loop, an empty canister can be a good substitute.
*'''Connector''' - Used to attach canisters, pumps or scrubbers to a pipe network. If you can't get a pipe network easily to the filter loop, an empty canister can be a good substitute.
*Unary vent - See: Vent. Once placed down it will have to be turned on by activating it at an Air alarm terminal.
*'''Unary vent''' - See: Vent. Once placed down it will have to be turned on by activating it at an Air alarm terminal.
*Gas pump - The basic pumps you'll find all over atmospherics. Good for precise pressure levels. Goes up to 4500 kPa.
*'''Gas pump''' - The basic pumps you'll find all over atmospherics. Good for precise pressure levels. Goes up to 4500 kPa.
*Passive gate - Think of it as a one-way manual valve, but electronic. Doesn't pump gas, but lets certain pressure through. Can let up to 4500 kPa pressure through. It should be noted that its on status can be easy to miss, being just a small red/green light.
*'''Passive gate''' - Think of it as a one-way manual valve, but electronic. Doesn't pump gas, but lets certain pressure through. Can let up to 4500 kPa pressure through. It should be noted that its on status can be easy to miss, being just a small red/green light.
*Volume pump - A bit like the gas pump, but pumps via volume rather than going for pressure. 200 is its max output, but this is fairly significant. Faster than a gas pump (You can even fill canisters up past the standard 4500 kpa pressure!), so best used in systems where precise pressure isn't needed. (Such as anything to do with the waste loop.)
*'''Volume pump''' - A bit like the gas pump, but pumps via volume rather than going for pressure. 200 is its max output, but this is fairly significant. Faster than a gas pump (You can even fill canisters up past the standard 4500 kPa pressure!), so best used in systems where precise pressure isn't needed. (Such as anything to do with the waste loop.)
*Scrubber - Self explanatory, scrubs the nasty out of things, or acts like a vacuum. Like unary vents, needs to be turned on by an Air alarm terminal after wrenched into place.
*'''Scrubber''' - Self explanatory, scrubs the nasty out of things, or acts like a vacuum. Like unary vents, needs to be turned on by an Air alarm terminal after wrenched into place.
*Meter - Wanna know how much gas is in a pipe? Use these. (Helpful hint: In a room with the default 101.3kPa atmosphere pipes < 303.9 kPa pressure can be unwrenched.)
*'''Meter''' - Wanna know how much gas is in a pipe? Use these. (Helpful hint: In a room with the default 101.3kPa atmosphere pipes < 303.9 kPa pressure can be unwrenched.)
*Gas Filter - Them big ol' blocks of things that ring Atmosia, takes certain gasses out. Filters them if you will.
*'''Gas Filter''' - Them big ol' blocks of things that ring Atmosia, takes certain gasses out. Filters them if you will.
*Gas Mixer - Like a filter, but mixes gasses instead of filters. There is one in Atmosia that mixes nitrogen and oxygen.
*'''Gas Mixer''' - Like a filter, but mixes gasses instead of filters. There is one in Atmosia that mixes nitrogen and oxygen.


'''Heat Exchange'''
'''Heat Exchange'''
*Pipes - H/E pipes transfer temperatures between the environment and gas within'. Besides looking spiffy, you can place some in space to super-duper cool gasses, or create a burning length of death pipe.
*'''Pipes''' - H/E pipes transfer temperatures between the environment and gas within'. Besides looking spiffy, you can place some in space to super-duper cool gasses, or create a burning length of death pipe.
*Junction - Turn that regular pipe network into a H/E network, and back again! After all, you have to get that gas safely into space ''somehow''!
*'''Junction''' - Turn that regular pipe network into a H/E network, and back again! After all, you have to get that gas safely into space ''somehow''!
*Heat Exchanger - These strange and esoteric devices equalize the temperature between two pipe networks without actually mixing the gasses. To use, place them facing each other. (So you're going to need at LEAST a 1 X 4 area to set this up.)
*'''Heat Exchanger''' - These strange and esoteric devices equalize the temperature between two pipe networks without actually mixing the gasses. To use, place them facing each other. (So you're going to need at LEAST a 1 X 4 area to set this up.)
 


===PIPE PROSPECTIN'===
===PIPE PROSPECTIN'===
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Or: How to get the AI killed; How to call the shuttle as atmos tech.
Or: How to get the AI killed; How to call the shuttle as atmos tech.


*1) Open valves connected to harmful gas you want to add to the station.
# Open valves connected to harmful gas you want to add to the station.
*2) Set pumps to the distribution loop to maximum pressure output (4500kPa)
# Set pumps to the distribution loop to maximum pressure output (4500 kPa)
*3) Set filters to not filter harmful gasses you want to add to the station OR set the waste in pump to 0kPa (but leave it on to confuse the crew)
# Set filters to not filter harmful gasses you want to add to the station OR set the waste in pump to 0 kPa (but leave it on to confuse the crew)
*4) Open valve from custom mix chamber
# Open valve from custom mix chamber
*5) Turn on pump leading to distribution loop
# Turn on pump leading to distribution loop
*6) Wait for vents to slowly kick out your deathgas mix as regular atmos drains out through the inevitable hull breaches. (Alternatively turn off pressure checks on atmos alarms vents)
# Wait for vents to slowly kick out your deathgas mix as regular atmos drains out through the inevitable hull breaches. (Alternatively turn off pressure checks on atmos alarms vents)
*7) If you need to kill someone for your objective, and you want to be more proactive, the Fire Axe mounted in the wall is surprisingly effective. Just don't leave it lying around, because it's one of only two on the station.
# If you need to kill someone for your objective, and you want to be more proactive, the Fire Axe mounted in the wall is surprisingly effective. Just don't leave it lying around, because it's one of only two on the station.


To hurry this process up, you can set the air vents at local control panels to maximum output pressure. Not doing so gives the AI and atmos techs more time to notice what you've done and shut it off before it takes effect.
To hurry this process up, you can set the air vents at local control panels to maximum output pressure. Not doing so gives the AI and atmos techs more time to notice what you've done and shut it off before it takes effect.
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A faster process for achieving the same result is to do the following:
A faster process for achieving the same result is to do the following:


*1) Disconnect, change the direction of, and reconnect the pump that feeds from the air mix to the mix tank in the north-eastern room of atmosia.  
# Disconnect, change the direction of, and reconnect the pump that feeds from the air mix to the mix tank in the north-eastern room of atmosia.  
*2) Open the valves for your deathgas mixture of choice.
# Open the valves for your deathgas mixture of choice.
*3) Power on and max the pressure on every pump in the mix pipes (yellow pipes) from the storage tanks out to the station output (blue pipes).
# Power on and max the pressure on every pump in the mix pipes (yellow pipes) from the storage tanks out to the station output (blue pipes).


This simply means that instead of the air mix being put into the mix tank as it normally does, the air mix (which may or may not contain death gasses) is fed into the station output.
This simply means that instead of the air mix being put into the mix tank as it normally does, the air mix (which may or may not contain death gasses) is fed into the station output.
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An extremely fast method that involves a clever use of the waste system is the following:
An extremely fast method that involves a clever use of the waste system is the following:


*1) Reconfigure the piping to connect the waste system directly into the pure pipes.
# Reconfigure the piping to connect the waste system directly into the pure pipes.
*2) Find a place with a waste pipe next to a distro pipe, then configure them so that they can united later.
# Find a place with a waste pipe next to a distro pipe, then configure them so that they can united later.
*3) Open the valves for your deathgas mixture of choice, the waste piping should now begin to fill with your gases.
# Open the valves for your deathgas mixture of choice, the waste piping should now begin to fill with your gases.
*4) Set as many air alarams as you can to have every vent at Internal 0.
# Set as many air alarams as you can to have every vent at Internal 0.
*5) When ready, go back to your distro/waste pipe spot and unite them.
# When ready, go back to your distro/waste pipe spot and unite them.
*6) Listen to screams over the radio.
# Listen to screams over the radio.


Especially crafty atmos traitors will want to make a hole in the station's oxygen and air tanks, venting the entire round's supply of oxygen into space.
Especially crafty atmos traitors will want to make a hole in the station's oxygen and air tanks, venting the entire round's supply of oxygen into space.
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