Wizard: Difference between revisions

8 bytes removed ,  11:19, 24 June 2016
m
Fixed cooldowns
imported>XDTM
(Updates robeless spells, added cooldown and spell cost)
imported>XDTM
m (Fixed cooldowns)
Line 58: Line 58:
|''FORTI GY AMA!''
|''FORTI GY AMA!''
|The bread and butter of most wizards. This spell summons little magical orbs that deal light damage, and stun all within sight. While slow, the orbs track their targets, making there be no escape.
|The bread and butter of most wizards. This spell summons little magical orbs that deal light damage, and stun all within sight. While slow, the orbs track their targets, making there be no escape.
|60s
|20s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 64: Line 64:
|N/A
|N/A
|After casting this spell the wizard dissolves into thin air, becoming invisible to both eye and thermal sensors, as well as being able to pass through any obstacle. This spell lasts for several seconds.
|After casting this spell the wizard dissolves into thin air, becoming invisible to both eye and thermal sensors, as well as being able to pass through any obstacle. This spell lasts for several seconds.
|100s
|30s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 70: Line 70:
|''SCYAR NILA!''
|''SCYAR NILA!''
|Instantly transports a space wizard to any location he pleases, as long as it's within range (the Z-level you're on).
|Instantly transports a space wizard to any location he pleases, as long as it's within range (the Z-level you're on).
|200s
|60s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 76: Line 76:
|''NEC CANTIO!''
|''NEC CANTIO!''
|An EMP: disables all technology within range of the spell. Be wary -- it can shock doors.
|An EMP: disables all technology within range of the spell. Be wary -- it can shock doors.
|200s
|40s
|1
|1
|-style="text-align: center;"
|-style="text-align: center;"
Line 82: Line 82:
|N/A
|N/A
|A lesser form of teleportation. The wizard has no ability to control it, and it will usually send him a good distance, but it has a very short cooldown.
|A lesser form of teleportation. The wizard has no ability to control it, and it will usually send him a good distance, but it has a very short cooldown.
|5s
|2s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 88: Line 88:
|''BIRUZ BENNAR!''
|''BIRUZ BENNAR!''
|Temporarily transforms the wizard into a superhuman being, capable of destroying walls with their massive strength, and shoot lasers using their massive minds.
|Temporarily transforms the wizard into a superhuman being, capable of destroying walls with their massive strength, and shoot lasers using their massive minds.
|300s
|40s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 94: Line 94:
|''EI NATH!''
|''EI NATH!''
|This spell will charge your hand with a powerful energy that can blow up the next person or cyborg that you touch. Their brain will still be recoverable, but definitely hard to clone; you will also make no friends with either the crew or the ghosts observing you, as it is seen as a cheap way to kill.
|This spell will charge your hand with a powerful energy that can blow up the next person or cyborg that you touch. Their brain will still be recoverable, but definitely hard to clone; you will also make no friends with either the crew or the ghosts observing you, as it is seen as a cheap way to kill.
|200s
|60s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 102: Line 102:


(tl;dr: Use it with a Staff of Animation or just use Ei Nath.)
(tl;dr: Use it with a Staff of Animation or just use Ei Nath.)
|200s
|60s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 108: Line 108:
|''GITTAH WEIGH!''
|''GITTAH WEIGH!''
|Throws everything around the user away. Also knocks down crewmen for a short stun. Items that are thrown can fly into crew as well, which has potential to deal moderate damage. A good choice when used with Blink to make for quick getaways.
|Throws everything around the user away. Also knocks down crewmen for a short stun. Items that are thrown can fly into crew as well, which has potential to deal moderate damage. A good choice when used with Blink to make for quick getaways.
|150s
|40s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Line 114: Line 114:
|''TOKI WO TOMARE!''
|''TOKI WO TOMARE!''
|Stops time for anything that is adjecent too you as displayed by the clock for a few seconds. When cast anything outside of the clock can move with out a problem, it can be used for melee attacks with out having too be scared they will attack back.(migth not requir robes)
|Stops time for anything that is adjecent too you as displayed by the clock for a few seconds. When cast anything outside of the clock can move with out a problem, it can be used for melee attacks with out having too be scared they will attack back.(migth not requir robes)
|100s
|50s
|2
|2
|-style="text-align: center;"
|-style="text-align: center;"
Anonymous user