Quartermaster: Difference between revisions

194 bytes removed ,  19:21, 31 March 2015
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''"Who the hell blew all our points on Wizard Costumes?"''
''"Who the hell blew all our points on Wizard Costumes?"''


The [[Cargo Bay]] and [[Cargo Office|your office]] is filled with paper, paper and more paper. Most importantly, there is a console to order items. All the things that people request for can be ordered with this little baby. Be warned. A lot of people will want to lay their dirty hands on it. Guard your precious. Make sure the Cargo Techs don't order anything they shouldn't. The Head of Personnel is especially fond of barging in and ordering [[Ian|junk]] on YOUR console. If someone does manage to order some useless junk and call the shuttle, don't fret. Most console-jackers will order something, run off for a few minutes, and come back when it gets there. Just walk back into your office, and send the shuttle and whatever crap he ordered back as soon as it arrives. [[Robust|That'll show him]].
The [[Cargo Bay]] and [[Cargo Office|your office]] is filled with paper, paper and more paper. Most importantly, there is a console to order items. Everything that people will expect you to order that cannot be procured from the Protolathe will show up on the Supply Shuttle once you order it. Each order will produce a record paper, which is usually best just shoved in the adjacent filing cabinet and forgotten until Security kicks down your door demanding to know who flooded the station with shotguns and clown outfits. In general, you should just try and make sure that you know who ordered what. Don't worry about point-jackers, either: Your console and the one in the Cargo Office are locked, requiring Cargo Bay access to function, meaning that only your subordinates ([[Cargo Technicians]]) and Superiors ([[Captain]] and [[Head of Personnel]])


=== Supply Points ===
=== Supply Points ===
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*5 supply points per crate
*5 supply points per crate
*1 supply point per correctly stamped supply manifest (GRANTED if the crate had the right contents, DENIED if it didn't – must be in a crate when sent back)
*1 supply point per correctly stamped supply manifest (GRANTED if the crate had the right contents, DENIED if it didn't – must be in a crate when sent back)
*1 supply point per 5 [[Plasma|plasma sheets]] (must be in a crate when sent back)
*5 supply points per [[Plasma|plasma sheet]] (must be in a crate when sent back)


Crates are money. [[Maintenance|Find them]]. Hoard them greedily. [[Teleporter|Steal]] [[Security Office|them]] [[Construction Area|if]] [[Engineering|need]] [[Hydroponics|be]]. The more crates you send back, the more stuff you can order.
Crates are money. [[Maintenance|Find them]]. Hoard them greedily. [[Teleporter|Steal]] [[Security Office|them]] [[Construction Area|if]] [[Engineering|need]] [[Hydroponics|be]]. The more crates you send back, the more stuff you can order.
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=== First Thing's First ===
=== First Thing's First ===
Here are some of the things every QM should consider ordering at the start of the shift:
You start with quite a few supply points, so here are some good first choices for the prepared Quartermaster:
# First Aid Kits Crate for making sure your miners won't end up dead.
* Insulated Gloves
# 50 Metal Sheets Crate for the Autolathe.
* Engineering Equipment
# 50 Glass Sheets Crate for the Autolathe.
* Metal/Glass
# Toolbox Crate for your <s>powergaming</s> very paranoid subordinates who want to be prepared for everything possible.
* Brute Medkits
# Insulated Gloves Crate same as above.
* Standard Medkits
# Engineering Gear Crate same as above.


== Fill Out [[Form]] 3B ==
== Fill Out [[Form]] 3B ==
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