Guide to Combat: Difference between revisions

Added instakill rifle
m (https://github.com/yogstation13/Yogstation/pull/19588 put sniper in the bolt action category)
(Added instakill rifle)
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| 100u of chemicals
| 100u of chemicals
|6 Brute + 15u chemicals
|6 Brute + 15u chemicals
|Admin
|Admin only.
| Syndicate  
| Syndicate  
| Stores up to 100u of reagents. Upon firing, will synthesize a syringe automatically filled with 15u of the mix in the gun itself. Great if you don't want to carry around a ton of syringes and just reload by pouring beakers into it.
| Stores up to 100u of reagents. Upon firing, will synthesize a syringe automatically filled with 15u of the mix in the gun itself. Great if you don't want to carry around a ton of syringes and just reload by pouring beakers into it.
|-
![[File:Instagib.png|64px]]
!{{anchor|Instakill Rifle}}Instakill Rifle
|[[File:Recharger.gif|64px]]<br>Energy
|Infinite
|60 burn + Instantly gibs mobs
|Admin only.
|Admins
|Fires a purple bolt of death that, upon contact with anything living, reduces it to bloody gibs...instantly. Features EMP-proofing and no energy usage to make your death even more inevitable!
|}
|}
=Defense=
=Defense=
To be good at combat, you must be able to survive an encounter with anything; Nuclear Operatives, Wizards, Assistants and such. While some may say that the best defense is a robust offense (which can be true in some cases), knowing how to protect yourself is a vital skill needed to be [[robust]].
To be good at combat, you must be able to survive an encounter with anything; Nuclear Operatives, Wizards, Assistants and such. While some may say that the best defense is a robust offense (which can be true in some cases), knowing how to protect yourself is a vital skill needed to be [[robust]].
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