Nightmare: Difference between revisions

1 byte added ,  12:54, 16 September 2023
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|quote = "Don't mind me, I'm here to inspect your lights"
|quote = "Don't mind me, I'm here to inspect your lights"
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Nightmares come into existence via [[Random events#Nightmare|random events]] and are glass cannons in that they can sabotage the station and deal massive amounts of damage with their armblade but are vulnerable to stuns and sources of light. They have some very strong powers allowing them to traverse walls and easily escape most situations.
Nightmares come into existence via [[Random events#Nightmare|random events]] and are glass cannons in that they can sabotage the station and deal massive amounts of damage with their armblade but are vulnerable to stuns and sources of light. They have some very strong powers allowing them to traverse walls and easily escape most situations.
== Core Abilities ==
== Core Abilities ==
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Nightmares cannot jaunt into lit rooms and will receive constant passive damage if they are in one. Remaining within safe lit up areas such as the [[Medbay|medbay]] will basically guarantee your safety as long as the lights stay on.
Nightmares cannot jaunt into lit rooms and will receive constant passive damage if they are in one. Remaining within safe lit up areas such as the [[Medbay|medbay]] will basically guarantee your safety as long as the lights stay on.
=== Stay close to someone ===
=== Stay close to someone ===
If you wander alone in dark areas like [[Maintenance|maintenance]], you are likely to face certain death as a single hit with the Light Eat will destroy all lights you may be carrying. Fighting a Nightmare in the shadows is a nearly hopeless task as they can jaunt behind you swinging their armblade while being immune to ranged weaponry. Even if you manage to stun them, they could just shadow walk until their stun wears off. With another crew member, the Nightmare would have to hit you both for complete darkness and a friend can pull you out if you lose your lights. If a Nightmare attacks you they would have to commit as they can't jaunt away as long as there is light.
If you wander alone in dark areas like [[Maintenance|maintenance]], you are likely to face certain death as a single hit with the Light Eater will destroy all lights you may be carrying. Fighting a Nightmare in the shadows is a nearly hopeless task as they can jaunt behind you swinging their armblade while being immune to ranged weaponry. Even if you manage to stun them, they could just shadow walk until their stun wears off. With another crew member, the Nightmare would have to hit you both for complete darkness and a friend can pull you out if you lose your lights. If a Nightmare attacks you they would have to commit as they can't jaunt away as long as there is light.
=== Bring a spare light (But keep it off) ===
=== Bring a spare light (But keep it off) ===
The Light Eater consumes anything that is emitting light, but turned off flashlights and unused glowsticks won't be destroyed. If you get hit, turn on another light source.
The Light Eater consumes anything that is emitting light, but turned off flashlights and unused glowsticks won't be destroyed. If you get hit, turn on another light source.
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