Guide to Chemistry: Difference between revisions

140 bytes added ,  19:48, 22 May 2023
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===Superior Healing Medicines===
===Superior Healing Medicines===
These healing drugs are harder to make than the core healing medicines, however they often heal faster.
These healing drugs are harder to make than the core healing medicines, however they often heal faster.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;"
{|class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" class="unsortable" style="background-color:#FFDD66;" |
!scope="col" class="unsortable" style="background-color:#FFDD66;"|
! scope="col" style="width:150px; background-color:#FFDD66;" |Name
!scope="col" style="width:150px; background-color:#FFDD66;"|Name
! scope="col" class="unsortable" style="width:150px; background-color:#FFDD66;" |Recipe
!scope="col" class="unsortable" style="width:150px; background-color:#FFDD66;"|Recipe
! scope="col" style="background-color:#FFDD66;" |Treatment for
!scope="col" style="background-color:#FFDD66;"|Treatment for
! scope="col" class="unsortable" style="background-color:#FFDD66;" |Description
!scope="col" class="unsortable" style="background-color:#FFDD66;"|Description
! scope="col" class="unsortable" style="background-color:#FFDD66;" |Metabolism Rate
!scope="col" class="unsortable" style="background-color:#FFDD66;"|Metabolism Rate
! scope="col" style="background-color:#FFDD66;" |Overdose Threshold
!scope="col" style="background-color:#FFDD66;"|Overdose Threshold
|-
|-
|{{User:Helpful Herbert/ChemBottle|#D2D2D2|32px}}
|{{User:Helpful Herbert/ChemBottle|#000000|32px}}
! style="background-color:#FFEE88;" |{{anchor|Salicyclic Acid}}Salicyclic Acid
!style="background-color:#FFEE88;"|{{anchor|Atropine}}Atropine
|1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Sodium<br>1 part Carbon<br>1 part Oxygen<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}}
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Ethanol<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}}
|Brute
|Brute, burn and suffocation
|If you have more than 25 brute damage, heals 4 brute. If you have less than 25 brute damage, heals 0.5.<br>'''Overdose-Effect:''' Deals 4.5 brute damage / tick.
|If patient's health is critical it will heal brute/burn/toxin (2 / tick) and oxyloss (5 / tick) damage, as well as stop any further oxyloss. It also causes jitter and dizziness, which will shake the screen. Good for quickly getting critical patients back on their feet, but bad for combat because of the screenshake.<br>'''Overdose-Effect:''' Deals 0.5 toxin damage and cause extra jitter and dizziness.
|0.1u / tick
|35u
|-
|{{User:Helpful Herbert/ChemBottle|#19C832|32px}}
!style="background-color:#FFEE88;"|{{anchor|Calomel}}Calomel
|1 part Mercury<br>1 part Chlorine<br>Temperature 374K
|Purge
|Purges the body of all chemicals by 2.5u / tick. If your health is above 20, 2.5 toxin damage / tick is dealt.
|0.2u / tick
|0.2u / tick
|25u
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#F7FFA5|32px}}
|{{User:Helpful Herbert/ChemBottle|#DCDCDC|32px}}
! style="background-color:#FFEE88;" |{{anchor|Oxandrolone}}Oxandrolone
!style="background-color:#FFEE88;"|{{anchor|Earthsblood}}Earthsblood
|3 parts Carbon<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Hydrogen<br>1 part Oxygen
|Grind Ambrosia Gaia
|Burn
|All damage types
|If you have more than 25 burn damage, heals 4 burn. If you have less than 25 burn damage, heals 0.5.<br>'''Overdose-Effect:''' Deals 4.5 burn damage / tick.
|Heals 1 brute, 1 burn, .5 oxygen, .5 toxin, and .1 clone damage per tick. Replenishes .5 stamina per tick. Causes brain damage at a rate of 1 per tick. Scales to 5, 5, 3, 3, 1, 3, all respective, dealing 2 brain damage per tick and causing jitteriness after 10u has been processed. <br>'''Overdose-Effect:''' Causes hallucinations and 5 toxin damage / tick.
|0.2u / tick
|0.4u / tick
|25u
|25u
|-
|-
|{{User:Helpful Herbert/ChemBottle|#F7FFA5|32px}}
|{{User:Helpful Herbert/ChemBottle|#A98307|32px}}
! style="background-color:#FFEE88;" |{{anchor|Rhigoxane}}Rhigoxane
!style="background-color:#FFEE88;"|{{anchor|Honey}}Honey
|3 parts {{Tooltip|[[#Cryostylane|Cryostylane]]|{{RecursiveChem/Cryostylane}}}}<br>1 part Bromine <br>1 part {{Tooltip|[[#Lye|Lye]]|{{RecursiveChem/Lye}}}} <br>Temperature 47K
|[[Beekeeping]]
|Burn
|Brute, burn, toxin and suffocation
|If you have more than 50 burn damage, heals 2 burn damage. If you have less than 25 burn damage, heals 1.25. Will cool the user and, if applied as a vapor, will extinguisher the user if they're on fire.<br>'''Overdose-Effect:''' Will dramatically cool the user, likely resulting in temperature damage. Causes liver damage.
|55% chance to heal 1 of each damage type per tick. Adds 3u [[#Sugar|sugar]] / tick to your system.
|0.2u / tick
|0.4u / tick
|25u
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#00FFFF|32px}}
|{{User:Helpful Herbert/ChemBottle|#5096C8|32px}}
! style="background-color:#FFEE88;" |{{anchor|Salbutamol}}Salbutamol
!style="background-color:#FFEE88;"|{{anchor|Mutadone}}Mutadone
|1 part {{Tooltip|[[#Salicyclic Acid|Salicyclic Acid]]|{{RecursiveChem/Salicyclic Acid}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Aluminium<br>1 part Bromine<br>1 part Lithium
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part Bromine
|Suffocation
|Genetic
|Quickly heals oxygen damage at a rate of 3 per tick while slowing down suffocation. Great for stabilizing critical patients!
|Instantly removes your genetic mutations, unless the mutation has a [[Guide_to_Genetics#Chromosome_21|reinforcement chromosome]] applied.
|0.1u / tick
|0.4u / tick
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#DCDCDC|32px}}
|{{User:Helpful Herbert/ChemBottle|#DCDCDC|32px}}
! style="background-color:#FFEE88;" |{{anchor|Omnizine}}Omnizine
!style="background-color:#FFEE88;"|{{anchor|Omnizine}}Omnizine
|Grown from Ambrosia Deus or Lifeweed
|Grind Ambrosia Deus<br>'''''or'''''<br>Grind Lifeweed<br>'''''or'''''<br>Grind lollipops<br>'''''or'''''<br>Warm and grind Donk Pockets
Found in lollipops and warm donk-pockets
|Brute, burn, toxin and suffocation
|Brute, burn, toxin and suffocation
|Heals 0.5 of each damage type per tick.<br>'''Overdose-Effect:''' Deals 1.5 damage of each type per tick.
|Heals 0.5 of each damage type per tick.<br>'''Overdose-Effect:''' Deals 1.5 damage of each type per tick.
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|30u
|30u
|-
|-
|{{User:Helpful Herbert/ChemBottle|#A98307|32px}}
|{{User:Helpful Herbert/ChemBottle|#F7FFA5|32px}}
! style="background-color:#FFEE88;" |{{anchor|Honey}}Honey
!style="background-color:#FFEE88;"|{{anchor|Oxandrolone}}Oxandrolone
|[[Beekeeping]]
|3 parts Carbon<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Hydrogen<br>1 part Oxygen
|Brute, burn, toxin and suffocation
|Burn
|55% chance to heal 1 of each damage type per tick. Adds 3u sugar / tick to your system.
|If you have more than 25 burn damage, heals 4 burn. If you have less than 25 burn damage, heals 0.5.<br>'''Overdose-Effect:''' Deals 4.5 burn damage / tick.
|0.4u / tick
|0.2u / tick
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#DCDCDC|32px}}
! style="background-color:#FFEE88;" |{{anchor|Earthsblood}}Earthsblood
|Grown from Ambrosia Gaia
|All damage types
|Heals 1 brute, 1 burn, .5 oxygen, .5 toxin, and .1 clone damage per tick. Replenishes .5 stamina per tick. Causes brain damage at a rate of 1 per tick. Scales to 5, 5, 3, 3, 1, 3, all respective, dealing 2 brain damage per tick and causing jitteriness after 10u has been processed. <br>'''Overdose-Effect:''' Causes hallucinations and 5 toxin damage / tick.
|0.4u / tick
|25u
|25u
|-
|-
|{{User:Helpful Herbert/ChemBottle|#E6FFF0|32px}}
|{{User:Helpful Herbert/ChemBottle|#E6FFF0|32px}}
! style="background-color:#FFEE88;" |{{anchor|Pentetic Acid}}Pentetic Acid
!style="background-color:#FFEE88;"|{{anchor|Pentetic Acid}}Pentetic Acid
|1 part {{Tooltip|[[#Cyanide|Cyanide]]|{{RecursiveChem/Cyanide}}}}<br>1 part {{Tooltip|[[#Formaldehyde|Formaldehyde]]|{{RecursiveChem/Formaldehyde}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Welding Fuel<br>1 part Sodium<br>1 part Chlorine
|1 part {{Tooltip|[[#Cyanide|Cyanide]]|{{RecursiveChem/Cyanide}}}}<br>1 part {{Tooltip|[[#Formaldehyde|Formaldehyde]]|{{RecursiveChem/Formaldehyde}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part {{Tooltip|[[#Welding Fuel|Welding Fuel]]|{{RecursiveChem/Welding Fuel}}}}<br>1 part Sodium<br>1 part Chlorine
|Radiation, toxin
|Radiation, toxin
|Reduces massive amounts of radiation and 2 toxin damage /tick while purging other 2u chemicals /tick from the body.<br>'''Overdose-Effect:''' TODO
|Reduces massive amounts of radiation and 2u toxin damage / tick while purging other chemicals 2u / tick from the body.
|0.2u / tick
|0.2u / tick
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#FF6464|32px}}
|{{User:Helpful Herbert/ChemBottle|#FF6464|32px}}
! style="background-color:#FFEE88;" |{{anchor|Perfluorodecalin}}Perfluorodecalin
!style="background-color:#FFEE88;"|{{anchor|Perfluorodecalin}}Perfluorodecalin
|1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Fluorine<br>1 part Hydrogen<br>Temperature 370K
|1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Fluorine<br>1 part Hydrogen<br>Temperature 370K
|Suffocation
|Suffocation
|Heals 2.5 oxygen damage / tick and deals 25% of it as toxin damage.<br>'''Overdose-Effect:''' Increased metabolism rate of 1.1u/tick. Deals the full 1 toxin damage / tick even when there is no oxygen damage to heal.
|Heals 2.5 oxygen damage / tick and deals 25% of it as toxin damage.<br>'''Overdose-Effect:''' Increased metabolism rate of 1.1u / tick. Deals the full 1 toxin damage / tick even when there is no oxygen damage to heal.
|0.1u / tick
|0.1u / tick
|35u
|35u
|-
|-
|{{User:Helpful Herbert/ChemBottle|#000000|32px}}
|{{User:Helpful Herbert/ChemBottle|#F7FFA5|32px}}
! style="background-color:#FFEE88;" |{{anchor|Atropine}}Atropine
!style="background-color:#FFEE88;"|{{anchor|Rhigoxane}}Rhigoxane
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Ethanol<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}}
|3 parts {{Tooltip|[[#Cryostylane|Cryostylane]]|{{RecursiveChem/Cryostylane}}}}<br>1 part Bromine <br>1 part {{Tooltip|[[#Lye|Lye]]|{{RecursiveChem/Lye}}}} <br>Temperature 47K
|Brute, burn and suffocation
|Burn
|If patient's health is critical it will heal brute/burn/toxin (2 / tick) and oxyloss (5 / tick) damage, as well as stop any further oxyloss. It also causes jitter and dizziness, which will shake the screen. Good for quickly getting critical patients back on their feet, but bad for combat because of the screenshake.<br>'''Overdose-Effect:''' Deals 0.5 toxin damage and cause extra jitter and dizziness.
|If you have more than 50 burn damage, heals 2 burn damage. If you have less than 25 burn damage, heals 1.25. Will cool the user and, if applied as a vapor, will extinguish the user if they're on fire.<br>'''Overdose-Effect:''' Will dramatically cool the user, likely resulting in temperature damage. Causes liver damage.
|0.2u / tick
|25u
|-
|{{User:Helpful Herbert/ChemBottle|#00FFFF|32px}}
!style="background-color:#FFEE88;"|{{anchor|Salbutamol}}Salbutamol
|1 part {{Tooltip|[[#Salicyclic Acid|Salicyclic Acid]]|{{RecursiveChem/Salicyclic Acid}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part Aluminium<br>1 part Bromine<br>1 part Lithium
|Suffocation
|Quickly heals oxygen damage at a rate of 3 per tick while slowing down suffocation. Great for stabilizing critical patients!
|0.1u / tick
|0.1u / tick
|35u
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#19C832|32px}}
|{{User:Helpful Herbert/ChemBottle|#D2D2D2|32px}}
! style="background-color:#FFEE88;" |{{anchor|Calomel}}Calomel
!style="background-color:#FFEE88;"|{{anchor|Salicyclic Acid}}Salicyclic Acid
|1 part Mercury<br>1 part Chlorine<br>Temperature 374K
|1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Sodium<br>1 part Carbon<br>1 part Oxygen<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}}
|Purge
|Brute
|Purges the body of all chemicals by 2.5u / tick. If your health is above 20, 2.5 toxin damage / tick is dealt.
|If you have more than 25 brute damage, heals 4 brute. If you have less than 25 brute damage, heals 0.5.<br>'''Overdose-Effect:''' Deals 4.5 brute damage / tick.
|0.2u / tick
|0.2u / tick
|N/A
|25u
|-
|{{User:Helpful Herbert/ChemBottle|#5096C8|32px}}
! style="background-color:#FFEE88;" |{{anchor|Mutadone}}Mutadone
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part Bromine
|Genetic
|Instantly removes your genetic mutations. Hulks hate it!
|0.4u / tick
|N/A
|}
|}
===Unique Healing Medicines===
===Unique Healing Medicines===
These healing drugs perform niche functions that help against less common ailments.
These healing drugs perform niche functions that help against less common ailments.
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