Cyborg: Difference between revisions

34 bytes added ,  13:13, 6 March 2023
→‎Engineering: cyborg flame projector
(→‎The Latest Models: emag and clockcult items colored, like the tables in supply crates, for better clarity)
(→‎Engineering: cyborg flame projector)
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|For wiring stuff, can't be crafted into cuffs (1 charge per use). Click to set color.
|For wiring stuff, can't be crafted into cuffs (1 charge per use). Click to set color.
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|-
!style="background-color:#dd0000cc"|[[File:Elecarm.gif|32px]]<br>Electrically-Charged Arm
!style="background-color:#dd0000cc"|<br>Cyborg Flame Projector
|style="background-color:#dd0000cc"|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. A stun arm that works on humans ''and'' silicons.
|style="background-color:#dd0000cc"|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Originally intended for cyborgs to assist in atmospherics projects, was soon scrapped due to safety concerns.
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!style="background-color:#d3d3d3"|[[File:Clockwork slab.gif|32px]]<br>Clockwork Slab
!style="background-color:#d3d3d3"|[[File:Clockwork slab.gif|32px]]<br>Clockwork Slab
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|style="background-color:#d3d3d3"|Requires being converted to [[Clockwork Cult]]. A cyborg's internal fabricator.
|style="background-color:#d3d3d3"|Requires being converted to [[Clockwork Cult]]. A cyborg's internal fabricator.
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|}
====Medical====
====Medical====
[[File:Medborg.png|64px]]<br>
[[File:Medborg.png|64px]]<br>
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