Guide to Combat: Difference between revisions

981 bytes added ,  02:30, 18 September 2022
→‎Actual Melee Weapon: adds the vxtvul hammer
m (→‎Body Armor: adjusts armors of the sec and hos hardsuits, though we don't have a unique sec bomb suit section because i need to check for its other different values)
(→‎Actual Melee Weapon: adds the vxtvul hammer)
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|Nanotrasen
|Nanotrasen
|Purchasing it gives you a briefcase that possesses an autosurgeon to install one onto each arm. Possesses the same wound bonuses, armor penetration, and theoretical double-strike of the G.O.R.L.E.X. blade. However, it has no block chance.
|Purchasing it gives you a briefcase that possesses an autosurgeon to install one onto each arm. Possesses the same wound bonuses, armor penetration, and theoretical double-strike of the G.O.R.L.E.X. blade. However, it has no block chance.
|-
![[File:Vxtvul hammer1-1.gif|64px]]
!{{anchor|Vxtvul Hammer}}Vxtvul Hammer
|4 Brute, 28 Brute Wielded
|
* Located on the [[Nuclear Operative]]'s Shuttle and the Pirate Ship
* Available to [[Nuclear Operative]] for 13 TC
* Syndicate Uplink, 16 TC (only if you are a [[Preternis]]: implant version)
|Remnants of Vxtvul, Syndicate
|This hefty hammer has massive armor penetration and will ignore most standard armor unless tuch protection is shey are specially designed for melee combat.
When wielded in two hands, the user can channel for six uninterrupted seconds to prepare a supercharged blow. A supercharged blow will instantly destroy walls, machines, and most structures. If the supercharged hit targets a mech, it will do a third of its max HP in addition to its normal damage. If the supercharged hit targets a person, it will paralyze them for two seconds and send them flying with force.
One-handing or dropping the hammer will cause it to lose its supercharged state.
|}
|}
== Ranged Weapons ==
== Ranged Weapons ==
870

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