Bloodsuckers: Difference between revisions

1,921 bytes added ,  21:05, 20 June 2022
Finishes the Structure section
(looks like you've reached a checkpoint in Structure section!)
(Finishes the Structure section)
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Structures are necessary to create such a base.
Structures are necessary to create such a base.
===Coffin===
===Coffin===
The first and most important step to creating your base is a coffin. They are needed to stablish the area, level up, and to protect yourself from the burning light of the Sun.  
[[File:Coffin.png|64px]]


The first and most important step to creating your base is a coffin. They are needed to stablish the area, level up, and to protect yourself from the burning light of the Sun.
To create a coffin either '''use 5 wood in hand, or craft it through the Tribal crafting menu'''. Once your coffin is built, you can enter and close it to claim the area around as your '''lair.''' Further structures can only be built within your lair, and if you unclaim your coffin by AltClicking it, all the Bloodsucker structures will be unbolted and your lair will cease to exist.
To create a coffin either '''use 5 wood in hand, or craft it through the Tribal crafting menu'''. Once your coffin is built, you can enter and close it to claim the area around as your '''lair.''' Further structures can only be built within your lair, and if you unclaim your coffin by AltClicking it, all the Bloodsucker structures will be unbolted and your lair will cease to exist.
Once your basic coffin is built and your lair is claimed, new stronger coffins are unlocked in the Tribal section of the crafting menu
Once your basic coffin is built and your lair is claimed, new stronger coffins are unlocked in the Tribal section of the crafting menu
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!Acid
!Acid
|-
|-
|Black
|[[File:Blackcoffin.png|64px]]
Black
|[[File:Sheet cloth1.png]]1 Cloth,[[File:Planks.png]] 5 Wood,[[File:Metal.png]]1 Metal,[[File:Screwdriver_tool.png]] Screwdriver, [[File:Welder.png]]Welder
|[[File:Sheet cloth1.png]]1 Cloth,[[File:Planks.png]] 5 Wood,[[File:Metal.png]]1 Metal,[[File:Screwdriver_tool.png]] Screwdriver, [[File:Welder.png]]Welder
|35
|35
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|60
|60
|-
|-
|Secure
|[[File:Securecoffin.png|64px]]
Secure
|[[File:Rods.png]]1 Rod, [[File:Metal_r.png]]5 Plasteel,[[File:Metal.png]] 5 Metal,[[File:Screwdriver_tool.png]] Screwdriver, [[File:Welder.png]]Welder
|[[File:Rods.png]]1 Rod, [[File:Metal_r.png]]5 Plasteel,[[File:Metal.png]] 5 Metal,[[File:Screwdriver_tool.png]] Screwdriver, [[File:Welder.png]]Welder
|35
|35
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|100
|100
|-
|-
|Meat
|[[File:Meatcoffin.png|64px]]
Meat
|[[File:Meat.png]]5 Meat Slab, [[File:CableCoils.png]]1 Cable,[[File:Wrench.png]] Wrench,[[File:Welder.png]] Welder
|[[File:Meat.png]]5 Meat Slab, [[File:CableCoils.png]]1 Cable,[[File:Wrench.png]] Wrench,[[File:Welder.png]] Welder
|70
|70
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|60
|60
|-
|-
|Metal
|[[File:Metalcoffin.png|64px]]
Metal
|[[File:Metal.png]]6 Metal,[[File:Rods.png]] 2 Rods
|[[File:Metal.png]]6 Metal,[[File:Rods.png]] 2 Rods
|70
|70
|10
|10
| 10
|10
|70
|70
|0
|0
|70
|70
|60
| 60
|}
|}
===Persuasion Rack===
===Persuasion Rack===
The second most important structure in your lair, the persuasion rack allows you to turn innocent crew members into your vampiric slaves, the Vassals. Those can only be built in your '''lair,''' and are wrenched to the floor by clicking with your empty hand.  
[[File:PersuasionRack.png|64px]]


The second most important structure in your lair, the persuasion rack allows you to turn innocent crew members into your vampiric slaves, the Vassals. Those can only be built in your '''lair,''' and are wrenched to the floor by clicking with your empty hand.
To turn someone into a Vassal, buckle the person into the rack, and click to begin the torture. '''Different items take different amounts of time.'''
To turn someone into a Vassal, buckle the person into the rack, and click to begin the torture. '''Different items take different amounts of time.'''
*Empty hand - Slowest
*Empty hand - Slowest
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*Open welder - Fastest
*Open welder - Fastest
The torture process takes 3-4 attempts.
The torture process takes 3-4 attempts.
== Clans==
{| class="wikitable"
|+
! Materials
|-
|[[File:Planks.png]]3 Wood, [[File:Metal.png]]2 Metal,[[File:CableCoils.png]] 2 Cable
|}
===Candelabrum===
[[File:CandelabrumBS.png|64px]]
 
Once wrenched down, you can turn the Candelabrum on and off. While active, the Candelabrum will cause major debuff and hallucinations to non-Bloodsucker/Vassals near it.
{| class="wikitable"
|+
! Materials
|-
|[[File:Metal.png]]3 Metal,[[File:Rods.png]] 1 Rod,[[File:Candlebox.png]] 1 Candle,[[File:Welder.png]] Welder,[[File:Wrench.png]] Wrench
|}
===Blood Throne===
[[File:BloodThrone.png|64px]]
 
Once wrenched down, you'll be able to buckle yourself to it. While buckled to the throne, anything the Bloodsucker says will be heard by all their Vassals.
{| class="wikitable"
|+
!Materials
|-
|[[File:Sheet cloth1.png]]3 Cloth, [[File:Metal.png]]5 Metal,[[File:Planks.png]] 1 Wood,[[File:Wrench.png]] Wrench
|}
=== Blood Altar===
[[File:Bloodaltar.png|64px]]
 
By using the altar, a Bloodsucker can get two tasks per night to get more ranks.
{| class="wikitable"
|+
!Materials
|-
|[[File:Rods.png]]5 Rods,[[File:Metal.png]] 2 Metal,[[File:Metal_r.png]] 5 Plasteel, 30u Ash, [[File:Wrench.png]]Wrench, [[File:Welder.png]]Welder,[[File:Screwdriver_tool.png]] Screwdriver
|}
===Stake Trap===
[[File:Staketrap.png|64px]]
 
A simple trap to protect your lair. Functions like a beartrap.
{| class="wikitable"
|+
!Materials
|-
|[[File:Stake.png]]2 Stake, 1u Blood ,[[File:Planks.png]] 2 Wood,[[File:CableCoils.png]] 1 Cable
|}
===Wooden Ducky===
[[File:WoodenDucky.png|64px]]
 
A wooden ducky. It's sharp. It makes bike horn sounds. For all your sadistic clown needs!
{| class="wikitable"
|+
!Materials
|-
|[[File:Stake.png]]1 Stake, [[File:Rubberducky.png]] 1 Rubber Ducky
|}
==Clans ==
When you reach Rank 3, you will have the option to choose which Clan you will belong to. Choosing a Clan brings both boons and disadvantages; you will also get an extra objective. '''Once you have chosen a clan, there is no going back!'''
When you reach Rank 3, you will have the option to choose which Clan you will belong to. Choosing a Clan brings both boons and disadvantages; you will also get an extra objective. '''Once you have chosen a clan, there is no going back!'''
===Lasombra===
===Lasombra===
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*Your eyes become bright red.
*Your eyes become bright red.
*Your heart changes to a ''heart of darkness'', which will fully revive you if your body is in the dark for long enough even if you've been staked.
*Your heart changes to a ''heart of darkness'', which will fully revive you if your body is in the dark for long enough even if you've been staked.
=====Resting Place Altar =====
=====Resting Place Altar=====
Accepting the Lasombra clan grants you the ability to build a resting place altar from metal, rods, and cloth. This structure works the same as a normal blood altar, but you can ascend it to unlock special features exclusive to the clan. You may ascend the altar using '''abyssal essence''', which you can harvest from '''reality smash''' locations on the station. These locations appear randomly and are invisible to mortals; you may harvest one unit of essence per location.
Accepting the Lasombra clan grants you the ability to build a resting place altar from metal, rods, and cloth. This structure works the same as a normal blood altar, but you can ascend it to unlock special features exclusive to the clan. You may ascend the altar using '''abyssal essence''', which you can harvest from '''reality smash''' locations on the station. These locations appear randomly and are invisible to mortals; you may harvest one unit of essence per location.


Once you've ascended the altar, you can use it to permanently upgrade your purchased skills for points. The first upgrade point is free, but you need to spend ranks to gain more. '''Accepting the Lasombra clan adds an objective to ascend 4-5 skills at the altar.'''
Once you've ascended the altar, you can use it to permanently upgrade your purchased skills for points. The first upgrade point is free, but you need to spend ranks to gain more. '''Accepting the Lasombra clan adds an objective to ascend 4-5 skills at the altar.'''
===== Subservent Armor =====
===== Subservent Armor=====
Lasombra bloodsuckers gain the ability to build Subservent Armor using metal and rods; this suit of armor looks inanimate but comes alive if a non-bloodsucker passes too close. Once awakened, it will chase and attack anything around it until subdued, '''including you and your thralls.''' As a Lasombra, however, you are immune to brute damage so this may not be a problem. When killed the armor reverts to its inanimate and unanchored form, allowing you to reuse it.
Lasombra bloodsuckers gain the ability to build Subservent Armor using metal and rods; this suit of armor looks inanimate but comes alive if a non-bloodsucker passes too close. Once awakened, it will chase and attack anything around it until subdued, '''including you and your thralls.''' As a Lasombra, however, you are immune to brute damage so this may not be a problem. When killed the armor reverts to its inanimate and unanchored form, allowing you to reuse it.


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Accepting the Gangrel clan immediately causes the following effects:
Accepting the Gangrel clan immediately causes the following effects:
*You gain the ability to transform into an animal once per night.
* You gain the ability to transform into an animal once per night.
*You lose a large amount of humanity, making it easier to go into a Frenzy.
*You lose a large amount of humanity, making it easier to go into a Frenzy.
*You lose your Masquerade ability.
*You lose your Masquerade ability.
=====Frenzy Effects=====
=====Frenzy Effects=====
Gangrel bloodsuckers become Frenzied more easily due to their initial loss of humanity. The first two times they enter Frenzy after accepting the clan, they get no special effects. '''On the third Frenzy after entering the Clan, the beast awakens and you become a full werewolf. Accepting the Gangrel clan adds an objective to enter Frenzy 3-4 times in total.'''
Gangrel bloodsuckers become Frenzied more easily due to their initial loss of humanity. The first two times they enter Frenzy after accepting the clan, they get no special effects. '''On the third Frenzy after entering the Clan, the beast awakens and you become a full werewolf. Accepting the Gangrel clan adds an objective to enter Frenzy 3-4 times in total.'''
====== Werewolves======
======Werewolves======
As a werewolf you are fast, durable, and do a lot of damage. Instead of biting people to feed, you can use the '''Devour''' power to consume a corpse whole and heal yourself. Your normal Bloodsucker arsenal is unavailable in this state, but you can gain wolf-themed powers depending on which standard powers you have unlocked.
As a werewolf you are fast, durable, and do a lot of damage. Instead of biting people to feed, you can use the '''Devour''' power to consume a corpse whole and heal yourself. Your normal Bloodsucker arsenal is unavailable in this state, but you can gain wolf-themed powers depending on which standard powers you have unlocked.


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=====Transforming=====
=====Transforming=====
Accepting Gangrel grants you the ability to transform into an animal. The strength of the transformation depends on the total amount of blood you've drunk:
Accepting Gangrel grants you the ability to transform into an animal. The strength of the transformation depends on the total amount of blood you've drunk:
#Under 500 blood you permanently turn into a Felinid. If you're already a Felinid, you become a lizard. Either way, you punch slightly harder and gain natural 30% damage reduction.
# Under 500 blood you permanently turn into a Felinid. If you're already a Felinid, you become a lizard. Either way, you punch slightly harder and gain natural 30% damage reduction.
#Between 500 and 1000 blood you permanently become a Gorillaperson. You get 35% damage reduction and even more robust unarmed damage.
#Between 500 and 1000 blood you permanently become a Gorillaperson. You get 35% damage reduction and even more robust unarmed damage.
#Between 1000 and 1500 blood, the power has no effect.
#Between 1000 and 1500 blood, the power has no effect.
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