Wizard: Difference between revisions

604 bytes removed ,  19:40, 5 January 2022
→‎A Friendly Wizard: Friendly wizards are not encouraged and this section is very misleading
(→‎Offensive: Mjolnir costs 3 points PR#12976)
(→‎A Friendly Wizard: Friendly wizards are not encouraged and this section is very misleading)
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|[[File:Slip_spell.png|64px]]||Slip||Causes the floor within three tiles to become slippery.||2||✓||30/25/20/15/10
|[[File:Slip_spell.png|64px]]||Slip||Causes the floor within three tiles to become slippery.||2||✓||30/25/20/15/10
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|}
===Defensive===
===Defensive===
Spells and items geared towards improving your survivability or reducing foes' ability to attack. You can reduce the cooldown by spending more points on the spell.
Spells and items geared towards improving your survivability or reducing foes' ability to attack. You can reduce the cooldown by spending more points on the spell.
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'''After that, the AI will be very nice to you, and serve you, his master.'''
'''After that, the AI will be very nice to you, and serve you, his master.'''
==A Friendly Wizard==
So you've been made a wizard but don't feel like going on a murderboner and would rather live peacefully among the crew? No problem! The staff are usually very friendly towards wizards [CITATION VERY MUCH NEEDED] if they announce themselves to be friendly and the AI is programmed not to harm them. So pop over to the HoP escorted by the Captain/HoS and request to be part of the station! Who knows, maybe you can be the Janitor! Just remember that you are by law and backstory an enemy of Nanotrasen. Don't get mad when some magic-hating sociopath tries to kill you. They'll try.
==Suggested Starting Loadouts==
==Suggested Starting Loadouts==
Your first time playing as a Wizard can be disorientating and very hard, but also demanding. Just figuring out what spells to take is half the gamemode onto itself, the other half is utilising those spells. As such this section will detail some basic, but robust, starting Wizard loadouts.
Your first time playing as a Wizard can be disorientating and very hard, but also demanding. Just figuring out what spells to take is half the gamemode onto itself, the other half is utilising those spells. As such this section will detail some basic, but robust, starting Wizard loadouts.
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