Bartender: Difference between revisions

15 bytes added ,  14:37, 3 July 2021
m
Spellchecks. Extends the description of the shotgun in the Equipment part of the page.
(→‎Human Controlled Pun Pun!: Removed, as it encourages grief and isn't relevant.)
m (Spellchecks. Extends the description of the shotgun in the Equipment part of the page.)
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|difficulty = Easy
|difficulty = Easy
|superior = [[Head of Personnel]]
|superior = [[Head of Personnel]]
|duties = Serve booze to everyone! Mix drinks
|duties = Serve booze to everyone! Mix drinks.
|guides = [[Guide to Drinks]]
|guides = [[Guide to Drinks]]
|quote = Oh, the uranium is just for drinks. Yes, the radium as well.
|quote = Oh, the uranium is just for drinks. Yes, the radium as well.
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'''Bare minimum requirement:''' Stay at your bar and keep drinks available.
'''Bare minimum requirement:''' Stay at your bar and keep drinks available.
[[File:Bar.png|300px|thumb|alt=Bar|The [[Bar]]]]<br>
[[File:Bar.png|300px|thumb|alt=Bar|The [[Bar]]]]<br>
 
==Equipment==
==Equipment==  
*Armor vest: don't underestimate the value of this in blocking damage.
 
*A double-barreled shotgun.
*Armor vest: don't underestimate the value of this in blocking damage
*A shaker for mixing drinks.
*Shotgun
*A shaker for mixing drinks
*Formal closet containing two formal uniforms like what you start wearing, two pairs of black shoes and two top hats. There is an additional top-hat on the bar.
*Formal closet containing two formal uniforms like what you start wearing, two pairs of black shoes and two top hats. There is an additional top-hat on the bar.
*Booze-O-Mat, your ID-locked best friend and container of all that is alcoholic.
*Booze-O-Mat, your ID-locked best friend and container of all that is alcoholic.
*Beer locker, beer keg, vending machines and an mixer, all inside your storage room.
*Beer locker, beer keg, vending machines and an mixer, all inside your storage room.
*Your loyal assistant, Pun Pun. Has a tendency to push people around, be abused and get harvested for meat by the chef.
*Your loyal assistant, Pun Pun. Has a tendency to push people around, be abused and get harvested for meat by the chef.
===Your shotgun===
===Your shotgun===
Your shotgun is double-barrelled. It can hold two shells at once and fire both in quick succession. Clicking it in your hand will break the shotgun, causing the shells inside to fall to the floor. It starts loaded with two beanbag shells, and you start with extra ones in your bag.
Your shotgun is double-barreled. It can hold two shells at once and fire both in quick succession. Clicking it in your hand will break the shotgun, causing the shells inside to fall to the floor. It starts loaded with two beanbag shells, and you start with extra ones in your bag.


You can get more shells using [[Cargo_Office|cargo]]'s autolathe. Lethal shells (red) do sixty brute damage, beanbag shells (green) do ten brute damage and knock people down, darts do five toxin damage, and blank (white) shells do nothing. Autolathes can create circular saws, which you can use to saw off your shotgun so it can fit in your bag. If you do this while the gun is loaded, it will go off in your face.
You can get more shells using [[Cargo_Office|cargo]]'s autolathe. Lethal shells (red) do sixty brute damage, beanbag shells (green) do ten brute damage and knock people down, darts do five toxin damage, and blank (white) shells do nothing. Autolathes can create circular saws, which you can use to saw off your shotgun so it can fit in your bag. If you do this while the gun is loaded, it will go off in your face.
==Tending to your Bar==
==Tending to your Bar==
You have a whole bunch of spirits in your handy Booze-o-mat vending machine, with which to mix all manner of [[Guide to Drinks|drinks]]. The Vodka in your Booze-o-mat cures some radiation.
You have a whole bunch of spirits in your handy Booze-o-mat vending machine, with which to mix all manner of [[Guide to Drinks|drinks]]. The Vodka in your Booze-o-mat cures some radiation.


Difficulty is minimal, but bar fights can get deadly if your [[Security Officer|most valued patrons]] are too drunk to intervene. People also love to murder people having a good time in the bar, especially if you start serving Beepsky Smashes.
Difficulty is minimal, but bar fights can get deadly if your [[Security Officer|most valued patrons]] are too drunk to intervene. People also love to murder people having a good time in the bar, especially if you start serving Beepsky Smashes.
==Tips==
==Tips==
 
*Several drinks you can make will have actual effects ''other'' than getting people sloshed. To name a few:
*Several drinks you can make will have actual effects OTHER than getting people sloshed. To name a few:
**Milk Cream, Orange Juice, Lime Juice, and Tomato Juice all heal small amounts of brute, oxygen, toxin, and burn, respectively.
**Milk Cream, Orange Juice, Lime Juice, and Tomato Juice all heal small amounts of brute, oxygen, toxin, and burn, respectively.
**'Nothing' and Banana Juice will heal Clowns and Mimes of all damage types at a decent rate.
**'Nothing' and Banana Juice will heal Clowns and Mimes of all damage types at a decent rate.
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*While you only start with non-lethal Beanbag Shells, don't be afraid to ask Cargo for a few alternatives from their Autolathe: Incendiary Shells, Shotgun Slugs, and Buckshot are all excellent options for the Bartender who needs to deal with the more rowdy clientele.
*While you only start with non-lethal Beanbag Shells, don't be afraid to ask Cargo for a few alternatives from their Autolathe: Incendiary Shells, Shotgun Slugs, and Buckshot are all excellent options for the Bartender who needs to deal with the more rowdy clientele.
*The clothing vendor in your backroom contains 2 extra damp rags, which is useful if you need a spare or if you want to give one to the chef.
*The clothing vendor in your backroom contains 2 extra damp rags, which is useful if you need a spare or if you want to give one to the chef.
==Traitoring - Serving up a cool glass of pain==
==Traitoring - Serving up a cool glass of pain==
Traitor barman has it hard. You only start with Bar access. If you're not in the bar when someone inevitably shows up, expect them to try to break in or call attention to your absence. You have one advantage in that you spawn with a potentially lethal weapon nearby, voiding the need for a pistol or similar item. You'll need the QM or a Cargo Technician's help to get lethal shells, however. They can use your shotgun to bust open locked crates, so see if you can't strike a mutually beneficial deal with them.
Traitor barman has it hard. You only start with Bar access. If you're not in the bar when someone inevitably shows up, expect them to try to break in or call attention to your absence. You have one advantage in that you spawn with a potentially lethal weapon nearby, voiding the need for a pistol or similar item. You'll need the QM or a Cargo Technician's help to get lethal shells, however. They can use your shotgun to bust open locked crates, so see if you can't strike a mutually beneficial deal with them.
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Some of your drinks can have... "beneficial" effects. If you'd prefer to avoid figuring them out yourself, you could just go the old-fashioned route and poison drinks outright.
Some of your drinks can have... "beneficial" effects. If you'd prefer to avoid figuring them out yourself, you could just go the old-fashioned route and poison drinks outright.
*An [[Emag]] can make a Syndicate Café sign when used on your bar sign... not terribly useful but good to know, right?
*An [[Emag]] can make a Syndicate Café sign when used on your bar sign... not terribly useful but good to know, right?
*The double-barreled shotgun can be sawed-off to fit in your backpack via a Circular Saw (try Robotics, Cargo, Medbay or one of those medical cyborgs!). Be sure to unload it before applying the saw, unless you enjoy buckshot to the face.
*The double-barreled shotgun can be sawed-off to fit in your backpack via a Circular Saw (try Robotics, Cargo, Medbay or one of those medical cyborgs!). Be sure to unload it before applying the saw, unless you enjoy buckshot to the face.
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*With a [[Syndicate_Items#Poison_Kit|Poison Kit]], shotgun darts from an autolathe, and a little bit of chemistry knowledge, your shotgun can become one of the most deadly weapons on the station.
*With a [[Syndicate_Items#Poison_Kit|Poison Kit]], shotgun darts from an autolathe, and a little bit of chemistry knowledge, your shotgun can become one of the most deadly weapons on the station.
*Know your drinks - some them can be used for nefarious purposes as well as legitimate. Experiment!
*Know your drinks - some them can be used for nefarious purposes as well as legitimate. Experiment!
{{Jobs}}
{{Jobs}}
[[Category: Jobs]]
[[Category: Jobs]]