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|workers=[[Medical Doctor]], [[Chief Medical Officer]] | |workers=[[Medical Doctor]], [[Chief Medical Officer]] | ||
|access=[[Medical Doctor]], [[Chief Medical Officer]], [[Captain]] | |access=[[Medical Doctor]], [[Chief Medical Officer]], [[Captain]] | ||
|exits= | |exits=East, south and west to [[Medbay]] | ||
|department=Medical | |department=Medical | ||
|footerbgcolor=#8cbcd6 | |footerbgcolor=#8cbcd6 | ||
|footerfontcolor = black | |footerfontcolor = black | ||
}} | }} | ||
Actual '''[[surgery|surgeries]]''' are rare and so the operating room is most useful as an impromptu armory - a skilfully-aimed [[Surgery#Scalpel|scalpel]] or [[Surgery#Saw|circular saw]] can hold back the greytide for a while. In the unusual case that somebody does need an operation, there's two [[File:OpTable.gif]] [[File:Crew Monitoring Console.gif]] [[Computers#Crew_Monitoring_Console.2FOperating_Computer|Operating Tables and associated Operating Computers]]. Use of the contents of the [[Medical_items#Anesthetic_Tank|Anesthetic]] locker is recommended but not ''entirely'' mandatory. There are also assorted other surgical tools that have no real use outside the room. Remember - if you're going to try surgery, [[surgery|make sure you know how]]!! | |||
The operating room contains a freezer containing prosthetic limbs, and two bottles of ethanol. There are shutters on the observing windows to the north that the surgeon can choose to close if they wish to work in private. | |||
</tab> | </tab> | ||