Guide to Combat: Difference between revisions

268 bytes removed ,  03:07, 15 January 2020
m
→‎Offense: Removes all mentions of the now-removed Summon Guns event
(→‎Automatic: Added the M-546 Osprey)
m (→‎Offense: Removes all mentions of the now-removed Summon Guns event)
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|7 Rounds
|7 Rounds
|60 Brute
|60 Brute
|Summon guns, can spawn in the secure contraband locker on metastation.
|Can spawn in the secure contraband locker on metastation.
|Emergency Response Team|Nanotrasen
|Emergency Response Team|Nanotrasen
|Comes in three tasteful variants. Normal, gold and camo gold. Hope for the gold gun.
|Comes in three tasteful variants. Normal, gold and camo gold. Hope for the gold gun.
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|7 Rounds
|7 Rounds
|60 Brute
|60 Brute
|[[Syndicate Uplink]] and summon guns.
|[[Syndicate Uplink]].
|Nanotrasen
|Nanotrasen
|All in all the syndicate revolver, but for death squad and emergency response team officers.
|All in all the syndicate revolver, but for death squad and emergency response team officers.
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|7 Rounds
|7 Rounds
|60 Brute
|60 Brute
|[[Syndicate Uplink]] and summon guns
|[[Syndicate Uplink]].
|Syndicate
|Syndicate
|Security (or generally anyone) will be quick to scream 'TRAITOR!' if they see you with one.
|Security (or generally anyone) will be quick to scream 'TRAITOR!' if they see you with one.
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|6 Rounds
|6 Rounds
|15 Brute + 35 Stamina
|15 Brute + 35 Stamina
|[[Detective]]'s locker or summon guns.
|[[Detective]]'s locker.
|Security
|Security
|Knocks down targets, causing some minor damage. Can be modified to fire .357, but may break with the modification.
|Knocks down targets, causing some minor damage. Can be modified to fire .357, but may break with the modification.
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|20 Rounds
|20 Rounds
|30 Brute
|30 Brute
|Can only be found in Nuke rounds, or with Summon guns.
|Can only be found in Nuke rounds.
|Syndicate
|Syndicate
|Has a 2 round burst setting with decent damage and cheap ammo.
|Has a 2 round burst setting with decent damage and cheap ammo.
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|50 Rounds
|50 Rounds
|45 Brute
|45 Brute
|Nuke ops and summon guns only.
|Nuke ops.
|Syndicate
|Syndicate
|Holds the most ammo of any gun, 50 shots dealing 45 brute damage each, three good shots on someone and they're down. Conveniently also has a 3 round burst setting.
|Holds the most ammo of any gun, 50 shots dealing 45 brute damage each, three good shots on someone and they're down. Conveniently also has a 3 round burst setting.
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|32 rounds
|32 rounds
|20 Brute
|20 Brute
|Summon guns, Gang Wars
|Gang Wars
|Gangs
|Gangs
|A lightweight, fast firing gun with a 2 round burst setting, for when you want someone dead. Uses 9mm rounds.
|A lightweight, fast firing gun with a 2 round burst setting, for when you want someone dead. Uses 9mm rounds.
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|[[File:Bean_shell.png|64px]]<br>12 Gauge shells
|[[File:Bean_shell.png|64px]]<br>12 Gauge shells
|6+1 Shells
|6+1 Shells
|The Armoury and summon spells.
|The Armoury.
|Security
|Security
|A uncommon shotgun, typically only used in emergencies by Security or when facing someone with ranged energy protection. Is the only main shotgun on the station at round start sans the bartender's double barrel.<br>
|A uncommon shotgun, typically only used in emergencies by Security or when facing someone with ranged energy protection. Is the only main shotgun on the station at round start sans the bartender's double barrel.<br>
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|[[File:Buckshot_shell.png|64px]]<br>12 Gauge Shells
|[[File:Buckshot_shell.png|64px]]<br>12 Gauge Shells
|6+1 Shells
|6+1 Shells
|Ordered in [[Cargo]] and from [[Summon guns]].
|Ordered in [[Cargo]].
|Nanotrasen
|Nanotrasen
|A black semi automatic shotgun that can be ordered from cargo that is filled with lethal buckshot by default. Otherwise functionally identical to the riot shotgun.
|A black semi automatic shotgun that can be ordered from cargo that is filled with lethal buckshot by default. Otherwise functionally identical to the riot shotgun.
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|10 Lasers
|10 Lasers
|20 Burn
|20 Burn
|[[Armory]], weapons crates and summon guns.
|[[Armory]] and weapons crates.
|Security
|Security
|No real reason to use this over the energy gun as it is lethal ONLY.
|No real reason to use this over the energy gun as it is lethal ONLY.
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|10 Lasers, 20 Disable
|10 Lasers, 20 Disable
|20 Burn<br>30 Stamina
|20 Burn<br>30 Stamina
|[[Armory]], Energy Weapons Crate or Summon guns.
|[[Armory]] or Engergy Weapons Crate.
|Security
|Security
|A versatile energy weapon. Best thing is to disable a target and then either handcuff (for arresting) or spam the other remaining shots at them on kill mode (for murder).
|A versatile energy weapon. Best thing is to disable a target and then either handcuff (for arresting) or spam the other remaining shots at them on kill mode (for murder).
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==Admin Only Weapons==
==Admin Only Weapons==
These weapons are currently restricted to admin spawn only, some may also appear in 'summon gun' events during a Wizard round however.
These weapons are currently restricted to admin spawn only.


{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
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|8 Rounds
|8 Rounds
|74 Brute from direct hit <br>24 from a tile away <br>explosion (-1, 0, 2)
|74 Brute from direct hit <br>24 from a tile away <br>explosion (-1, 0, 2)
|Summon guns exclusive.
|Admin only.
|Admin
|Admin
|Delivers an explosion with every shot, plus you can afford to be less accurate with it, as the explosion hits 3x3, so it's great against groups.
|Delivers an explosion with every shot, plus you can afford to be less accurate with it, as the explosion hits 3x3, so it's great against groups.
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