Guide to Combat: Difference between revisions

1 byte added ,  08:28, 21 September 2019
Updates damage values for automatics
(Energy weapon damage update)
(Updates damage values for automatics)
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![[File:C20r.png|64px]]
![[File:C20r.png|64px]]
!{{anchor|C20r SMG}}C20r SMG
!{{anchor|C20r SMG}}C20r SMG
|[[File:12mmMag.png|64px]]<br>12mm
|[[File:12mmMag.png|64px]]<br>.45
|20 Rounds
|20 Rounds
|20 Brute + Knockdown
|30 Brute
|Can only be found in Nuke rounds, or with Summon guns.
|Can only be found in Nuke rounds, or with Summon guns.
|Syndicate
|Syndicate
|It knocks the target down, similar to the detective's revolver, except chances are if you go down, you're not getting back up.
|Has a 2 round burst setting with decent damage and cheap ammo.
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|-


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|[[File:A762.png|64px]]<br>.762
|[[File:A762.png|64px]]<br>.762
|50 Rounds
|50 Rounds
|60 Brute
|45 Brute
|Nuke ops and summon guns only.
|Nuke ops and summon guns only.
|Syndicate
|Syndicate
|Holds the most ammo of any gun, 50 shots dealing 60 brute damage each, two good shots on someone and they're down.
|Holds the most ammo of any gun, 50 shots dealing 45 brute damage each, three good shots on someone and they're down. Conveniently also has a 3 round burst setting.
|-
|-


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|[[File:Ammo 50.png|64px]]<br>9mm
|[[File:Ammo 50.png|64px]]<br>9mm
|32 rounds
|32 rounds
|20 Brute
|15 Brute
|Summon guns, Gang Wars
|Summon guns, Gang Wars
|Gangs
|Gangs
|A lightweight, fast firing gun, for when you want someone dead. Uses 9mm rounds.
|A lightweight, fast firing gun with a 3 round burst setting, for when you want someone dead. Uses 9mm rounds.
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|-
|}
|}