Shadowling: Difference between revisions

268 bytes added ,  17:53, 5 April 2019
Updates shadowling page with new abilities and how thralls are now detected. important note added about thralls
m (sling revise notice)
(Updates shadowling page with new abilities and how thralls are now detected. important note added about thralls)
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{{Needs revision | reason = out of date since https://github.com/yogstation13/Yogstation-TG/pull/4745}}
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'''<font size=5>"VYSHA NERADA YEKHEZET U'RUU!!"</font>'''
'''<font size=5>"VYSHA NERADA YEKHEZET U'RUU!!"</font>'''
'''IMPORTANT NOTE: THRALLS NO LONGER HAVE DRAWN AND TIGHT FACES. [[Shadowling#Is_it_cold_in_here|THEY ARE DETECTED THROUGH A MESSAGE THAT APPEARS ON HEALTH ANALYZERS.]]'''




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|2 minutes
|2 minutes
|Icy Veins is a formidable crowd control ability. Everyone within a short range will instantly have their body temperature reduced to freezing in addition to having it continuously lowered, similar to a cryogenic sting. Targets will also be briefly stunned.
|Icy Veins is a formidable crowd control ability. Everyone within a short range will instantly have their body temperature reduced to freezing in addition to having it continuously lowered, similar to a cryogenic sting. Targets will also be briefly stunned.
|-
!Void Jaunt
|Hatch required
|1 minutes 20 seconds
|A weakened version of Ethereal Jaunt that costs stamina while jaunting. They can move through well-lit areas like this, but at a extremely steep stamina cost.
|-
|-
!Collective Mind
!Collective Mind
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|30 seconds
|30 seconds
|The shadowling can let out a piercing screech. This will confuse and deafen nearby humans, damage windows, and stun silicons.
|The shadowling can let out a piercing screech. This will confuse and deafen nearby humans, damage windows, and stun silicons.
|-
!Null Charge
|Hatch required + 7 Thralls
|60 seconds
|The shadowling can drain the power from an APC and prevent it from recharging until serviced.
|-
|-
!Black Recuperation
!Black Recuperation
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It is important to note that if you are enthralled by one shadowling, you obey ''all'' the shadowlings. This includes the others. If Shadowling Bumblefuck tells you that Shadowling Fumbleschmuck isn't your master, ignore him. No matter who enthralled you originally, you must obey all other shadowlings.
It is important to note that if you are enthralled by one shadowling, you obey ''all'' the shadowlings. This includes the others. If Shadowling Bumblefuck tells you that Shadowling Fumbleschmuck isn't your master, ignore him. No matter who enthralled you originally, you must obey all other shadowlings.


===Mask Up, Gang===
===Is it cold in here?===
An important thing about being enthralled is that it physically alters you. By becoming a thrall, anybody nearby that can see your face will be able to tell you're a thrall just by examining you while close by! Thankfully, there is an easy way to alleviate this: wear a mask. Any mask will work as long as it conceals your face; gas mask, bandana, ''anything that hides your face''. By wearing a mask, your special examine status will disappear and you will be indistinguishable from regular crew. If an officer tells you to take off your mask and then gets close, the best solution is to try and escape. Wearing a mask is conspicuous in its own right, especially if it conceals the face.
Once you have become a thrall, your body termperature drops to be abnormally cold. This does not affect you physically, but can be detected by health analyzers will which give away that you are a thrall of a shadowling. There is no way to counter this so be weary of anyone that may scan you!


===Dethralling===
===Dethralling===
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===Things you SHOULD do===
===Things you SHOULD do===
* Scan individuals to see if their body temperature is abnormally cold. Be aware that ANYONES body temperature can be cold, however, thralls are not affect by this physcially while normal persons are!
* Travel in groups
* Travel in groups
* Bolt down floodlights in different maintenance areas where shadowlings are most active.
* Bolt down floodlights in different maintenance areas where shadowlings are most active.
* Try implanting people that you suspect of being a thrall. Unhatched shadowlings and thralls alike will resist the implant.
* Try implanting people that you suspect of being a thrall. Unhatched shadowlings and thralls alike will resist the implant.
* Get burn-based weapons and lots of light sources (flares are good, so are slime extracts if xenobio is doing their job, and if all else fails botany can make torches)
* Get burn-based weapons and lots of light sources (flares are good, so are slime extracts if xenobio is doing their job, and if all else fails botany can make torches)
* Carry flashbangs or flash powder grenades from security or the medbay
* Carry flashbangs or flash powder grenades from security or medbay
* Be extremely wary
* Be extremely wary
* Be on the lookout for suspicious characters, and be sure to examine them. Thralls have tight drawn in faces
* Scan suspicious characters with a health analyzer.
* Avoid areas that seem unnaturally dark
* Avoid areas that seem unnaturally dark
* Don't fight anything alone
* Don't fight anything alone
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* [https://github.com/tgstation/-tg-station/pull/11414 #11414 Shadowling Update IV]
* [https://github.com/tgstation/-tg-station/pull/11414 #11414 Shadowling Update IV]
* [https://github.com/tgstation/-tg-station/pull/11588 #11588 Fixes a gamebreaking bug with shadowling (it isn't actually gamebreaking)]
* [https://github.com/tgstation/-tg-station/pull/11588 #11588 Fixes a gamebreaking bug with shadowling (it isn't actually gamebreaking)]
* [https://github.com/yogstation13/Yogstation-TG/pull/4745 Shadowling Buff'n'Polish]


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