Changelog: Difference between revisions
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Currently in testing: | Currently in testing: | ||
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<li>Gift shop</li> | |||
<li>Radio jammer syndicate item</li> | |||
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<p> | |||
May 16, 2014 | May 16, 2014 | ||
<ul> | |||
<li>NEW: Fix air verb for admins to restore air in an area after grief attempts.</li> | |||
<li>NEW: Recovery Agent manual.</li> | |||
<li>NEW: Silicon door panel now uses NanoUI.</li> | |||
<li>FIX: You can now push every kind of movable furniture when someone is buckled into them instead of just rolling beds.</li> | |||
<li>FIX: Recovery Agent cannot be a traitor.</li> | |||
</ul> | |||
</p> | |||
<p> | |||
May 7, 2014 | May 7, 2014 | ||
<ul> | |||
<li>NEW: Added Recovery Agent.</li> | |||
</ul> | |||
</p> | |||
<p> | |||
May 6, 2014 | May 6, 2014 | ||
<ul> | |||
<li>NEW: Added an airlock permission dialog that appears for AI/Cyborg for doors created with an RCD. They can only configure the permissions for these doors and only once.</li> | |||
<li>NEW: Admins are able to recruit and equip Death Squads with a single button.</li> | |||
<li>NEW: Silicon beings can now see the station time in their status tab.</li> | |||
<li>FIX: Changelings can no longer use their arm blades while in regenerative stasis.</li> | |||
<li>FIX: Incapacitated mobs can no longer stare blankly into the singularity.</li> | |||
<li>FIX: Prevents ventcrawl from inside a container.</li> | |||
<li>FIX: Kitchen trays work properly now.</li> | |||
<li>FIX: Can no longer drag people to a non-operational sleeper.</li> | |||
<li>FIX: Critter crates cannot be opened from the inside.</li> | |||
<li>FIX: Cyborgs do not show up multiple times as slaved for the AI and at round end statistics.</li> | |||
<li>FIX: Removed unnecessary force-deletes from atmos code resulting in performance gain.</li> | |||
</ul> |