Guide to races: Difference between revisions

178 bytes removed ,  16:57, 16 April 2015
Shuffling and updating to keep things up to date
imported>Incoming
imported>Incoming
(Shuffling and updating to keep things up to date)
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'''Where to find them:'''
'''Where to find them:'''
* Near a [[teleporter]], the surgical theater.
* Near a [[teleporter]], the surgical theater.
=Construct Races=
These races were never human to begin with, rather they were made without any original human to convert. They are decidedly even LESS human in the eyes of many, and are frequently mistrusted as a result.
===[[Adamantine Golem]]===
[[File:agolem.png]]
Lumbering people of shining stone, adamantine golems are born into the servitude of their creators. While some will immediately gift these golems with freedom others will keep them close as assistants, bodyguards, or attack dogs. Golems do not have a will of their own unless granted one by their creator, and are not directly responsible for their actions if commanded.
'''Benefits'''
* Extremely resilient to brute damage.
* Spaceworthy: immune to pressure, temperature, and breathing.
* Improved unarmed attacks.
* Have no blood to lose.
* Are immune to the effects of radiation.
* It beats being dead.
'''Drawbacks'''
* Bound to will of creator unless freed.
* Extremely slow.
* Immune to cryogenic drugs.
* Cannot equip clothing.
* Cannot use guns.
* Often prejudiced against and slain without mercy by the station at first sign of trouble.
'''Where to find them:'''
* [[Xenobiology]].
=Exotic Races=
These races have very few ways to come about, and often rely on very rare situations to exist at all. You will almost never have to deal with them, but should be aware of them all the same for when the time comes.


===Skeletons===
===Skeletons===
[[File:skeletons.png]]
[[File:skeletons.png]]


The skeleton within, unleashed! Somehow still alive, a skeleton is just a sack of stark white bones. Becoming one is a traumatic ordeal of consuming toxic chemicals that are likely to kill you if you do not act quickly and with medical support from coworkers. If you manage to survive the experience, skeletons enjoy a wide selection of useful immunities, just don't expect the crew to ever enjoy looking at you ever again.
The skeleton within, unleashed! Somehow still alive, a skeleton is just a sack of stark white bones. Clattering spooks, due to their supernatural qualities they're almost always associated with wizards. Skeletons enjoy a wide selection of useful immunities, just don't expect the crew to ever enjoy looking at you ever again.


'''Benefits'''
'''Benefits'''
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* Have no blood to lose.
* Have no blood to lose.
* Are immune to the effects of radiation.
* Are immune to the effects of radiation.
* Can play haunting melodies on their ribcage.


'''Drawbacks'''
'''Drawbacks'''
* Too spooky for most to tolerate.
* Too spooky for most to tolerate.
* Intensely fatal conversion process.


'''Where to find them:'''
'''Where to find them:'''
* [[Chemistry]].
* With [[wizard|wizards]], on the station on Halloween.


===Zombies===
===Zombies===
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* Very hard to understand.
* Very hard to understand.
* Very hard to look at.
* Very hard to look at.
* Requires that you die first.


'''Where to find them:'''
'''Where to find them:'''
* [[Chemistry]] and/or [[Medbay]].
* On the station on Halloween
 
=Construct Races=
These races were never human to begin with, rather they were made without any original human to convert. They are decidedly even LESS human in the eyes of many, and are frequently mistrusted as a result.
 
===[[Adamantine Golem]]===
[[File:agolem.png]]
 
Lumbering people of shining stone, adamantine golems are born into the servitude of their creators. While some will immediately gift these golems with freedom others will keep them close as assistants, bodyguards, or attack dogs. Golems do not have a will of their own unless granted one by their creator, and are not directly responsible for their actions if commanded.
 
'''Benefits'''
* Extremely resilient to brute damage.
* Spaceworthy: immune to pressure, temperature, and breathing.
* Improved unarmed attacks.
* Have no blood to lose.
* Are immune to the effects of radiation.
* It beats being dead.
 
'''Drawbacks'''
* Bound to will of creator unless freed.
* Extremely slow.
* Immune to cryogenic drugs.
* Cannot equip clothing.
* Cannot use guns.
* Often prejudiced against and slain without mercy by the station at first sign of trouble.
 
'''Where to find them:'''
* [[Xenobiology]].
 
 
=Exotic Races=
These races have very few ways to come about, and often rely on very rare situations to exist at all. You will almost never have to deal with them, but should be aware of them all the same for when the time comes.


===Shadowpeople===
===Shadowpeople===
Anonymous user