User:Neerti: Difference between revisions

700 bytes added ,  09:09, 1 May 2014
m
Replaced structures with a table. Need to upload icons later and add health/costs.
imported>Neerti
m (More stuff, should put in tables later.)
imported>Neerti
m (Replaced structures with a table. Need to upload icons later and add health/costs.)
 
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==Structures==
==Structures==
Structures each have a unique use that followers can use.  The deity designates a location to build a structure, then someone must add metal and glass to it to actually build the structure.
Structures each have a unique use that followers can use.  The deity designates a location to build a structure, then someone must add metal and glass to it to actually build the structure.
===Nexus===
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2"
This is the most important structure, as it anchors the deity to the world.  Without it, they will fade into nothingness and die.  Only one is made, and it's one of two structures the deity can build without follower assistance.
! scope="col" class="unsortable" style='background-color:Lightyellow;'|Icon
===Ward===
! scope="col" class="unsortable" style='background-color:Lightyellow;'|Name
This is another structure the deity can make anytime.  It only lasts for a minute, but it acts similar to the wizard's forcewall spell, except it can be destroyed.  Has a variety of uses, from shielding followers to trapping security inside a room while your followers make off with the entire armory.
! scope="col" class="unsortable" style='background-color:Lightyellow;'|Purpose
===Conduit===
! scope="col" class="unsortable" style='background-color:Lightyellow;'|Stats
This structure allows your deity to use 'nexus-only' abilities near the conduit as well as the nexus.  This has a variety of applications from offensively smiting people to extending your deity's reach.
! scope="col" class="unsortable" style='background-color:Lightyellow;'|Notes
===Power Pylon===
|-
This increases the power regeneration rate for your deity, letting it do more, faster.  Moderately expensive.
===Defense Pylon===
A very strong and robust pylon version of the traditional turret.  It can be used as Nexus defense or offensive area denial.  Most expensive structure to build.
===Forge===
Creates useful items for you to use.  You can use lesser and greater gems to create more potent items.
===Conversion Altar===
This will quickly convert a person to your deity's side if you drag them on top of it and click the altar.  If they're implanted, carrying a null rod, or is a member of the enemy cult, you will need to deconvert/remove the offending objects first.
===Sacrificial Altar===
An altar useful if the person you nabbed was implanted and you can't remove it.  It will gib the person on top of it (it won't gib friendlies, don't think about it). and give you a lesser gem.  If you sacrifice an enemy prophet, you'll instead get a greater gem.  Certain mobs, like the AI, will also give a greater gem, so seek them out!
===Gate===
This allows anyone that uses it to teleport to any other gate that is on the same side.
===Healing Pool===
Self explanatory.  It heals followers that use it.  If you're not a follower, it's a bad idea to use it.


|[[File:RiotS.png]]
|'''Nexus
|Anchors the deity to the world.  Without this, they die.
|Health: 500, Cost: Free
|Only one can exist.
|-
|[[File:Eshield.png]]
|'''Ward
|Acts a a barrier for a minute, or until destroyed
|Health: 80, Cost: 25 Power
|This has a variety of uses, from blocking incoming projectiles to trapping.
|-
|[[File:Reactivearmor.png]]
|'''Conduit
|Allows the deity to use most 'nexus only' powers like Smite and Holy Word near the conduit in addition to the nexus.
|Health:  Cost:
|Can be used offensively if you can have someone build it quickly.
|-
|[[File:Sword.gif]]
|'''Power Pylon
|Makes the deity regenerate power slightly faster.
|Health:  Cost:
|You gain 0.2 power per second for each power pylon you have as a deity.
|-
|[[File:Sword.gif]]
|'''Defense Pylon
|A strong turret that kills non-believers.  It shoots a 40 damage projectile every few seconds.
|Health:150  Cost:
|Has a range of one screen resolution, meaning if you can see the pylon, it can shoot you.  Will not shoot if behind a wall, so it won't give you away.
|-
|[[File:Sword.gif]]
|'''Forge
|Lets cultists create powerful unique items with common materials like metal and glass.
|Health:  Cost:
|You need to place the metal/glass sheets on top of the forge to be able to use them.
|-
|[[File:Sword.gif]]
|'''Conversion Altar
|Converts a human to the red/blue cult's side.
|Health:  Cost:
|Enemy cultists cannot be converted.  You must give them holy-water first to deconvert, then convert them.  Implanted personnel are immune to conversion until the implant is removed.
|-
|[[File:Sword.gif]]
|'''Sacrificial Altar
|Sacrifices most living or recently living things for a lesser gem.  You will get a greater gem if you sacrifice an enemy prophet
|Health:  Cost:
|You will only get a gem 25% of the time if you sacrifice monkeys.  Sacrificing the AI or a xenomorph queen will also grant a greater gem.  You cannot sacrifice friendly followers.
|-
|[[File:Sword.gif]]
|'''Gate
|Lets you teleport to any other gate that's aligned to your side.
|Health:  Cost:
|Anyone can use a gate, so make sure to hide them.
|-
|[[File:Sword.gif]]
|'''Healing Pool
|Heals a friendly follower that uses it.
|Health:  Cost:
|Using it without being a friendly follower is a bad idea.
|-
|}


==Tips and Tricks==
==Tips and Tricks==
Anonymous user