Guide to Combat: Difference between revisions

61 bytes removed ,  15:16, 23 October 2016
imported>XDTM
imported>XDTM
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![[File:Ebow.png|64px]]
![[File:Ebow.png|64px]]
!{{anchor|Energy Crossbow}}Energy Crossbow
!{{anchor|Energy Crossbow}}Energy Crossbow
|[[File:Powercell.png|64px]]<br>Energy
|[[File:Powercell.png|64px]]<br>Energy (Self-Charging)
|6 Bolts (needs to be recharged)
|Infinite Bolts (needs to cooldown after shooting)
|10 Toxin + stun
|10 Toxin + Stun
|[[Syndicate Uplink]].
|[[Syndicate Uplink]].
|Syndicate
|Syndicate
|The syndicate's energy crossbow, small, silent and deadly. Cannot be used in recharging units. It's worth noting that the stun is shorter than the standard taser gun, and you will have to manually recharge it after each shot.
|The syndicate's energy crossbow, small, silent and deadly. It's worth noting that the stun is shorter than the standard taser gun.
|-
|-


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