Guide to security: Difference between revisions
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If you encounter a Syndicate Cyborg, be wary -- it cannot be stunned with tasers or batons, it has an impressive arsenal and it can open almost any door, even if it is bolted (like other borgs, it cannot breach a welded door without assistance). Flashes will disable it just like normal borgs; if you can get into melee range and flash it, drag it away and beat it to death with your baton. Flashbangs will do the same thing, but at range, so they are a much safer way to do this if you can time it right. | If you encounter a Syndicate Cyborg, be wary -- it cannot be stunned with tasers or batons, it has an impressive arsenal and it can open almost any door, even if it is bolted (like other borgs, it cannot breach a welded door without assistance). Flashes will disable it just like normal borgs; if you can get into melee range and flash it, drag it away and beat it to death with your baton. Flashbangs will do the same thing, but at range, so they are a much safer way to do this if you can time it right. | ||
Securing the Disk is your number- | Securing the Disk is your number-one priority. Keep the disk bearer alive at all costs and protect it. If you have a choice between killing an operative and saving the disk, '''save the disk'''! If you lose the disk, to and quickly secure a Sec Hardsuit and scour the exterior to find the Ops. If you are lucky you can catch them trying to arm the nuke. A pinpointer helps greatly in this situation. | ||
===[[File:Generic_wizard.png]] Wizard=== | ===[[File:Generic_wizard.png]] Wizard=== |