Guide to toxins: Difference between revisions

1,004 bytes added ,  19:45, 14 November 2013
Added some links to the new section. Added item panels, not sure I like what it looks like, thoughts?
imported>Giacom
(→‎Testing your creations: Added the Doppler Array into the guide)
imported>Deantwo
(Added some links to the new section. Added item panels, not sure I like what it looks like, thoughts?)
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'''Toxins''' is a section of the Research and Development section of the station. It is used to create bombs for [[mining]] or, in an emergency, to destroy a loose [[singularity]], and otherwise ruin the station if left to traitors or idiots.
'''Toxins''' is a section of the Research and Development section of the station. It is used to create bombs for [[mining]] or, in an emergency, to destroy a loose [[singularity]], and otherwise ruin the station if left to traitors or idiots.


== Heating Gas ==
=Heating Gas=
[[File:Toxins_Lab.png|638px|thumb|alt=Toxins|Toxins is located within the [[Research Division]] and is the home of bomb construction.]]
[[File:Toxins_Lab.png|638px|thumb|alt=Toxins|Toxins is located within the [[Research Division]] and is the home of bomb construction.]]
The first thing you should do in the Toxins Lab is open the interior airlock of the heating chamber, go inside the [[airlock]] and set both pumps to 4500 kPa then leave, making sure the airlock is cycled shut behind you. There is a [[Temperature#lol fire is hot|very good reason]] to make sure that airlock stays closed, and you never get stuck inside.
The first thing you should do in the Toxins Lab is open the interior airlock of the heating chamber, go inside the [[airlock]] and set both pumps to 4500 kPa then leave, making sure the airlock is cycled shut behind you. There is a [[Temperature#lol fire is hot|very good reason]] to make sure that airlock stays closed, and you never get stuck inside.
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While this method produces very hot gas, the gas is (mostly) [[CO2]]. In order to make a bomb you will require heated [[Plasma]], this can be achieved by pumping this gas into a tank that already contains plasma to heat it up as described below, but a larger explosion is possible if you have a hot tank of pure plasma without mixing in any CO2. Other methods are possible, have fun experimenting and try not to destroy the station too many times.
While this method produces very hot gas, the gas is (mostly) [[CO2]]. In order to make a bomb you will require heated [[Plasma]], this can be achieved by pumping this gas into a tank that already contains plasma to heat it up as described below, but a larger explosion is possible if you have a hot tank of pure plasma without mixing in any CO2. Other methods are possible, have fun experimenting and try not to destroy the station too many times.
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = [[Canister]]
|image = Canister.png
}}


 
=Sealing the Deal - Putting Together a Bomb=
== Sealing the Deal - Putting Together a Bomb ==
[[File:Explosivebombthatgoesboom.png‎|thumb|50px|left|A bomb!]]
[[File:Explosivebombthatgoesboom.png‎|thumb|50px|left|A bomb!]]
Now you've got your superheated gas. Next you'll want to go and get an Oxygen [[Canister]] from the storage and bring it back down to the Toxins Room, you'll be using this to top off [[Oxygen Tank]]s from the dispenser to your right, where the yellow Canisters were.
Now you've got your superheated gas. Next you'll want to go and get an Oxygen [[Canister]] from the storage and bring it back down to the Toxins Room, you'll be using this to top off [[Oxygen Tank]]s from the dispenser to your right, where the yellow Canisters were.


Now you'll want to start off by dispensing one or two [[Plasma Tank]]s from the [[Tank Storage Unit]], load into the white [[Portable Scrubber]], making sure it's pressure is set to 1013 kPa, and get rid of all that plasma. Then take the Plasma Tanks to a Plasma Canister and put a small amount of plasma in the tank, setting the pressure to 50 kPa will work, but experiment with different amounts to change the size of the explosion. Once this is done go and slot them into one of your yellow Canisters, making sure that the output pressure is at 1013 kPa. This should result in a high pressure, high temperature tank of (mostly) plasma.
Now you'll want to start off by dispensing one or two [[Plasma Tank]]s from the [[Tank Storage Unit]], load into the white [[Portable Scrubber]], making sure it's pressure is set to 1013 kPa, and get rid of all that plasma. Then take the Plasma Tanks to a Plasma Canister and put a small amount of plasma in the tank, setting the pressure to 50 kPa will work, but experiment with different amounts to change the size of the explosion. Once this is done go and slot them into one of your yellow Canisters, making sure that the output pressure is at 1013 kPa. This should result in a high pressure, high temperature tank of (mostly) plasma.
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = [[Plasma Tank]]
|image = Plasma_tank.png
}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = [[Oxygen Tank]]
|image = OxygenTank.png
}}


Now take these tanks of heated gas and attach each one to a [[Tank Transfer Valve]], once you've done that it's back to the dispenser.
Now take these tanks of heated gas and attach each one to a [[Tank Transfer Valve]], once you've done that it's back to the dispenser.
This time get an equal amount of [[Oxygen Tank]]s from the [[Tank Storage Unit]] and fill them with oxygen from the Oxygen [[Canister]] you got at the start of this section, again make sure the pressure is set to 1013 kPa. Now attach each to a Tank Transfer Valve that already has a Plasma Tank on and you'll have a bomb, or several.
This time get an equal amount of [[Oxygen Tank]]s from the [[Tank Storage Unit]] and fill them with oxygen from the Oxygen [[Canister]] you got at the start of this section, again make sure the pressure is set to 1013 kPa. Now attach each to a Tank Transfer Valve that already has a Plasma Tank on and you'll have a bomb, or several.
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = [[Tank Transfer Valve]]
|image = Tank_Transfer_Valve.png
}}


From here on you have 5 options, [[Timer]]s, [[Proximity Sensor]]s, [[Remote Signaling Device]]s, [[Voice Analyzer]]s, or [[Infrared Emitter]]s. Each of these is a method of setting off your bomb, for your first bomb you should use a Remote Signaling Device. To attach these devices to a [[Tank Transfer Valve]] you need to use a screwdriver on them till they are ready for attachment. Grab a Remote Signaling Device click it to set a frequency of your choice, then use it on the Tank Transfer Valve to attach it, all done, you have a bomb, ready for use.
From here on you have 5 options, [[Timer]]s, [[Proximity Sensor]]s, [[Remote Signaling Device]]s, [[Voice Analyzer]]s, or [[Infrared Emitter]]s. Each of these is a method of setting off your bomb, for your first bomb you should use a Remote Signaling Device. To attach these devices to a [[Tank Transfer Valve]] you need to use a screwdriver on them till they are ready for attachment. Grab a Remote Signaling Device click it to set a frequency of your choice, then use it on the Tank Transfer Valve to attach it, all done, you have a bomb, ready for use.
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Timer]]
|image = Timer.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Proximity Sensor]]
|image = Prox Sensor.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Remote Signaling Device]]
|image = Signaler.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Voice Analyzer]]
|image = Voice_Analyzer.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Infrared Emitter]]
|image = Infared.png
}}


=== Important Note about Remote Signaling Devices ===
===Important Note about Remote Signaling Devices===
Some jokers like to randomly signal the default frequencies of these devices so either before or as soon as you've attached one to a bomb you'll want to open its control panel by clicking it or the bomb in your hand and change the frequency and code so that you don't get a nasty surprise.
Some jokers like to randomly signal the default frequencies of these devices so either before or as soon as you've attached one to a bomb you'll want to open its control panel by clicking it or the bomb in your hand and change the frequency and code so that you don't get a nasty surprise.




== Speed Guide to Bombing ==
=Speed Guide to Bombing=
So you want to be a "Evil" scientist and make bombs for various reasons? Well, apprentice, if you follow these easy steps you'll be suicide bombing wizards in no time. Remember, a Wise Man once said in regards of suicide bombing for the greater good: "'''Don't miss.'''"
So you want to be a "Evil" scientist and make bombs for various reasons? Well, apprentice, if you follow these easy steps you'll be suicide bombing wizards in no time. Remember, a Wise Man once said in regards of suicide bombing for the greater good: "'''Don't miss.'''"


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== Testing your creations ==
=Testing your creations=
[[File:Toxins_Test_Chamber.png|200px|thumb|alt=Test Chamber|The Toxins Test Chamber is the location where all the explosions happen! Unless you’re a traitor, of course.]]
[[File:Toxins_Test_Chamber.png|200px|thumb|alt=Test Chamber|The Toxins Test Chamber is the location where all the explosions happen! Unless you’re a traitor, of course.]]
[[File:ToxinsTestChamberObservation.png|192px|thumb|left|alt=Observation Room|The observation room.]]
[[File:ToxinsTestChamberObservation.png|192px|thumb|left|alt=Observation Room|The observation room.]]
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<br><br><br><br>
<br><br><br><br>
== Stepping up from party poppers ==
=Stepping up from party poppers=
You are probably wondering why your bomb went of with about as much bang as a shaken up can of cola, you are likely racking your brain to figure out what went wrong or what you did wrong? Well, don't, because if your bomb went off, then congrats, you now understand the basics of toxins, but this guide is going to show you how to turn that party popper into a real bomb (this guide takes into account the fact that you already know the basics of toxins such as setting the pipe pressure and using 33% oxygen and 66% plasma in your heating mix).
You are probably wondering why your bomb went of with about as much bang as a shaken up can of cola, you are likely racking your brain to figure out what went wrong or what you did wrong? Well, don't, because if your bomb went off, then congrats, you now understand the basics of toxins, but this guide is going to show you how to turn that party popper into a real bomb (this guide takes into account the fact that you already know the basics of toxins such as setting the pipe pressure and using 33% oxygen and 66% plasma in your heating mix).


# Firstly, forget about needing supercooled oxygen, the simple fact is with such a low bomb cap (bombs have a limited maximum size, capped out in the game's code) you don't actually need it.
# Firstly, forget about needing supercooled [[Oxygen]], the simple fact is with such a low bomb cap (bombs have a limited maximum size, capped out in the game's code) you don't actually need it.
# Secondly, you're going to need to start off by emptying the Plasma Tank(s), you can do this by putting them in the Air Scrubber and setting the kPa to 1013. Once you have emptied the tank, go and fill it up with 50 kPa of plasma, once that is done, take it to the superheated canister and fill it up to 1013 kPa.
# Secondly, you're going to need to start off by emptying the [[Plasma Tank]](s), you can do this by putting them in the [[Portable Scrubber]] and setting the kPa to 1013. Once you have emptied the tank, go and fill it up with 50 kPa of [[Plasma]], once that is done, take it to the superheated canister and fill it up to 1013 kPa.
# Thirdly, you're going to need take the Oxygen Tank and scrub it using the Portable Pump, which is right beside the Scrubber. Now that the tank is empty, take it to Toxins Storage and fill it up to about 903 kPa of oxygen, then take it over to the Plasma Canister and set the kPa to 1013. Doing this will fill the rest of the Oxygen Tank with plasma.
# Thirdly, you're going to need take the [[Oxygen Tank]] and scrub it using the [[Portable Pump]], which is right beside the Portable Scrubber. Now that the tank is empty, take it to [[Toxins Storage]] and fill it up to about 903 kPa of oxygen, then take it over to the Plasma [[Canister]] and set the kPa to 1013. Doing this will fill the rest of the Oxygen Tank with plasma.
# Finally, once the Plasma Canister is finished heating (when it reaches over a thousand kPa) take it out and do the normal bomb assembly procedure (combine the Oxygen and Plasma Tanks). Test your bomb to see if it works; you will know that you have done everything correctly if it knocks out at least one camera.
# Finally, once the Plasma Canister is finished heating (when it reaches over a thousand kPa) take it out and do the normal bomb assembly procedure (combine the Oxygen Tank and Plasma Tank with a [[Tank Transfer Valve]]). Test your bomb to see if it works; you will know that you have done everything correctly if it knocks out at least one camera.
# Remember, this bomb is pretty weak when you take into consideration how high you can go if the bomb cap is removed. This bomb normally has a damage area of around 3/6/11 (hole in space/total destruction/light destruction) whereas the cap is around 3/7/14. Roughly the highest you can go without the bomb cap is around 10/20/40 using only tank transfer valves.
# Remember, this bomb is pretty weak when you take into consideration how high you can go if the bomb cap is removed. This bomb normally has a damage area of around 3/6/11 (hole in space/total destruction/light destruction) whereas the cap is around 3/7/14. Roughly the highest you can go without the bomb cap is around 10/20/40 using only tank transfer valves.


Note: Be extra careful when using these bombs to blow up antags, because you will probably get banned if you try and suicide bomb a Wizard only for him to teleport away as soon as your timer runs out, which will end up with you having to face the rage of dead chat and OOC.
Note: Be extra careful when using these bombs to blow up antags, because you will probably get banned if you try and suicide bomb a Wizard only for him to teleport away as soon as your timer runs out, which will end up with you having to face the rage of dead chat and OOC.


== Final Warning ==
=Final Warning=
Seriously, don't go and randomly set these off on the station if you aren't a syndicate or otherwise antagonistic character, you'll probably get job-banned or permabanned.
Seriously, don't go and randomly set these off on the station if you aren't a syndicate or otherwise antagonistic character, you'll probably get job-banned or permabanned.


== Don't be this guy ==
=Don't be this guy=
[[File:Failed.png|thumb|left|288px|Well, shit.]]
[[File:Failed.png|thumb|left|288px|Well, shit.]]


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