Guide to telescience: Difference between revisions

No change in size ,  20:53, 11 November 2013
→‎How to Rip a Hole in the Fabric of Space and Time Itself to Perform Useful Duties: Edited the average amount of successful teleports to between 30 and 40
imported>Kraso
(IT'S RHUMBA NOT RUMBA IAMFAGBALL ASJDODFAOFHDFBHGTVYBUGV)
imported>TankNut
(→‎How to Rip a Hole in the Fabric of Space and Time Itself to Perform Useful Duties: Edited the average amount of successful teleports to between 30 and 40)
Line 30: Line 30:
Aim for the coordinate your second GPS is on (set tags for them so you know which is which) and send the telepad GPS to it.
Aim for the coordinate your second GPS is on (set tags for them so you know which is which) and send the telepad GPS to it.


Go to the area you sent them and see how close the machine came to being successful. Experiment to see if it is precisely as inaccurate each time. Recalibrating the machine allows for between eight and twelve successful teleports. Work out if you can link specific people and coordinates. Jot everything you find down onto a piece of paper, then tell the RD when you've figured everything out. Get more access from the Head of Personnel so you can try sending things from Mining and Cargo. Have fun!
Go to the area you sent them and see how close the machine came to being successful. Experiment to see if it is precisely as inaccurate each time. Recalibrating the machine allows for between thirty and fourty successful teleports. Work out if you can link specific people and coordinates. Jot everything you find down onto a piece of paper, then tell the RD when you've figured everything out. Get more access from the Head of Personnel so you can try sending things from Mining and Cargo. Have fun!
 


===Challenges for the Robust in All of Us===
===Challenges for the Robust in All of Us===
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