Guide to telescience: Difference between revisions
→Holy Shit, I Will be the Ruler of Space and Time!
imported>SkaarjScout |
imported>SkaarjScout |
||
Line 14: | Line 14: | ||
A word of warning. Telescience requires '''math'''. Of course, as a scientist, you have a good understanding of mathematical knowledge and projectile trajectory, [[Beyond the impossible|right]]? | A word of warning. Telescience requires '''math'''. Of course, as a scientist, you have a good understanding of mathematical knowledge and projectile trajectory, [[Beyond the impossible|right]]? | ||
The telepad console has 4 settings: Bearing (measured in degrees, can be changed from 0 to 360) | The telepad console has 4 settings: | ||
*Bearing (measured in degrees, can be changed from 0 to 360) | |||
*Elevation (measured in degrees, can be changed from 0 to 90) | |||
*Power (measured in integer units, can be changed from 10 to 100 provided you have enough [[Bluespace Crystal|Bluespace Crystals]] at hand, from 10 to 20 by default) | |||
*Sector (defines the z-level which we are beaming to or from, default is 1, corresponding to the main station z-level). | |||
Together, these 4 settings define the coordinates whatever or whoever is on the telepad will find themselves after you push the Send button on the console via the following equation: | |||
* (destination X, destination Y) = (telepad X + distance * sin(bearing)),(telepad Y + distance * cos(bearing)) | * (destination X, destination Y) = (telepad X + distance * sin(bearing)),(telepad Y + distance * cos(bearing)) |