IceMeta: Difference between revisions

577 bytes added ,  14:23, 9 December 2013
Updated planned changes.
imported>Metacide
(Planned changes edit)
imported>Metacide
(Updated planned changes.)
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==Issue Tracker==
==Issue Tracker==
''Updated 2013/12/03. Please report any new issues or give feedback [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
''Updated 2013/12/09. Please report any new issues or give feedback [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again.
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again.
*A poster in the maint. black market shop appears over a window.
*A poster in the maint. black market shop appears over a window.
*One of the toxins test subjects are "unknown", still.
*Reports of issues with solar wiring, meaning they don't work.
*Reports of issues with solar wiring, meaning they don't work.
*No other known issues.
*No other known issues.
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==Planned Changes==
==Planned Changes==
''Updated 2013/12/03. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
''Updated 2013/12/09. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
===Simple===
===Simple===
*Add more proper camera names each update.
*Add more proper camera names each update.
*Add a pet to security again. Possibly a bat or spider.
*Add more intercoms where needed with each update.
*Add intercoms specifically to CE office, engineering entrance airlock, tech storage.
*Add a pet to security again. Possibly a bat or spider. Badger, if sprited.
*Add more MiniSat camera monitors so malf AIs can't easily take all 8 MiniSat APCs.
*Add more MiniSat camera monitors so malf AIs can't easily take all 8 MiniSat APCs.
*Add an autodrobe to maint. again (unless anyone objects).
*Add an autodrobe to maint. again (unless anyone objects).
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*Change layout of the Minisat teleporter room so you can push things into the portal (like AIs for example).
*Change layout of the Minisat teleporter room so you can push things into the portal (like AIs for example).
===Medium===
===Medium===
*Add maint. repair-shop (like mech bay) where incinerator is now.
*Add bat to chapel.
*Add borg charger to maint. repair shop, remove one from MiniSat.
*Add Giacom's new disposals layout with crusher.
*Add Giacom's new disposals layout with crusher.
*Add a few small things to explore in space.
*Add a few small things to explore in space.
*Add more themed maint. rooms
*Add more themed maint. rooms
*Make the chapel altar 3 tiles wild, and the chapel 3 tiles longer.
*Make the chapel altar 3 tiles wild, and the chapel 3 tiles longer.
*Adjust escape - integrate the end of the aft corridor, have a central wall with lights, make it a big open space.
*Adjust escape - integrate the end of the aft corridor, have two central columns with lights, make it a big open space.
*Adjust medbay - move the security post to above the medbay desk, move storage left somewhat.
*Adjust medbay - move the security post to above the medbay desk, move storage left somewhat.
===Complex===
===Complex===
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*Improve toxins with gas filter manifolds and other helpful gear.
*Improve toxins with gas filter manifolds and other helpful gear.
*Improve the layout of virology and make it less claustrophobic.
*Improve the layout of virology and make it less claustrophobic.
*Remake mining with transit tubes for travel.
*Move the incinerator in maint. closer to atmos.
*Move the incinerator in maint. closer to atmos.
*Improve the crew quarters layout - it's pretty bad right now.
*Consider switching lower-central module (EVA/tele/etc.) with the service area (bar/kitchen/etc.)
*Eventually introduce a BoxStation (default station) derelict.
*Eventually introduce a BoxStation (default station) derelict.
*Make a converted version which works on Baystation 12's code.
*Make a converted version which works on Baystation 12's code.
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