Machines: Difference between revisions

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= Machine Construction Steps =
= Machine Construction Steps =


# [[File:AniMetal.gif]][[File:Machine Frame.png]] Build a '''machine frame''' from your 5 '''metal''' sheets.
# [[File:Metal.png]][[File:Machine Frame.png]] Build a '''machine frame''' from your 5 '''metal''' sheets.
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add '''wires'''.  
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add '''wires'''.  
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a '''circuitboard'''.
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a '''circuitboard'''.
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Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines:
Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines:
* Telecommunications machines, Telepad, Mech Bay Power Port: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first.
* Telecommunications machines, Telepad, Quantum Pad, Mech Bay Power Port: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first.
* R&D machines, Turbine, Cloning Pod, DNA Scanner: Interacting with a console to find nearby machines.
* R&D machines, Turbine, Cloning Pod, DNA Scanner: Interacting with a console to find nearby machines.
* Teleporter Station: Using wirecutters after opening the panel with a screwdriver.
* Teleporter Station: Using wirecutters after opening the panel with a screwdriver.
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|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
  1x [[File:Module.png|64px]] Autolathe Board
  1x [[File:Module.png|64px]] Autolathe Board
2x [[File:CableCoils.png]]Pieces of cable
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  3x [[File:Matter_bin.png]]Matter bins
  3x [[File:Matter_bin.png]]Matter bins
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Produces commonly used items such as tools, equipment, and construction material.
Can be [[Guide to hacking|hacked]] to unlock more designs.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bins:''' autolathe can hold more metal and glass.
* '''Better matter bins:''' the Autolathe can hold more materials.
* '''Better manipulator:''' lower production costs and production time.  
* '''Better manipulator:''' lowers production costs and production time.  
|}
|}


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  1x [[File:Micro-laser.png]]Micro-laser
  1x [[File:Micro-laser.png]]Micro-laser
  1x [[File:Igniter.png]]Igniter
  1x [[File:Igniter.png]]Igniter
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bins:''' Increases ore output (35% extra per upgrade).
* '''Better matter bins:''' Increases ore output - plus 35% per upgrade tier.
* '''Better manipulator:''' Smelts more ores per tick.
* '''Better manipulator:''' Smelts ores more quickly.
* '''Better micro-laser:''' Increases points generated for miners.
* '''Better micro-laser:''' Increases points generated for miners - plus 35% per upgrade tier.
|}
|}


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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Grinds items into their base materials. If [[Emag|emagged]] it will also grind mobs, killing them instantly.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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  1x [[File:CableCoils.png]]Piece of cable
  1x [[File:CableCoils.png]]Piece of cable
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Requires a beaker to operate. Can be loaded with plants, that can be ground to generate biomass.
Biomass can in turn be used to produce several organic items such as toolbelts or fertilizer.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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  1x [[File:Scanning_Module.png]]Scanning module
  1x [[File:Scanning_Module.png]]Scanning module
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Edits the genes of any seed inserted. Genes can be extracted from seeds, destroying them in the process, saving them on a disk, or they can be inserted on a seed, replacing the seed's own gene at no cost. Can only save a limited amount of potency (50 with base parts), but it has no limits regarding the other genes.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better components:''' increases maximum amount of potency that can be saved on a disk.
* '''Better components:''' allows better plant stats to be saved onto disks.
* '''Better scanner:''' Production rate and endurance.
* '''Better manipulator:''' Potency and yield.
* '''Better micro-laser:''' Weed growth rate and vulerability.
|}
|}


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|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
  1x [[File:Micro-laser.png]]Micro-laser
  1x [[File:Micro-laser.png]]Micro-laser
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|  
|style="text-align: left; padding: 10px;"|  
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
When activated with an inserted beaker, it will heat any chemicals inside until it reaches the target temperature. It will slow down the heating as to not go over the desired temperature; if there is no consequence to overheating a chemical it is usually faster to input a very high temperature to prevent this slowdown.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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|colspan="3"|
|colspan="3"|
* '''Better laser:''' heats faster.
* '''Better laser:''' heats faster.
|}
== [[Medical items#Chem_Dispenser|Chem Dispenser]] ==
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:20%'|
! style='background-color:#9c9c9c;'|Parts needed
! style='background-color:#9c9c9c;'|Deconstruction
|-
![[File:Dispenser.png|64px]]
|style="text-align: left; padding: 10px;"|
1x [[File:Module.png|64px]] Chem Dispenser Board
2x [[File:Matter_bin.png]]Matter bin
1x [[File:Capacitor.png]]Capacitor
1x [[File:Power_cell.png]]Power cell
1x [[File:Glass.png]]Glass
1x [[File:Micro_Manipulator.png]]Micro manipulator
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Dispenses chemicals; the exact same as the ones found in [[Chemistry]].
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|colspan="3"|
* '''Better matter bins:''' greater power efficiency per unit dispensed.
* '''Better capacitor:''' faster recharging speed.
* '''Better power cell:'''  larger maximum power capacity.
* '''Better manipulator:''' longer and more complex chemistry macros can be performed. At tier 1 manips, macros round to the nearest 5u, then 3u at tier 2, 2u at tier 3 and 1u at tier 4.
|}
|}


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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Creates circuits from glass. Needs to be linked with an [[Guide_to_Research_and_Development|R&D Console]] to be used.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bin:''' circuit imprinter can hold more material.
* '''Better matter bin:''' circuit imprinter can hold more materials.
* '''Better manipulator:''' lower production costs.
* '''Better manipulator:''' lower production costs.
|}
|}
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  2x [[File:Micro_Manipulator.png]]Micro manipulators
  2x [[File:Micro_Manipulator.png]]Micro manipulators
  2x [[File:Scanning_Module.png]]Scanning modules
  2x [[File:Scanning_Module.png]]Scanning modules
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Can grow a clone when connected with a DNA Scanner and a Cloning Console. Can be unlocked with a [[Genetics]] ID to allow early ejection (available through the right-click menu). If EMPed it has a chance of horribly destroying the clone, but a loss of power will simply eject it.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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|colspan="3"|
|colspan="3"|
* '''Better manipulators:''' clones grow faster.
* '''Better manipulators:''' clones grow faster.
* '''Better scanning modules:''' boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,<br> chance of random beneficial mutation, cloning pod more resistant to EMPs, enables the cloning autoprocess)
* '''Better scanning modules:''' boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,<br> chance of random beneficial mutation, cloning pod more resistant to EMPs)
|}
 
== Limb Grower ==
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:15%'|
! style='background-color:#9c9c9c;'|Parts needed
! style='background-color:#9c9c9c;'|Deconstruction
|-
![[File:Clone.gif|64px]]
|style="text-align: left; padding: 10px;"|
1x [[File:Module.png|64px]] Limb Grower Board
2x [[File:Beaker.png]]Beaker
1x [[File:Micro_Manipulator.png]]Micro manipulators
1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
It grows new limbs using Synthflesh.
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|colspan="3"|
* '''Better manipulator:''' lower production costs and production time.
|}
|}


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! style='background-color:#9c9c9c;'|Deconstruction
! style='background-color:#9c9c9c;'|Deconstruction
|-
|-
![[File:Pod_open.png|64px]]
![[File:Cryo.gif|64px]]
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
  1x [[File:Module.png|64px]] Cryotube Board
  1x [[File:Module.png|64px]] Cryotube Board
  1x [[File:CableCoils.png]]Piece of cable
  1x [[File:CableCoils.png]]Piece of cable
  1x [[File:Matter_bin.png]]Matter bin
  1x [[File:Matter_bin.png]]Matter bin
  4x [[File:Console_Screen.png]]Console screens
  4x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|                                                   
|style="text-align: left; padding: 10px;"|                                                   
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually [[Cryoxadone]], multiplying the amount. It will cause the patient to sleep while active, and won't open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Recharges cyborgs. Needs to be closed like a locker to work.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better capacitors:''' faster recharge speed (powercell and modules).
* '''Better capacitors:''' faster recharge speed.
* '''Better power cell:''' faster recharge speed (powercell and modules).
* '''Better power cell:''' faster recharge speed.
* '''Better manipulator:''' repair cyborg while recharging.
* '''Better manipulator:''' also repairs cyborg while recharging.
|}
|}


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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Destroys items with research value to gain research levels. See [[Guide_to_Research_and_Development]] for more information.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Scanning_Module.png]]Scanning module
  1x [[File:Scanning_Module.png]]Scanning module
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
  1x [[File:Micro-laser.png]]High-power micro-laser
  1x [[File:Micro-laser.png]]High-power micro-laser
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Can be used with two consoles: the Cloning Console and the DNA Machine. When linked to a cloning console, it will simply scan bodies for cloning. When linked to a DNA Machine, it will be able to pulse the genes of any humanoid inside, editing their DNA and irradiating them. See the [[Guide to genetics]] for more information.
Can be locked down by using the console, trapping the patient inside if necessary.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  2x [[File:Matter_bin.png]]Matter bins
  2x [[File:Matter_bin.png]]Matter bins
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
  1x [[File:Micro-laser.png]]High-power micro-laser
  1x [[File:Micro-laser.png]]High-power micro-laser
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Creates cyborg and mech parts and equipment, along with cybernetic implants once researched. Does not need an R&D Console to be used, but it needs to sync to one to unlock the higher-tier equipment through research.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bins:''' fabricator can hold more material.
* '''Better matter bins:''' fabricator can hold more materials.
* '''Better manipulator:''' lower production time.
* '''Better manipulator:''' lower production time.
* '''Better laser:''' lower production costs.
* '''Better laser:''' lower production costs.
* '''Bigger beaker:''' bigger reagent storage size.
|}
|}


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  1x [[File:CableCoils.png]]Pieces of cable
  1x [[File:CableCoils.png]]Pieces of cable
  2x [[File:Micro-laser.png]]High-power micro-laser
  2x [[File:Micro-laser.png]]High-power micro-laser
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Changes the temperature of gases connected through the pipes.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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  1x [[File:Module.png|64px]] Hydroponics Tray Board
  1x [[File:Module.png|64px]] Hydroponics Tray Board
  2x [[File:Matter_bin.png]]Matter bins
  2x [[File:Matter_bin.png]]Matter bins
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Micro_Manipulator.png]]Micro manipulator
1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver''' to detach the hoses if needed.  
# [[File:Screwdriver_tool.png]]'''Screwdriver''' to detach the hoses if needed.  
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
A tray where seeds can be planted to grow. It keeps track of the plant's growth status and health, and will warn you if the nutrition or water levels are too low or if there are pests or weeds threatening the plant.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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|colspan="3"|
|colspan="3"|
* '''Better matter bins:''' increases amount of water & nutrient the tray can hold.
* '''Better matter bins:''' increases amount of water & nutrient the tray can hold.
* '''Better manipulator:''' Decreases water/nutrient depletion, weed/pest growth rate and health loss from age/lack of light.
|}
|}


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  1x [[File:Module.png|64px]] Mech Bay Recharger Board
  1x [[File:Module.png|64px]] Mech Bay Recharger Board
  5x [[File:Capacitor.png]]Capacitors
  5x [[File:Capacitor.png]]Capacitors
  1x [[File:CableCoils.png]]Piece of cable
  2x [[File:CableCoils.png]]Piece of cable
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)<br>(use multitool here to link with console)
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)<br>(use multitool here to link with console)
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# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Automatically recharges mechs in front of it.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
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  1x [[File:Module.png|64px]] Microwave Board
  1x [[File:Module.png|64px]] Microwave Board
  2x [[File:CableCoils.png]]Pieces of cable
  2x [[File:CableCoils.png]]Pieces of cable
  1x [[File:Micro-laser.png]]High-power micro-laser
  1x [[File:Micro-laser.png]]Micro-laser
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Matter_bin.png]]Matter bins
2x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|  
|style="text-align: left; padding: 10px;"|  
(use wrench to move the machine)  
(use wrench to move the machine)  
Line 496: Line 613:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Cooks [[Guide to food and drinks|food]] and heats reagents.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better lasers:''' Faster cooking, lower chance of failure with higher power setting.
* '''Better lasers:''' Faster cooking, lower chance of getting dirty from cooking unsuitable items.
* '''Better matter bins:''' Can fit more items at a time.
|}
|}


== [[P.A.C.M.A.N.-type Portable Generator]] ==
== Smartfridge ==
{| class="wikitable" border="1" cellspacing="0"
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:15%'|
! style='background-color:#9c9c9c; width:15%'|
Line 509: Line 630:
! style='background-color:#9c9c9c;'|Deconstruction
! style='background-color:#9c9c9c;'|Deconstruction
|-
|-
![[File:pacman.png|64px]]
![[File:Smartfridge.png|64px]]
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
  1x [[File:Module.png|64px]] P.A.C.M.A.N.-type Generator Board
  1x [[File:Module.png|64px]] Smartfridge Board
2x [[File:CableCoils.png]]Pieces of cable
  1x [[File:Matter_bin.png]]Matter Bin
1x [[File:Micro-laser.png]]High-power micro-laser
|style="text-align: left; padding: 10px;"|  
  1x [[File:Matter_bin.png]]Matter bin
# [[File:Screwdriver_tool.png]]'''Screwdriver''' (use wrench here to move the machine)
1x [[File:Capacitor.png]]Capacitor
|style="text-align: left; padding: 10px;"|
(use wrench to move the machine)                                                 
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Stores items relative to a job. Using a bag on it will load it with the items inside the bag, which can save time.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bin:''' PACMAN can hold more plasma sheets.
* '''Better matter bins:''' Greater item capacity. However, know that a smartfridge without upgrades already has a generous capacity of 1500 items.
* '''Better capacitor:''' increase power generation.
* '''Better laser:''' lower plasma sheet consumption and heat generation.
|}
|}
=== Types of Smartfridge ===
To create other types of fridge, such as the chemistry smart storage, use a screwdriver on the Smartfridge Board before installing it.
Smartfridge Board settings:
* '''Plant produce''': Default smartfridge, stores plant growns and seeds.
* '''Food''': Stores food items.
* '''Drinks''': Stores drinks, named 'drink showcase'.
* '''Slimes''': Stores slime extracts, named 'smart slime extract storage'.
* '''Chems''': Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named 'smart chemical storage'.
* '''Viruses''': Can store the same items as smart chemical storage, but the fridge is named 'smart virus storage'.


=== [[Engineering_items#M.R.S.P.A.C.M.A.N.-Type_Portable_Generator|M.R.S.P.A.C.M.A.N.-type portable Generator]] ===
== [[P.A.C.M.A.N.-type Portable Generator]] ==
{| class="wikitable" border="1" cellspacing="0"
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:15%'|
! style='background-color:#9c9c9c; width:15%'|
Line 537: Line 665:
! style='background-color:#9c9c9c;'|Deconstruction
! style='background-color:#9c9c9c;'|Deconstruction
|-
|-
![[File:Mrspacman.png|64px]]
![[File:pacman.png|64px]]
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
  1x [[File:Module.png|64px]] MRSPACMAN-type Generator Board
  1x [[File:Module.png|64px]] P.A.C.M.A.N.-type Generator Board
  2x [[File:CableCoils.png]]Pieces of cable
  2x [[File:CableCoils.png]]Pieces of cable
  1x [[File:Micro-laser.png]]High-power micro-laser
  1x [[File:Micro-laser.png]]High-power micro-laser
Line 545: Line 673:
  1x [[File:Capacitor.png]]Capacitor
  1x [[File:Capacitor.png]]Capacitor
|style="text-align: left; padding: 10px;"|   
|style="text-align: left; padding: 10px;"|   
(use wrench to move the machine)                                                  
(use wrench to move the machine)                                                
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Generates power when loaded with plasma and wrenched down on a cable knot. Can be tuned to produce more power while consuming plasma faster.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bin:''' PACMAN can hold more diamond sheets.
* '''Better matter bin:''' holds more plasma sheets.
* '''Better capacitor:''' increase power generation.
* '''Better capacitor:''' increase power generation.
* '''Better laser:''' lower diamond sheet consumption and heat generation.
* '''Better laser:''' lower plasma sheet consumption rate and heat generation.
|}
|}


Line 578: Line 709:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Like the PACMAN, but uses Uranium and generates more power.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bin:''' PACMAN can hold more uranium sheets.
* '''Better matter bin:''' holds more uranium sheets.
* '''Better capacitor:''' increase power generation.
* '''Better capacitor:''' increase power generation.
* '''Better laser:''' lower uranium sheet consumption and heat generation.
* '''Better laser:''' lower uranium sheet consumption rate and heat generation.
|}
|}


== [[Medical items#Chem_Dispenser|Portable Chem Dispenser]] ==
=== [[Engineering_items#M.R.S.P.A.C.M.A.N.-Type_Portable_Generator|M.R.S.P.A.C.M.A.N.-type portable Generator]] ===
{| class="wikitable" border="1" cellspacing="0"
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:20%'|
! style='background-color:#9c9c9c; width:15%'|
! style='background-color:#9c9c9c;'|Parts needed
! style='background-color:#9c9c9c;'|Parts needed
! style='background-color:#9c9c9c;'|Deconstruction
! style='background-color:#9c9c9c;'|Deconstruction
|-
|-
![[File:Minidispenser.gif|64px]]
![[File:Mrspacman.png|64px]]
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
  1x [[File:Module.png|64px]] Portable Chem Dispenser Board
  1x [[File:Module.png|64px]] MRSPACMAN-type Generator Board
  2x [[File:Matter_bin.png]]Matter bin
  2x [[File:CableCoils.png]]Pieces of cable
1x [[File:Micro-laser.png]]High-power micro-laser
1x [[File:Matter_bin.png]]Matter bin
  1x [[File:Capacitor.png]]Capacitor
  1x [[File:Capacitor.png]]Capacitor
1x [[File:Power_cell.png]]Power cell
|style="text-align: left; padding: 10px;"|
1x [[File:Console_Screen.png]]Console screen
(use wrench to move the machine)                                                 
1x [[File:Micro_Manipulator.png]]Micro manipulator
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Like the PACMAN, but uses Diamonds and generates even more power.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bins:''' increase the maximum energy of the dispenser
* '''Better matter bin:''' holds more diamond sheets.
* '''Better capacitor:''' faster recharging speed.
* '''Better capacitor:''' increase power generation.
* '''Better power cell:'''  faster recharging speed.
* '''Better laser:''' lower diamond sheet consumption rate and heat generation.
* '''Better manipulator:''' Additional chemicals available.
|}
|}


Line 633: Line 769:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&D Console]] to be used.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 657: Line 796:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Produces research points, as long as it is cooled properly.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better scanning module:''' lower heat generation
* '''Better stock parts:''' Currently nothing, though less heat generation was intended.
|}
|}


Line 676: Line 818:
  1x [[File:Matter_bin.png]]Matter bin
  1x [[File:Matter_bin.png]]Matter bin
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  1x [[File:Micro_Manipulator.png]]Micro manipulator
  2x [[File:Console_Screen.png]]Console screens
  2x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|  
|style="text-align: left; padding: 10px;"|  
# '''Close''' the sleeper                                                  
# '''Close''' the sleeper
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Synthesizes and injects chemicals into patients. The chemicals are unlimited, but unless upgraded can't go above a certain limit, which usually prevents overdosing. If the patient is in critical status, it will only be able to inject [[Epinephrine]].
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better matter bins''' allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. Better manipulators unlock a larger selection of chemicals.
* '''Better matter bins''' allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health.
* '''Nano manipulator adds:'''
* '''Better manipulators''' unlock a larger selection of chemicals.
** '''Oculine:''' Heals eye damage.
** '''Nano manipulator adds:'''
** '''Inacusiate:''' Heals ear damage.
*** '''Oculine:''' Heals eye damage.
* '''Pico manipulator also adds:'''
*** '''Inacusiate:''' Heals ear damage.
** '''Anti-toxin:''' Heals toxic damage. Can form tricordrazine with bicaridine and kelotane.
** '''Pico manipulator also adds:'''
** '''Mutadone:''' Heals genetic disabilities/mutations.
*** '''Anti-toxin:''' Heals toxic damage. Can form tricordrazine with bicaridine and kelotane.
** '''Mannitol:''' Heals brain damage.
*** '''Mutadone:''' Heals genetic disabilities/mutations.
** '''Pentetic Acid:''' Heals radiation and toxins, flushes chemicals very quickly.
*** '''Mannitol:''' Heals brain damage.
* '''Femto manipulator adds:'''
*** '''Pentetic Acid:''' Heals radiation and toxins, flushes chemicals very quickly.
**'''Omnizine:'''Heals all damages, slowly.
** '''Femto manipulator adds:'''
***'''Omnizine:'''Heals all damages, slowly.
|}
|}


Line 718: Line 864:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Stores and distributes large amounts of power.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 724: Line 873:
* '''Better capacitor:''' increases the maximum input & output levels.
* '''Better capacitor:''' increases the maximum input & output levels.
* '''Better power cells:''' increases the maximum charge.
* '''Better power cells:''' increases the maximum charge.
|}
{{anchor|Radiation Collector}}
== [[Engineering_items#Radiation Collector|Radiation Collector]] ==
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:20%'|
! style='background-color:#9c9c9c;'|Parts needed
! style='background-color:#9c9c9c;'|Deconstruction
|-
![[File:Radiation Collector.gif|64px]]
|style="text-align: left; padding: 10px;"|
1x [[File:Module.png|64px]] Radiation Collector Board
5x [[File:CableCoils.png]]Pieces of cable
1x [[File:Matter_bin.png]]Matter bin
2x [[File:Reinforced_plasma_glass_sheet1.png]]Reinforced Plasma Glass
1x [[File:Capacitor.png]]Capacitor
1x [[File:Micro_Manipulator.png]]Micro manipulator
|style="text-align: left; padding: 10px;"|
# [[File:Wrench.png]]'''Wrench'''
# [[File:Crowbar.png]]'''Crowbar''' to remove any plasma tank
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Will generate energy when loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]), if anchored and activated near an active [[Singularity]] or [[Supermatter]]. <br>Converts the Plasma into Tritium. Can alternatively be used to generate [[Guide_to_Research_and_Development|research points]] instead of power. <br><br>To change configuration to research mode, fill the tank with [[Guide_to_Atmospherics#Tritium|Tritium]] and [[Guide_to_Atmospherics#Oxygen|Oxygen]] instead of [[Plasma|Plasma]]. Then use a multitool on the Radiation Collector.<br> Examine it to see current configuration. A generic supermatter setup can produce a total of 10 points per minute for each Radiation Collector generating points. <br>In this research mode, the tank must also be refilled every 5 minutes or so.
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|colspan="3"|
None.
|}
|}


Line 742: Line 924:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Converts tesla shocks into usable power. Needs to be placed on a wire knot to transfer the power. If the wire inside is pulsed, it will emit a tesla shock.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|-
|colspan="3"|
|colspan="3"|
* '''Better capacitor:''' multiplies the generated power.
* '''Better capacitor:''' multiplies the generated power and reduces time before the next tesla shock can be absorbed.
|}
|}


Line 765: Line 950:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Attracts and grounds tesla bolts, preventing anything around it from being hit. Only works when wrenched down.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 789: Line 977:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Heats the air around it.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 794: Line 985:
|colspan="3"|
|colspan="3"|
* '''Better laser:''' Faster cooling/heating.
* '''Better laser:''' Faster cooling/heating.
* '''Better capacitor:''' Better power effeciency and greater heating/cooling range.
* '''Better capacitor:''' Better power efficiency and greater heating/cooling range.
|}
|}


Line 820: Line 1,011:
|-
|-
|colspan="3"|
|colspan="3"|
None?
None.
|}
|}


Line 910: Line 1,101:
  1x [[File:Module.png|64px]] Subspace Receiver Board
  1x [[File:Module.png|64px]] Subspace Receiver Board
  2x [[File:Micro_Manipulator.png]]Micro manipulators
  2x [[File:Micro_Manipulator.png]]Micro manipulators
1x [[File:Scanning_Module.png]]Scanning module
  1x [[File:Micro-laser.png]]High-power micro-laser
  1x [[File:Micro-laser.png]]High-power micro-laser
  1x [[File:Hyperwave_filter.png]]Hyperwave filter
  1x [[File:Hyperwave_filter.png]]Hyperwave filter
Line 986: Line 1,176:
  1x [[File:CableCoils.png]]Piece of cable
  1x [[File:CableCoils.png]]Piece of cable
  1x [[File:Capacitor.png]]Capacitor
  1x [[File:Capacitor.png]]Capacitor
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
Line 992: Line 1,182:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
The basic tool for telescience, can send and receive items from any location in range as long as the correct coordinates are inserted in the linked console.
To link with a telescience console, use a screwdriver on the pad, use a multitool on the pad to save it into its buffer, close the pad again, then use the multitool on the console.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 997: Line 1,192:
|colspan="3"|
|colspan="3"|
* '''Better capacitor:''' increases telepad's maximum power.
* '''Better capacitor:''' increases telepad's maximum power.
|}
== Quantum Pad ==
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:20%'|
! style='background-color:#9c9c9c;'|Parts needed
! style='background-color:#9c9c9c;'|Deconstruction
|-
![[File:Qpad.png|64px]]
|style="text-align: left; padding: 10px;"|
1x [[File:Module.png|64px]] Quantum Pad Board
1x [[File:Bluespace_Crystal.png]]Bluespace crystal
1x [[File:CableCoils.png]]Piece of cable
1x [[File:Capacitor.png]]Capacitor
1x [[File:Micro_Manipulator.png]]Micro Manipulator
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Can be linked to another quantum pad to set it as a target: when used, it will transfer everything on top of it to its target pad, after a delay, then goes on cooldown.
To link pads: open the receiving pad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to the sending pad and use the multitool on it without opening it. If you want them linked both ways, repeat the procedure with the opposite pads.
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|colspan="3"|
* '''Better capacitor:''' reduces power cost.
* '''Better manipulator:''' reduces cooldown and chargeup time.
|}
|}


Line 1,010: Line 1,236:
  2x [[File:Bluespace_Crystal.png]]Bluespace crystals
  2x [[File:Bluespace_Crystal.png]]Bluespace crystals
  2x [[File:Capacitor.png]]Capacitor
  2x [[File:Capacitor.png]]Capacitor
  1x [[File:Console_Screen.png]]Console screen
  1x [[File:Glass.png]]Glass
|style="text-align: left; padding: 10px;"|
|style="text-align: left; padding: 10px;"|
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wirecutters here to link Station to Hub<br> and Console immediately next to it)
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wirecutters here to link Station to Hub<br> and Console immediately next to it)
Line 1,016: Line 1,242:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Necessary to operate a Teleporter. Can be linked to other stations with a multitool to enable direct teleportation through Gate Mode. Otherwise it can only target Bluespace Beacons.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 1,039: Line 1,268:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Generates a portal to use the Teleporter. Can teleport anything not anchored.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 1,061: Line 1,293:
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Vends several items. Can be hacked to unlock more items, and a few vendors also have special premium items.
|-
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
Line 1,066: Line 1,301:
|colspan="3"|
|colspan="3"|
None?
None?
|}
== Scanner Gate ==
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:20%'|
! style='background-color:#9c9c9c;'|Parts needed
|-
![[File:Brokenbottle.png|64px]]
|style="text-align: left; padding: 10px;"|
1x [[File:Module.png|64px]] Scanner Gate Board
3x [[File:Scanning_Module.png|64px]]Scanning module
|-
|colspan="3"|
Scans people passing through it for one of many conditions - their race, if they are carrying guns, if they're diseased or wanted, and so on.<br> If the criteria is met, it will flash red and sound an alarm.
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|colspan="3"|
None
|}
== (Organ) Harvester ==
{| class="wikitable" border="1" cellspacing="0"
! style='background-color:#9c9c9c; width:15%'|
! style='background-color:#9c9c9c;'|Parts needed
! style='background-color:#9c9c9c;'|Deconstruction
|-
![[File:Sleeper.gif|64px]]
|style="text-align: left; padding: 10px;"|
1x [[File:Module.png|64px]] Harvester Board
4x [[File:Micro-laser.png|64px]]Micro-laser
|style="text-align: left; padding: 10px;"|
# '''Close''' the harvester
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>
# [[File:Crowbar.png]]'''Crowbar'''
# [[File:Wirecutters.png]]'''Wirecutters'''
# [[File:Wrench.png]]'''Wrench'''
|-
|colspan="3"|
Harvests all organs and limbs from bodies placed inside. Only works on corpses, unless the safety function is disabled by emagging it.
|-
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects
|-
|colspan="3"|
'''Better micro-laser:''' Increases the organ harvesting speed.
|}
|}




[[Category:Guides]]
[[Category:Guides]]

Revision as of 19:51, 3 April 2019

Machine Construction Steps

  1. Metal.pngMachine Frame.png Build a machine frame from your 5 metal sheets.
  2. CableCoils.pngWired Frame.png Add wires.
  3. Circuitboard.pngCircuit Frame.png Add a circuitboard.
  4. Examine the machine frame and it will tell you what items you need now.
  5. Screwdriver tool.png When all the parts are added, screwdriver the machine frame to finish it.

Upgrading Machines

See here how to upgrade machines so they work faster, have bigger storage size and save more materials.

Linking Machines

Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines:

  • Telecommunications machines, Telepad, Quantum Pad, Mech Bay Power Port: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first.
  • R&D machines, Turbine, Cloning Pod, DNA Scanner: Interacting with a console to find nearby machines.
  • Teleporter Station: Using wirecutters after opening the panel with a screwdriver.

Machines

Autolathe

Parts needed Deconstruction
Autolathe.png
1x Module.png Autolathe Board
1x Micro Manipulator.pngMicro manipulator
3x Matter bin.pngMatter bins
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Produces commonly used items such as tools, equipment, and construction material.

Can be hacked to unlock more designs.

Upgrade effects
  • Better matter bins: the Autolathe can hold more materials.
  • Better manipulator: lowers production costs and production time.

Ore Redemption Machine

Parts needed Deconstruction
ORM.gif
1x Module.png Ore Redemption Board
1x Micro Manipulator.pngMicro manipulator
1x Matter bin.pngMatter bin
1x Micro-laser.pngMicro-laser
1x Igniter.pngIgniter
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals.

Upgrade effects
  • Better matter bins: Increases ore output - plus 35% per upgrade tier.
  • Better manipulator: Smelts ores more quickly.
  • Better micro-laser: Increases points generated for miners - plus 35% per upgrade tier.


Recycler

Parts needed Deconstruction
Recycler.gif
1x Module.png Recycler Board
1x Micro Manipulator.pngMicro manipulator
1x Matter bin.pngMatter bin
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Grinds items into their base materials. If emagged it will also grind mobs, killing them instantly.

Upgrade effects
  • Better matter bin: Increases material storage.
  • Better manipulator: Recovers materials more efficiently (25% per tier).


Biogenerator

Parts needed Deconstruction
Biogenerator.gif
1x Module.png Biogenerator Board
1x Matter bin.pngMatter bin
1x CableCoils.pngPiece of cable
1x Micro Manipulator.pngMicro manipulator
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Requires a beaker to operate. Can be loaded with plants, that can be ground to generate biomass.

Biomass can in turn be used to produce several organic items such as toolbelts or fertilizer.

Upgrade effects
  • Better matter bin: biogenerator is faster and gives more points.
  • Better manipulator: reduces items costs.

Plant DNA Manipulator

Parts needed Deconstruction
DNAmachine.gif
1x Module.png Plant DNA Manipulator Board
1x Micro-laser.pngMicro-laser
1x Scanning Module.pngScanning module
1x Micro Manipulator.pngMicro manipulator
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Edits the genes of any seed inserted. Genes can be extracted from seeds, destroying them in the process, saving them on a disk, or they can be inserted on a seed, replacing the seed's own gene at no cost. Can only save a limited amount of potency (50 with base parts), but it has no limits regarding the other genes.

Upgrade effects
  • Better components: allows better plant stats to be saved onto disks.
  • Better scanner: Production rate and endurance.
  • Better manipulator: Potency and yield.
  • Better micro-laser: Weed growth rate and vulerability.

Chemical Heater

Parts needed Deconstruction
Chemical Heater.png
1x Micro-laser.pngMicro-laser
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

When activated with an inserted beaker, it will heat any chemicals inside until it reaches the target temperature. It will slow down the heating as to not go over the desired temperature; if there is no consequence to overheating a chemical it is usually faster to input a very high temperature to prevent this slowdown.

Upgrade effects
  • Better laser: heats faster.

Chem Dispenser

Parts needed Deconstruction
Dispenser.png
1x Module.png Chem Dispenser Board
2x Matter bin.pngMatter bin
1x Capacitor.pngCapacitor
1x Power cell.pngPower cell
1x Glass.pngGlass
1x Micro Manipulator.pngMicro manipulator
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Dispenses chemicals; the exact same as the ones found in Chemistry.

Upgrade effects
  • Better matter bins: greater power efficiency per unit dispensed.
  • Better capacitor: faster recharging speed.
  • Better power cell: larger maximum power capacity.
  • Better manipulator: longer and more complex chemistry macros can be performed. At tier 1 manips, macros round to the nearest 5u, then 3u at tier 2, 2u at tier 3 and 1u at tier 4.

Circuit Imprinter

Parts needed Deconstruction
Circuit.png
1x Module.png Circuit Imprinter Board
1x Matter bin.pngMatter bin
1x Micro Manipulator.pngMicro manipulator
2x Beaker.pngSmall beakers
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Creates circuits from glass. Needs to be linked with an R&D Console to be used.

Upgrade effects
  • Better matter bin: circuit imprinter can hold more materials.
  • Better manipulator: lower production costs.

Cloning Pod

Parts needed Deconstruction
Clone.gif
1x Module.png Clone Pod Board
2x CableCoils.pngPieces of cable
2x Micro Manipulator.pngMicro manipulators
2x Scanning Module.pngScanning modules
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Can grow a clone when connected with a DNA Scanner and a Cloning Console. Can be unlocked with a Genetics ID to allow early ejection (available through the right-click menu). If EMPed it has a chance of horribly destroying the clone, but a loss of power will simply eject it.

Upgrade effects
  • Better manipulators: clones grow faster.
  • Better scanning modules: boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,
    chance of random beneficial mutation, cloning pod more resistant to EMPs)

Limb Grower

Parts needed Deconstruction
Clone.gif
1x Module.png Limb Grower Board
2x Beaker.pngBeaker
1x Micro Manipulator.pngMicro manipulators
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

It grows new limbs using Synthflesh.

Upgrade effects
  • Better manipulator: lower production costs and production time.

Cryogenics Tube

Parts needed Deconstruction
Cryo.gif
1x Module.png Cryotube Board
1x CableCoils.pngPiece of cable
1x Matter bin.pngMatter bin
4x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
    (use wrench here to rotate the machine)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually Cryoxadone, multiplying the amount. It will cause the patient to sleep while active, and won't open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube.

Upgrade effects
  • Better matter bin: faster cooling of gas and patient body, increased chem multiplier, patient wakes up faster after treatment.

Cyborg Recharging Station

Parts needed Deconstruction
CyborgRecharger.png
1x Module.png Cyborg Recharger Board
2x Capacitor.pngCapacitors
1x Power cell.pngPower cell
1x Micro Manipulator.pngMicro manipulator
  1. Id regular.png Unlock the machine
  2. Screwdriver tool.pngScrewdriver
  3. Wrench.pngWrench
  4. Wirecutters.pngWirecutters
  5. Crowbar.pngCrowbar
  6. Wirecutters.pngWirecutters
  7. Wrench.pngWrench

Recharges cyborgs. Needs to be closed like a locker to work.

Upgrade effects
  • Better capacitors: faster recharge speed.
  • Better power cell: faster recharge speed.
  • Better manipulator: also repairs cyborg while recharging.

Destructive Analyzer

Parts needed Deconstruction
File:Decon.png
1x Module.png Destructive Analyser Board
1x Micro Manipulator.pngMicro manipulator
1x Scanning Module.pngScanning module
1x Micro-laser.pngHigh-power micro-laser
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Destroys items with research value to gain research levels. See Guide_to_Research_and_Development for more information.

Upgrade effects
  • Better components: increased amount of materials recovered from items.

DNA Scanner

Parts needed Deconstruction
Scanner.gif
1x Module.png Cloning Scanner Board 
2x CableCoils.pngPieces of cable
1x Micro Manipulator.pngMicro manipulator
1x Scanning Module.pngScanning module
1x Glass.pngGlass
1x Micro-laser.pngHigh-power micro-laser
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Can be used with two consoles: the Cloning Console and the DNA Machine. When linked to a cloning console, it will simply scan bodies for cloning. When linked to a DNA Machine, it will be able to pulse the genes of any humanoid inside, editing their DNA and irradiating them. See the Guide to genetics for more information.

Can be locked down by using the console, trapping the patient inside if necessary.

Upgrade effects
  • Better scanning module: Enable scanning autoprocess (phasic or more) and ability to scan husks.
  • Better manipulator: Improve the accuracy of genetic manipulations.
  • Better laser: Reduce radiation damages from genetic manipulations.

Exosuit Fabricator

Parts needed Deconstruction
Exofab.png
1x Module.png Exosuit Fabricator Board
1x Micro Manipulator.pngMicro manipulator
2x Matter bin.pngMatter bins
1x Glass.pngGlass
1x Micro-laser.pngHigh-power micro-laser
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Creates cyborg and mech parts and equipment, along with cybernetic implants once researched. Does not need an R&D Console to be used, but it needs to sync to one to unlock the higher-tier equipment through research.

Upgrade effects
  • Better matter bins: fabricator can hold more materials.
  • Better manipulator: lower production time.
  • Better laser: lower production costs.

Freezer/Heater

Parts needed Deconstruction
Freezer.gif
1x Module.png Freezer/Heater Board 
(Use screwdriver on board to select type) 2x Matter bin.pngMatter bin 1x CableCoils.pngPieces of cable 2x Micro-laser.pngHigh-power micro-laser 1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
    (use wrench here to rotate the machine)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Changes the temperature of gases connected through the pipes.

Upgrade effects
  • Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available.
  • Better matter bins: Faster cooling/heating.

Gas Turbine Generator

Parts needed Deconstruction
Turbine.gif
1x Module.png Power Turbine Board
6x Capacitor.pngCapacitors
5x CableCoils.pngPieces of cable
  1. Screwdriver tool.pngScrewdriver
    (use wrench here to rotate the machine)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects
  • Better capacitors: increases the turbine's productivity.

Gas Turbine Compressor

Parts needed Deconstruction
Compressor.gif
1x Module.png Power Compressor Board
6x Micro Manipulator.pngMicro manipulator
5x CableCoils.pngPieces of cable
  1. Screwdriver tool.pngScrewdriver
    (use wrench here to rotate the machine)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects
  • Better manipulators: increases the turbine's efficiency.

Hydroponics Tray

Parts needed Deconstruction
Hydroponics tray.png
1x Module.png Hydroponics Tray Board
2x Matter bin.pngMatter bins
1x Micro Manipulator.pngMicro manipulator
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver to detach the hoses if needed.

(use wrench to move the machine)

  1. Crowbar.pngCrowbar
  2. Wirecutters.pngWirecutters
  3. Wrench.pngWrench

A tray where seeds can be planted to grow. It keeps track of the plant's growth status and health, and will warn you if the nutrition or water levels are too low or if there are pests or weeds threatening the plant.

Upgrade effects
  • Better matter bins: increases amount of water & nutrient the tray can hold.
  • Better manipulator: Decreases water/nutrient depletion, weed/pest growth rate and health loss from age/lack of light.

Mech Bay Power Port

Parts needed Deconstruction
Recharge Port.gif
1x Module.png Mech Bay Recharger Board
5x Capacitor.pngCapacitors
2x CableCoils.pngPiece of cable
  1. Screwdriver tool.pngScrewdriver
    (use wrench here to rotate the machine)
    (use multitool here to link with console)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Automatically recharges mechs in front of it.

Upgrade effects
  • Better capacitors: recharges mechs faster.

Microwave

Parts needed Deconstruction
Microwave.png
1x Module.png Microwave Board
2x CableCoils.pngPieces of cable
1x Micro-laser.pngMicro-laser
1x Matter bin.pngMatter bins
2x Glass.pngGlass

(use wrench to move the machine)

  1. Cleaner.pngSoap.pngClean /Wirecutters.pngWelder.pngFix the microwave if needed
  2. Screwdriver tool.pngScrewdriver
  3. Crowbar.pngCrowbar
  4. Wirecutters.pngWirecutters
  5. Wrench.pngWrench

Cooks food and heats reagents.

Upgrade effects
  • Better lasers: Faster cooking, lower chance of getting dirty from cooking unsuitable items.
  • Better matter bins: Can fit more items at a time.

Smartfridge

Parts needed Deconstruction
Smartfridge.png
1x Module.png Smartfridge Board
1x Matter bin.pngMatter Bin
  1. Screwdriver tool.pngScrewdriver (use wrench here to move the machine)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Stores items relative to a job. Using a bag on it will load it with the items inside the bag, which can save time.

Upgrade effects
  • Better matter bins: Greater item capacity. However, know that a smartfridge without upgrades already has a generous capacity of 1500 items.

Types of Smartfridge

To create other types of fridge, such as the chemistry smart storage, use a screwdriver on the Smartfridge Board before installing it.

Smartfridge Board settings:

  • Plant produce: Default smartfridge, stores plant growns and seeds.
  • Food: Stores food items.
  • Drinks: Stores drinks, named 'drink showcase'.
  • Slimes: Stores slime extracts, named 'smart slime extract storage'.
  • Chems: Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named 'smart chemical storage'.
  • Viruses: Can store the same items as smart chemical storage, but the fridge is named 'smart virus storage'.

P.A.C.M.A.N.-type Portable Generator

Parts needed Deconstruction
Pacman.png
1x Module.png P.A.C.M.A.N.-type Generator Board
2x CableCoils.pngPieces of cable
1x Micro-laser.pngHigh-power micro-laser
1x Matter bin.pngMatter bin
1x Capacitor.pngCapacitor

(use wrench to move the machine)

  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Generates power when loaded with plasma and wrenched down on a cable knot. Can be tuned to produce more power while consuming plasma faster.

Upgrade effects
  • Better matter bin: holds more plasma sheets.
  • Better capacitor: increase power generation.
  • Better laser: lower plasma sheet consumption rate and heat generation.

S.U.P.E.R.P.A.C.M.A.N.-type portable Generator

Parts needed Deconstruction
Superpacman.png
1x Module.png S.U.P.E.R.P.A.C.M.A.N.-type Generator
2x CableCoils.pngPieces of cable
1x Micro-laser.pngHigh-power micro-laser
1x Matter bin.pngMatter bin
1x Capacitor.pngCapacitor

(use wrench to move the machine)

  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Like the PACMAN, but uses Uranium and generates more power.

Upgrade effects
  • Better matter bin: holds more uranium sheets.
  • Better capacitor: increase power generation.
  • Better laser: lower uranium sheet consumption rate and heat generation.

M.R.S.P.A.C.M.A.N.-type portable Generator

Parts needed Deconstruction
Mrspacman.png
1x Module.png MRSPACMAN-type Generator Board
2x CableCoils.pngPieces of cable
1x Micro-laser.pngHigh-power micro-laser
1x Matter bin.pngMatter bin
1x Capacitor.pngCapacitor

(use wrench to move the machine)

  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Like the PACMAN, but uses Diamonds and generates even more power.

Upgrade effects
  • Better matter bin: holds more diamond sheets.
  • Better capacitor: increase power generation.
  • Better laser: lower diamond sheet consumption rate and heat generation.

Protolathe

Parts needed Deconstruction
File:Proto.png
1x Module.png Protolathe Board
2x Beaker.pngSmall beakers
2x Micro Manipulator.pngMicro manipulators
2x Matter bin.pngMatter bins
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Creates prototypes from various materials. Needs to be linked with an R&D Console to be used.

Upgrade effects
  • Better matter bins: protolathe can hold more material.
  • Better manipulators: lower production costs, faster production speed.

RnD Server

Parts needed Deconstruction
File:Rndserver.png
1x Module.png RnD Server Board
2x CableCoils.pngPieces of cable
1x Scanning Module.pngScanning module
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Produces research points, as long as it is cooled properly.

Upgrade effects
  • Better stock parts: Currently nothing, though less heat generation was intended.

Sleeper

Parts needed Deconstruction
Sleeper.gif
1x Module.png Sleeper Board
1x CableCoils.pngPiece of cable
1x Matter bin.pngMatter bin
1x Micro Manipulator.pngMicro manipulator
2x Glass.pngGlass
  1. Close the sleeper
  2. Screwdriver tool.pngScrewdriver
  3. Crowbar.pngCrowbar
  4. Wirecutters.pngWirecutters
  5. Wrench.pngWrench

Synthesizes and injects chemicals into patients. The chemicals are unlimited, but unless upgraded can't go above a certain limit, which usually prevents overdosing. If the patient is in critical status, it will only be able to inject Epinephrine.

Upgrade effects
  • Better matter bins allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health.
  • Better manipulators unlock a larger selection of chemicals.
    • Nano manipulator adds:
      • Oculine: Heals eye damage.
      • Inacusiate: Heals ear damage.
    • Pico manipulator also adds:
      • Anti-toxin: Heals toxic damage. Can form tricordrazine with bicaridine and kelotane.
      • Mutadone: Heals genetic disabilities/mutations.
      • Mannitol: Heals brain damage.
      • Pentetic Acid: Heals radiation and toxins, flushes chemicals very quickly.
    • Femto manipulator adds:
      • Omnizine:Heals all damages, slowly.

SMES

Parts needed Deconstruction
SMES Turn on.gif
1x Module.png SMES Board
1x Capacitor.pngCapacitor
5x Power cell.pngPower cells
5x CableCoils.pngPieces of cable

Building the Terminal: Screwdriver open the SMES, and use 10x CableCoils.pngPieces of cable

  1. Screwdriver tool.pngScrewdriver
    (use wrench here to rotate the machine)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Stores and distributes large amounts of power.

Upgrade effects
  • Better capacitor: increases the maximum input & output levels.
  • Better power cells: increases the maximum charge.

Radiation Collector

Parts needed Deconstruction
Radiation Collector.gif
1x Module.png Radiation Collector Board
5x CableCoils.pngPieces of cable
1x Matter bin.pngMatter bin
2x File:Reinforced plasma glass sheet1.pngReinforced Plasma Glass
1x Capacitor.pngCapacitor
1x Micro Manipulator.pngMicro manipulator
  1. Wrench.pngWrench
  2. Crowbar.pngCrowbar to remove any plasma tank
  3. Screwdriver tool.pngScrewdriver
  4. Crowbar.pngCrowbar
  5. Wirecutters.pngWirecutters
  6. Wrench.pngWrench

Will generate energy when loaded with a Plasma tank.png Plasma Tank (filled with Plasma Gas), if anchored and activated near an active Singularity or Supermatter.
Converts the Plasma into Tritium. Can alternatively be used to generate research points instead of power.

To change configuration to research mode, fill the tank with Tritium and Oxygen instead of Plasma. Then use a multitool on the Radiation Collector.
Examine it to see current configuration. A generic supermatter setup can produce a total of 10 points per minute for each Radiation Collector generating points.
In this research mode, the tank must also be refilled every 5 minutes or so.

Upgrade effects

None.

Tesla Coil

Parts needed Deconstruction
Tesla coil.gif
1x Module.png Tesla Coil Board
1x Capacitor.pngCapacitor
  1. Wrench.pngWrench
  2. Screwdriver tool.pngScrewdriver
  3. Crowbar.pngCrowbar
  4. Wirecutters.pngWirecutters
  5. Wrench.pngWrench

Converts tesla shocks into usable power. Needs to be placed on a wire knot to transfer the power. If the wire inside is pulsed, it will emit a tesla shock.

Upgrade effects
  • Better capacitor: multiplies the generated power and reduces time before the next tesla shock can be absorbed.

Grounding Rod

Parts needed Deconstruction
Grounding rod.gif
1x Module.png Grounding Rod Board
1x Capacitor.pngCapacitor
  1. Wrench.pngWrench
  2. Screwdriver tool.pngScrewdriver
  3. Crowbar.pngCrowbar
  4. Wirecutters.pngWirecutters
  5. Wrench.pngWrench

Attracts and grounds tesla bolts, preventing anything around it from being hit. Only works when wrenched down.

Upgrade effects

None.

Space Heater

Parts needed Deconstruction
SpaceHeater.png
1x Module.pngSpace Heater Board
1x Capacitor.pngCapacitor
1x Micro-laser.pngHigh-power micro-laser
3x CableCoils.pngPieces of cable
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Heats the air around it.

Upgrade effects
  • Better laser: Faster cooling/heating.
  • Better capacitor: Better power efficiency and greater heating/cooling range.

Telecommunications

Bus Mainframe

Parts needed Deconstruction
Bus.gif
1x Module.png Bus Mainframe Board
1x CableCoils.pngPiece of cable
2x Micro Manipulator.pngMicro manipulators
1x Hyperwave filter.pngHyperwave filters
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects

None.

Channel Server

Parts needed Deconstruction
Server.gif
1x Module.png Telecommunication Server Board
1x CableCoils.pngPiece of cable
2x Micro Manipulator.pngMicro manipulators
1x Hyperwave filter.pngHyperwave filter
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects

None?

Processor Unit

Parts needed Deconstruction
Pro.gif
1x Module.png Processor Unit Board
2x CableCoils.pngPieces of cable
3x Micro Manipulator.pngMicro manipulators
1x Hyperwave filter.pngHyperwave filter
2x Subspace treatment disk.pngSubspace treatment disks
1x Subspace analyzer
1x Subspace amplifier.pngSubspace amplifier
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects

None?

Subspace Broadcaster

Parts needed Deconstruction
Broad.gif
1x Module.png Subspace Broadcaster Board
1x CableCoils.pngPieces of cable
2x Micro Manipulator.pngMicro manipulators
1x Ansible crystal.pngAnsible crystal
1x Hyperwave filter.pngHyperwave filter
2x Micro-laser.pngHigh-power micro-laser
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects

None?

Subspace Receiver

Parts needed Deconstruction
Sreceiver.gif
1x Module.png Subspace Receiver Board
2x Micro Manipulator.pngMicro manipulators
1x Micro-laser.pngHigh-power micro-laser
1x Hyperwave filter.pngHyperwave filter
1x Subspace ansible.pngSubspace ansible
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects

None?

Telecommunication Hub

Parts needed Deconstruction
Hub.gif
1x Module.png Hub Mainframe Board
2x CableCoils.pngPieces of cable
2x Micro Manipulator.pngMicro manipulators
2x Hyperwave filter.pngHyperwave filters
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects

None?

Telecomunication Relay

Parts needed Deconstruction
Relay.gif
1x Module.png Relay Mainframe Board
2x CableCoils.pngPieces of cable
2x Micro Manipulator.pngMicro manipulators
2x Hyperwave filter.pngHyperwave filters
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench
Upgrade effects

None?

Telepad

Parts needed Deconstruction
Telescience.gif
1x Module.png Telepad Board
2x Bluespace Crystal.pngBluespace crystals
1x CableCoils.pngPiece of cable
1x Capacitor.pngCapacitor
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

The basic tool for telescience, can send and receive items from any location in range as long as the correct coordinates are inserted in the linked console.

To link with a telescience console, use a screwdriver on the pad, use a multitool on the pad to save it into its buffer, close the pad again, then use the multitool on the console.

Upgrade effects
  • Better capacitor: increases telepad's maximum power.

Quantum Pad

Parts needed Deconstruction
Qpad.png
1x Module.png Quantum Pad Board
1x Bluespace Crystal.pngBluespace crystal
1x CableCoils.pngPiece of cable
1x Capacitor.pngCapacitor
1x Micro Manipulator.pngMicro Manipulator
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Can be linked to another quantum pad to set it as a target: when used, it will transfer everything on top of it to its target pad, after a delay, then goes on cooldown.

To link pads: open the receiving pad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to the sending pad and use the multitool on it without opening it. If you want them linked both ways, repeat the procedure with the opposite pads.

Upgrade effects
  • Better capacitor: reduces power cost.
  • Better manipulator: reduces cooldown and chargeup time.

Teleporter Station

Parts needed Deconstruction
Teleporter Station.gif
1x Module.png Teleportation Station Board
2x Bluespace Crystal.pngBluespace crystals
2x Capacitor.pngCapacitor
1x Glass.pngGlass
  1. Screwdriver tool.pngScrewdriver
    (use wirecutters here to link Station to Hub
    and Console immediately next to it)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Necessary to operate a Teleporter. Can be linked to other stations with a multitool to enable direct teleportation through Gate Mode. Otherwise it can only target Bluespace Beacons.

Upgrade effects
  • Better capacitors: the station can be linked with more teleporter stations.

Teleporter Hub

Parts needed Deconstruction
Teleporter Hub.gif
1x Module.png Teleportation Hub Board
3x Bluespace Crystal.pngBluespace crystals
1x Matter bin.pngMatter bin
  1. Screwdriver tool.pngScrewdriver
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Generates a portal to use the Teleporter. Can teleport anything not anchored.

Upgrade effects
  • Better matter bin: lower the risk and severity of accidents. Removes need for calibration.

Vendor

Parts needed Deconstruction
Vendcigs.gifVendboozeomat.gifAutoDrobe.gifVendcoffee.gifVendsnack.gifVendcola.gif
1x Module.pngVendor Board 
(Use screwdriver to select Vendor type) 3x Refill packs
(corresponding to the vendor type)
  1. Screwdriver tool.pngScrewdriver
    (use wrench here to move the machine)
  2. Crowbar.pngCrowbar
  3. Wirecutters.pngWirecutters
  4. Wrench.pngWrench

Vends several items. Can be hacked to unlock more items, and a few vendors also have special premium items.

Upgrade effects

None?

Scanner Gate

Parts needed
Brokenbottle.png
1x Module.png Scanner Gate Board
3x Scanning Module.pngScanning module

Scans people passing through it for one of many conditions - their race, if they are carrying guns, if they're diseased or wanted, and so on.
If the criteria is met, it will flash red and sound an alarm.

Upgrade effects

None


(Organ) Harvester

Parts needed Deconstruction
Sleeper.gif
1x Module.png Harvester Board
4x Micro-laser.pngMicro-laser
  1. Close the harvester
  2. Screwdriver tool.pngScrewdriver
  3. Crowbar.pngCrowbar
  4. Wirecutters.pngWirecutters
  5. Wrench.pngWrench

Harvests all organs and limbs from bodies placed inside. Only works on corpses, unless the safety function is disabled by emagging it.

Upgrade effects

Better micro-laser: Increases the organ harvesting speed.