Syndicate Items: Difference between revisions

Jump to navigation Jump to search
imported>Kingofkosmos
No edit summary
imported>Kingofkosmos
(Rearranged the items. A little additional INFO NEEDED on the new ones (Minibomb, Stamp, Bug, Detector, Bomb, Adrenal Implant).)
Line 4: Line 4:
Syndicate people get access to these cool items during [[Game Mode#Traitor|Traitor]], and [[Game Mode#Nuclear|Nuke]]!
Syndicate people get access to these cool items during [[Game Mode#Traitor|Traitor]], and [[Game Mode#Nuclear|Nuke]]!


==Syndicate Uplink==
==How to Get These Items==
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Syndicate Uplink
  |name = Syndicate Uplink
  |image = Syndicate uplink.png
  |image = normalpda.gif
  |foundin = Syndicate operatives spawn with one
  |foundin = Syndicate operatives spawn with one
  |usedfor = Ordering syndicate items by a traitor or syndicate operative
  |usedfor = Ordering syndicate items by a traitor or syndicate operative
Line 17: Line 16:
  }}
  }}


==Highly Visible and Dangerous Weapons==
=== Revolver ===


==Conspicuous and Dangerous Weapons==
===Revolver===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Revolver
  |name = Full Revolver
  |image = Revolver.png
  |image = Revolver.png
  |foundin = Ordered via syndicate uplink, costs 6 telecrystals
  |foundin = Ordered via syndicate uplink, costs 6 telecrystals
  |usedfor = Murder
  |usedfor = Murder
  |strategy = Keep the thing hidden, as people know it's only available to syndicates. Also, it makes a lot of noise, so be careful.
  |strategy = Keep the thing hidden, as people know it's only available to syndicates. Also, it makes a lot of noise, so be careful.
  |description = It's a gun. Click on someone and you shoot at them. Does sixty brute damage per shot on an unarmoured target, considerably less on an armoured one. If you're out of bullets, you'll just hit them with your gun, which does a smashing three brute damage. Better to use a toolbox. Careful, the revolver's pretty loud and nearby people will hear it. Also, keep in mind there's only 7 shots.  }}
  |description = It's a gun. Click on someone and you shoot at them. Does sixty brute damage per shot on an unarmoured target, considerably less on an armoured one. If you're out of bullets, you'll just hit them with your gun, which does a smashing three brute damage. Better to use a toolbox. Careful, the revolver's pretty loud and nearby people will hear it. Also, keep in mind there's only 7 shots.
 
=== Ammo 357 ===
 
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Ammo 357
|image = Ammo 357.png
|foundin = Ordered via syndicate uplink, costs 2 telecrystals, hacked autolathes, cost 50,000 metal units
|usedfor = Ammo for the revolver
|strategy = Order in conjunction with the revolver
|description = This is ammo for the [[Syndicate Items#revolver|revolver]]. It gives the revolver seven more shots. It can be used by clicking on an empty revolver while you hold the ammo in your active hand. This can be made and recycled in a hacked autolathe for 50K metal(which is interestingly enough the same cost as an RCD).
  }}
  }}


=== Mini Energy Crossbow ===
===Mini Energy Crossbow===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Mini Energy Crossbow
  |name = Miniature Energy Crossbow
  |image = Ebow.png
  |image = Ebow.png
  |foundin = Ordered via syndicate uplink, costs 5 telecrystals
  |foundin = Ordered via syndicate uplink, costs 5 telecrystals
Line 57: Line 42:
  }}
  }}


=== Energy Sword ===
===Energy Sword===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 70: Line 54:
  }}
  }}


=== 5 EMP Grenades ===
===5 EMP Grenades===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = EMP Grenades
  |name = EMP Kit
  |image = Flashbangbox.png
  |image = Flashbangbox.png
  |foundin = Ordered via syndicate uplink, costs 3 telecrystals
  |foundin = Ordered via syndicate uplink, costs 3 telecrystals
Line 83: Line 66:
  }}
  }}


===Syndicate Bundle===
===Syndicate Minibomb===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Syndicate Minibomb
|image = Syndicate_Minibomb.png
|foundin = Ordered via syndicate uplink, costs 3 telecrystals
|usedfor = ?
|strategy = ??
|description = The Minibomb is a grenade with a five-second fuse.
}}


==Ammunition==
===Ammo 357===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = "Box"
  |name = Ammo-357
  |image = box.png
  |image = Ammo 357.png
  |foundin = Ordered via syndicate uplink, costs 10 telecrystals
  |foundin = Ordered via syndicate uplink, costs 2 telecrystals, hacked autolathes, cost 50,000 metal units
  |usedfor = Random Traitoring
  |usedfor = Ammo for the revolver
  |strategy = Get this if you don't know what you want to get, or if you want a challenge.
  |strategy = Order in conjunction with the revolver
  |description = Randomly picks a set of syndicate items and spawns them in a common box. The total cost of items you get is always more than 10 telecrystals. You get more than you would normally be able to at the cost of not knowing what you're going to get.
  |description = This is ammo for the [[Syndicate Items#revolver|revolver]]. It gives the revolver seven more shots. It can be used by clicking on an empty revolver while you hold the ammo in your active hand. This can be made and recycled in a hacked autolathe for 50K metal(which is interestingly enough the same cost as an RCD).
  }}
  }}
====Syndicate Bundles====
Spawning a Syndicate Bundle will give you one of the following sets:
'''Spy'''
*Chameleon Jumpsuit
*Voice Changer
*Agent Card
*Syndicate Shoes
'''Stealth'''
*Energy Crossbow
*Paralytic Pen
*Chameleon Projector
'''Operative'''
*2x Tank Transfer Valve Bombs
*Power Sink
*Syndicate Space Suit and Helmet
'''Guns'''
*Revolver
*Ammo .357
*Cryptographic Sequencer
*C4 Plastic Explosive
'''Murder'''
*Energy Sword
*Optical Thermal Scanner
*Cryptographic Sequencer
*Syndicate Shoes
'''Freedom'''
*Freedom Implant
*Uplink Implant
'''Hacker'''
*Cryptographic Sequencer
*Hacked AI Module
*Binary Encryption Key
'''Assassin'''
*Silencer
*Beretta, comes with 4 shots
*Syndicate Soap
*Formal Suit
*Felt-lace shoes
*Body-bag
*<strike>An Italian accent</strike>
'''Singularity'''
*Cryptographic Sequencer
*Singularity Beacon
*Syndicate Space Suit and Helmet
'''Dark Lord'''
*2x Energy Sword
*Telekenesis SE Injector
*Agent Card
*Dark Lord robes


==Stealthy and Inconspicuous Weapons==
==Stealthy and Inconspicuous Weapons==
 
===Paralysis Pen===
=== Paralysis Pen ===
 
{{Item
{{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 168: Line 102:
  |strategy = This item will paralyze people, they cannot move or talk, but can see and hear everything around them. It wears off after a while.
  |strategy = This item will paralyze people, they cannot move or talk, but can see and hear everything around them. It wears off after a while.
  |description = This is a very devious little item. It looks like a pen and works only once, and it does only work once because functionality was removed and coderbus won't answer shit about why they changed it. The pen injects zombie powder into people, making them appear dead on all medical scanners. The victim will survive if the attacker doesn't finish the job properly, and a dead body may not be easy to get rid of some times. The [[nuke agents]] have their own, slightly more powerful version, that puts the target to sleep instead of paralizying it and casues quite some brain damage.
  |description = This is a very devious little item. It looks like a pen and works only once, and it does only work once because functionality was removed and coderbus won't answer shit about why they changed it. The pen injects zombie powder into people, making them appear dead on all medical scanners. The victim will survive if the attacker doesn't finish the job properly, and a dead body may not be easy to get rid of some times. The [[nuke agents]] have their own, slightly more powerful version, that puts the target to sleep instead of paralizying it and casues quite some brain damage.
}}
=== Detomatix PDA Cartridge ===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Detomatix Cartridge
|image = Pda cartrige.png
|foundin = Ordered via syndicate uplink, costs 3 telecrystals
|usedfor = Making other's [[PDA]]s go KABOOM!
|strategy = Either use this to hurt your target from far away or wait until you can see them, detonate their PDA and quickly kill them, while they're stunned. Be careful, as it can backfire!
|description = A cartridge for your [[PDA]]. When inserted, it will allow you to use the missile program to attempt to remotely detonate other people's [[PDA]]s in a kind of weak explosion (Still powerful enough to knockout people and gib corpses, though). Your target [[PDA]] will need the messenger function turned on in order to attempt this, and you need to scan for other [[PDA]]s, then import the list. In addition, there is a chance the cartridge will not work -- for instance on other syndicate PDAs -- or will feedback and blow up your own [[PDA]]. Despite this it is a decent way of sowing panic aboard the station, or softening up a target for an assassination attempt. Comes with 4 charges. It also has a bomb program that when ran causes the [[PDA]] to self destruct. Useful against gullible targets, or turning [[PDA]]s into hand grenades. For syndicates, this cartridge has the blast door toggled function for the [[Syndicate guide|syndicate shuttle]] as well, allowing you to open the door when the person with the military [[PDA]] has died horribly.
  }}
  }}


===Syndicate Soap===
===Syndicate Soap===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 196: Line 116:
  }}
  }}


 
===Detomatix PDA Cartridge===
==Stealth and Camouflage Items==
 
=== Voice Changer ===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = "Gas Mask"
  |name = Detomatix Cartridge
  |image = gas mask.png
  |image = Pda cartrige.png
|foundin = Ordered via syndicate uplink, costs 4 telecrystals
|usedfor = Changing your voice to match the one of the ID you're wearing
|strategy = Any regular gas mask obstructs your face, so noone will know you're not the person which your ID says you are, but speak and it's all over. This mask protects your identity by changing your voice to the owner of the ID you're wearing. It's very useful.
|description = This is a fun item. It's a gasmask that makes you sound like other people. And it still works as a gasmask! All you have to do with it is wear it. It will make you sound like whoever's ID you're wearing. If you're wearing John's ID, you sound like him! You sound like that person when you talk normally and they also work over radio/intercoms! It isn't very helpful to geneticist's, though.
}}
 
=== Agent ID Card ===
 
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Agent Card
|image = Id_regular.png
  |foundin = Ordered via syndicate uplink, costs 3 telecrystals
  |foundin = Ordered via syndicate uplink, costs 3 telecrystals
  |usedfor = Upon use, you can set its job title to anything and the card's name to anything. It's used to hide your identity.
  |usedfor = Making other's [[PDA]]s go KABOOM!
  |strategy = This card can be used by [[Game Mode#Nuclear|syndicate operatives]] and traitors to hide their identity. It comes pre-programmed with maintenance and syndicate access, but can steal more access by scanning other IDs.
  |strategy = Either use this to hurt your target from far away or wait until you can see them, detonate their PDA and quickly kill them, while they're stunned. Be careful, as it can backfire!
  |description = This is a special ID card that makes you untrackable by the AI. You can forge any name and assignment on it and make it look more like a real ID, but the card will only have Maintenance and Syndicate access. Good for when you are in deep shit or the AI is an idiot that likes to ruin your objective by watching you all the time (as opposed to doing its job.) Remember to wear it on your ID slot or it will not work.
  |description = A cartridge for your [[PDA]]. When inserted, it will allow you to use the missile program to attempt to remotely detonate other people's [[PDA]]s in a kind of weak explosion (Still powerful enough to knockout people and gib corpses, though). Your target [[PDA]] will need the messenger function turned on in order to attempt this, and you need to scan for other [[PDA]]s, then import the list. In addition, there is a chance the cartridge will not work -- for instance on other syndicate PDAs -- or will feedback and blow up your own [[PDA]]. Despite this it is a decent way of sowing panic aboard the station, or softening up a target for an assassination attempt. Comes with 4 charges. It also has a bomb program that when ran causes the [[PDA]] to self destruct. Useful against gullible targets, or turning [[PDA]]s into hand grenades. For syndicates, this cartridge has the blast door toggled function for the [[Syndicate guide|syndicate shuttle]] as well, allowing you to open the door when the person with the military [[PDA]] has died horribly.
  }}
  }}


=== Chameleon Jumpsuit ===
==Stealth and Camouflage Items==
 
===Chameleon Jumpsuit===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 238: Line 141:
  }}
  }}


===Chameleon Projector===
===Chameleon Stamp===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Chameleon Projector
  |name = Chameleon Stamp
  |image = Chameleon projector.gif
  |image = Chameleon_Stamp.png
  |foundin = Ordered via syndicate uplink, costs 4 telecrystals
  |foundin = Ordered via syndicate uplink, costs 1 telecrystals
  |usedfor = Hiding as an item on the station.
  |usedfor = ?
  |strategy = Scan an item nobody cares about (try something like a glass shard, or piece of cable) and hide as that item when in a chase, just make sure people don't bump into you. Move only when nobody's looking.
  |strategy = ??
  |description = Allows you to scan any item that can be picked up and then disguise yourself as that item. While disguised you move at walk speed and cannot interact with anything you're not already holding, and if someone tries to pick you up or runs into you the disguise fails and you change back to normal. Incredibly useful, and a lot of fun, if you use it correctly. You cannot be detected by the AI, or by people using thermal optics, even people with x-ray vision cannot see through your cloak.
  |description = A stamp that can be activated to imitate an official Nanotrasen Stamp™. The disguised stamp will work exactly like the real stamp and will allow you to forge false documents to gain access or equipment; it can also be used in a washing machine to forge clothing.
 
Alas, scanning a completed robot suit will only disguise you as a metal frame, so you can't impersonate a cyborg.
  }}
  }}


===No-Slip Syndicate Shoes===
===No-Slip Syndicate Shoes===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 266: Line 165:
  }}
  }}


==Devices and Tools==
===Agent ID Card===
 
===Plastic Explosive charge (C4)===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Plastic Explosive
  |name = Agent Identification Card
  |image = C4.gif
  |image = Id_regular.png
  |foundin = Ordered via syndicate uplink, costs 2 telecrystals.
  |foundin = Ordered via syndicate uplink, costs 3 telecrystals
  |usedfor = Blowing stuff up.
  |usedfor = Upon use, you can set its job title to anything and the card's name to anything. It's used to hide your identity.
  |strategy = Lay it on things that need to blow up.
  |strategy = This card can be used by [[Game Mode#Nuclear|syndicate operatives]] and traitors to hide their identity. It comes pre-programmed with maintenance and syndicate access, but can steal more access by scanning other IDs.
  |description = This pack of explosives can detonate and destroy anything it is set on, after any chosen amount of seconds; even people can be the target of a C4 attack (destroying them instantly). It takes 5 seconds to set this, and requires you to be un-interrupted. You can also fiddle with it's wires or try attaching stuff like signalers for remote detonations to it, experiment!
  |description = This is a special ID card that makes you untrackable by the AI. You can forge any name and assignment on it and make it look more like a real ID, but the card will only have Maintenance and Syndicate access. Good for when you are in deep shit or the AI is an idiot that likes to ruin your objective by watching you all the time (as opposed to doing its job.) Remember to wear it on your ID slot or it will not work.
  }}
  }}


=== Hacked AI Upload Module ===
===Voice Changer===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = 'Hacked' AI Module
  |name = "Gas Mask"
  |image = Circuitboard.png
  |image = gas mask.png
  |foundin = Ordered via syndicate uplink, costs 7 telecrystals
  |foundin = Ordered via syndicate uplink, costs 4 telecrystals
  |usedfor = Changing the [[AI]]'s laws
  |usedfor = Changing your voice to match the one of the ID you're wearing
  |strategy = Break into [[AI Upload]] to upload, or steal the AI Upload circuit from [[Tech Storage]]. The more competent the AI is, the more useful this will be.
  |strategy = Any regular gas mask obstructs your face, so noone will know you're not the person which your ID says you are, but speak and it's all over. This mask protects your identity by changing your voice to the owner of the ID you're wearing. It's very useful.
  |description = This is the more powerful version of the 'Freeform' AI Module. It allows you to upload Hacked laws onto the AI from any AI Upload Console. Unlike Freeform, the name of the person who uploaded it is not revealed to the AI. The hacked Laws act like Ion Storm Laws and will precede the numbered laws in priority, automatically overriding all other laws should they conflict. Make sure you pay attention to the wording of your new Law as most [[AI]]s would love to use any loophole it can find to kill you.
  |description = This is a fun item. It's a gasmask that makes you sound like other people. And it still works as a gasmask! All you have to do with it is wear it. It will make you sound like whoever's ID you're wearing. If you're wearing John's ID, you sound like him! You sound like that person when you talk normally and they also work over radio/intercoms! It isn't very helpful to geneticist's, though.
  }}
  }}


===Binary Translator Key===
===Chameleon Projector===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = "Standard Encryption Key"
  |name = Chameleon Projector
  |image = Encryption_key.png
  |image = Chameleon projector.gif
  |foundin = Ordered via syndicate uplink, costs 3 telecrystals.
  |foundin = Ordered via syndicate uplink, costs 4 telecrystals
  |usedfor = Communicating with the [[AI]]
  |usedfor = Hiding as an item on the station.
  |strategy = Eavesdropping on the AI's conversation with its cyborgs. Communicate with the AI after you've subverted it.
  |strategy = Scan an item nobody cares about (try something like a glass shard, or piece of cable) and hide as that item when in a chase, just make sure people don't bump into you. Move only when nobody's looking.
  |description = Needs to be attached to your headset before it can be used. Use a screwdriver to remove the keys already in your headset, and place the ones you want back in. This tool will allow you to access, and speak, on the robotic talk channels. Keep in mind, this will alert the AI, and all cyborgs that you are a syndicate agent if you speak on their channel. Very handy for hearing if the AI is rogue, is out to arrest you, or even if there are any other traitors out there. Speak on the channel with a :b before your text. These are easy to disguise, but nearby humans will be able to hear whispering "beep beep beep" so keep this in mind when you talk (as you will get found out).
  |description = Allows you to scan any item that can be picked up and then disguise yourself as that item. While disguised you move at walk speed and cannot interact with anything you're not already holding, and if someone tries to pick you up or runs into you the disguise fails and you change back to normal. Incredibly useful, and a lot of fun, if you use it correctly. You cannot be detected by the AI, or by people using thermal optics, even people with x-ray vision cannot see through your cloak.
}}


=== Thermal Imaging Glasses ===
Alas, scanning a completed robot suit will only disguise you as a metal frame, so you can't impersonate a cyborg.
 
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = "Optical Meson Scanners"
|image = MGlasses.png
|foundin = Ordered via syndicate uplink, costs 3 telecrystals
|usedfor = Seeing people, creatures, and synthetics through walls
|strategy = Used for tracking your targets and spotting threats or security ambushes.
|description = When worn, this item allows you to see any human, alien, cyborg, and even AIs through walls. Disguised as the green Optical Meson Scanners engineers often use. Wearing this leaves you very vulnerable to flashes, flashbangs, and EMP. Using a welding tool with this on may cause you to go blind.
  }}
  }}


=== Power Sink ===
===Camera Bug===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Power Sink
  |name = Camera Bug
  |image = Powersink.gif
  |image = Camera_Bug.png
  |foundin = Ordered via syndicate uplink, costs 5 telecrystals
  |foundin = Ordered via syndicate uplink, costs 2 telecrystals
  |usedfor = Sucks up all the station power, causing a black-out.
  |usedfor = ?
  |strategy = This will suck up all the station's power very quickly. Use it on the main station's power grid to suck it. Don't place it on solars, as it will only suck out the solar's power.
  |strategy = ??
  |description = This bad boy is a station engineers and AI's worst enemy. When bought, this thing is useless, but when the power sink comes in contact with exposed wires out in space or on the station it starts to drain the power at a '''RAPID''' rate. You must screw it into place on a wire with a screwdriver, then turn it on. But as easy as it was set down, any one can pick it right back up!
  |description = Enables you to bug cameras to view them remotely. Adding particular items to it alters its functions.
  }}
  }}


==Deviced and Tools==
===Cryptographic Sequencer===
===Cryptographic Sequencer===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 366: Line 250:
Emergency Shuttle Console<br>
Emergency Shuttle Console<br>
Holodeck Controls - Allows the Holodeck to spawn dangerous Spess Carp (Use with caution!)<br>
Holodeck Controls - Allows the Holodeck to spawn dangerous Spess Carp (Use with caution!)<br>
===Singularity Beacon===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = "Ominous Beacon"
|image = Beacon.gif
|foundin = Ordered via syndicate uplink (Not available to nuke agents), costs 7 telecrystals
|usedfor = Attracting a loose singularity towards the beacon at a brisk pace.
|strategy = Set it up in a secluded location, release the singularity. Excellent for forcing a shuttle call and escape alone objectives.
|description = Placed like a powersink, screwdriver to secure and open hand to turn on, the singularity beacon will attract the singularity towards it, if it is loose. Note that for it to be useful at all the singularity does need to be released, as the beacon will not release it. A singularity beacon can not be picked up after it is spawned, and must be dragged around. It also blocks movement over it, so be sure to spawn it where you want to set the beacon up. <br>'''NOTE:''' Per admin decision, singularity beacons are bugged and are supposed to require a powered line below them. Using them without powered lines (ie anchoring one on a random tile in space with a wire) is considered bug abuse and may result in a ban!
}}


===Fully Loaded Toolbox===
===Fully Loaded Toolbox===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = "Suspicious Toolbox"
  |name = "Suspicious Looking Toolbox"
  |image = Syndicatetools.png
  |image = Syndicatetools.png
  |foundin = Ordered via syndicate uplink, costs 1 telecrystal. There's also a couple found on the derelict space station.
  |foundin = Ordered via syndicate uplink, costs 1 telecrystal. There's also a couple found on the derelict space station.
Line 395: Line 265:


===Syndicate Space Suit===
===Syndicate Space Suit===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 407: Line 276:
  }}
  }}


==Implants==
=== Thermal Imaging Glasses ===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = "Optical Meson Scanners"
|image = MGlasses.png
|foundin = Ordered via syndicate uplink, costs 3 telecrystals
|usedfor = Seeing people, creatures, and synthetics through walls
|strategy = Used for tracking your targets and spotting threats or security ambushes.
|description = When worn, this item allows you to see any human, alien, cyborg, and even AIs through walls. Disguised as the green Optical Meson Scanners engineers often use. Wearing this leaves you very vulnerable to flashes, flashbangs, and EMP. Using a welding tool with this on may cause you to go blind.
}}
 
===Binary Translator Key===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = "Standard Encryption Key"
|image = Encryption_key.png
|foundin = Ordered via syndicate uplink, costs 3 telecrystals.
|usedfor = Communicating with the [[AI]]
|strategy = Eavesdropping on the AI's conversation with its cyborgs. Communicate with the AI after you've subverted it.
|description = Needs to be attached to your headset before it can be used. Use a screwdriver to remove the keys already in your headset, and place the ones you want back in. This tool will allow you to access, and speak, on the robotic talk channels. Keep in mind, this will alert the AI, and all cyborgs that you are a syndicate agent if you speak on their channel. Very handy for hearing if the AI is rogue, is out to arrest you, or even if there are any other traitors out there. Speak on the channel with a :b before your text. These are easy to disguise, but nearby humans will be able to hear whispering "beep beep beep" so keep this in mind when you talk (as you will get found out).
}}
 
===Artificial Intelligence Detector===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = "Multitool"
|image = Multitool.png
|foundin = Ordered via syndicate uplink, costs 1 telecrystals
|usedfor = ?
|strategy = ??
|description = A functional multitool that turns red when it detects an artificial intelligence watching it or its holder. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover.
}}
 
===Hacked AI Upload Module===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Hacked AI Law Upload Module
|image = Circuitboard.png
|foundin = Ordered via syndicate uplink, costs 7 telecrystals
|usedfor = Changing the [[AI]]'s laws
|strategy = Break into [[AI Upload]] to upload, or steal the AI Upload circuit from [[Tech Storage]]. The more competent the AI is, the more useful this will be.
|description = This is the more powerful version of the 'Freeform' AI Module. It allows you to upload Hacked laws onto the AI from any AI Upload Console. Unlike Freeform, the name of the person who uploaded it is not revealed to the AI. The hacked Laws act like Ion Storm Laws and will precede the numbered laws in priority, automatically overriding all other laws should they conflict. Make sure you pay attention to the wording of your new Law as most [[AI]]s would love to use any loophole it can find to kill you.
}}
 
===Plastic Explosive charge (C4)===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Composition C-4
|image = C4.gif
|foundin = Ordered via syndicate uplink, costs 2 telecrystals.
|usedfor = Blowing stuff up.
|strategy = Lay it on things that need to blow up.
|description = This pack of explosives can detonate and destroy anything it is set on, after any chosen amount of seconds; even people can be the target of a C4 attack (destroying them instantly). It takes 5 seconds to set this, and requires you to be un-interrupted. You can also fiddle with it's wires or try attaching stuff like signalers for remote detonations to it, experiment!
}}
 
===Power Sink===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Power Sink
|image = Powersink.gif
|foundin = Ordered via syndicate uplink, costs 5 telecrystals
|usedfor = Sucks up all the station power, causing a black-out.
|strategy = This will suck up all the station's power very quickly. Use it on the main station's power grid to suck it. Don't place it on solars, as it will only suck out the solar's power.
|description = This bad boy is a station engineers and AI's worst enemy. When bought, this thing is useless, but when the power sink comes in contact with exposed wires out in space or on the station it starts to drain the power at a '''RAPID''' rate. You must screw it into place on a wire with a screwdriver, then turn it on. But as easy as it was set down, any one can pick it right back up!
}}
 
===Singularity Beacon===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = "Ominous Beacon"
|image = Beacon.gif
|foundin = Ordered via syndicate uplink (Not available to nuke agents), costs 7 telecrystals
|usedfor = Attracting a loose singularity towards the beacon at a brisk pace.
|strategy = Set it up in a secluded location, release the singularity. Excellent for forcing a shuttle call and escape alone objectives.
|description = Placed like a powersink, screwdriver to secure and open hand to turn on, the singularity beacon will attract the singularity towards it, if it is loose. Note that for it to be useful at all the singularity does need to be released, as the beacon will not release it. A singularity beacon can not be picked up after it is spawned, and must be dragged around. It also blocks movement over it, so be sure to spawn it where you want to set the beacon up. <br>'''NOTE:''' Per admin decision, singularity beacons are bugged and are supposed to require a powered line below them. Using them without powered lines (ie anchoring one on a random tile in space with a wire) is considered bug abuse and may result in a ban!
}}


=== Freedom Implant ===
===Syndicate Bomb===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Syndicate Bomb
|image = Syndicate_Bomb.png
|foundin = Ordered via syndicate uplink, costs 5 telecrystals
|usedfor = ?
|strategy = ??
|description = The Syndicate Bomb has an adjustable timer with a minimum setting of 30 seconds. Ordering the bomb sends you a small beacon, which will teleport the explosive to your location when you activate it. You can wrench the bomb down to prevent removal. The crew may defuse the bomb.
}}


==Implants==
===Freedom Implant===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Freedom Implant
  |name = Freedom Implant
  |image = Syn box.png
  |image = Injector.png
  |foundin = Ordered via syndicate uplink, Costs 3 telecrystals.
  |foundin = Ordered via syndicate uplink, Costs 3 telecrystals.
  |usedfor = Escaping an arrest
  |usedfor = Escaping an arrest
Line 422: Line 385:
  }}
  }}


=== Uplink Implant ===
===Uplink Implant===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 433: Line 395:
  |strategy = Useful if you want to try completing your objective without any syndicate items. Use it in the case you get permabrigged.
  |strategy = Useful if you want to try completing your objective without any syndicate items. Use it in the case you get permabrigged.
  |description = Injecting yourself with this will allow you to bring up a syndicate uplink menu by using a custom emote at any time. It comes with 5 telecrystals. Really good if you think you can do your objective without any syndicate items. In the case your target is a person, kill them and make sure they can't be cloned. In the case your target is an object, steal it and store it somewhere safe that you can retrieve from later. If you get captured, you can spawn yourself whatever items you need to break out.
  |description = Injecting yourself with this will allow you to bring up a syndicate uplink menu by using a custom emote at any time. It comes with 5 telecrystals. Really good if you think you can do your objective without any syndicate items. In the case your target is a person, kill them and make sure they can't be cloned. In the case your target is an object, steal it and store it somewhere safe that you can retrieve from later. If you get captured, you can spawn yourself whatever items you need to break out.
}}
===Adrenal Implant===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Adrenal Implant
|image = Injector.png
|foundin = Ordered via syndicate uplink, costs 4 telecrystals
|usedfor = ?
|strategy = ??
|description = An implant injected into the body, and later activated using a bodily gesture to inject a chemical cocktail, which has a mild healing effect along with removing all stuns and increasing his speed.
  }}
  }}




==(Pointless) Badassery==
==(Pointless) Badassery==
For showing that You Are The BOSS
===Syndicate Bundle===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = "Box"
|image = box.png
|foundin = Ordered via syndicate uplink, costs 10 telecrystals
|usedfor = Random Traitoring
|strategy = Get this if you don't know what you want to get, or if you want a challenge.
|description = Randomly picks a set of syndicate items and spawns them in a common box. The total cost of items you get is always more than 10 telecrystals. You get more than you would normally be able to at the cost of not knowing what you're going to get.
}}
====Syndicate Bundles====
Spawning a Syndicate Bundle will give you one of the following sets:
 
'''Spy'''
*Chameleon Jumpsuit
*Voice Changer
*Agent Card
*Syndicate Shoes
 
'''Stealth'''
*Energy Crossbow
*Paralytic Pen
*Chameleon Projector
 
'''Operative'''
*2x Tank Transfer Valve Bombs
*Power Sink
*Syndicate Space Suit and Helmet
 
'''Guns'''
*Revolver
*Ammo .357
*Cryptographic Sequencer
*C4 Plastic Explosive
 
'''Murder'''
*Energy Sword
*Optical Thermal Scanner
*Cryptographic Sequencer
*Syndicate Shoes
 
'''Freedom'''
*Freedom Implant
*Uplink Implant
 
'''Hacker'''
*Cryptographic Sequencer
*Hacked AI Module
*Binary Encryption Key


===Syndicate Balloon===
'''Assassin'''
*Silencer
*Beretta, comes with 4 shots
*Syndicate Soap
*Formal Suit
*Felt-lace shoes
*Body-bag
*<strike>An Italian accent</strike>
 
'''Singularity'''
*Cryptographic Sequencer
*Singularity Beacon
*Syndicate Space Suit and Helmet
 
'''Dark Lord'''
*2x Energy Sword
*Telekenesis SE Injector
*Agent Card
*Dark Lord robes
 
===For showing that you are The Boss===
{{Item
{{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Syndicate Balloon
  |name = For showing that you are The Boss
  |image = Balloon.png
  |image = Balloon.png
  |foundin = Ordered via syndicate uplink, costs 10 telecrystals
  |foundin = Ordered via syndicate uplink, costs 10 telecrystals
Line 456: Line 498:
Items only available to [[Syndicate guide|syndicate operatives]] during [[Nuke]].
Items only available to [[Syndicate guide|syndicate operatives]] during [[Nuke]].


=== Teleporter Circuit Board ===
===Teleporter Circuit Board===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 469: Line 510:
  }}
  }}


=== Cyanide Pill ===
===Cyanide Pill===
 
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Line 483: Line 523:


===Tank Transfer Bomb===
===Tank Transfer Bomb===
  {{Item
  {{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc