User:Sweeper~Storm: Difference between revisions
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<tabs> | <tabs> | ||
<tab style="width:100%" name="Guide to combat"> | <tab style="width:100%" name="Guide to combat"> | ||
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1" | {| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
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! scope="col" style="background-color:#F0DC82;" |Item | ! scope="col" style="background-color:#F0DC82;" |Item | ||
! scope="col" style="background-color:#F0DC82;" |Ammo | ! scope="col" style="background-color:#F0DC82;" |Ammo | ||
! scope="col" style="background-color:#F0DC82;" |Capacity | |||
! scope="col" style="background-color:#F0DC82;" |Damage & Effects | ! scope="col" style="background-color:#F0DC82;" |Damage & Effects | ||
! scope="col" style="background-color:#F0DC82;" |How to Acquire | ! scope="col" style="background-color:#F0DC82;" |How to Acquire | ||
! scope="col" style="background-color:#F0DC82;" |Faction Usage | ! scope="col" style="background-color:#F0DC82;" | Faction Usage | ||
! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes | ! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes | ||
|- | |- | ||
![[File: | ![[File:Stetchkin.png|64px]] | ||
!{{anchor| | !{{anchor|Stechkin}}Stechkin Pistol | ||
|[[File: | |[[File:10mmbox.png|64px]]<br>10mm | ||
|8 rounds | |||
| | |||
| | *[[File:10mmMag.png]]'''standard ammo:''' 30 brute<br> | ||
| | *[[File:10mm_AP.png]]'''AP ammo:''' 27 brute, very good armor penetration | ||
|[[Syndicate Uplink]]. | |[[Syndicate Uplink]]. | ||
|Syndicate | |Syndicate | ||
| | |The [[Syndicate guide|nuke op]]'s weapon of choice, unless they spend telecrystals on something better. Small enough to fit in pockets. | ||
|- | |- | ||
|} | |} | ||
To do: | To do: | ||
*add bows (make sure everything use proper english first) | *add bows (make sure everything use proper english first) (done though the english was bad) | ||
*give each ranged weapon type it's own description | *give each ranged weapon type it's own description (almost done) | ||
*remove the longarm and sidearm classification, they | *put thedamage of each special ammo of each guns, maybe get a cooler looking way to present it. | ||
*remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons. | |||
===Automatic=== | ===Automatic=== | ||
Automatic weapon's ammunition are stored in magazines that can switched quickly with another once they're empty, some can be tactically reloaded by simply using another magazine on the weapon, switching the two without requiring to remove tthe previous magazine. Many of them possess a burst fire mode making them shoot multiple bullets per click. Those two facts combined allow automatic ballistic weaponry to shoot many bullets for prolonged periods of time. | Automatic weapon's ammunition are stored in magazines that can switched quickly with another once they're empty, some can be tactically reloaded by simply using another magazine on the weapon, switching the two without requiring to remove tthe previous magazine. Many of them possess a burst fire mode making them shoot multiple bullets per click. Those two facts combined allow automatic ballistic weaponry to shoot many bullets for prolonged periods of time. | ||
===Shotgun=== | ===Shotgun=== | ||
Shotguns all use the same 12g shells. Those shells are both robust and varied in effects, allowing shotguns to perform very well in many different situations. | |||
==Revolver== | |||
TODO | TODO | ||
==Energy== | ==Energy== |