Guide to hydroponics: Difference between revisions

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→‎Kudzu: bluespace vines were gone in 2017 lol
(→‎Traits: Bluespace Activity changes)
(→‎Kudzu: bluespace vines were gone in 2017 lol)
 
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* '''[[Botanist#Fertilizer_types|E-Z-Nutrient]]:''' Makes your plant mutate once every time it's ready for harvesting, and has no effect on the yield.
* '''[[Botanist#Fertilizer_types|E-Z-Nutrient]]:''' Makes your plant mutate once every time it's ready for harvesting, and has no effect on the yield.
* '''[[Botanist#Fertilizer_types|Left 4 Zed]]:''' Makes your plant mutate twice, but it will only produce one plant at most - if the plant's yield is 0, then nothing is produced! You'll have to use another fertilizer to harvest the normal yield of the plant.
* '''[[Botanist#Fertilizer_types|Left 4 Zed]]:''' Makes your plant mutate twice, but it will only produce one plant at most - if the plant's yield is 0, then nothing is produced! You'll have to use another fertilizer to harvest the normal yield of the plant.
* '''[[Botanist#Fertilizer_types|Robust Harvest]]:''' Makes your plant produce twice as much, and will never mutate it. Useful if you already have good stats, are using unstable mutagen and don't want random mutations to interfere, or simply don't want to bother with mutating at all.
* '''[[Botanist#Fertilizer_types|Robust Harvest]]:''' Makes your plant produce 1.3x as much, and will never mutate it. Useful if you already have good stats, are using unstable mutagen and don't want random mutations to interfere, or simply don't want to bother with mutating at all.
* '''Nutriment:''' A fertilizer. You can get it from the [[Chef]], or by using your own plants. Heals the plant.
* '''Nutriment:''' A fertilizer. You can get it from the [[Chef]], or by using your own plants. Heals the plant.
* '''[[Guide_to_chemistry#Ammonia|Ammonia]]:''' Also a fertilizer, same effect as nutriment. Get it from the [[Chemist]] or hack the Nutri-Vend to get this.
* '''[[Guide_to_chemistry#Ammonia|Ammonia]]:''' Also a fertilizer, same effect as nutriment. Get it from the [[Chemist]] or hack the Nutri-Vend to get this.
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*Other
*Other
**{{anchor|Slippery Skin}}'''Slippery Skin:''' Causes the plant, or any products of the plant, to become slippery. The slip time is (Potency * 0.08), divided by 3 unless the plant has lube or is a banana. Maximum slip time is 7 seconds.
**{{anchor|Slippery Skin}}'''Slippery Skin:''' Causes the plant, or any products of the plant, to become slippery. The slip time is (Potency * 0.08), divided by 3 unless the plant has lube or is a banana. Maximum slip time is 7 seconds.
**{{anchor|Bluespace Activity}}'''Bluespace Activity:''' Gives the plant bluespace properties, making it teleport people hit if the plant has '''Liquid Contents''', and on slip if it has '''Slippery Skin'''. This usually destroys the plant, but there's a 50% chance for it to teleport randomly instead if the effect is activated via slipping. Potential teleport radius depends on potency, with 5 tiles being the maximum. Having this trait reduces the throw range of the plant to 2 tiles.
**{{anchor|Bluespace Activity}}'''Bluespace Activity:''' Gives the plant bluespace properties, making it teleport people hit if the plant has '''Liquid Contents''', and on slip if it has '''Slippery Skin'''. This usually destroys the plant, but there's a 50% chance for it to teleport randomly instead if the effect is activated via slipping. Potential teleport radius depends on potency, with 5 tiles being the maximum. Having this trait reduces the throw range of the plant to 3 tiles.
**{{anchor|Densified Chemicals}}'''Densified Chemicals:''' Doubles the reagent-capacity (that is 100u instead of 50u for most plants), allowing more reagents genes to be effective in a single plant.
**{{anchor|Densified Chemicals}}'''Densified Chemicals:''' Doubles the reagent-capacity (that is 100u instead of 50u for most plants), allowing more reagents genes to be effective in a single plant.
**{{anchor|Fire Resistance}}'''Fire Resistance:''' Protects lavaland-plants from fire.
**{{anchor|Fire Resistance}}'''Fire Resistance:''' Protects lavaland-plants from fire.
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|positive
|positive
|Absorbs plasma from the air
|Absorbs plasma from the air
|-
|'''Bluespace vines'''
|minor negative
| Makes vines be able to grow through anything
|-
|-
|'''Explosive'''
|'''Explosive'''
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*Adding ''5u'' of '''plasma''' will change the potency value of the seeds by a random number in the range from ''-15 to 5''
*Adding ''5u'' of '''plasma''' will change the potency value of the seeds by a random number in the range from ''-15 to 5''
*Adding ''10u'' of '''[[Guide_to_drinks#Holy_Water|holy water]]''' will change a potency value of the seeds by a random number in the range from ''-5 to 15''
*Adding ''10u'' of '''[[Guide_to_drinks#Holy_Water|holy water]]''' will change a potency value of the seeds by a random number in the range from ''-5 to 15''
===Sandstone and Soil===
===Sandstone and Soil===
If you grow some [[Guide_to_plants#Grass|grass]] seeds, harvest it and then pick up the grass and use it (click on it in your hand), you will prepare grass tiles. Get a crowbar and remove some floor tiles, then place grass tiles in their place. In addition to looking nice, it can be used to get some sand. Just dig it with your spade and you'll get two piles. Now, pick up the sand and use it; you will make a sandstone brick. Using three bricks, you can make a soil plot, which is like a tray, except you can walk over it and there are no lights. You can also build a sandstone door with 10 bricks.
If you grow some [[Guide_to_plants#Grass|grass]] seeds, harvest it and then pick up the grass and use it (click on it in your hand), you will prepare grass tiles. Get a crowbar and remove some floor tiles, then place grass tiles in their place. In addition to looking nice, it can be used to get some sand. Just dig it with your spade and you'll get two piles. Now, pick up the sand and use it; you will make a sandstone brick. Using three bricks, you can make a soil plot, which is like a tray, except you can walk over it and there are no lights. You can also build a sandstone door with 10 bricks.
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