Nanotrasen Items: Difference between revisions
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==Uplink== | ==Uplink== | ||
Nanotrasen items can be bought through an uplink using | Nanotrasen items can be bought through an uplink using Warpcrystals (WC) by CentCom Officials, ERTs and Deathsquad. [[Centcom Official|CentCom Officials]] get 5 WC, [[Emergency_Response_Team#Amber_Task_Force|Amber Task Force]] gets 10 WC, [[Emergency_Response_Team#Blue_Emergency_Response_Team|Blue ERTs]] get 20 WC, [[Emergency_Response_Team#Red_Emergency_Response_Team|Red ERTs]] get 30 WC, and [[Death Squad|Deathsquad]] gets 350 WC. | ||
=== | ===Role-Based Uplinks=== | ||
The | The items you have access to as an ERT member is dependent on the role you are assigned. There are four roles one can have in an ERT: Leader, Trooper, Medic, and Engineer. Certain items have restrictions which are based on your role: | ||
*Trooper is able to buy more robust weapons and protective equipment. | |||
*Medic is able to buy healing supplies and gadgets. | |||
*Engineer is able to buy tools and construction materials. | |||
*Commander is able to buy any item available. | |||
===No Discounts=== | |||
Unlike a Syndicate uplink, Nanotrasen-supplied gear will never be discounted. Quality is assured; these goods won't be outsourced. | |||
==Energy Weapons== | ==Energy Weapons== | ||
'''Energy Gun''' | '''Energy Gun''' | ||
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|name = Energy Gun | |name = Energy Gun | ||
|image = Energy Gun.gif | |image = Energy Gun.gif | ||
|cost = 3 WC | |cost = 3 WC<br>'''Role:''' Trooper | ||
|description = A standard energy gun with disable and laser modes equipped. | |description = A standard energy gun with disable and laser modes equipped. | ||
}} | }} | ||
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|name = Tactical Energy Gun | |name = Tactical Energy Gun | ||
|image = Energytac.png | |image = Energytac.png | ||
|cost = | |cost = 20 WC<br>'''Role:''' Trooper | ||
|description = A military-grade augmented energy gun, fitted with a tasing mode. | |description = A military-grade augmented energy gun, fitted with a tasing mode. | ||
}} | }} | ||
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|name = Laser Rifle | |name = Laser Rifle | ||
|image = Oldrifle.gif | |image = Oldrifle.gif | ||
|cost = 8 WC | |cost = 8 WC<br>'''Role:''' Trooper | ||
|description = An abnormality in energy weaponry. Chambers a laser magazine which can be recharged externally. | |description = An abnormality in energy weaponry. Chambers a laser magazine which can be recharged externally. | ||
}} | }} | ||
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|name = Spur | |name = Spur | ||
|image = Spur.png | |image = Spur.png | ||
|cost = 10 WC | |cost = 10 WC<br>'''Role:''' Trooper | ||
|description = A legendary slowly self-charging pistol with massive recoil that deals more damage the more charge it has. | |description = A legendary slowly self-charging pistol with massive recoil that deals more damage the more charge it has. | ||
}} | }} | ||
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|name = Pulse Carbine | |name = Pulse Carbine | ||
|image = Pulsecarbine.png | |image = Pulsecarbine.png | ||
|cost = 45 WC | |cost = 45 WC<br>'''Role:''' Trooper | ||
|description = A severely lethal energy carbine that fires additionaly fires pulse rounds. Must be recharged instead of reloaded. | |description = A severely lethal energy carbine that fires additionaly fires pulse rounds. Must be recharged instead of reloaded. | ||
}} | }} | ||
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|cost = 35 WC | |cost = 35 WC | ||
|description = A severely lethal but compact version of the Pulse Carbine design. Holds significantly less charge. Must be recharged instead of reloaded. | |description = A severely lethal but compact version of the Pulse Carbine design. Holds significantly less charge. Must be recharged instead of reloaded. | ||
}} | |||
'''HL-P1 Multipurpose Combat Bow''' | |||
{{UplinkNT | |||
|name = HL-P1 Multipurpose Combat Bow | |||
|image = Bow ert.gif | |||
|cost = 75 WC | |||
|description = An expensive hardlight bow designed by Nanotrasen and often sold to the SIC's espionage branch. Capable of firing disabler, energy, pulse, and taser bolts. | |||
}} | }} | ||
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}} | }} | ||
==Ballistic Weapons== | ==Ballistic Weapons== | ||
<b> | <b>NT-ARG 'Boarder' Rifle</b> | ||
{{UplinkNT | {{UplinkNT | ||
|name = NT-ARG 'Boarder' Rifle | |name = NT-ARG 'Boarder' Rifle | ||
|image = Arg.png | |image = Arg.png | ||
|cost = 18 WC | |cost = 18 WC<br>'''Role:''' Trooper | ||
|description = A heavy-damage 3-round burst assault rifle. Chambered in 5.56mm. | |description = A heavy-damage 3-round burst assault rifle. Chambered in 5.56mm. | ||
}} | }} | ||
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|name = LWT-650 DMR | |name = LWT-650 DMR | ||
|image = Lwt650.png | |image = Lwt650.png | ||
|cost = 10 WC | |cost = 10 WC<br>'''Role:''' Trooper | ||
|description = A designated marksman rifle that deals hefty damage. Chambered in .308. | |description = A designated marksman rifle that deals hefty damage. Chambered in .308. | ||
}} | }} | ||
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|name = NT-SABR 'Saber' SMG | |name = NT-SABR 'Saber' SMG | ||
|image = Saber.png | |image = Saber.png | ||
|cost = 7 WC | |cost = 7 WC<br>'''Role:''' Trooper | ||
|description = A low-damage 3-round burst SMG. Chambered in 9mm. | |description = A low-damage 3-round burst SMG. Chambered in 9mm. | ||
}} | }} | ||
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|name = Thompson SMG | |name = Thompson SMG | ||
|image = Tommy gun.png | |image = Tommy gun.png | ||
|cost = 9 WC | |cost = 9 WC<br>'''Role:''' Trooper | ||
|description = An archaic but incredibly effective high-capacity 4-round burst SMG. Wildly inaccurate. Can't fit in backpacks. | |description = An archaic but incredibly effective high-capacity 4-round burst SMG. Wildly inaccurate. Can't fit in backpacks. | ||
}} | }} | ||
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|name = Weapon Recharger | |name = Weapon Recharger | ||
|image = Recharger.gif | |image = Recharger.gif | ||
|cost = 2 WC | |cost = 2 WC<br>'''Role:''' Engineer | ||
|description = Standard issue energy weapon recharger. Must be anchored in an APC-powered area. | |description = Standard issue energy weapon recharger. Must be anchored in an APC-powered area. | ||
}} | }} | ||
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|name = Power Pack | |name = Power Pack | ||
|image = Oldrifle mag.png | |image = Oldrifle mag.png | ||
|cost = 5 WC | |cost = 5 WC<br>'''Role:''' Trooper | ||
|description = An additional 20-round laser magazine; suitable for use with the laser rifle. | |description = An additional 20-round laser magazine; suitable for use with the laser rifle. | ||
}} | }} | ||
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|name = 5.56mm Magazine | |name = 5.56mm Magazine | ||
|image = Arg556.png | |image = Arg556.png | ||
|cost = 4 WC | |cost = 4 WC<br>'''Role:''' Trooper | ||
|description = An additional 30-round 5.56mm magazine; suitable for use with the NT-ARG. | |description = An additional 30-round 5.56mm magazine; suitable for use with the NT-ARG. | ||
}} | }} | ||
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|name = 5.56mm AP Magazine | |name = 5.56mm AP Magazine | ||
|image = Arg556A.png | |image = Arg556A.png | ||
|cost = 6 WC | |cost = 6 WC<br>'''Role:''' Trooper | ||
|description = An alternative 30-round 5.56 magazine loaded with armor-piercing rounds; suitable for use with the NT-ARG. | |description = An alternative 30-round 5.56 magazine loaded with armor-piercing rounds; suitable for use with the NT-ARG. | ||
}} | }} | ||
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|name = 5.56mm Incendiary Magazine | |name = 5.56mm Incendiary Magazine | ||
|image = Arg556I.png | |image = Arg556I.png | ||
|cost = 4 WC | |cost = 4 WC<br>'''Role:''' Trooper | ||
|description = An alternative 30-round 5.56 magazine loaded with incendiary rounds; suitable for use with the NT-ARG. | |description = An alternative 30-round 5.56 magazine loaded with incendiary rounds; suitable for use with the NT-ARG. | ||
}} | }} | ||
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|name = 5.56mm Rubber Magazine | |name = 5.56mm Rubber Magazine | ||
|image = Arg556R.png | |image = Arg556R.png | ||
|cost = 4 WC | |cost = 4 WC<br>'''Role:''' Trooper | ||
|description = An alternative 30-round 5.56 magazine loaded with less-lethal rounds; suitable for use with the NT-ARG. | |description = An alternative 30-round 5.56 magazine loaded with less-lethal rounds; suitable for use with the NT-ARG. | ||
}} | }} | ||
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|name = .308 Magazine | |name = .308 Magazine | ||
|image = M308.png | |image = M308.png | ||
|cost = 2 WC | |cost = 2 WC<br>'''Role:''' Trooper | ||
|description = An additional 15-round .308 magazine; suitable for use with the LWT-650. | |description = An additional 15-round .308 magazine; suitable for use with the LWT-650. | ||
}} | }} | ||
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|name = .308 Penetrator Magazine | |name = .308 Penetrator Magazine | ||
|image = M308P.png | |image = M308P.png | ||
|cost = 4 WC | |cost = 4 WC<br>'''Role:''' Trooper | ||
|description = An alternative 15-round .308 penetrator magazine; suitable for use with the LWT-650.<br>These rounds do less damage but puncture bodies and body armor alike. | |description = An alternative 15-round .308 penetrator magazine; suitable for use with the LWT-650.<br>These rounds do less damage but puncture bodies and body armor alike. | ||
}} | }} | ||
'''.308 Heavy Laser Magazine''' | '''.308 Heavy Laser Magazine''' | ||
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|name = .308 Heavy Laser Magazine | |name = .308 Heavy Laser Magazine | ||
|image = M308L.png | |image = M308L.png | ||
|cost = 7 WC | |cost = 7 WC<br>'''Role:''' Trooper | ||
|description = An alternative 15-round .308 heavy laser magazine; suitable for use with the LWT-650.<br>These rounds fire heavy lasers which do much more than a standard laser. The magazine is rechargable like the laser rifle's. | |description = An alternative 15-round .308 heavy laser magazine; suitable for use with the LWT-650.<br>These rounds fire heavy lasers which do much more than a standard laser. The magazine is rechargable like the laser rifle's. | ||
}} | }} | ||
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|name = .45 Drum Magazine | |name = .45 Drum Magazine | ||
|image = Thompson mag.png | |image = Thompson mag.png | ||
|cost = 4 WC | |cost = 4 WC<br>'''Role:''' Trooper | ||
|description = An additional 50-round .45 drum magazine; suitable for use with the Thompson SMG. | |description = An additional 50-round .45 drum magazine; suitable for use with the Thompson SMG. | ||
}} | }} | ||
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|name = .45 Handgun Magazine | |name = .45 Handgun Magazine | ||
|image = M1911 mag.png | |image = M1911 mag.png | ||
|cost = | |cost = 2 WC | ||
|description = An additional 8-round .45 magazine; suitable for use with the M1911. | |description = An additional 8-round .45 magazine; suitable for use with the M1911. | ||
}} | }} | ||
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|name = 9mm Magazine | |name = 9mm Magazine | ||
|image = Smg9mm.png | |image = Smg9mm.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Trooper | ||
|description = An additional 21-round 9mm magazine; suitable for use with the Saber SMG. | |description = An additional 21-round 9mm magazine; suitable for use with the Saber SMG. | ||
}} | }} | ||
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|name = 9mm AP Magazine | |name = 9mm AP Magazine | ||
|image = Smg9mmA.png | |image = Smg9mmA.png | ||
|cost = 2 WC | |cost = 2 WC<br>'''Role:''' Trooper | ||
|description = An additional 21-round 9mm magazine with armor piercing rounds; suitable for use with the Saber SMG. | |description = An additional 21-round 9mm magazine loaded with armor-piercing rounds; suitable for use with the Saber SMG. | ||
}} | }} | ||
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|name = 9mm Incendiary Magazine | |name = 9mm Incendiary Magazine | ||
|image = Smg9mmI.png | |image = Smg9mmI.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Trooper | ||
|description = An additional 21-round 9mm magazine | |description = An additional 21-round 9mm magazine loaded with incendiary rounds; suitable for use with the Saber SMG. | ||
}} | }} | ||
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|name = 4.6x30mm Magazine | |name = 4.6x30mm Magazine | ||
|image = 46x30ammo.png | |image = 46x30ammo.png | ||
|cost = | |cost = 2 WC | ||
|description = An additional 22-round 4.6x30mm magazine; suitable for use with the WT-550. | |description = An additional 22-round 4.6x30mm magazine; suitable for use with the WT-550. | ||
}} | }} | ||
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|name = 4.6x30mm AP Magazine | |name = 4.6x30mm AP Magazine | ||
|image = 46x30mmtA.png | |image = 46x30mmtA.png | ||
|cost = | |cost = 4 WC | ||
|description = An additional 22-round 4.6x30mm magazine loaded with armor piercing rounds; suitable for use with the WT-550. | |description = An additional 22-round 4.6x30mm magazine loaded with armor-piercing rounds; suitable for use with the WT-550. | ||
}} | }} | ||
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|name = 4.6x30mm Incendiary Magazine | |name = 4.6x30mm Incendiary Magazine | ||
|image = 46x30mmtI.png | |image = 46x30mmtI.png | ||
|cost = | |cost = 4 WC | ||
|description = An additional 22-round 4.6x30mm magazine loaded with incendiary rounds; suitable for use with the WT-550. | |description = An additional 22-round 4.6x30mm magazine loaded with incendiary rounds; suitable for use with the WT-550. | ||
}} | }} | ||
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|image = 46x30mmtT.png | |image = 46x30mmtT.png | ||
|cost = 1 WC | |cost = 1 WC | ||
|description = An additional 22-round 4.6x30mm magazine loaded with less lethal rounds; suitable for use with the WT-550. | |description = An additional 22-round 4.6x30mm magazine loaded with less-lethal rounds; suitable for use with the WT-550. | ||
}} | |||
==Exosuits== | |||
'''Marauder exosuit''' | |||
{{UplinkNT | |||
|name = Marauder exosuit | |||
|image = Marauder.png | |||
|cost = 12 WC<br>'''Role:''' Engineer | |||
|description = A heavy-duty exosuit for when the going gets tough. Armed with three smoke bombs, and capable of mounting four pieces of equipment. | |||
}} | |||
'''Seraph exosuit''' | |||
{{UplinkNT | |||
|name = Seraph exosuit | |||
|image = Seraph.png | |||
|cost = 30 WC<br>'''Role:''' Engineer | |||
|description = An ultra-heavy exosuit designed for destroying armies. Faster, tougher, and stronger than it's Marauder cousin. | |||
}} | |||
'''CH-PS Laser''' | |||
{{UplinkNT | |||
|name = CH-PS Laser | |||
|image = Mecha laser.png | |||
|cost = 2 WC<br>'''Role:''' Engineer | |||
|description = A mounted laser cannon. Fires standard lasers. | |||
}} | |||
'''FNX-99 Carbine''' | |||
{{UplinkNT | |||
|name = FNX-99 Carbine | |||
|image = Hades-Carbine.png | |||
|cost = 4 WC<br>'''Role:''' Engineer | |||
|description = A mounted incendiary cannon. Fires bullets that do little damage, but light targets on fire. | |||
}} | |||
'''LBX AC 10''' | |||
{{UplinkNT | |||
|name = LBX AC 10 | |||
|image = Mecha scatter.png | |||
|cost = 4 WC<br>'''Role:''' Engineer | |||
|description = A mounted shotgun. Fires a larger variant of buckshot, making it devastating at close range. | |||
}} | |||
'''Ultra AC 2''' | |||
{{UplinkNT | |||
|name = Ultra AC 2 | |||
|image = Ultra AC 2.png | |||
|cost = 4 WC<br>'''Role:''' Engineer | |||
|description = A mounted machine gun, fires in three round bursts. | |||
}} | |||
'''SRM-8''' | |||
{{UplinkNT | |||
|name = SRM-8 | |||
|image = SRM-8 missile rack.png | |||
|cost = 4 WC<br>'''Role:''' Engineer | |||
|description = A mounted missile rack. | |||
}} | |||
'''eZ-13''' | |||
{{UplinkNT | |||
|name = eZ-13 | |||
|image = EZ-13 MK2 heavy pulse rifle.png | |||
|cost = 10 WC<br>'''Role:''' Engineer | |||
|description = A mounted heavy pulse cannon capable of firing heavy pulses, which can destroy multiple walls at once as well as decimating soft targets. | |||
}} | |||
'''Repair droid''' | |||
{{UplinkNT | |||
|name = Repair droid | |||
|image = Repair droid.png | |||
|cost = 2 WC<br>'''Role:''' Engineer | |||
|description = A repair droid that will patch up most damage to a mech. Consumes a lot of power in the process. | |||
}} | |||
'''Tesla relay''' | |||
{{UplinkNT | |||
|name = Tesla relay | |||
|image = Energy relay.png | |||
|cost = 1 WC<br>'''Role:''' Engineer | |||
|description = A remote, passive recharger for mechs. Very, very slow. | |||
}} | |||
'''FNX-99 Ammunition''' | |||
{{UplinkNT | |||
|name = FNX-99 Ammunition | |||
|image = incendiary_ammo.png | |||
|cost = 1 WC<br>'''Role:''' Engineer | |||
|description = An ammo box for the FNX-99 carbine. | |||
}} | |||
'''LBX AC 10 Ammunition''' | |||
{{UplinkNT | |||
|name = LBX AC 10 Ammunition | |||
|image = scattershot_ammo.png | |||
|cost = 1 WC<br>'''Role:''' Engineer | |||
|description = An ammo box for the LBX AC 10. | |||
}} | |||
'''Ultra AC 2 Ammunition''' | |||
{{UplinkNT | |||
|name = Ultra AC 2 Ammunition | |||
|image = lmg_ammo.png | |||
|cost = 1 WC<br>'''Role:''' Engineer | |||
|description = An ammo box for the Ultra AC 2 | |||
}} | |||
'''SRM-8 Missiles''' | |||
{{UplinkNT | |||
|name = SRM-8 Missiles | |||
|image = missile_he_ammo.png | |||
|cost = 1 WC<br>'''Role:''' Engineer | |||
|description = Additional missiles for the SRM-8 missile launcher. | |||
}} | }} | ||
==Close Quarters Combat== | ==Close Quarters Combat== | ||
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|name = Energy Sword | |name = Energy Sword | ||
|image = ESword.png | |image = ESword.png | ||
|cost = 8 WC | |cost = 8 WC<br>'''Role:''' Trooper | ||
|description = The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. | |description = The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. | ||
}} | }} | ||
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|name = Energy Shield | |name = Energy Shield | ||
|image = Eshield.png | |image = Eshield.png | ||
|cost = 16 WC | |cost = 16 WC<br>'''Role:''' Trooper | ||
|description = A shield that blocks all energy projectiles but is useless against physical attacks. | |description = A shield that blocks all energy projectiles but is useless against physical attacks. | ||
}} | }} | ||
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|name = H.E.P.H.A.E.S.T.U.S. Mantis Blades | |name = H.E.P.H.A.E.S.T.U.S. Mantis Blades | ||
|image = Briefcase.png | |image = Briefcase.png | ||
|cost = 7 WC | |cost = 7 WC<br>'''Role:''' Trooper | ||
|description = A pair of retractable arm-blade implants. Activating both will let you double-attack. | |description = A pair of retractable arm-blade implants. Activating both will let you double-attack. | ||
}} | }} | ||
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|name = CQC Manual | |name = CQC Manual | ||
|image = CQC manual.png | |image = CQC manual.png | ||
|cost = 13 WC | |cost = 13 WC<br>'''Role:''' Trooper | ||
|description = A manual that teaches a single user tactical Close-Quarters Combat before self-destructing. | |description = A manual that teaches a single user tactical Close-Quarters Combat before self-destructing. | ||
}} | }} | ||
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|name = Telescopic Shield | |name = Telescopic Shield | ||
|image = Teleshield.png | |image = Teleshield.png | ||
|cost = 3 WC | |cost = 3 WC<br>'''Role:''' Trooper | ||
|description = A foldable shield that blocks attacks when active but can break. | |description = A foldable shield that blocks attacks when active but can break. | ||
}} | }} | ||
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|name = Stun Baton | |name = Stun Baton | ||
|image = StunBaton.gif | |image = StunBaton.gif | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Trooper | ||
|description = A robust charged baton that will swiftly take down most criminals. | |description = A robust charged baton that will swiftly take down most criminals. | ||
}} | }} | ||
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|name = Composition C-4 | |name = Composition C-4 | ||
|image = C4.gif | |image = C4.gif | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Engineer | ||
|description = C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, disrupt equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. | |description = C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, disrupt equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. | ||
}} | |||
'''Composition X-4''' | |||
{{UplinkNT | |||
|name = Composition X-4 | |||
|image = X4.png | |||
|cost = 3 WC<br>'''Role:''' Engineer | |||
|description = A variety of plastic explosive with a stronger explosive charge. It is both safer to use and is capable of breaching even the most secure areas. | |||
}} | }} | ||
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|name = Tactical Combat Medic Kit | |name = Tactical Combat Medic Kit | ||
|image = Bezerkfirstaid.png | |image = Bezerkfirstaid.png | ||
|cost = 4 WC | |cost = 4 WC<br>'''Role:''' Medic | ||
|description = Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic. | |description = Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic. | ||
}} | |||
'''Healer Nanite Serum''' | |||
{{UplinkNT | |||
|name = Healer Nanite Serum | |||
|image = Mechserum.png | |||
|cost = 8 WC<br>'''Role:''' Medic | |||
|description = An auto-injector full of reverse-engineered syndicate healing nanites. These will quickly repair most damage on a patient, pre-filled with fifteen doses. | |||
}} | |||
'''Resurrector Nanite Serum''' | |||
{{UplinkNT | |||
|name = Resurrector Nanite Serum | |||
|image = Mechserum.png | |||
|cost = 8 WC<br>'''Role:''' Medic | |||
|description = A single-use superdose of nanites capable of fully repairing a body, including replacing lost organs and limbs and restoring blood volume. Will do nothing to a living person.. | |||
}} | }} | ||
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|name = Full Toolbelt | |name = Full Toolbelt | ||
|image = Utilitybelt.png | |image = Utilitybelt.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Engineer | ||
|description = Comes pre-stocked with every engineering tool you'll ever need. | |description = Comes pre-stocked with every engineering tool you'll ever need. | ||
}} | |||
'''Advanced Toolbelt''' | |||
{{UplinkNT | |||
|name = Advanced Toolbelt | |||
|image = Utilitybelt ce.png | |||
|cost = 5 WC<br>'''Role:''' Engineer | |||
|description = A toolbelt filled with advanced tools, for when you need to work quickly. | |||
}} | }} | ||
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|name = Rapid Construction Device | |name = Rapid Construction Device | ||
|image = Rcd.png | |image = Rcd.png | ||
|cost = 2 WC | |cost = 2 WC<br>'''Role:''' Engineer | ||
|description = Standard RCD that can repair or destroy structures very quickly. Holds up to 160 matter units. | |description = Standard RCD that can repair or destroy structures very quickly. Holds up to 160 matter units. | ||
}} | }} | ||
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|name = Industrial RCD | |name = Industrial RCD | ||
|image = Ircd.png | |image = Ircd.png | ||
|cost = | |cost = 5 WC<br>'''Role:''' Engineer | ||
|description = Heavy combat RCD that holds up to 500 matter units. | |description = Heavy combat RCD that holds up to 500 matter units. | ||
}} | |||
'''Advanced RCD''' | |||
{{UplinkNT | |||
|name = Advanced RCD | |||
|image = Arcd.gif | |||
|cost = 10 WC<br>'''Role:''' Engineer | |||
|description = An RCD with improved capacity, although slightly less than an industrial RCD. However, it can construct and deconstruct from range. | |||
}} | }} | ||
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|name = Compressed Matter Cartridge | |name = Compressed Matter Cartridge | ||
|image = Compressed matter cartridge.png | |image = Compressed matter cartridge.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Engineer | ||
|description = Highly compressed matter that restores 160 matter units on an RCD. | |description = Highly compressed matter that restores 160 matter units on an RCD. | ||
}} | }} | ||
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|name = Box of Smart Metal Foam Grenades | |name = Box of Smart Metal Foam Grenades | ||
|image = Box flashbang.png | |image = Box flashbang.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Engineer | ||
|description = A box of 7 smart metal foam grenades to patch hull breaches with. | |description = A box of 7 smart metal foam grenades to patch hull breaches with. | ||
}} | }} | ||
Line 514: | Line 674: | ||
|name = Riot Suit | |name = Riot Suit | ||
|image = Swatarmor.png | |image = Swatarmor.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Trooper | ||
|description = A bulky suit that protects you | |description = A bulky suit that protects you against melee attacks but not much else. | ||
}} | }} | ||
Line 523: | Line 683: | ||
|name = Riot Helmet | |name = Riot Helmet | ||
|image = Riothelm.png | |image = Riothelm.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Trooper | ||
|description = A helmet that protects you | |description = A helmet that protects you against melee attacks but not much else. | ||
}} | }} | ||
Line 532: | Line 692: | ||
|name = ERT Commander Hardsuit | |name = ERT Commander Hardsuit | ||
|image = Ert command.png | |image = Ert command.png | ||
|cost = 5 WC | |cost = 5 WC<br>'''Role:''' Commander | ||
|description = Show them who's boss | |description = Show them who's boss. | ||
}} | }} | ||
Line 541: | Line 701: | ||
|name = ERT Security Hardsuit | |name = ERT Security Hardsuit | ||
|image = Ert security.png | |image = Ert security.png | ||
|cost = 5 WC | |cost = 5 WC<br>'''Role:''' Trooper | ||
|description = Make them fear the long arm of law. | |description = Make them fear the long arm of law. | ||
}} | }} | ||
Line 550: | Line 710: | ||
|name = ERT Engineering Hardsuit | |name = ERT Engineering Hardsuit | ||
|image = Ert engineer.png | |image = Ert engineer.png | ||
|cost = 5 WC | |cost = 5 WC<br>'''Role:''' Engineer | ||
|description = HOW DID YOU DELAMINATE THE SM 5 MINUTES IN? | |description = HOW DID YOU DELAMINATE THE SM 5 MINUTES IN? | ||
}} | }} | ||
Line 559: | Line 719: | ||
|name = ERT Medical Hardsuit | |name = ERT Medical Hardsuit | ||
|image = Ert medical.png | |image = Ert medical.png | ||
|cost = 5 WC | |cost = 5 WC<br>'''Role:''' Medic | ||
|description = Dying is illegal. | |description = Dying is illegal. | ||
}} | }} | ||
Line 585: | Line 745: | ||
|name = Stocked Security Belt | |name = Stocked Security Belt | ||
|image = Secbelt.png | |image = Secbelt.png | ||
|cost = 2 WC | |cost = 2 WC<br>'''Role:''' Trooper | ||
|description = Standard issue security gear, all in a stylish belt. | |description = Standard issue security gear, all in a stylish belt. | ||
}} | }} | ||
Line 594: | Line 754: | ||
|name = Box of Flashbangs | |name = Box of Flashbangs | ||
|image = Box flashbang.png | |image = Box flashbang.png | ||
|cost = 2 WC | |cost = 2 WC<br>'''Role:''' Trooper | ||
|description = A box of 7 flashbangs to make the crew hate you. | |description = A box of 7 flashbangs to make the crew hate you. | ||
}} | }} | ||
Line 603: | Line 763: | ||
|name = Box of Handcuffs | |name = Box of Handcuffs | ||
|image = Handcuffsbox.png | |image = Handcuffsbox.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Trooper | ||
|description = A box of 7 pairs of handcuffs to keep prisoners in line. | |description = A box of 7 pairs of handcuffs to keep prisoners in line. | ||
}} | }} | ||
Line 621: | Line 781: | ||
|name = Security HUDglasses | |name = Security HUDglasses | ||
|image = Hudsunglasses.png | |image = Hudsunglasses.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Trooper | ||
|description = A pair of sunglasses fitted with a security HUD. | |description = A pair of sunglasses fitted with a security HUD. | ||
}} | }} | ||
Line 630: | Line 790: | ||
|name = Medical HUDglasses | |name = Medical HUDglasses | ||
|image = Sunhudmed.png | |image = Sunhudmed.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Medic | ||
|description = A pair of sunglasses fitted with a medical HUD. | |description = A pair of sunglasses fitted with a medical HUD. | ||
}} | }} | ||
Line 639: | Line 799: | ||
|name = Meson Sunglasses | |name = Meson Sunglasses | ||
|image = Sunhudmeson.png | |image = Sunhudmeson.png | ||
|cost = 1 WC | |cost = 1 WC<br>'''Role:''' Engineer | ||
|description = A pair of sunglasses fitted with meson technology. | |description = A pair of sunglasses fitted with meson technology. | ||
}} | }} |
Latest revision as of 21:00, 7 May 2023
Uplink
Nanotrasen items can be bought through an uplink using Warpcrystals (WC) by CentCom Officials, ERTs and Deathsquad. CentCom Officials get 5 WC, Amber Task Force gets 10 WC, Blue ERTs get 20 WC, Red ERTs get 30 WC, and Deathsquad gets 350 WC.
Role-Based Uplinks
The items you have access to as an ERT member is dependent on the role you are assigned. There are four roles one can have in an ERT: Leader, Trooper, Medic, and Engineer. Certain items have restrictions which are based on your role:
- Trooper is able to buy more robust weapons and protective equipment.
- Medic is able to buy healing supplies and gadgets.
- Engineer is able to buy tools and construction materials.
- Commander is able to buy any item available.
No Discounts
Unlike a Syndicate uplink, Nanotrasen-supplied gear will never be discounted. Quality is assured; these goods won't be outsourced.
Energy Weapons
Energy Gun
|
Tactical Energy Gun
|
Miniature Energy Gun
|
Laser Rifle
|
Spur
|
Pulse Carbine
|
Pulse Pistol
|
HL-P1 Multipurpose Combat Bow
Pulse Destroyer
|
Ballistic Weapons
NT-ARG 'Boarder' Rifle
|
LWT-650 DMR
|
NT-SABR 'Saber' SMG
|
WT-550 Automatic Carbine
|
M1911
|
Thompson SMG
|
Ammunition
Weapon Recharger
|
Power Pack
|
5.56mm Magazine
|
5.56mm AP Magazine
|
5.56mm Incendiary Magazine
|
5.56mm Rubber Magazine
|
.308 Magazine
|
.308 Penetrator Magazine
|
.308 Heavy Laser Magazine
|
.45 Drum Magazine
|
.45 Handgun Magazine
|
9mm Magazine
|
9mm AP Magazine
|
9mm Incendiary Magazine
|
4.6x30mm Magazine
|
4.6x30mm AP Magazine
|
4.6x30mm Incendiary Magazine
|
4.6x30mm Rubber Shot Magazine
|
Exosuits
Marauder exosuit
|
Seraph exosuit
|
CH-PS Laser
|
FNX-99 Carbine
|
LBX AC 10
|
Ultra AC 2
|
SRM-8
|
eZ-13
|
Repair droid
|
Tesla relay
|
FNX-99 Ammunition
|
LBX AC 10 Ammunition
|
Ultra AC 2 Ammunition
|
SRM-8 Missiles
|
Close Quarters Combat
Energy Sword
|
Energy Shield
|
H.E.P.H.A.E.S.T.U.S. Mantis Blades
|
Switchblade
|
CQC Manual
|
Telescopic Shield
|
Stun Baton
|
Telescopic Baton
|
Flash
|
Support
Composition C-4
|
Composition X-4
|
Medic Kit
|
Tactical Combat Medic Kit
|
Healer Nanite Serum
|
Resurrector Nanite Serum
|
Medbeam Gun
|
Full Toolbelt
|
Advanced Toolbelt
|
Rapid Construction Device
|
Industrial RCD
|
Advanced RCD
|
Compressed Matter Cartridge
|
Box of Smart Metal Foam Grenades
|
Armor & Hardsuits
Armor Vest
|
Helmet
|
Bulletproof Armor Vest
|
Bulletproof Helmet
|
Riot Suit
|
Riot Helmet
|
ERT Commander Hardsuit
|
ERT Security Hardsuit
|
ERT Engineering Hardsuit
|
ERT Medical Hardsuit
|
MK.III SWAT Suit
|
MK.III Shielded SWAT Suit
|
Other Gear
Stocked Security Belt
|
Box of Flashbangs
|
Box of Handcuffs
|
Bowman Headset
|
Security HUDglasses
|
Medical HUDglasses
|
Meson Sunglasses
|
Optical Thermal Scanner
|
MK.II SWAT mask
|
CentCom Official Stamp
|
Box of Posters
|