Clockwork Cult: Difference between revisions

370 bytes added ,  20:48, 24 April 2023
Corrects the spelling of Nar'sie
(Corrects the spelling of Nar'sie)
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|quote = "What's this lantern thi-" "QVR, URNGUR'A!!"
|quote = "What's this lantern thi-" "QVR, URNGUR'A!!"
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}}
Although Nar-Sie is powerful in her own right, she has a mortal enemy: Ratvar, imprisoned ages ago in a conflict and endlessly seeking out freedom. Trapped in a place that none can enter or leave, Ratvar has enlisted the aid of (unwilling) servants such as yourself to free him.
'''Gamemode in rotation'''
 
Although Nar'sie is powerful in her own right, she has a mortal enemy: Ratvar, imprisoned ages ago in a conflict and endlessly seeking out freedom. Trapped in a place that none can enter or leave, Ratvar has enlisted the aid of (unwilling) servants such as yourself to free him.


If you're one of these servants and you have no idea what to do, you've come to the right place.
If you're one of these servants and you have no idea what to do, you've come to the right place.
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By middle-clicking, the Eminence can issue cult-wide commands that play a special sound and create a visible marker. This includes "Rally", "Regroup", "Avoid", and "Reinforce." It can also issue unique goal commands by middle-clicking itself, which provide an overarching directive. This includes "Defend the Ark", "Advance", "Retreat", "Generate Power", and "Build Defenses."
By middle-clicking, the Eminence can issue cult-wide commands that play a special sound and create a visible marker. This includes "Rally", "Regroup", "Avoid", and "Reinforce." It can also issue unique goal commands by middle-clicking itself, which provide an overarching directive. This includes "Defend the Ark", "Advance", "Retreat", "Generate Power", and "Build Defenses."
It is also able to break lights on the station at will, as well as control the functions of any cogged APC.


Finally, once per round, the Eminence can activate a mass recall. After a ten-second windup, coupled with a sound that all crew (servant or not) can hear, every living servant will be pulled directly to the Ark chamber.
Finally, once per round, the Eminence can activate a mass recall. After a ten-second windup, coupled with a sound that all crew (servant or not) can hear, every living servant will be pulled directly to the Ark chamber.
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===Application Scripture===
===Application Scripture===
Below is a list of all Application scripture. Application scriptures require the cult to have '''40 MJ''' of power or a single conversion to unlock.
Below is a list of all Application scripture. Application scriptures require the cult to have '''40 MJ''' of power or a single conversion to unlock.
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Clockwork structures with effects become up to 50% less effective (at 25% of maximum health) as they lose health.
Clockwork structures with effects become up to 50% less effective (at 25% of maximum health) as they lose health.


All structures can be unsecured from the floor with a wrench.<br>
All structures can be unsecured from the floor with a wrench; floors can be removed after prying at it with a crowbar for several seconds (though this would only typically be done by crew on station).<br>
This only applies to actual structures; brass windows, tables, and doors all have their own deconstruction/unsecuring steps.
This only applies to actual structures; brass windows, tables, and doors all have their own deconstruction/unsecuring steps.
{| class="wikitable" border="3" cellspacing="0" cellpadding="5"
{| class="wikitable" border="3" cellspacing="0" cellpadding="5"
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|A clockwork floor produced by brass or a replica fabricator. Reebe is covered in an indestructible variety.<br>
|A clockwork floor produced by brass or a replica fabricator. Reebe is covered in an indestructible variety.<br>
Replica fabricators can swap between these and clockwork walls at a power cost.<br>
Replica fabricators can swap between these and clockwork walls at a power cost.<br>
|Servants standing on clockwork floors heal 3 toxin damage per second.
|Servants standing on clockwork floors heal 3 toxin damage per second. If located on station, cultists will teleport to them much more rapidly than other tile types.
|1
|1
|- style="text-align: center;"
|- style="text-align: center;"
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