User:Sweeper~Storm: Difference between revisions

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{{User}}<br>
{{User}}<br>
https://wiki.yogstation.net/wiki/Sweeper~Storm/Guide_to_Atmospheric<br>
https://wiki.yogstation.net/wiki/User:Sweeper~Storm/Guide_to_Atmospheric<br>
So I don't spend 3 hours finding it back when I work on it.
So I don't spend 3 hours finding it back when I work on it.


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<tabs>
<tabs>
<tab style="width:100%" name="Guide to combat">
<tab style="width:100%" name="Guide to combat">
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
 
|-
[[File:Intent_Disarm.png|64px]] [[File:Intent_Grab.png|64px]] [[File:Intent_Harm.png|64px]]
! scope="col" class="unsortable" style="background-color:#F0DC82;" | Icon
 
! scope="col" style="background-color:#F0DC82;" |Item
Ok so how the fuck do you present this?<br>Need:
! scope="col" style="background-color:#F0DC82;" |Ammo
*combos
! scope="col" style="background-color:#F0DC82;" |Capacity
*passive effects
! scope="col" style="background-color:#F0DC82;" |Damage & Effects
*toggleable effects (throwmode stuff)
! scope="col" style="background-color:#F0DC82;" |How to Acquire
*buttons
! scope="col" style="background-color:#F0DC82;" | Faction Usage
 
! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes
Should I make a category for each? Do i present some stuff together? Do I use a standard format for all martial arts or do I tailor each presentaion for them? If I use a standard format then do I use a simple table or a special template? This isn't goona be like the text in the syndicate item lists, let's do things properly and provide QUALITY!
|-
![[File:Stetchkin.png|64px]]
!{{anchor|Stechkin}}Stechkin Pistol
|[[File:10mmbox.png|64px]]<br>10mm
|8 rounds
|
*[[File:10mmMag.png]]'''standard ammo:''' 30 brute<br>
*[[File:10mm_AP.png]]'''AP ammo:''' 27 brute, very good armor penetration
|[[Syndicate Uplink]].
|Syndicate
|The [[Syndicate guide|nuke op]]'s weapon of choice, unless they spend telecrystals on something better. Small enough to fit in pockets.
|-
|}


To do:
To do:
*add bows (make sure everything use proper english first) (done though the english was bad)
*add bows (make sure everything use proper english first) (done though the english was bad)
*give each ranged weapon type it's own description (almost done)
*give each ranged weapon type it's own description (done)
*put thedamage of each special ammo of each guns, maybe get a cooler looking way to present it.
*put the damage of each special ammo of each guns, maybe get a cooler looking way to present it. (done)
*remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons.
*remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons. (DONE!!!)
===Automatic===
*Martial arts
Automatic weapon's ammunition are stored in magazines that can switched quickly with another once they're empty, some can be tactically reloaded by simply using another magazine on the weapon, switching the two without requiring to remove tthe previous magazine. Many of them possess a burst fire mode making them shoot multiple bullets per click. Those two facts combined allow automatic ballistic weaponry to shoot many bullets for prolonged periods of time.
 
===Shotgun===
 
Shotguns all use the same 12g shells. Those shells are both robust and varied in effects, allowing shotguns to perform very well in many different situations.
==Revolver==
TODO
==Energy==
Energy weapons are among the most common kind of weapon you'll find on a Nanotrasen space station. Reliable but has issues with ammo. Energy projectiles are able to pass through grilles and windows.
===Energy Weapon===
Energy guns can all be recharged with the [[File:Recharger.gif]]rechargers found commonly on station, EMP will completely drain their battery. Energy projectiles are able to pass through glass and windows.
</tab>
</tab>


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|-
|-
|8 [[File:Planks.png|wooden plants|link=Guide_to_construction#Planks]],2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.
|8 [[File:Planks.png|wooden plants|link=Guide_to_construction#Planks]],2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.
[[File:Emag makeshift.gif|80px]]
Putting it there so I don't loose it when I'll finally tackle BB's stuff.
</tab>
<tab style="width:100%" name="NT uplink">
Let's get ready for it if it get merged since it'll be a load of work
{{Uplink
|bgcolor1=#0f9de8
|bgcolor2=#26c4ec
|name=
|image=
|cost=
|mode=
|description=
}}
seem like I can't get rid of the useless gamemode info, I guess I'll need to make a new template if I don't find a solution. Could be a nice first attempt at learning templates.
</tab>
</tab>


<tab style="width:100%" name="Stalwart">
==Stalwart==
[[File:Stalwart.gif|182px]]
TODO
===GPS Signal===
"Ancient Signal"
===Statistics===
'''Difficulty:''' Medium
'''Health:''' 3000
'''Melee Damage:''' 35
'''Burn Resistance:''' 50%
'''Speed:'''
===Attacks===
</tab>
<tab style="width:100%" name="syringes">
Syringe experimentation</br>
perfluorodecalin
{{Syringe|#FF6464|164px}}
spaceacilin
{{Syringe|#C8A5DC|164px}}
charcoal
{{Syringe|#000000|164px}}
</tab>
<tab style="width:100%" name="meme">
<tab style="width:100%" name="meme">
[[File:Hacking_in_progress.gif]]
[[File:Hacking_in_progress.gif]]

Latest revision as of 10:55, 11 April 2023

Template:User
https://wiki.yogstation.net/wiki/User:Sweeper~Storm/Guide_to_Atmospheric
So I don't spend 3 hours finding it back when I work on it.

Username Platform
Goo_hurricane BYOND, yogforum
Sweeper~Storm yogwiki
JellyRain Discord
00ze-cyclone Github

That was mostly training on how to make fancy wiki stuff.

Intent Disarm.png Intent Grab.png Intent Harm.png

Ok so how the fuck do you present this?
Need:

  • combos
  • passive effects
  • toggleable effects (throwmode stuff)
  • buttons

Should I make a category for each? Do i present some stuff together? Do I use a standard format for all martial arts or do I tailor each presentaion for them? If I use a standard format then do I use a simple table or a special template? This isn't goona be like the text in the syndicate item lists, let's do things properly and provide QUALITY!

To do:

  • add bows (make sure everything use proper english first) (done though the english was bad)
  • give each ranged weapon type it's own description (done)
  • put the damage of each special ammo of each guns, maybe get a cooler looking way to present it. (done)
  • remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons. (DONE!!!)
  • Martial arts


Bow.png Wooden Bow

| style="background-color:#EEEEEE" width="300" !Crafting Recipe |- |8 wooden plants,2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.

Emag makeshift.gif Putting it there so I don't loose it when I'll finally tackle BB's stuff.

Let's get ready for it if it get merged since it'll be a load of work

[[File:|64px]]
'
Cost:
Gamemode:
Description
No description

seem like I can't get rid of the useless gamemode info, I guess I'll need to make a new template if I don't find a solution. Could be a nice first attempt at learning templates.

Stalwart

Stalwart.gif

TODO

GPS Signal

"Ancient Signal"

Statistics

Difficulty: Medium

Health: 3000

Melee Damage: 35

Burn Resistance: 50%

Speed:

Attacks

Syringe experimentation
perfluorodecalin

Syringe.png

spaceacilin

Syringe.png

charcoal

Syringe.png

Hacking in progress.gif We just have memes lying around in the wiki being used for nothing lol.