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==Drinks That Do Stuff==
Most drinks are there for added flair and roleplay, but certain drinks and mixes are extremely powerful.


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Here is a list of every drink with special side-effects in heavy detail.


===Capital Crimes===
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2"
{{anchor|Capital Crimes}}
! class="unsortable" style="background-color:#C4DAF4;" |Picture
 
! style="background-color:#C4DAF4;" |Name
These crimes can result in Execution, Permanent Prison Time, Permanent [[Labor Camp]] Time, or Cyborgization. <br>
! style="background-color:#C4DAF4;" |Strength
Only the Captain, HoS, and Warden can authorize a Permanent Sentence. <br>
! class="unsortable" style="background-color:#C4DAF4;" |Effects
Only the Captain can authorize an Execution or Forced Cyborgization. <br>
 
{| style="text-align:center; background-color:dimgray; color:white" border="1" cellspacing="0"
! style="background-color:black;" width="20px" |Code
! style="background-color:black;" width="1px" |
! style="background-color:black;" width="130px" |Crime
! style="background-color:black;" width="300px" |Description
! style="background-color:black;" width="300px" |Notes
|-
|601
|[[File:Murder.PNG]]
|'''Murder'''
|To maliciously kill someone.
|Punishment should fit the nature of both the crime and the criminal. Murder committed by temporary emotional distress, such as fear or anger, warrants lower punishments. Cyborg candidates must have brains fit to obey relevant laws. Life imprisonment is the most humane option for the insane who might malfunction as cyborgs. Important: Shadowlings and Changelings can be charged under this law due to do how their mechanics function. <br>'''Unauthorised executions are classed as Murder.'''
|-
|-
|602
![[File:Absinthe.png|64px]]
|[[File:Sexual_Assault.PNG]]
!{{anchor|Absinthe}}[[Guide_to_Drinks#Absinthe|Absinthe]]
|'''Sexual Assault'''
|80
|To molest or otherwise sexually attack someone.
|Has a 10% chance each tick to add 4 hallucination stacks if you don't have alcohol tolerance
|ERP scenes, regardless of OOC consent by all parties, is a violation of server rules, and worthy of a permanent ban. Adminhelp it if this happens to you or you see it; it's against server rules, not just station rules.
|-
|-
|603
![[File:Banana_juice_glass.png|64px]]
|[[File:Attempted_Murder.PNG]]
!{{anchor|Banana Juice}}[[Guide_to_Drinks#Banana Juice|Banana Juice]]
|'''Attempted Murder'''
|0
|To use physical force against a person until that person is in a critical state with the apparent intent to kill them.
|Heals clowns & monkeys for 1 brute and 1 burn on a damaged bodypart per tick
|Remember, if a person attempts to render first aid after the victim falls into a critical state they may not have the intent to kill them.
|-
|-
|606
![[File:Lime juice glass.png|64px]]
|[[File:Mutiny.PNG]]
!{{anchor|Cactus Cooler}}[[Guide_to_Drinks#Cactus Cooler|Cactus Cooler]]
|'''Mutiny'''
|25
|To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause.
|Has a 10% chance each tick to heal for 1 burn on a damaged bodypart
|Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. This is one of the few crimes where it is recommended to always seek a third party opinion. If their actions are determined to be for the betterment of Nanotrasen consider a timed sentence or even a full pardon.
|-
|-
|607
![[File:Carrot_juice_glass.png|64px]]
|[[File:Compromising_Station_Integrity.PNG]]
!{{anchor|Carrot Juice}}[[Guide_to_Drinks#Carrot Juice|Carrot Juice]]
|'''Grand Sabotage'''
|0
|To engage in maliciously destructive actions, seriously threatening crew or station.
|Removes a blurry & blindness stack each tick, and after 20 ticks of it being in your system has a (current tick - 10)% chance to cure nearsightedness
|Bombing, arson, releasing viruses, deliberately exposing areas to space, physically destroying machinery, electrifying doors, or turning off the gravity generator all count as Grand Sabotage.
|-
|-
|608
![[File:Brownglass.gif|64px]]
|[[File:High_value_target_theft.png]]
!{{anchor|Coffee}}[[Guide_to_Drinks#Coffee|Coffee]]
|'''Grand Theft'''
|0
|To steal items of high value or sensitive nature.
|Removes 5 dizzy stacks, 3 drowsy stacks, 4 seconds of sleep, heats you up by 37.5C (doesn't go above 20C), and removes 5u of frost oil per tick. Overdose makes you jitter.
|<br>Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.<br> <br> This is by no means an exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the station. Remember if something is locked up in a secure area it probably should not be taken without prior permission.
|-
|-
|609
![[File:Cream_glass.png|64px]]
|[[File:Antag_skum.png]]
!{{anchor|Cream}}{{anchor|Milk Cream}}[[Guide_to_Drinks#Cream|Cream]]
|'''Priority Threat Entity'''
|0
|To act as, or knowingly aid, a high priority threat to the station.
|Has a 20% chance each tick to heal for 1 brute on a damaged bodypart
|Entities of this nature currently include:
{| cellpadding=9
|Changelings || Servants of Ratvar || Blood Cultists || Nuclear Operatives || Revolutionaries || Wizards || Vampires || Gangsters || Shadowlings || Abductors
|-
|-
|Ashwalkers || Pirates || Ninjas || Nightmares
![[File:Dr_gibb_glass.png|64px]]
|}
!{{anchor|Dr. Gibb}}[[Guide_to_Drinks#Dr. Gibb|Dr. Gibb]]
|0
|Removes 6 drowsy stacks and cools you down by 5C (doesn't go below 20C) each tick
|-
|-
|}
![[File:Boogerglass.gif|64px]]
 
!{{anchor|Embershroom Cream}}[[Guide_to_Drinks#Embershroom Cream|Embershroom Cream]]
 
|20
----
|Makes you glow
 
===Modifiers & Special Situations===
{{anchor|Modifiers and Special Situations}}
 
{| style="text-align:center; background-color:#aaffaa;" border="1" cellspacing="0"
! style="background-color:#55ff55;" width="150px" |Situation
! style="background-color:#55ff55;" width="200px" |Description
! style="background-color:#55ff55;" width="200px" |Modification
|-
|-
|<br>'''Re-education'''<br><br>
![[File:fernetglass.png|64px]]
|Getting de-converted from revolutionary or cultist.
!{{anchor|Fernet}}[[Guide_to_Drinks#Fernet|Fernet]]
|Immediate release.
|80
|Sets your overeating status to 0, removes 5 nutrition (nearly equal to nutriment which adds 6 per unit) per tick. If you are starving, deals 1 toxin damage each tick. Fine in small doses, hilariously lethal in higher ones.
|-
|-
|'''Self Defense'''
![[File:Space_mountain_wind_glass.png|64px]]
|Self Defense is defined as "The protection of oneself, the protection of thy colleagues, and the protection of thine workplace". <br>Do note however that persons intentionally getting involved in fights which occur in a department that isn't theirs is an act of vigilantism, this is not permitted.
!{{anchor|Space Mountain Wind}}[[Guide_to_Drinks#Space Mountain Wind|Space Mountain Wind]]
|Immediate release.
|0
|Removes 7 drowsy stacks, 2 seconds of sleep, cools you down by 5C (doesn't go below 20C), and makes you jitter each tick
|-
|-
|<br>'''Cooperation with prosecution or security'''<br><br>
![[File:Ice_glass.png|64px]]
|Being helpful to the members of security, revealing things during questioning or providing names of head revolutionaries.
!{{anchor|Glass of Ice}}{{anchor|Ice}}[[Guide_to_Drinks#Ice|Ice & Most Sodas]]
| -25% to sentence time. In the case of revealing a head revolutionary: Immediate release.
|0
|Cools you down by 5C (doesn't go below 20C)
|-
|-
|'''Surrender'''
![[File:Brownglass.gif|64px]]
|Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without putting a fuss is not surrender. For this, you have to come to the brig yourself.
!{{anchor|Inocybe Shine}}[[Guide_to_Drinks#Inocybe Shine|Inocybe Shine]]
| -25% to sentence time, and should be taken into account when the choice between life in a secure cell, execution, and cyborgization is made.
|75
|Has a 10% chance each tick to give 10 stamina damage, 3 blurry stacks, and 1 disgust stack
|-
|-
|<br>'''Immediate threat to the prisoner'''<br><br>
![[File:Kahlua_glass.png|64px]]
|The singularity eats something near the brig, an explosion goes off, etc.
!{{anchor|Kahlua}}{{anchor|Kahlúa}}[[Guide_to_Drinks#Kahlua|Kahlua]]
|Officer must relocate the prisoner(s) to a safe location; otherwise, immediate release.
|45
|Removes 5 dizzy stacks, 3 drowsy stacks, and 4 seconds of sleep each tick. If you don't have alcohol tolerance, it also makes you jitter.
|-
|-
|'''Medical reasons'''
![[File:Lemon_lime_glass.png|64px]]
|Prisoners are entitled to medical attention if sick or injured.
!{{anchor|Lemon-Lime}}[[Guide_to_Drinks#Lemon Lime|Lemon Lime]]
|Medical personnel can be called, or the prisoner can be escorted to the Medbay. The timer continues to run during this time.
|0
|Cools you down by 8C (doesn't go below 20C)
|-
|-
|'''Sparking a Manhunt'''
![[File:Lime_juice_glass.png|64px]]
|In addition to Resisting Arrest, a prisoner that must be chased for at least 2 minutes after an arrest is attempted can have their sentence increased.
!{{anchor|Lime Juice}}[[Guide_to_Drinks#Lime Juice|Lime Juice]]
|1 minute added to their sentence for every 2 minutes the chase lasted.
|0
|Has a 20% chance each tick to heal 1 toxin damage
|-
|-
|'''Repeat Offender'''
![[File:Lime_juice_glass.png|64px]]
|If a convict reoffends after being released they may receive a harsher punishment. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.
!{{anchor|Menthol}}[[Guide_to_Drinks#Menthol|Menthol]]
|Additional brig time.
|0
|Prevents coughing, but does not prevent viruses from making you drop items or stunning you via the [[Infections#Symptoms_Table|Coughing symptom]], just makes you not cough
|-
|-
|'''Escape from Brig'''
![[File:Milk_glass.png|64px]]
|If a prisoner flees confinement for any reason other than to escape impending lethal danger (fire, hull breach, murder), reset their timer to their full original punishment.
!{{anchor|Milk}}[[Guide_to_Drinks#Milk (Cow Milk)|Milk]]
|Reset timer.
|0
|Has a 20% chance to heal for 1 brute on a damaged bodypart and removes 2u of capsaicin each tick. If you are a skeleton, plasmaman, or bone golem, it is guaranteed to heal for 1.5 brute on a damaged bodypart each tick.
|-
|-
|'''Aiding and Abetting'''
![[File:Nothing_glass.png|64px]]
|Knowingly assisting a criminal is a crime. This includes but is not limited to: Interfering with an arrest, stealing a prisoner in transit, breaking a prisoner out of the brig/prison, hiding a fugitive, providing medical care (unless paired with a large dose of sleep toxins).
!{{anchor|Nothing}}[[Guide_to_Drinks#Nothing|Nothing]]
|The same sentence as the original criminal.
|0
|Heals for 1 brute and 1 burn on mimes per tick and mutes them for 1 minute
|-
|-
|'''Paying a Fine'''
|Paying money to the arresting officer or their superior.
|Reduction to sentence time. See [[Space_Law#Fines_Within_Space_Law|"Fines within Space Law"]] for further details.
|}
|}

Latest revision as of 17:41, 15 November 2022

Drinks That Do Stuff

Most drinks are there for added flair and roleplay, but certain drinks and mixes are extremely powerful.

Here is a list of every drink with special side-effects in heavy detail.

Picture Name Strength Effects
Absinthe.png Absinthe 80 Has a 10% chance each tick to add 4 hallucination stacks if you don't have alcohol tolerance
Banana juice glass.png Banana Juice 0 Heals clowns & monkeys for 1 brute and 1 burn on a damaged bodypart per tick
Lime juice glass.png Cactus Cooler 25 Has a 10% chance each tick to heal for 1 burn on a damaged bodypart
Carrot juice glass.png Carrot Juice 0 Removes a blurry & blindness stack each tick, and after 20 ticks of it being in your system has a (current tick - 10)% chance to cure nearsightedness
Brownglass.gif Coffee 0 Removes 5 dizzy stacks, 3 drowsy stacks, 4 seconds of sleep, heats you up by 37.5C (doesn't go above 20C), and removes 5u of frost oil per tick. Overdose makes you jitter.
Cream glass.png Cream 0 Has a 20% chance each tick to heal for 1 brute on a damaged bodypart
Dr gibb glass.png Dr. Gibb 0 Removes 6 drowsy stacks and cools you down by 5C (doesn't go below 20C) each tick
Boogerglass.gif Embershroom Cream 20 Makes you glow
Fernetglass.png Fernet 80 Sets your overeating status to 0, removes 5 nutrition (nearly equal to nutriment which adds 6 per unit) per tick. If you are starving, deals 1 toxin damage each tick. Fine in small doses, hilariously lethal in higher ones.
Space mountain wind glass.png Space Mountain Wind 0 Removes 7 drowsy stacks, 2 seconds of sleep, cools you down by 5C (doesn't go below 20C), and makes you jitter each tick
Ice glass.png Ice & Most Sodas 0 Cools you down by 5C (doesn't go below 20C)
Brownglass.gif Inocybe Shine 75 Has a 10% chance each tick to give 10 stamina damage, 3 blurry stacks, and 1 disgust stack
Kahlua glass.png Kahlua 45 Removes 5 dizzy stacks, 3 drowsy stacks, and 4 seconds of sleep each tick. If you don't have alcohol tolerance, it also makes you jitter.
Lemon lime glass.png Lemon Lime 0 Cools you down by 8C (doesn't go below 20C)
Lime juice glass.png Lime Juice 0 Has a 20% chance each tick to heal 1 toxin damage
Lime juice glass.png Menthol 0 Prevents coughing, but does not prevent viruses from making you drop items or stunning you via the Coughing symptom, just makes you not cough
Milk glass.png Milk 0 Has a 20% chance to heal for 1 brute on a damaged bodypart and removes 2u of capsaicin each tick. If you are a skeleton, plasmaman, or bone golem, it is guaranteed to heal for 1.5 brute on a damaged bodypart each tick.
Nothing glass.png Nothing 0 Heals for 1 brute and 1 burn on mimes per tick and mutes them for 1 minute