Nanotrasen Items: Difference between revisions

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{{UplinkNT
{{UplinkNT
|name = 1 Raw Warpcrystal
|name = 1 Raw Warpcrystal
|image =  
|image = Bluespace Crystal.png
|cost = 1 WC
|cost = 1 WC
|description = A warpcrystal in its rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.
|description = A warpcrystal in its rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.
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{{UplinkNT
{{UplinkNT
|name = 5 Raw Warpcrystals
|name = 5 Raw Warpcrystals
|image =  
|image = Bluespace Crystal.png
|cost = 5 WC
|cost = 5 WC
|description = Five warpcrystals in their rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.
|description = Five warpcrystals in their rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.
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{{UplinkNT
{{UplinkNT
|name = 20 Raw Warpcrystals
|name = 20 Raw Warpcrystals
|image =  
|image = Bluespace Crystal.png
|cost = 20 WC
|cost = 20 WC
|description = Twenty warpcrystals in their rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.
|description = Twenty warpcrystals in their rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.
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{{UplinkNT
{{UplinkNT
|name = Energy Gun
|name = Energy Gun
|image =  
|image = Energy Gun.gif
|cost = 3 WC
|cost = 3 WC
|description = A standard energy gun with disable and laser modes equipped.
|description = A standard energy gun with disable and laser modes equipped.
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{{UplinkNT
{{UplinkNT
|name = Tactical Energy Gun
|name = Tactical Energy Gun
|image =  
|image = Energytac.png
|cost = 8 WC
|cost = 8 WC
|description = A military-grade augmented energy gun, fitted with a tasing mode.
|description = A military-grade augmented energy gun, fitted with a tasing mode.
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{{UplinkNT
{{UplinkNT
|name = Laser Rifle
|name = Laser Rifle
|image =  
|image = Oldrifle.gif
|cost = 8 WC
|cost = 8 WC
|description = An abnormality in energy weaponry. Chambers a laser magazine which can be recharged externally.
|description = An abnormality in energy weaponry. Chambers a laser magazine which can be recharged externally.
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{{UplinkNT
{{UplinkNT
|name = Pulse Carbine
|name = Pulse Carbine
|image =  
|image = Pulsecarbine.png
|cost = 45 WC
|cost = 45 WC
|description = A severely lethal energy carbine that fires additionaly fires pulse rounds. Must be recharged instead of reloaded.
|description = A severely lethal energy carbine that fires additionaly fires pulse rounds. Must be recharged instead of reloaded.
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{{UplinkNT
{{UplinkNT
|name = Pulse Pistol
|name = Pulse Pistol
|image =  
|image = Pulsepistol.png
|cost = 35 WC
|cost = 35 WC
|description = A severely lethal but compact version of the Pulse Carbine design. Holds significantly less charge. Must be recharged instead of reloaded.
|description = A severely lethal but compact version of the Pulse Carbine design. Holds significantly less charge. Must be recharged instead of reloaded.
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{{UplinkNT
{{UplinkNT
|name = Pulse Destroyer
|name = Pulse Destroyer
|image =  
|image = Pulserifle.png
|cost = 100 WC
|cost = 100 WC
|description = LOG-ENTRY ERROR. DEATH. DEATH. DEATH. KILL. DESTROY. NONE LEFT ALIVE.
|description = LOG-ENTRY ERROR. DEATH. DEATH. DEATH. KILL. DESTROY. NONE LEFT ALIVE.
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{{UplinkNT
{{UplinkNT
|name = NT-ARG 'Boarder'
|name = NT-ARG 'Boarder'
|image =  
|image = Arg.png
|cost = 18 WC
|cost = 18 WC
|description = A heavy-damage 3-round burst assault rifle. Chambered in 5.56mm.
|description = A heavy-damage 3-round burst assault rifle. Chambered in 5.56mm.
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{{UplinkNT
{{UplinkNT
|name = NT-SABR 'Saber' SMG
|name = NT-SABR 'Saber' SMG
|image =  
|image = Saber.png
|cost = 7 WC
|cost = 7 WC
|description = A low-damage 3-round burst SMG. Chambered in 9mm.
|description = A low-damage 3-round burst SMG. Chambered in 9mm.
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{{UplinkNT
{{UplinkNT
|name = WT-550 Automatic Rifle
|name = WT-550 Automatic Rifle
|image =  
|image = Autorifle.png
|cost = 5 WC
|cost = 5 WC
|description = A classic 2-round burst rifle with a number of ammo options. Chambered in 4.6x30mm.
|description = A classic 2-round burst rifle with a number of ammo options. Chambered in 4.6x30mm.
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{{UplinkNT
{{UplinkNT
|name = M1911
|name = M1911
|image =  
|image = M1911.png
|cost = 3 WC
|cost = 3 WC
|description = A classic .45 sidearm with a small magazine capacity.
|description = A classic .45 sidearm with a small magazine capacity.
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{{UplinkNT
{{UplinkNT
|name = Thompson SMG
|name = Thompson SMG
|image =  
|image = Tommy gun.png
|cost = 9 WC
|cost = 9 WC
|description = An archaic but incredibly effective high-capacity 4-round burst SMG. Wildly inaccurate. Can't fit in backpacks.
|description = An archaic but incredibly effective high-capacity 4-round burst SMG. Wildly inaccurate. Can't fit in backpacks.
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{{UplinkNT
{{UplinkNT
|name = Weapon Recharger
|name = Weapon Recharger
|image =  
|image = Recharger.gif
|cost = 2 WC
|cost = 2 WC
|description = Standard issue energy weapon recharger. Must be anchored in an APC-powered area.
|description = Standard issue energy weapon recharger. Must be anchored in an APC-powered area.
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{{UplinkNT
{{UplinkNT
|name = Power Pack
|name = Power Pack
|image =  
|image = Oldrifle mag.png
|cost = 5 WC
|cost = 5 WC
|description = An additional 20-round laser magazine; suitable for use with the laser rifle.
|description = An additional 20-round laser magazine; suitable for use with the laser rifle.
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{{UplinkNT
{{UplinkNT
|name = 5.56mm Toploader Magazine
|name = 5.56mm Toploader Magazine
|image =  
|image = 556m.png
|cost = 4 WC
|cost = 4 WC
|description = An additional 30-round 5.56mm magazine; suitable for use with the NT-ARG.
|description = An additional 30-round 5.56mm magazine; suitable for use with the NT-ARG.
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{{UplinkNT
{{UplinkNT
|name = .45 Drum Magazine
|name = .45 Drum Magazine
|image =  
|image = Thompson mag.png
|cost = 4 WC
|cost = 4 WC
|description = An additional 50-round .45 drum magazine; suitable for use with the Thompson SMG.
|description = An additional 50-round .45 drum magazine; suitable for use with the Thompson SMG.
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{{UplinkNT
{{UplinkNT
|name = .45 Handgun Magazine
|name = .45 Handgun Magazine
|image =  
|image = M1911 mag.png
|cost = 1 WC
|cost = 1 WC
|description = An additional 8-round .45 magazine; suitable for use with the M1911.
|description = An additional 8-round .45 magazine; suitable for use with the M1911.
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{{UplinkNT
{{UplinkNT
|name = 9mm Magazine
|name = 9mm Magazine
|image =  
|image = Smg9mm.png
|cost = 1 WC
|cost = 1 WC
|description = An additional 21-round 9mm magazine; suitable for use with the Saber SMG.
|description = An additional 21-round 9mm magazine; suitable for use with the Saber SMG.
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{{UplinkNT
{{UplinkNT
|name = 9mm AP Magazine
|name = 9mm AP Magazine
|image =  
|image = Smg9mmA.png
|cost = 2 WC
|cost = 2 WC
|description = An additional 21-round 9mm magazine with armor piercing rounds; suitable for use with the Saber SMG.
|description = An additional 21-round 9mm magazine with armor piercing rounds; suitable for use with the Saber SMG.
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{{UplinkNT
{{UplinkNT
|name = 9mm Incendiary Magazine
|name = 9mm Incendiary Magazine
|image =  
|image = Smg9mmI.png
|cost = 1 WC
|cost = 1 WC
|description = An additional 21-round 9mm magazine loaded loaded with incendiary rounds; suitable for use with the Saber SMG.
|description = An additional 21-round 9mm magazine loaded loaded with incendiary rounds; suitable for use with the Saber SMG.
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{{UplinkNT
{{UplinkNT
|name = 4.6x30mm Magazine
|name = 4.6x30mm Magazine
|image =  
|image = 46x30ammo.png
|cost = 1 WC
|cost = 1 WC
|description = An additional 22-round 4.6x30mm magazine; suitable for use with the WT-550.
|description = An additional 22-round 4.6x30mm magazine; suitable for use with the WT-550.
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{{UplinkNT
{{UplinkNT
|name = 4.6x30mm AP Magazine
|name = 4.6x30mm AP Magazine
|image =  
|image = 46x30mmtA.png
|cost = 2 WC
|cost = 2 WC
|description = An additional 22-round 4.6x30mm magazine loaded with armor piercing rounds; suitable for use with the WT-550.
|description = An additional 22-round 4.6x30mm magazine loaded with armor piercing rounds; suitable for use with the WT-550.
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{{UplinkNT
{{UplinkNT
|name = 4.6x30mm Incendiary Magazine
|name = 4.6x30mm Incendiary Magazine
|image =  
|image = 46x30mmtI.png
|cost = 2 WC
|cost = 2 WC
|description = An additional 22-round 4.6x30mm magazine loaded with incendiary rounds; suitable for use with the WT-550.
|description = An additional 22-round 4.6x30mm magazine loaded with incendiary rounds; suitable for use with the WT-550.
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{{UplinkNT
{{UplinkNT
|name = 4.6x30mm Rubber Shot Magazine
|name = 4.6x30mm Rubber Shot Magazine
|image =  
|image = 46x30mmtT.png
|cost = 1 WC
|cost = 1 WC
|description = An additional 22-round 4.6x30mm magazine loaded with less lethal rounds; suitable for use with the WT-550.
|description = An additional 22-round 4.6x30mm magazine loaded with less lethal rounds; suitable for use with the WT-550.
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{{UplinkNT
{{UplinkNT
|name = Energy Sword
|name = Energy Sword
|image =  
|image = ESword.png
|cost = 8 WC
|cost = 8 WC
|description = The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive.
|description = The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive.
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{{UplinkNT
{{UplinkNT
|name = Energy Shield
|name = Energy Shield
|image =  
|image = Eshield.png
|cost = 16 WC
|cost = 16 WC
|description = A shield that blocks all energy projectiles but is useless against physical attacks.
|description = A shield that blocks all energy projectiles but is useless against physical attacks.
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{{UplinkNT
{{UplinkNT
|name = Switchblade
|name = Switchblade
|image =  
|image = Switchblade.png
|cost = 1 WC
|cost = 1 WC
|description = A less flashy but surprisingly robust pocket knife.
|description = A less flashy but surprisingly robust pocket knife.
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{{UplinkNT
{{UplinkNT
|name = CQC Manual
|name = CQC Manual
|image =  
|image = CQC manual.png
|cost = 13 WC
|cost = 13 WC
|description = A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
|description = A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
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{{UplinkNT
{{UplinkNT
|name = Stun Baton
|name = Stun Baton
|image =  
|image = StunBaton.gif
|cost = 1 WC
|cost = 1 WC
|description = A robust charged baton that will swiftly take down most criminals.
|description = A robust charged baton that will swiftly take down most criminals.
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{{UplinkNT
{{UplinkNT
|name = Telescopic Baton
|name = Telescopic Baton
|image =  
|image = Telebaton.png
|cost = 1 WC
|cost = 1 WC
|description = A foldable baton that doesn't run on charge. Takes more hits to down, but swings faster.
|description = A foldable baton that doesn't run on charge. Takes more hits to down, but swings faster.
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{{UplinkNT
{{UplinkNT
|name = ERT Commander Hardsuit
|name = ERT Commander Hardsuit
|image =  
|image = Ert command.png
|cost = 5 WC
|cost = 5 WC
|description = Show them who's boss. Emergency Response Commander only.
|description = Show them who's boss. Emergency Response Commander only.
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{{UplinkNT
{{UplinkNT
|name = ERT Security Hardsuit
|name = ERT Security Hardsuit
|image =  
|image = Ert security.png
|cost = 5 WC
|cost = 5 WC
|description = Make them fear the long arm of law.
|description = Make them fear the long arm of law.
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{{UplinkNT
{{UplinkNT
|name = ERT Engineering Hardsuit
|name = ERT Engineering Hardsuit
|image =  
|image = Ert engineer.png
|cost = 5 WC
|cost = 5 WC
|description = HOW DID YOU DELAMINATE THE SM 5 MINUTES IN?
|description = HOW DID YOU DELAMINATE THE SM 5 MINUTES IN?
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{{UplinkNT
{{UplinkNT
|name = ERT Medical Hardsuit
|name = ERT Medical Hardsuit
|image =  
|image = Ert medical.png
|cost = 5 WC
|cost = 5 WC
|description = Dying is illegal.
|description = Dying is illegal.
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{{UplinkNT
{{UplinkNT
|name = MK.III SWAT Suit
|name = MK.III SWAT Suit
|image =  
|image = Deathsquad.png
|cost = 100 WC
|cost = 100 WC
|description = A prototype hardsuit. Incredibly robust.
|description = A prototype hardsuit. Incredibly robust.
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{{UplinkNT
{{UplinkNT
|name = MK.III Shielded SWAT Suit
|name = MK.III Shielded SWAT Suit
|image =  
|image = Deathsquad.png
|cost = 150 WC
|cost = 150 WC
|description = A prototype hardsuit with shielding protection. Incredibly robust.
|description = A prototype hardsuit with shielding protection. Incredibly robust.

Revision as of 15:21, 4 September 2022

Uplink

Nanotrasen items can be bought through an uplink using warpcrystals (WC) by CentCom Officials, ERTs and Deathsquad. CentCom Officials get 5 WC, Amber Task Force gets 10 WC, Blue ERTs get 20 WC, Red ERTs get 30 WC, and Deathsquad gets 350 WC.

Discounts

The uplink contains a few items on sale in the "Discounted Gear" section. Check here for big discounts!

Warpcrystals

1 Raw Warpcrystal

Bluespace Crystal.png
1 Raw Warpcrystal
Cost: 1 WC
Description
A warpcrystal in its rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.


5 Raw Warpcrystals

Bluespace Crystal.png
5 Raw Warpcrystals
Cost: 5 WC
Description
Five warpcrystals in their rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.


20 Raw Warpcrystals

Bluespace Crystal.png
20 Raw Warpcrystals
Cost: 20 WC
Description
Twenty warpcrystals in their rawest and purest form; can be utilized on active uplinks to increase their warpcrystal count.

Energy Weapons

Energy Gun

Energy Gun.gif
Energy Gun
Cost: 3 WC
Description
A standard energy gun with disable and laser modes equipped.


Tactical Energy Gun

Energytac.png
Tactical Energy Gun
Cost: 8 WC
Description
A military-grade augmented energy gun, fitted with a tasing mode.


Miniature Energy Gun

[[File:|64px]]
Miniature Energy Gun
Cost: 1 WC
Description
A smaller model of the standard energy gun that holds much less charge.


Laser Rifle

Oldrifle.gif
Laser Rifle
Cost: 8 WC
Description
An abnormality in energy weaponry. Chambers a laser magazine which can be recharged externally.


Spur

[[File:|64px]]
Spur
Cost: 10 WC
Description
A legendary slowly self-charging pistol with massive recoil that deals more damage the more charge it has.


Pulse Carbine

Pulsecarbine.png
Pulse Carbine
Cost: 45 WC
Description
A severely lethal energy carbine that fires additionaly fires pulse rounds. Must be recharged instead of reloaded.


Pulse Pistol

Pulsepistol.png
Pulse Pistol
Cost: 35 WC
Description
A severely lethal but compact version of the Pulse Carbine design. Holds significantly less charge. Must be recharged instead of reloaded.


Pulse Destroyer

Pulserifle.png
Pulse Destroyer
Cost: 100 WC
Description
LOG-ENTRY ERROR. DEATH. DEATH. DEATH. KILL. DESTROY. NONE LEFT ALIVE.

Ballistic Weapons

'NT-ARG 'Boarder'

Arg.png
NT-ARG 'Boarder'
Cost: 18 WC
Description
A heavy-damage 3-round burst assault rifle. Chambered in 5.56mm.


NT-SABR 'Saber' SMG

Saber.png
NT-SABR 'Saber' SMG
Cost: 7 WC
Description
A low-damage 3-round burst SMG. Chambered in 9mm.


WT-550 Automatic Rifle

Autorifle.png
WT-550 Automatic Rifle
Cost: 5 WC
Description
A classic 2-round burst rifle with a number of ammo options. Chambered in 4.6x30mm.


M1911

M1911.png
M1911
Cost: 3 WC
Description
A classic .45 sidearm with a small magazine capacity.


Thompson SMG

Tommy gun.png
Thompson SMG
Cost: 9 WC
Description
An archaic but incredibly effective high-capacity 4-round burst SMG. Wildly inaccurate. Can't fit in backpacks.

Ammunition

Weapon Recharger

Recharger.gif
Weapon Recharger
Cost: 2 WC
Description
Standard issue energy weapon recharger. Must be anchored in an APC-powered area.


Power Pack

Oldrifle mag.png
Power Pack
Cost: 5 WC
Description
An additional 20-round laser magazine; suitable for use with the laser rifle.


5.56mm Toploader Magazine

556m.png
5.56mm Toploader Magazine
Cost: 4 WC
Description
An additional 30-round 5.56mm magazine; suitable for use with the NT-ARG.


.45 Drum Magazine

Thompson mag.png
.45 Drum Magazine
Cost: 4 WC
Description
An additional 50-round .45 drum magazine; suitable for use with the Thompson SMG.


.45 Handgun Magazine

M1911 mag.png
.45 Handgun Magazine
Cost: 1 WC
Description
An additional 8-round .45 magazine; suitable for use with the M1911.


9mm Magazine

Smg9mm.png
9mm Magazine
Cost: 1 WC
Description
An additional 21-round 9mm magazine; suitable for use with the Saber SMG.


9mm AP Magazine

Smg9mmA.png
9mm AP Magazine
Cost: 2 WC
Description
An additional 21-round 9mm magazine with armor piercing rounds; suitable for use with the Saber SMG.


9mm Incendiary Magazine

Smg9mmI.png
9mm Incendiary Magazine
Cost: 1 WC
Description
An additional 21-round 9mm magazine loaded loaded with incendiary rounds; suitable for use with the Saber SMG.


4.6x30mm Magazine

46x30ammo.png
4.6x30mm Magazine
Cost: 1 WC
Description
An additional 22-round 4.6x30mm magazine; suitable for use with the WT-550.


4.6x30mm AP Magazine

46x30mmtA.png
4.6x30mm AP Magazine
Cost: 2 WC
Description
An additional 22-round 4.6x30mm magazine loaded with armor piercing rounds; suitable for use with the WT-550.


4.6x30mm Incendiary Magazine

46x30mmtI.png
4.6x30mm Incendiary Magazine
Cost: 2 WC
Description
An additional 22-round 4.6x30mm magazine loaded with incendiary rounds; suitable for use with the WT-550.


4.6x30mm Rubber Shot Magazine

46x30mmtT.png
4.6x30mm Rubber Shot Magazine
Cost: 1 WC
Description
An additional 22-round 4.6x30mm magazine loaded with less lethal rounds; suitable for use with the WT-550.

Close Quarters Combat

Energy Sword

ESword.png
Energy Sword
Cost: 8 WC
Description
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive.


Energy Shield

Eshield.png
Energy Shield
Cost: 16 WC
Description
A shield that blocks all energy projectiles but is useless against physical attacks.


H.E.P.H.A.E.S.T.U.S. Mantis Blades

[[File:|64px]]
H.E.P.H.A.E.S.T.U.S. Mantis Blades
Cost: 7 WC
Description
A pair of retractable arm-blade implants. Activating both will let you double-attack.


Switchblade

Switchblade.png
Switchblade
Cost: 1 WC
Description
A less flashy but surprisingly robust pocket knife.


CQC Manual

CQC manual.png
CQC Manual
Cost: 13 WC
Description
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.


Telescopic Shield

[[File:|64px]]
Telescopic Shield
Cost: 3 WC
Description
A foldable shield that blocks attacks when active but can break.


Stun Baton

StunBaton.gif
Stun Baton
Cost: 1 WC
Description
A robust charged baton that will swiftly take down most criminals.


Telescopic Baton

Telebaton.png
Telescopic Baton
Cost: 1 WC
Description
A foldable baton that doesn't run on charge. Takes more hits to down, but swings faster.


Flash

[[File:|64px]]
Flash
Cost: 1 WC
Description
A bright flashing device that can disable silicons and blind humans.

Support

Composition C-4

[[File:|64px]]
Composition C-4
Cost: 1 WC
Description
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, disrupt equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.


Medic Kit

[[File:|64px]]
Medic Kit
Cost: 1 WC
Description
A station-standard medical kit. Stocked with sutures, regenerative mesh, medical gauze, a health analyzer, and an epinephrine pen.


Tactical Combat Medic Kit

[[File:|64px]]
Tactical Combat Medic Kit
Cost: 4 WC
Description
Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.


Medbeam Gun

[[File:|64px]]
Medbeam Gun
Cost: 7 WC
Description
A wonder of Nanotrasen engineering, the Medbeam gun, or Medi-Gun enables a medic to keep his fellow officers in the fight, even while under fire. Don't cross the streams!


Full Toolbelt

[[File:|64px]]
Full Toolbelt
Cost: 1 WC
Description
Comes pre-stocked with every engineering tool you'll ever need.


Rapid Construction Device

[[File:|64px]]
Rapid Construction Device
Cost: 2 WC
Description
Standard RCD that can repair or destroy structures very quickly. Holds up to 160 matter units.


Industrial RCD

[[File:|64px]]
Industrial RCD
Cost: 4 WC
Description
Heavy combat RCD that holds up to 500 matter units.


Compressed Matter Cartridge

[[File:|64px]]
Compressed Matter Cartridge
Cost: 1 WC
Description
Highly compressed matter that restores 160 matter units on an RCD.


Box of Smart Metal Foam Grenades

[[File:|64px]]
Box of Smart Metal Foam Grenades
Cost: 1 WC
Description
A box of 7 smart metal foam grenades to patch hull breaches with.

Armor & Hardsuits

Armor Vest

[[File:|64px]]
Armor Vest
Cost: 1 WC
Description
A standard issue security armor vest.


Helmet

[[File:|64px]]
Helmet
Cost: 1 WC
Description
A standard issue security helmet. Can have a seclite attached.


Bulletproof Armor Vest

[[File:|64px]]
Bulletproof Armor Vest
Cost: 1 WC
Description
An armor vest that is extremely robust against ballistics but weak to everything else.


Bulletproof Helmet

[[File:|64px]]
Bulletproof Helmet
Cost: 1 WC
Description
A helmet that is extremely robust against ballistics but weak to everything else.


Riot Suit

[[File:|64px]]
Riot Suit
Cost: 1 WC
Description
A bulky suit that protects you againt melee attacks but not much else.


Riot Helmet

[[File:|64px]]
Riot Helmet
Cost: 1 WC
Description
A helmet that protects you againt melee attacks but not much else.


ERT Commander Hardsuit

Ert command.png
ERT Commander Hardsuit
Cost: 5 WC
Description
Show them who's boss. Emergency Response Commander only.


ERT Security Hardsuit

Ert security.png
ERT Security Hardsuit
Cost: 5 WC
Description
Make them fear the long arm of law.


ERT Engineering Hardsuit

Ert engineer.png
ERT Engineering Hardsuit
Cost: 5 WC
Description
HOW DID YOU DELAMINATE THE SM 5 MINUTES IN?


ERT Medical Hardsuit

Ert medical.png
ERT Medical Hardsuit
Cost: 5 WC
Description
Dying is illegal.


MK.III SWAT Suit

Deathsquad.png
MK.III SWAT Suit
Cost: 100 WC
Description
A prototype hardsuit. Incredibly robust.


MK.III Shielded SWAT Suit

Deathsquad.png
MK.III Shielded SWAT Suit
Cost: 150 WC
Description
A prototype hardsuit with shielding protection. Incredibly robust.

Other Gear

Stocked Security Belt

[[File:|64px]]
Stocked Security Belt
Cost: 2 WC
Description
Standard issue security gear, all in a stylish belt.


Box of Flashbangs

[[File:|64px]]
Box of Flashbangs
Cost: 2 WC
Description
A box of 7 flashbangs to make the crew hate you.


Box of Handcuffs

[[File:|64px]]
Box of Handcuffs
Cost: 1 WC
Description
A box of 7 pairs of handcuffs to keep prisoners in line.


Bowman Headset

[[File:|64px]]
Bowman Headset
Cost: 1 WC
Description
A headset specially crafted to protect your ears from any damage, including flashbangs.


Security HUDglasses

[[File:|64px]]
Security HUDglasses
Cost: 1 WC
Description
A pair of sunglasses fitted with a security HUD.


Medical HUDglasses

[[File:|64px]]
Medical HUDglasses
Cost: 1 WC
Description
A pair of sunglasses fitted with a medical HUD.


Meson Sunglasses

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Meson Sunglasses
Cost: 1 WC
Description
A pair of sunglasses fitted with meson technology.


Optical Thermal Scanner

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Optical Thermal Scanner
Cost: 4 WC
Description
A pair of goggles that provide thermal scanning vision through walls.


MK.II SWAT mask

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MK.II SWAT mask
Cost: 10 WC
Description
A strange mask that encrypts your voice so that only others wearing the mask can understand you, but you won't be able to understand anyone who isn't wearing the mask. Why would anyone spend this much on a mask?


CentCom Official Stamp

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CentCom Official Stamp
Cost: 1 WC
Description
To let them know you're the real deal.


Box of Posters

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Box of Posters
Cost: 1 WC
Description
A box of Nanotrasen-approved posters to boost crew morale.