User:Orca Cora: Difference between revisions

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Congratulations so far, but don't rest easy just yet, as the more alert the crew becomes, the more they will do to stop you.
Congratulations so far, but don't rest easy just yet, as the more alert the crew becomes, the more they will do to stop you.


To help you achieve your objectives, you can spend consumed souls on abilities and permanent upgrades that will surely make you survive a lot longer.
To help you achieve your objectives, you can spend consumed soul points on abilities and permanent upgrades that will surely make you survive a lot longer.


Click the "Mutate" action on your HUD, and a window with all mutations will appear.  
Click the "Mutate" action on your HUD, and a window with all mutations will appear.  
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! style="background-color:#F319AE;" width="64px" |
! style="background-color:#F319AE;" width="64px" |
! style="background-color:#F319AE;" width="120px" |Name
! style="background-color:#F319AE;" width="120px" |Name
! style="background-color:#F319AE;" width="100px" |Soul Points
! style="background-color:#F319AE;" width="100px" |Soul Point Cost
! style="background-color:#F319AE;" width="100px" |Chemical Cost
! style="background-color:#F319AE;" width="100px" |Chemical Cost
! style="background-color:#F319AE;" width="600px" |Description
! style="background-color:#F319AE;" width="600px" |Description
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!N/A
!N/A
!N/A
!N/A
|Starting ability that knocks anyone near you over giving you time to go inside a crewmember's head.
|Starting ability that knocks anyone near you over giving enough time to go inside a crewmember's head.
|-
|-
!
![[File:EldritchHorrorGrowtentacleIcon.png|center|frameless]]
!
!Grow tentacle
!
!2 points
!
!50 chemicals
!
|This ability lets you grow a tentacle arm on your host. Tentacle is a weapon that can be used at short (2 tile) range that deals 17 damage on hit.
 
It can slowly pry open unbolted airlocks at speed about 50% longer than an armblade.
 
On disarm intent, it can be used to instantly disarm your enemy.
 
On grab intent, it can be used to apply an instant aggressive grab, as well as throw opponents.
|-
|-
!
!

Revision as of 20:27, 5 January 2022

EXTRATERRESTRIAL STAFF
File:EldritchHorrorGib.gif
Eldritch Horror
Access: Ventilation systems and can squeeze through doors
Additional Access: The heads of crewmembers
Difficulty: Hard
Supervisors: Traitor Curator If summoned, if not no one
Duties: Sneaking around finding unsuspecting crewmembers, wiggling into their brains, consuming souls, causing paranoia among crew, forcing people to do things they don't want to do.
Guides: This is the guide
Quote: "Not much inside this brain for me to control....."

Becoming the Horror

There is only 2 ways to become an Eldritch Horror. Either through a Traitor curator summoning you through an uplink or the spawn Eldritch Horror random event. You must have the Eldritch Horror preference toggled on (use the verb for special candidacy in the Preferences tab) and you may be selected.

Time to Hitchhike

You're a fresh spawned Eldritch Horror. First thing is to quickly reach a ventilation system or use the hiding ability that allows you to go under certain objects and get out of sight. These abilities can also be used later on to sneak on your targets stealthy. To steal a soul, first you activate a "Seek soul" ability on your HUD, which opens a radial menu offering up to 4 targets. Choose one of them, and they'll become your selected target. You can only eat soul of your current target, meaning you have to track them down. To help with that, you immediately acquire a pinpointer on your HUD that will point itself to your target. You start with increased mobility. While not as fast as a running human, you are small enough to fit in vents and even airlocks!

To squeeze yourself through an airlock, simply attack it. Once you get to your target, it's time to strike and enter their head! You start with an ability that knocks everyone around you onto the floor, giving you enough time to enter their head.

Why is it so Hollow inside here?

Once inside a host, you can begin absorbing their soul by clicking on the associated ability.

While inside a host, you can also temporarily take over their mind, making you the one in control, you can chat with them and even inject chemicals directly into their bloodstream. You can also leave your host at any time. This will be your main form of transportation safely and will go in conjunction with a lot of your later abilities you will gain through successfully consuming souls.

I consumed someone's soul. Now what?

Congratulations so far, but don't rest easy just yet, as the more alert the crew becomes, the more they will do to stop you.

To help you achieve your objectives, you can spend consumed soul points on abilities and permanent upgrades that will surely make you survive a lot longer.

Click the "Mutate" action on your HUD, and a window with all mutations will appear.

Keep in mind, you can only mutate while outside of a host. Most abilities cost chemicals to use. You can see the amount of chemicals you possess on your HUD. You generate chemicals at a slow rate whilst inside an alive host. As a small note, you also regenerate your health while inside a host. Further below i listed all mutations and what they do.

Abilities

Below is a list of all the abilities an Eldritch Horror can use.

Name Soul Point Cost Chemical Cost Description
EldritchHorrorMutateIcon.png
Mutate N/A N/A Opens up a menu that allows you to spend your consumed souls for upgrades and abilities
EldtichHorrorKnockdownabiltiy.png
Knockdown N/A N/A Starting ability that knocks anyone near you over giving enough time to go inside a crewmember's head.
EldritchHorrorGrowtentacleIcon.png
Grow tentacle 2 points 50 chemicals This ability lets you grow a tentacle arm on your host. Tentacle is a weapon that can be used at short (2 tile) range that deals 17 damage on hit.

It can slowly pry open unbolted airlocks at speed about 50% longer than an armblade.

On disarm intent, it can be used to instantly disarm your enemy.

On grab intent, it can be used to apply an instant aggressive grab, as well as throw opponents.