BurnMix: Difference between revisions
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'''Has a chance to do one of the following on corpses:''' | '''Has a chance to do one of the following on corpses:''' | ||
- '''Heal''' 0.5,0.25 or 0.1 per unit of BurnMix | - '''Heal''' 0.5, 0.25 or 0.1 per unit of BurnMix | ||
FlavorText: "had a great effect", "had a good effect", "had a somewhat good effect" | FlavorText: "had a great effect", "had a good effect", "had a somewhat good effect" |
Revision as of 04:09, 3 June 2020
Ways to craft
Chemistry way:
1 part Welding Fuel
1 part Carbon
1 part Iron
Temperature 700K
Ghetto way 1:
1 part Welding Fuel
1 part nutriment
2 part ash
Temperature 500K
Way to craft: Burn some paper for ash. Take any container and blend up some nutrient (almost every food). Put some welding fuel in the container before heating it up with a lighter a few times.
Ghetto way 2:
Wasteful. Replaces nutriment with ethanol but most of the ethanol dissolves in the process
1 part Welding Fuel
3 part space beer
2 part ash
Temperature 500K
Way to craft: Take a beer bottle. Drink some beer. Add welding fuel. Burn some paper for ash. add ash to bottle. Heat up the bottle with a lighter until you get BurnMix
heal per tick
Toxin per tick
Brain per tick
Brain damage only happens during overdose
Other uses
Acts like a ghetto RNG synthflesh on corpses via touch.
Has a chance to do one of the following on corpses:
- Heal 0.5, 0.25 or 0.1 per unit of BurnMix
FlavorText: "had a great effect", "had a good effect", "had a somewhat good effect"
- nothing
FlavorText: "no effect"
- Deal 0.2 of burn and brute damage
FlavorText: "made things worse!"