BurnMix: Difference between revisions

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FlavorText: "had a great effect", "had a good effect", "had a somewhat good effect"
FlavorText: "had a great effect", "had a good effect", "had a somewhat good effect"


- '''Do''' nothing
- '''nothing'''


FlavorText: "no effect"
FlavorText: "no effect"

Revision as of 04:09, 3 June 2020

Ways to craft

Chemistry way:

1 part Welding Fuel

1 part Carbon

1 part Iron

Temperature 700K


Ghetto way 1:

1 part Welding Fuel

1 part nutriment

2 part ash

Temperature 500K

Way to craft: Burn some paper for ash. Take any container and blend up some nutrient (almost every food). Put some welding fuel in the container before heating it up with a lighter a few times.


Ghetto way 2: Wasteful. Replaces nutriment with ethanol but most of the ethanol dissolves in the process

1 part Welding Fuel

3 part space beer

2 part ash

Temperature 500K

Way to craft: Take a beer bottle. Drink some beer. Add welding fuel. Burn some paper for ash. add ash to bottle. Heat up the bottle with a lighter until you get BurnMix

heal per tick

File:BurnMix HealPerTick.png

Toxin per tick

File:BurnMix ToxinPerTick.png

Brain per tick

Brain damage only happens during overdose

File:BurnMix BrainPerTick.png


Other uses

Acts like a ghetto RNG synthflesh on corpses via touch.

Has a chance to do one of the following on corpses:

- Heal 0.5,0.25 or 0.1 per unit of BurnMix

FlavorText: "had a great effect", "had a good effect", "had a somewhat good effect"

- nothing

FlavorText: "no effect"

- Deal 0.2 of burn and brute damage

FlavorText: "made things worse!"